==================================================================================================== John Smith Legacy - Resource Pack Changelog for Minecraft Java Edition 1.17.1 https://www.johnsmithlegacy.co.uk/ Berylium font created by Typodermic Fonts, licenced to JimStoneCraft. https://typodermicfonts.com/berylium-font-spruced-up/ ==================================================================================================== -15th December 2023 - Minecraft 1.17.1 v8----------------------------------------------------------- JimStoneCraft optifine/block.properties optifine/cit/axolotl_buckets/blue.png optifine/cit/axolotl_buckets/blue.properties optifine/cit/axolotl_buckets/blue.png.mcmeta optifine/cit/axolotl_buckets/cyan.png optifine/cit/axolotl_buckets/cyan.properties optifine/cit/axolotl_buckets/cyan.png.mcmeta optifine/cit/axolotl_buckets/gold.png optifine/cit/axolotl_buckets/gold.properties optifine/cit/axolotl_buckets/gold.png.mcmeta optifine/cit/axolotl_buckets/lucy.png optifine/cit/axolotl_buckets/lucy.properties optifine/cit/axolotl_buckets/lucy.png.mcmeta optifine/cit/axolotl_buckets/wild.png optifine/cit/axolotl_buckets/wild.properties optifine/cit/axolotl_buckets/wild.png.mcmeta optifine/cit/fireworks/burst1.png optifine/cit/fireworks/burst1.properties optifine/cit/fireworks/burst2.png optifine/cit/fireworks/burst2.properties optifine/cit/fireworks/burst3.png optifine/cit/fireworks/burst3.properties optifine/cit/fireworks/creeper1.png optifine/cit/fireworks/creeper1.properties optifine/cit/fireworks/creeper2.png optifine/cit/fireworks/creeper2.properties optifine/cit/fireworks/creeper3.png optifine/cit/fireworks/creeper3.properties optifine/cit/fireworks/large1.png optifine/cit/fireworks/large1.properties optifine/cit/fireworks/large2.png optifine/cit/fireworks/large2.properties optifine/cit/fireworks/large3.png optifine/cit/fireworks/large3.properties optifine/cit/fireworks/small1.png optifine/cit/fireworks/small1.properties optifine/cit/fireworks/small2.png optifine/cit/fireworks/small2.properties optifine/cit/fireworks/small3.png optifine/cit/fireworks/small3.properties optifine/cit/fireworks/star1.png optifine/cit/fireworks/star1.properties optifine/cit/fireworks/star2.png optifine/cit/fireworks/star2.properties optifine/cit/fireworks/star3.png optifine/cit/fireworks/star3.properties optifine/cit/fireworks/zstandard1.png optifine/cit/fireworks/zstandard1.properties optifine/cit/fireworks/zstandard2.png optifine/cit/fireworks/zstandard2.properties optifine/cit/fireworks/zstandard3.png optifine/cit/fireworks/zstandard3.properties optifine/cit/name_tag/name_tag.properties optifine/cit/name_tag/name_tag.png optifine/cit/paintings/alban.properties optifine/cit/paintings/aztec.properties optifine/cit/paintings/aztec2.properties optifine/cit/paintings/bomb.properties optifine/cit/paintings/burning_skull.properties optifine/cit/paintings/bust.properties optifine/cit/paintings/courbet.properties optifine/cit/paintings/creebet.properties optifine/cit/paintings/donkey_kong.properties optifine/cit/paintings/earth.properties optifine/cit/paintings/fighters.properties optifine/cit/paintings/fire.properties optifine/cit/paintings/graham.properties optifine/cit/paintings/kebab.properties optifine/cit/paintings/match.properties optifine/cit/paintings/pigscene.properties optifine/cit/paintings/plant.properties optifine/cit/paintings/pointer.properties optifine/cit/paintings/pool.properties optifine/cit/paintings/sea.properties optifine/cit/paintings/skeleton.properties optifine/cit/paintings/skull_and_roses.properties optifine/cit/paintings/stage.properties optifine/cit/paintings/sunset.properties optifine/cit/paintings/void.properties optifine/cit/paintings/wanderer.properties optifine/cit/paintings/wasteland.properties optifine/cit/paintings/water.properties optifine/cit/paintings/wind.properties optifine/cit/paintings/wither.properties optifine/cit/tipped_arrows/awkward.properties optifine/cit/tipped_arrows/fire_resistance.properties optifine/cit/tipped_arrows/fire_resistance_long.properties optifine/cit/tipped_arrows/harming.properties optifine/cit/tipped_arrows/harming_strong.properties optifine/cit/tipped_arrows/healing.properties optifine/cit/tipped_arrows/healing_strong.properties optifine/cit/tipped_arrows/invisibility.properties optifine/cit/tipped_arrows/invisibility_long.properties optifine/cit/tipped_arrows/leaping.properties optifine/cit/tipped_arrows/leaping_long.properties optifine/cit/tipped_arrows/leaping_strong.properties optifine/cit/tipped_arrows/luck.properties optifine/cit/tipped_arrows/mundane.properties optifine/cit/tipped_arrows/night_vision.properties optifine/cit/tipped_arrows/night_vision_long.properties optifine/cit/tipped_arrows/poison.properties optifine/cit/tipped_arrows/poison_long.properties optifine/cit/tipped_arrows/poison_strong.properties 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optifine/cit/tipped_arrows/water_breathing_long.properties optifine/cit/tipped_arrows/weakness.properties optifine/cit/tipped_arrows/weakness_long.properties optifine/gui/container/llama_black.png optifine/gui/container/llama_black.properties optifine/gui/container/llama_blue.png optifine/gui/container/llama_blue.properties optifine/gui/container/llama_brown.png optifine/gui/container/llama_brown.properties optifine/gui/container/llama_cyan.png optifine/gui/container/llama_cyan.properties optifine/gui/container/llama_gray.png optifine/gui/container/llama_gray.properties optifine/gui/container/llama_green.png optifine/gui/container/llama_green.properties optifine/gui/container/llama_light_blue.png optifine/gui/container/llama_light_blue.properties optifine/gui/container/llama_light_gray.png optifine/gui/container/llama_light_gray.properties optifine/gui/container/llama_lime.png optifine/gui/container/llama_lime.properties optifine/gui/container/llama_magenta.png optifine/gui/container/llama_magenta.properties optifine/gui/container/llama_orange.png optifine/gui/container/llama_orange.properties optifine/gui/container/llama_pink.png optifine/gui/container/llama_pink.properties optifine/gui/container/llama_purple.png optifine/gui/container/llama_purple.properties optifine/gui/container/llama_red.png optifine/gui/container/llama_red.properties optifine/gui/container/llama_white.png optifine/gui/container/llama_white.properties optifine/gui/container/llama_yellow.png optifine/gui/container/llama_yellow.properties optifine/gui/container/villager_apprentice.png optifine/gui/container/villager_apprentice.properties optifine/gui/container/villager_expert.png optifine/gui/container/villager_expert.properties optifine/gui/container/villager_journeyman.png optifine/gui/container/villager_journeyman.properties optifine/gui/container/villager_master.png optifine/gui/container/villager_master.properties optifine/gui/container/villager_novice.png optifine/gui/container/villager_novice.properties blockstates/acacia_button.json blockstates/birch_button.json blockstates/crimson_button.json blockstates/dark_oak_button.json blockstates/kelp_plant.json blockstates/jungle_button.json blockstates/oak_button.json blockstates/polished_blackstone_button.json blockstates/spruce_button.json blockstates/stone_button.json blockstates/warped_button.json models/block/azalea.json models/block/custom_template_item_frame.json models/block/custom_template_item_frame_map.json models/block/custom_template_sign.json models/block/custom_template_vertical_carpet.json models/block/flowering_azalea.json models/block/hopper_side.json models/block/kelp_plant1.json models/block/kelp_plant2.json models/block/kelp_plant3.json models/item/crimson_sign.json models/item/custom_painting_alban.json models/item/custom_painting_aztec.json models/item/custom_painting_aztec2.json models/item/custom_painting_bomb.json models/item/custom_painting_burning_skull.json models/item/custom_painting_bust.json models/item/custom_painting_courbet.json models/item/custom_painting_creebet.json models/item/custom_painting_donkey_kong.json models/item/custom_painting_earth.json models/item/custom_painting_fighters.json models/item/custom_painting_fire.json models/item/custom_painting_graham.json models/item/custom_painting_kebab.json models/item/custom_painting_match.json models/item/custom_painting_pigscene.json models/item/custom_painting_plant.json models/item/custom_painting_pointer.json models/item/custom_painting_pool.json models/item/custom_painting_sea.json models/item/custom_painting_skeleton.json models/item/custom_painting_skull_and_roses.json models/item/custom_painting_stage.json models/item/custom_painting_sunset.json models/item/custom_painting_void.json models/item/custom_painting_wanderer.json models/item/custom_painting_wasteland.json models/item/custom_painting_water.json models/item/custom_painting_wind.json models/item/custom_painting_wither.json models/item/custom_template_painting.json models/item/custom_tipped_arrow_fire_resistance.json models/item/custom_tipped_arrow_fire_resistance_long.json models/item/custom_tipped_arrow_harming.json models/item/custom_tipped_arrow_harming_strong.json models/item/custom_tipped_arrow_healing.json models/item/custom_tipped_arrow_healing_strong.json models/item/custom_tipped_arrow_invisibility.json models/item/custom_tipped_arrow_invisibility_long.json models/item/custom_tipped_arrow_leaping.json models/item/custom_tipped_arrow_leaping_long.json models/item/custom_tipped_arrow_leaping_strong.json models/item/custom_tipped_arrow_luck.json models/item/custom_tipped_arrow_mundane.json models/item/custom_tipped_arrow_night_vision.json models/item/custom_tipped_arrow_night_vision_long.json models/item/custom_tipped_arrow_poison.json models/item/custom_tipped_arrow_poison_long.json models/item/custom_tipped_arrow_poison_strong.json models/item/custom_tipped_arrow_regeneration.json models/item/custom_tipped_arrow_regeneration_long.json models/item/custom_tipped_arrow_regeneration_strong.json models/item/custom_tipped_arrow_slow_falling.json models/item/custom_tipped_arrow_slow_falling_long.json models/item/custom_tipped_arrow_slowness.json models/item/custom_tipped_arrow_slowness_long.json models/item/custom_tipped_arrow_slowness_strong.json models/item/custom_tipped_arrow_strength.json models/item/custom_tipped_arrow_strength_long.json models/item/custom_tipped_arrow_strength_strong.json models/item/custom_tipped_arrow_swiftness.json models/item/custom_tipped_arrow_swiftness_long.json models/item/custom_tipped_arrow_swiftness_strong.json models/item/custom_tipped_arrow_thick.json models/item/custom_tipped_arrow_turtle_master.json models/item/custom_tipped_arrow_turtle_master_long.json models/item/custom_tipped_arrow_turtle_master_strong.json models/item/custom_tipped_arrow_water_breathing.json models/item/custom_tipped_arrow_water_breathing_long.json models/item/custom_tipped_arrow_weakness.json models/item/custom_tipped_arrow_weakness_long.json models/item/glow_lichen.json models/item/item_frame.json models/item/painting.json models/item/warped_sign.json textures/block/custom_crimson_sign.png textures/block/custom_warped_sign.png textures/block/flowering_azalea_plant.png textures/block/glow_item_frame_back.png textures/block/glow_item_frame_front.png textures/block/item_frame_back.png textures/block/item_frame_front.png textures/item/custom_painting.png textures/item/custom_painting.png.mcmeta textures/item/custom_painting_alban.png textures/item/custom_painting_aztec.png textures/item/custom_painting_aztec2.png textures/item/custom_painting_bomb.png textures/item/custom_painting_burning_skull.png textures/item/custom_painting_bust.png textures/item/custom_painting_courbet.png textures/item/custom_painting_creebet.png textures/item/custom_painting_donkey_kong.png textures/item/custom_painting_earth.png textures/item/custom_painting_fighters.png textures/item/custom_painting_fire.png textures/item/custom_painting_graham.png textures/item/custom_painting_kebab.png textures/item/custom_painting_match.png textures/item/custom_painting_pigscene.png textures/item/custom_painting_plant.png textures/item/custom_painting_plant.png.mcmeta textures/item/custom_painting_pointer.png textures/item/custom_painting_pool.png textures/item/custom_painting_sea.png textures/item/custom_painting_skeleton.png textures/item/custom_painting_skull_and_roses.png textures/item/custom_painting_stage.png textures/item/custom_painting_stage.png.mcmeta textures/item/custom_painting_sunset.png textures/item/custom_painting_void.png textures/item/custom_painting_wanderer.png textures/item/custom_painting_wasteland.png textures/item/custom_painting_water.png textures/item/custom_painting_wind.png textures/item/custom_painting_wither.png textures/item/tipped_arrow_awkward.png textures/item/tipped_arrow_fire_resistance.png textures/item/tipped_arrow_fire_resistance_long.png textures/item/tipped_arrow_harming.png textures/item/tipped_arrow_harming_strong.png textures/item/tipped_arrow_healing.png textures/item/tipped_arrow_healing_strong.png textures/item/tipped_arrow_invisibility.png textures/item/tipped_arrow_invisibility_long.png textures/item/tipped_arrow_leaping.png textures/item/tipped_arrow_leaping_long.png textures/item/tipped_arrow_leaping_strong.png textures/item/tipped_arrow_luck.png textures/item/tipped_arrow_mundane.png textures/item/tipped_arrow_night_vision.png textures/item/tipped_arrow_night_vision_long.png textures/item/tipped_arrow_poison.png textures/item/tipped_arrow_poison_long.png textures/item/tipped_arrow_poison_strong.png textures/item/tipped_arrow_regeneration.png textures/item/tipped_arrow_regeneration_long.png textures/item/tipped_arrow_regeneration_strong.png textures/item/tipped_arrow_slow_falling.png textures/item/tipped_arrow_slow_falling_long.png textures/item/tipped_arrow_slowness.png textures/item/tipped_arrow_slowness_long.png textures/item/tipped_arrow_slowness_strong.png textures/item/tipped_arrow_strength.png textures/item/tipped_arrow_strength_long.png textures/item/tipped_arrow_strength_strong.png textures/item/tipped_arrow_swiftness.png textures/item/tipped_arrow_swiftness_long.png textures/item/tipped_arrow_swiftness_strong.png textures/item/tipped_arrow_thick.png textures/item/tipped_arrow_turtle_master.png textures/item/tipped_arrow_turtle_master_long.png textures/item/tipped_arrow_turtle_master_strong.png textures/item/tipped_arrow_water_breathing.png textures/item/tipped_arrow_water_breathing_long.png textures/item/tipped_arrow_weakness.png textures/item/tipped_arrow_weakness_long.png Missing Kelp random models. OptiFine CIT for the Tipped Arrows using the same potion symbols. OptiFine CIT for all the Paintings. OptiFine custom GUI's for the Villagers, this now shows the level indicators at each end of the XP bar. OptiFine custom GUI's for Llamas when they have a carpet. Cleaning up some of the OptiFine file paths. OptiFine CIT texture for a filled Name Tag. JimStoneCraft optifine/cit/books/projectile_protection1.png optifine/cit/books/projectile_protection2.png optifine/cit/books/projectile_protection3.png optifine/cit/books/projectile_protection4.png optifine/cit/books/unbreaking1.png optifine/cit/books/unbreaking2.png optifine/cit/books/unbreaking3.png optifine/cit/potions/linger/linger_poison.png optifine/cit/potions/linger/linger_poison_long.png optifine/cit/potions/linger/linger_potion_overlay.png optifine/cit/potions/linger/linger_poison_strong.png optifine/cit/potions/normal/normal_poison.png optifine/cit/potions/normal/normal_poison_long.png optifine/cit/potions/normal/normal_potion_overlay.png optifine/cit/potions/normal/normal_poison_strong.png optifine/cit/potions/splash/splash_poison.png optifine/cit/potions/splash/splash_poison_long.png optifine/cit/potions/splash/splash_potion_overlay.png optifine/cit/potions/splash/splash_poison_strong.png optifine/cit/suspicious_stews/poison.png optifine/mob/snow_golem2.png optifine/mob/snow_golem3.png optifine/mob/snow_golem4.png optifine/mob/snow_golem5.png optifine/mob/snow_golem6.png optifine/mob/snow_golem7.png optifine/mob/snow_golem8.png optifine/mob/snow_golem9.png optifine/mob/snow_golem10.png models/block/acacia_door_bottom.json models/block/acacia_door_bottom_hinge.json models/block/acacia_door_inventory.json models/block/acacia_door_top.json models/block/acacia_door_top_hinge.json models/block/acacia_sapling.json models/block/acacia_sapling0.json models/block/acacia_trapdoor_bottom.json models/block/acacia_trapdoor_open.json models/block/acacia_trapdoor_top.json models/block/armor_stand_inventory.json models/block/acacia_button_inventory.json models/block/beacon.json models/block/bell_inventory.json models/block/birch_button_inventory.json models/block/birch_door_inventory.json models/block/birch_sapling.json models/block/birch_sapling0.json models/block/brewing_stand.json models/block/brewing_stand_bottle0.json models/block/brewing_stand_bottle1.json models/block/brewing_stand_bottle2.json models/block/brewing_stand_empty0.json models/block/brewing_stand_empty1.json models/block/brewing_stand_empty2.json models/block/brewing_stand_inventory.json models/block/button.json models/block/button_inventory.json models/block/button_pressed.json models/block/cauldron.json models/block/cocoa_stage0.json models/block/cocoa_stage1.json models/block/cocoa_stage2.json models/block/crimson_button_inventory.json models/block/crimson_door_inventory.json models/block/crimson_door_top.json models/block/crimson_door_top_hinge.json models/block/crimson_trapdoor_bottom.json models/block/crimson_trapdoor_open.json models/block/crimson_trapdoor_top.json models/block/custom_template_flower_pot.json models/block/custom_template_flower_pot_cross.json models/block/custom_template_potted_cactus.json models/block/custom_acacia_boat_inventory.json models/block/custom_birch_boat_inventory.json models/block/custom_chest_minecart_inventory.json models/block/custom_command_block_minecart_inventory.json models/block/custom_cross.json models/block/custom_cross_small.json models/block/custom_cross_tinted.json models/block/custom_cross_tinted_small.json models/block/custom_dark_oak_boat_inventory.json models/block/custom_furnace_minecart_inventory.json models/block/custom_hopper_minecart_inventory.json models/block/custom_jungle_boat_inventory.json models/block/custom_minecart_inventory.json models/block/custom_oak_boat_inventory.json models/block/custom_spruce_boat_inventory.json models/block/custom_template_boat_inventory.json models/block/custom_template_door_inventory.json models/block/custom_template_flower_pot_cross.json models/block/custom_template_glass_pane_inventory.json models/block/custom_template_sign.json models/block/custom_template_tinted_flower_pot_cross.json models/block/custom_tnt_minecart_inventory.json models/block/custom_tnt_minecart_inventory.json models/block/dark_oak_door_inventory.json models/block/dark_oak_door_top.json models/block/dark_oak_door_top_hinge.json models/block/dark_oak_sapling.json models/block/dark_oak_sapling0.json models/block/dark_oak_button_inventory.json models/block/end_crystal_inventory.json models/block/glow_item_frame.json models/block/glow_item_frame_map.json models/block/hopper.json models/block/iron_door_bottom.json models/block/iron_door_bottom_hinge.json models/block/iron_door_inventory.json models/block/iron_door_top.json models/block/iron_door_top_hinge.json models/block/iron_trapdoor_bottom.json models/block/iron_trapdoor_open.json models/block/iron_trapdoor_top.json models/block/item_frame.json models/block/item_frame_map.json models/block/item_frame.json models/block/item_frame_map.json models/block/jukebox.json models/block/jukebox_on.json models/block/jungle_button_inventory.json models/block/jungle_door_inventory.json models/block/jungle_door_top.json models/block/jungle_door_top_hinge.json models/block/jungle_sapling.json models/block/jungle_sapling0.json models/block/jungle_trapdoor_bottom.json models/block/jungle_trapdoor_open.json models/block/jungle_trapdoor_top.json models/block/hopper.json models/block/kelp.json models/block/kelp1.json models/block/kelp2.json models/block/kelp3.json models/block/kelp_plant.json models/block/kelp_plant1.json models/block/kelp_plant2.json models/block/kelp_plant3.json models/block/lily_pad.json models/block/melon_stem_stage0.json models/block/melon_stem_stage1.json models/block/melon_stem_stage2.json models/block/melon_stem_stage3.json models/block/melon_stem_stage4.json models/block/melon_stem_stage5.json models/block/melon_stem_stage6.json models/block/melon_stem_stage7.json models/block/oak_button_inventory.json models/block/oak_door_inventory.json models/block/oak_door_top.json models/block/oak_door_top_hinge.json models/block/oak_sapling.json models/block/oak_sapling0.json models/block/oak_trapdoor_bottom.json models/block/oak_trapdoor_open.json models/block/oak_trapdoor_top.json models/block/pointed_dripstone.json models/block/pointed_dripstone_down_base.json models/block/pointed_dripstone_down_frustum.json models/block/pointed_dripstone_down_middle.json models/block/pointed_dripstone_down_tip.json models/block/pointed_dripstone_down_tip_merge.json models/block/pointed_dripstone_up_base.json models/block/pointed_dripstone_up_frustum.json models/block/pointed_dripstone_up_middle.json models/block/pointed_dripstone_up_tip.json models/block/pointed_dripstone_up_tip_merge.json models/block/polished_blackstone_button_inventory.json models/block/potted_azalea_bush.json models/block/potted_azalea_bush1.json models/block/potted_azalea_bush2.json models/block/potted_azalea_bush3.json models/block/potted_bamboo.json models/block/potted_bamboo1.json models/block/potted_bamboo2.json models/block/potted_bamboo3.json models/block/potted_flowering_azalea_bush.json models/block/potted_flowering_azalea_bush1.json models/block/potted_flowering_azalea_bush2.json models/block/potted_flowering_azalea_bush3.json models/block/pumpkin_stem_stage0.json models/block/pumpkin_stem_stage1.json models/block/pumpkin_stem_stage2.json models/block/pumpkin_stem_stage3.json models/block/pumpkin_stem_stage4.json models/block/pumpkin_stem_stage5.json models/block/pumpkin_stem_stage6.json models/block/pumpkin_stem_stage7.json models/block/redstone_dust_dot.json models/block/redstone_dust_side.json models/block/redstone_dust_side_alt.json models/block/redstone_dust_side_alt0.json models/block/redstone_dust_side_alt1.json models/block/redstone_dust_side0.json models/block/redstone_dust_side1.json models/block/redstone_dust_up.json models/block/sea_pickle.json models/block/spawner.json models/block/spruce_button_inventory.json models/block/spruce_door_inventory.json models/block/spruce_sapling.json models/block/spruce_sapling0.json models/block/stem_fruit.json models/block/stem_growth0.json models/block/stem_growth1.json models/block/stem_growth2.json models/block/stem_growth3.json models/block/stem_growth4.json models/block/stem_growth5.json models/block/stem_growth6.json models/block/stem_growth7.json models/block/stonecutter.json models/block/stone_button_inventory.json models/block/template_candle.json models/block/template_cauldron_full.json models/block/template_cauldron_level1.json models/block/template_cauldron_level2.json models/block/template_piston_head.json models/block/template_piston_head_short.json models/block/template_potted_azalea_bush.json models/block/tripwire_attached_n.json models/block/tripwire_attached_ne.json models/block/tripwire_attached_ns.json models/block/tripwire_attached_nse.json models/block/tripwire_attached_nsew.json models/block/tripwire_hook.json models/block/tripwire_hook_attached.json models/block/tripwire_hook_attached_on.json models/block/tripwire_hook_on.json models/block/tripwire_n.json models/block/tripwire_ne.json models/block/tripwire_ns.json models/block/tripwire_nse.json models/block/tripwire_nsew.json models/block/warped_button_inventory.json models/block/warped_door_inventory.json models/block/warped_trapdoor_bottom.json models/block/warped_trapdoor_open.json models/block/warped_trapdoor_top.json models/block/vine.json models/item/acacia_boat.json models/item/acacia_sapling.json models/item/acacia_sign.json models/item/allium.json models/item/armor_stand.json models/item/azure_bluet.json models/item/birch_boat.json models/item/birch_sapling.json models/item/birch_sign.json models/item/blue_orchid.json models/item/brain_coral.json models/item/brain_coral_fan.json models/item/brewing_stand.json models/item/brown_mushroom.json models/item/bubble_coral.json models/item/bubble_coral_fan.json models/item/chest_minecart.json models/item/cobweb.json models/item/command_block_minecart.json models/item/cornflower.json models/item/crimson_fungus.json models/item/crimson_roots.json models/item/dandelion.json models/item/dark_oak_boat.json models/item/dark_oak_sapling.json models/item/dark_oak_sign.json models/item/dead_brain_coral.json models/item/dead_brain_coral_fan.json models/item/dead_bubble_coral.json models/item/dead_bubble_coral_fan.json models/item/dead_bush.json models/item/dead_fire_coral.json models/item/dead_fire_coral_fan.json models/item/dead_horn_coral.json models/item/dead_horn_coral_fan.json models/item/dead_tube_coral.json models/item/dead_tube_coral_fan.json models/item/end_crystal.json models/item/fern.json models/item/fire_coral.json models/item/fire_coral_fan.json models/item/furnace_minecart.json models/item/glow_item_frame.json models/item/grass.json models/item/hanging_roots.json models/item/hopper.json models/item/hopper_minecart.json models/item/horn_coral.json models/item/horn_coral_fan.json models/item/jungle_boat.json models/item/jungle_sapling.json models/item/jungle_sign.json models/item/large_fern.json models/item/lilac.json models/item/lily_of_the_valley.json models/item/lily_pad.json models/item/minecart.json models/item/nether_sprouts.json models/item/oak_boat.json models/item/oak_sapling.json models/item/oak_sign.json models/item/orange_tulip.json models/item/oxeye_daisy.json models/item/peony.json models/item/pink_tulip.json models/item/poppy.json models/item/red_mushroom.json models/item/red_tulip.json models/item/rose_bush.json models/item/seagrass.json models/item/shield.json models/item/shield_blocking.json models/item/shulker_shell.json models/item/spruce_boat.json models/item/spruce_sapling.json models/item/spruce_sign.json models/item/sunflower.json models/item/tall_grass.json models/item/tnt_minecart.json models/item/tube_coral.json models/item/tube_coral_fan.json models/item/twisting_vines.json models/item/vine.json models/item/warped_fungus.json models/item/warped_roots.json models/item/weeping_vines.json models/item/white_tulip.json models/item/wither_rose.json textures/block/acacia_button.png textures/block/acacia_door_inner_edge_horizontal.png textures/block/acacia_door_inner_edge_vertical.png textures/block/acacia_sapling.png textures/block/acacia_trapdoor_edge.png textures/block/attached_melon_stem.png textures/block/attached_pumpkin_stem.png textures/block/birch_button.png textures/block/birch_sapling.png textures/block/birch_sapling0.png textures/block/black_glazed_terracotta.png textures/block/blue_glazed_terracotta.png textures/block/brewing_stand.png textures/block/brewing_stand.png.mcmeta textures/block/brewing_stand_base.png textures/block/brewing_stand_e.png textures/block/brewing_stand_e.png.mcmeta textures/block/brown_glazed_terracotta.png textures/block/cobweb.png textures/block/cobweb1.png textures/block/cobweb2.png textures/block/cobweb3.png textures/block/cocoa_stage0.png textures/block/cocoa_stage1.png textures/block/cocoa_stage2.png textures/block/copper_block.png textures/block/crimson_button.png textures/block/crimson_door_bottom.png textures/block/crimson_door_inner_edge.png textures/block/crimson_door_top.png textures/block/crimson_trapdoor_edge.png textures/block/custom_acacia_boat.png textures/block/custom_acacia_sign.png textures/block/custom_armor_stand.png textures/block/custom_birch_boat.png textures/block/custom_birch_sign.png textures/block/custom_chest.png textures/block/custom_dark_oak_boat.png textures/block/custom_dark_oak_sign.png textures/block/custom_end_crystal_inner_inventory.png textures/block/custom_end_crystal_inventory.png textures/block/custom_jungle_boat.png textures/block/custom_jungle_sign.png textures/block/custom_minecart.png textures/block/custom_oak_boat.png textures/block/custom_oak_sign.png textures/block/custom_shulker_shell_inventory.png textures/block/custom_spruce_boat.png textures/block/custom_spruce_sign.png textures/block/cyan_glazed_terracotta.png textures/block/dark_oak_button.png textures/block/dark_oak_door_inner_edge.png textures/block/dark_oak_sapling.png textures/block/dark_oak_sapling0.png textures/block/exposed_copper.png textures/block/flower_pot.png textures/block/flower_pot1.png textures/block/flower_pot2.png textures/block/flower_pot3.png textures/block/gravel.png textures/block/gravel1.png textures/block/gravel2.png textures/block/gravel3.png textures/block/gravel4.png textures/block/gravel5.png textures/block/gravel6.png textures/block/gray_glazed_terracotta.png textures/block/green_glazed_terracotta.png textures/block/honeycomb_block.png textures/block/iron_door_inner_edge.png textures/block/jukebox_bottom.png textures/block/jungle_button.png textures/block/jungle_sapling.png textures/block/jungle_sapling0.png textures/block/jukebox_side.png textures/block/jukebox_top.png textures/block/jukebox_top_arm.png textures/block/jukebox_top_in.png textures/block/jungle_door_inner_edge.png textures/block/jungle_trapdoor_edge.png textures/block/light_blue_glazed_terracotta.png textures/block/light_gray_glazed_terracotta.png textures/block/lime_glazed_terracotta.png textures/block/magenta_glazed_terracotta.png textures/block/melon_stem.png textures/block/oak_button.png textures/block/oak_door_inner_edge.png textures/block/oak_sapling.png textures/block/oak_sapling0.png textures/block/orange_glazed_terracotta.png textures/block/oxidized_copper.png textures/block/pink_glazed_terracotta.png textures/block/piston_shaft.png textures/block/polished_blackstone_button.png textures/block/pumpkin_stem.png textures/block/purple_glazed_terracotta.png textures/block/redstone_dust_dot.png textures/block/redstone_dust_line0.png textures/block/redstone_dust_line1.png textures/block/red_glazed_terracotta.png textures/block/spawner_bottom_inside.png textures/block/spawner_inside.png textures/block/spawner_top_inside.png textures/block/spruce_button.png textures/block/spruce_sapling.png textures/block/spruce_sapling_pot.png textures/block/spruce_sapling0.png textures/block/stone_button.png textures/block/stonecutter_bottom.png textures/block/stonecutter_saw.png textures/block/stonecutter_side.png textures/block/stonecutter_top.png textures/block/structure_block_corner.png textures/block/target_side.png textures/block/target_top.png textures/block/tinted_glass.png textures/block/tripwire_hook.png textures/block/turtle_egg.png textures/block/turtle_egg_slightly_cracked.png textures/block/turtle_egg_very_cracked.png textures/block/warped_button.png textures/block/warped_trapdoor.png textures/block/warped_trapdoor_edge.png textures/block/waxed_copper_block.png textures/block/waxed_cut_copper.png textures/block/waxed_exposed_copper.png textures/block/waxed_exposed_cut_copper.png textures/block/waxed_oxidized_copper.png textures/block/waxed_oxidized_cut_copper.png textures/block/waxed_weathered_copper.png textures/block/waxed_weathered_cut_copper.png textures/block/weathered_copper.png textures/block/white_glazed_terracotta.png textures/block/yellow_glazed_terracotta.png textures/entity/bat.png textures/entity/dolphin.png textures/entity/elytra.png textures/entity/endermite.png textures/entity/guardian.png textures/entity/guardian_elder.png textures/entity/lead_knot.png textures/entity/minecart.png textures/entity/phantom.png textures/entity/phantom_eyes.png textures/entity/snow_golem.png textures/entity/axolotl/axolotl_blue.png textures/entity/axolotl/axolotl_cyan.png textures/entity/axolotl/axolotl_gold.png textures/entity/axolotl/axolotl_lucy.png textures/entity/axolotl/axolotl_wild.png textures/entity/bear/polarbear.png textures/entity/bee/bee.png textures/entity/bee/bee_angry.png textures/entity/bee/bee_angry_nectar.png textures/entity/bee/bee_nectar.png textures/entity/boat/acacia.png textures/entity/boat/birch.png textures/entity/boat/dark_oak.png textures/entity/boat/jungle.png textures/entity/boat/oak.png textures/entity/boat/spruce.png textures/entity/cat/all_black.png textures/entity/cat/black.png textures/entity/cat/british_shorthair.png textures/entity/cat/calico.png textures/entity/cat/jellie.png textures/entity/cat/ocelot.png textures/entity/cat/persian.png textures/entity/cat/ragdoll.png textures/entity/cat/red.png textures/entity/cat/siamese.png textures/entity/cat/tabby.png textures/entity/cat/white.png textures/entity/enderdragon/dragon.png textures/entity/enderdragon/dragon_exploding.png textures/entity/enderdragon/dragon_eyes.png textures/entity/enderdragon/dragon_fireball.png textures/entity/fish/cod.png textures/entity/fish/pufferfish.png textures/entity/fish/salmon.png textures/entity/fish/tropical_a.png textures/entity/fish/tropical_b.png textures/entity/fox/fox.png textures/entity/fox/fox_sleep.png textures/entity/fox/snow_fox.png textures/entity/fox/snow_fox_sleep.png textures/entity/goat/goat.png textures/entity/hoglin/hoglin.png textures/entity/hoglin/zoglin.png textures/entity/horse/donkey.png textures/entity/horse/horse_black.png textures/entity/horse/horse_brown.png textures/entity/horse/horse_chestnut.png textures/entity/horse/horse_creamy.png textures/entity/horse/horse_darkbrown.png textures/entity/horse/horse_gray.png textures/entity/horse/horse_markings_blackdots.png textures/entity/horse/horse_markings_white.png textures/entity/horse/horse_markings_whitedots.png textures/entity/horse/horse_markings_whitefield.png textures/entity/horse/horse_white.png textures/entity/horse/horse_zombie.png textures/entity/horse/mule.png textures/entity/illager/ravager.png textures/entity/llama/brown.png textures/entity/llama/creamy.png textures/entity/llama/gray.png textures/entity/llama/spit.png textures/entity/llama/white.png textures/entity/llama/decor/black.png textures/entity/llama/decor/blue.png textures/entity/llama/decor/brown.png textures/entity/llama/decor/cyan.png textures/entity/llama/decor/gray.png textures/entity/llama/decor/green.png textures/entity/llama/decor/light_blue.png textures/entity/llama/decor/light_gray.png textures/entity/llama/decor/lime.png textures/entity/llama/decor/magenta.png textures/entity/llama/decor/orange.png textures/entity/llama/decor/pink.png textures/entity/llama/decor/purple.png textures/entity/llama/decor/red.png textures/entity/llama/decor/white.png textures/entity/llama/decor/yellow.png textures/entity/panda/aggressive_panda.png textures/entity/panda/brown_panda.png textures/entity/panda/lazy_panda.png textures/entity/panda/panda.png textures/entity/panda/playful_panda.png textures/entity/panda/weak_panda.png textures/entity/panda/worried_panda.png textures/entity/parrot/parrot_blue.png textures/entity/parrot/parrot_green.png textures/entity/parrot/parrot_grey.png textures/entity/parrot/parrot_red_blue.png textures/entity/parrot/parrot_yellow_blue.png textures/entity/rabbit/black.png textures/entity/rabbit/brown.png textures/entity/rabbit/caerbannog.png textures/entity/rabbit/gold.png textures/entity/rabbit/salt.png textures/entity/rabbit/toast.png textures/entity/rabbit/white.png textures/entity/rabbit/white_splotched.png textures/entity/sheep/sheep.png textures/entity/sheep/sheep_fur.png textures/entity/shulker/shulker.png textures/entity/shulker/shulker_black.png textures/entity/shulker/shulker_blue.png textures/entity/shulker/shulker_brown.png textures/entity/shulker/shulker_cyan.png textures/entity/shulker/shulker_gray.png textures/entity/shulker/shulker_green.png textures/entity/shulker/shulker_light_blue.png textures/entity/shulker/shulker_light_gray.png textures/entity/shulker/shulker_lime.png textures/entity/shulker/shulker_magenta.png textures/entity/shulker/shulker_orange.png textures/entity/shulker/shulker_pink.png textures/entity/shulker/shulker_purple.png textures/entity/shulker/shulker_red.png textures/entity/shulker/shulker_white.png textures/entity/shulker/shulker_yellow.png textures/entity/shulker/spark.png textures/entity/slime/magmacube.png textures/entity/strider/strider.png textures/entity/strider/strider_cold.png textures/entity/strider/strider_saddle.png textures/entity/turtle/big_sea_turtle.png textures/font/ascii.png textures/font/ascii_sga.png textures/gui/book.png textures/gui/icons.png textures/gui/recipe_book.png textures/gui/advancements/tabs.png textures/gui/social_interactions.png textures/gui/advancements/widgets.png textures/gui/container/anvil.png textures/gui/container/beacon.png textures/gui/container/blast_furnace.png textures/gui/container/enchanting_table.png textures/gui/container/grindstone.png textures/gui/container/hopper.png textures/gui/container/shulker_box.png textures/gui/container/smoker.png textures/gui/container/stonecutter.png textures/gui/container/loom.png textures/gui/container/creative_inventory/tab_item_search.png textures/gui/container/creative_inventory/tab_items.png textures/gui/container/creative_inventory/tabs.png textures/gui/container/loom.png textures/item/acacia_boat textures/item/barrier.png textures/item/birch_boat.png textures/item/chainmail_boots.png textures/item/chainmail_chestplate.png textures/item/chainmail_helmet.png textures/item/chainmail_leggings.png textures/item/dark_oak_boat.png textures/item/diamond_boots.png textures/item/diamond_chestplate.png textures/item/diamond_helmet.png textures/item/diamond_leggings.png textures/item/empty_armor_slot_boots.png textures/item/empty_armor_slot_chestplate.png textures/item/empty_armor_slot_helmet.png textures/item/empty_armor_slot_leggings.png textures/item/filled_map.png textures/item/filled_map_markings.png textures/item/golden_boots.png textures/item/golden_chestplate.png textures/item/golden_helmet.png textures/item/golden_leggings.png textures/item/iron_boots.png textures/item/iron_chestplate.png textures/item/iron_helmet.png textures/item/iron_leggings.png textures/item/jungle_boat.png textures/item/leather_boots.png textures/item/leather_boots_overlay.png textures/item/leather_chestplate.png textures/item/leather_chestplate_overlay.png textures/item/leather_helmet.png textures/item/leather_helmet_overlay.png textures/item/leather_leggings.png textures/item/leather_leggings_overlay.png textures/item/lingering_potion_overlay.png textures/item/map.png textures/item/netherite_boots.png textures/item/netherite_chestplate.png textures/item/netherite_chestplate_e.png textures/item/netherite_helmet.png textures/item/netherite_helmet_e.png textures/item/netherite_leggings.png textures/item/oak_boat.png textures/item/potion_overlay.png textures/item/splash_potion_overlay.png textures/item/spruce_boat.png textures/item/structure_void.png textures/item/totem_of_undying.png textures/models/armor/_alternates_with_gloves/chainmail_layer_1.png textures/models/armor/chainmail_layer_1.png textures/painting/1credits.txt textures/painting/pigscene.png textures/particle/sga_w.png textures/particle/sga_l.png textures/particle/vibration.png Adjusted all of the saplings. Made the Ravager less blurred looking. Adjusted one of the paintings and also updated the credits. Updated all the boats. Brightened up the potion overlays so the colours are more vibrant. Made the Honeycomb block tiles better. Waxed blocks now show a waxed edge in was rather than a blue chevron. Rescaled the the terracotta and generally clean them up. Tinted Glass now has an armoured frame. Reworked almost all of the entities. Finally made the Ender Dragon. Adjusted the skull in the ascii_sga font file, updated the books and potions that used that symbol, also updated two of the particles to match. Transparent string on the Tripwire Hooks, now matched the normal string (only with OptiFine). Transparent Cobwebs (only with OptiFine). Doubled the widths of the Vibration, make it easier to see. Removed one transparent pixel on the Map. Filled map better matches the blank map. Fixed the Potted Azalea Bush's, thanks to Captain_Redblock on the Mincarft forum for pointing the issue out, sorry about the late fix, I haven't used the Minecraft forum in a long time. Made the GUI boxes more consitant between screens. Adjusted all the armour to be more consistant, also made the chainmail chestplate match the other chestplates. Skull detail added to all the armour items and chainmail armour. Made the GUI boxes more consitant between screens. Lots of general GUI tweaks backdated from 1.20.2. Repositioned the Shield when blocking. Adjusted the Copper Blocks. JimStoneCraft optifine/cit/suspicious_stew - suspicious_stews Renamed for directory name consistancy. JimStoneCraft optifine/cit/axolotl_bucket/*.* optifine/cit/fireworks/*.* optifine/cit/tipped_arrow/*.* optifine/ctm/stripped_warped_stem/47.png optifine/ctm/warped_stem/47.png textures/block/glow_item_frame_background.png textures/block/glow_item_frame_border.png textures/block/item_frame_background.png textures/block/item_frame_border.png textures/entity/cow/brown_mushroom.png textures/entity/cow/red_mushroom.png textures/item/painting.png No longer required. -16th December 2022 - Minecraft 1.17.1 v7----------------------------------------------------------- JimStoneCraft _alternates optifine/lang/en_us.lang optifine/mob/snow_golem2.png optifine/mob/snow_golem3.png optifine/mob/snow_golem4.png optifine/mob/snow_golem5.png optifine/mob/snow_golem6.png optifine/mob/snow_golem7.png optifine/mob/snow_golem8.png optifine/mob/snow_golem9.png optifine/mob/snow_golem10.png blockstates/bamboo_sapling.json blockstates/crimson_door.json blockstates/warped_door.json models/block/bamboo_sapling.json models/block/bamboo_sapling1.json models/block/bamboo_sapling2.json models/block/bamboo_sapling3.json models/block/bamboo1_age0.json models/block/bamboo1_age1.json models/block/bamboo2_age0.json models/block/bamboo2_age1.json models/block/bamboo3_age0.json models/block/bamboo3_age1.json models/block/bamboo4_age0.json models/block/bamboo4_age1.json shaders/core/rendertype_beacon_beam.fsh textures/block/carrots_stage4.png textures/block/carrots_stage5.png textures/block/carrots_stage6.png textures/block/carrots_stage7.png textures/block/dripstone_block.png textures/block/pointed_dripstone_base.png textures/block/pointed_dripstone_frustum.png textures/block/pointed_dripstone_middle.png textures/block/pointed_dripstone_tip.png textures/block/pointed_dripstone_tip_merge.png textures/block/potatoes_stage4.png textures/block/potatoes_stage5.png textures/block/potatoes_stage6.png textures/block/potatoes_stage7.png Readded previous textures for End Stone Bricks and wool into the alternates directory, thanks to MarcusMcCloud on Discord for the suggestion. Colour coded all the OptiFine settings. More random Snow Golems. Carrots and Potatoes have eight growth stages but the game shows only four, I've added the other four stages and textures. Carrots and Potatoes have eight growth stages but the game shows only four, I've added the other four stages and textures. Custom random Bamboo Sapling models, also adjusted the Bamboo age models. JimStoneCraft optifine/ctm/crimson_fence/0.png - 3.png optifine/ctm/crimson_hyphae_side/0.png - 3.png optifine/ctm/crimson_hyphae_side/0_e.png - 3_e.png optifine/ctm/crimson_stem/0.png - 46.png optifine/ctm/crimson_stem_side/0.png - 3.png optifine/ctm/crimson_stem_side/0_e.png - 3_e.png optifine/ctm/overlays/crimson_nylium/0.png - 16.png optifine/ctm/stripped_crimson_hyphae_side/0.png - 3.png optifine/ctm/stripped_crimson_stem/0.png - 46.png optifine/ctm/stripped_crimson_stem_side/0.png - 3.png optifine/gui/container/ender_chest_background.png optifine/gui/container/shulker_box_black_background.png optifine/gui/container/shulker_box_blue_background.png optifine/gui/container/shulker_box_brown_background.png optifine/gui/container/shulker_box_cyan_background.png optifine/gui/container/shulker_box_gray_background.png optifine/gui/container/shulker_box_green_background.png optifine/gui/container/shulker_box_light_blue_background.png optifine/gui/container/shulker_box_light_gray_background.png optifine/gui/container/shulker_box_lime_background.png optifine/gui/container/shulker_box_magenta_background.png optifine/gui/container/shulker_box_orange_background.png optifine/gui/container/shulker_box_pink_background.png optifine/gui/container/shulker_box_purple_background.png optifine/gui/container/shulker_box_red_background.png optifine/gui/container/shulker_box_white_background.png optifine/gui/container/shulker_box_yellow_background.png optifine/gui/container/shulker_box_zbackground.png optifine/textures/icons.png blockstates/stone_brick_stairs.json font/default1.json lang/en_us.json models/block/andesite_wall_post.json models/block/andesite_wall_post1.json models/block/andesite_wall_post2.json models/block/andesite_wall_post3.json models/block/campfire.json models/block/campfire1.json models/block/campfire2.json models/block/campfire3.json models/block/cocoa_stage0.json models/block/cocoa_stage1.json models/block/cocoa_stage2.json models/block/custom_activator_rail.json models/block/custom_activator_rail_on.json models/block/custom_activator_rail_on_raised.json models/block/custom_activator_rail_raised.json models/block/custom_detector_rail.json models/block/custom_detector_rail_on.json models/block/custom_detector_rail_on_raised.json models/block/custom_detector_rail_raised.json models/block/custom_powered_rail.json models/block/custom_powered_rail_on.json models/block/custom_powered_rail_on_raised.json models/block/custom_powered_rail_raised.json models/block/custom_rail.json models/block/custom_rail_corner.json models/block/custom_rail_raised.json models/block/custom_template_door_bottom.json models/block/custom_template_door_bottom_hinge.json models/block/custom_template_door_inventory.json models/block/custom_template_door_top.json models/block/custom_template_door_top_hinge.json models/block/custom_template_fence_gate.json models/block/custom_template_fence_gate_open.json models/block/custom_template_fence_gate_wall.json models/block/custom_template_fence_gate_wall_open.json models/block/custom_template_fence_inventory.json models/block/custom_template_fence_post.json models/block/custom_template_fence_side.json models/block/custom_template_glass_pane_inventory.json models/block/custom_template_tinted_flower_pot_cross.json models/block/custom_template_trapdoor_bottom.json models/block/custom_template_trapdoor_open.json models/block/custom_template_trapdoor_top.json models/block/diorite_wall_post.json models/block/diorite_wall_post1.json models/block/diorite_wall_post2.json models/block/diorite_wall_post3.json models/block/farmland.json models/block/farmland_moist_1.json models/block/farmland_moist_2.json models/block/farmland_moist_3.json models/block/farmland_moist_4.json models/block/farmland_moist_5.json models/block/farmland_moist_6.json models/block/farmland_moist_7.json models/block/granite_wall_post.json models/block/granite_wall_post1.json models/block/granite_wall_post2.json models/block/granite_wall_post3.json models/block/granite_wall_post4.json models/block/granite_wall_post5.json models/block/granite_wall_post6.json models/block/granite_wall_post7.json models/block/potted_bamboo.json models/block/potted_bamboo1.json models/block/potted_bamboo2.json models/block/potted_bamboo3.json models/block/shield.json models/block/soul_campfire.json models/block/soul_campfire1.json models/block/soul_campfire2.json models/block/soul_campfire3.json models/block/template_farmland.json shaders/core/rendertype_entity_solid.fsh textures/block/andesite_wall_post_top.png textures/block/andesite_wall_post_top1.png textures/block/andesite_wall_post_top2.png textures/block/andesite_wall_post_top3.png textures/block/azalea_plant.png textures/block/azalea_side.png textures/block/azalea_top.png textures/block/bamboo_singleleaf.png textures/block/birch_door_bottom.png textures/block/birch_door_edge.png textures/block/birch_door_top.png textures/block/birch_trapdoor.png textures/block/birch_trapdoor_edge.png textures/block/black_wool.png textures/block/blue_wool.png textures/block/brown_wool.png textures/block/carrots_stage0.png textures/block/carrots_stage1.png textures/block/carrots_stage2.png textures/block/carrots_stage3.png textures/block/chain.png textures/block/cocoa_stage0.png textures/block/cocoa_stage1.png textures/block/cocoa_stage2.png textures/block/crimson_bark_top.png textures/block/crimson_button.png textures/block/crimson_door_bottom.png textures/block/crimson_door_edge.png textures/block/crimson_door_top.png textures/block/crimson_fence.png textures/block/crimson_fence_bottom.png textures/block/crimson_fence_gate.png textures/block/crimson_fence_gate_bottom.png textures/block/crimson_fence_gate_top.png textures/block/crimson_fence_inventory.png textures/block/crimson_fence_inventory_bottom.png textures/block/crimson_fence_inventory_top.png textures/block/crimson_fence_top.png textures/block/crimson_nylium.png textures/block/crimson_planks.png textures/block/crimson_pressure_plate.png textures/block/crimson_stem.png textures/block/crimson_stem_top.png textures/block/crimson_trapdoor.png textures/block/crimson_trapdoor_edge.png textures/block/custom_activator_rail.png textures/block/custom_activator_rail_on.png textures/block/custom_activator_rail_particle.png textures/block/custom_powered_rail.png textures/block/custom_powered_rail_on.png textures/block/custom_powered_rail_on_e.png textures/block/custom_rail_rails.png textures/block/cyan_wool.png textures/block/diamond_block.png textures/block/diorite_wall_post_top.png textures/block/diorite_wall_post_top1.png textures/block/diorite_wall_post_top2.png textures/block/diorite_wall_post_top3.png textures/block/granite_wall_post_top.png textures/block/granite_wall_post_top1.png textures/block/granite_wall_post_top2.png textures/block/granite_wall_post_top3.png textures/block/granite_wall_post_top4.png textures/block/granite_wall_post_top5.png textures/block/granite_wall_post_top6.png textures/block/granite_wall_post_top7.png textures/block/flowering_azalea_side.png textures/block/flowering_azalea_top.png textures/block/gray_wool.png textures/block/green_wool.png textures/block/iron_bars.png textures/block/iron_block.png textures/block/iron_door_bottom.png textures/block/iron_door_edge.png textures/block/iron_door_top.png textures/block/iron_pressure_plate.png textures/block/iron_trapdoor.png textures/block/iron_trapdoor_edge.png textures/block/jungle_door_bottom.png textures/block/jungle_door_edge.png textures/block/jungle_door_top.png textures/block/jungle_trapdoor.png textures/block/jungle_trapdoor_edge.png textures/block/light_blue_wool.png textures/block/lime_wool.png textures/block/magenta_wool.png textures/block/netherite_block.png textures/block/oak_door_bottom.png textures/block/oak_door_edge.png textures/block/oak_door_top.png textures/block/oak_trapdoor.png textures/block/oak_trapdoor_edge.png textures/block/orange_wool.png textures/block/particle_chain.png textures/block/pink_wool.png textures/block/potatoes_stage0.png textures/block/potatoes_stage1.png textures/block/potatoes_stage2.png textures/block/potatoes_stage3.png textures/block/potted_azalea_bush_plant.png textures/block/potted_azalea_bush_side.png textures/block/potted_azalea_bush_top.png textures/block/potted_flowering_azalea_bush_plant.png textures/block/potted_flowering_azalea_bush_side.png textures/block/potted_flowering_azalea_bush_top.png textures/block/red_wool.png textures/block/redstone_block.png textures/block/redstone_block_e.png textures/block/scaffolding_bottom.png textures/block/scaffolding_side.png textures/block/scaffolding_top.png textures/block/spruce_door_bottom.png textures/block/spruce_door_edge.png textures/block/spruce_door_top.png textures/block/spruce_trapdoor.png textures/block/spruce_trapdoor_edge.png textures/block/stripped_crimson_bark_top.png textures/block/stripped_crimson_stem.png textures/block/stripped_crimson_stem_top.png textures/block/stripped_warped_bark_top.png textures/block/stripped_warped_stem.png textures/block/structure_block.png textures/block/structure_block_corner.png textures/block/structure_block_data.png textures/block/structure_block_load.png textures/block/structure_block_save.png textures/block/warped_door_bottom.png textures/block/warped_door_edge.png textures/block/warped_door_top.png textures/block/weeping_vines.png textures/block/weeping_vines_plant.png textures/block/weeping_vines_plant1.png textures/block/weeping_vines_plant2.png textures/block/weeping_vines_plant3.png textures/block/yellow_wool.png textures/entity/snow_golem.png textures/entity/bear/polarbear.png textures/entity/cat/cat_collar.png textures/entity/horse/donkey.png textures/entity/horse/horse_black.png textures/entity/horse/horse_brown.png textures/entity/horse/horse_chestnut.png textures/entity/horse/horse_creamy.png textures/entity/horse/horse_darkbrown.png textures/entity/horse/horse_gray.png textures/entity/horse/horse_markings_blackdots.png textures/entity/horse/horse_markings_white.png textures/entity/horse/horse_markings_whitedots.png textures/entity/horse/horse_markings_whitefield.png textures/entity/horse/horse_skeleton.png textures/entity/horse/horse_white.png textures/entity/horse/horse_zombie.png textures/entity/horse/mule.png textures/entity/horse/armor/horse_armor_diamond.png textures/entity/horse/armor/horse_armor_gold.png textures/entity/horse/armor/horse_armor_iron.png textures/entity/horse/armor/horse_armor_leather.png textures/entity/signs/crimson.png textures/entity/strider/strider.png textures/entity/strider/strider_cold.png textures/font/accented.png textures/font/ascii.png textures/font/nonlatin_european.png textures/gui/icons.png textures/gui/container/cartography_table.png textures/gui/container/enchanting_table.png textures/gui/container/inventory.png textures/item/carrot.png textures/item/music_disc_11.png textures/item/music_disc_13.png textures/item/music_disc_blocks.png textures/item/music_disc_cat.png textures/item/music_disc_chirp.png textures/item/music_disc_far.png textures/item/music_disc_mall.png textures/item/music_disc_mellohi.png textures/item/music_disc_pigstep.png textures/item/music_disc_stal.png textures/item/music_disc_strad.png textures/item/music_disc_wait.png textures/item/music_disc_ward.png textures/item/sign.png Changed "oversample": 16.0, to "oversample": 4.0, this gives you a boost in frames per second but with slightly worse font rendering (if you used the alternate Open Type Font that is). Half the resolution for all the bitmapped font, doesn't change much in the game but give a boost in frames per second, thanks for "Karl with a C" on Discord for pointing out the low fps compared to other resource packs. Cleaned up some Campfire code, thanks to Arcus92 on Discord for finding the issue. Finally made a better structure block texture. Update the language settings to use colours in the menus. Fixed the non transparent Beacon Beam bug using the same shader method as the paintings. Made the effect boxes smaller and less intrusive. Bottom of farmland was showing the side texture, now fixed. Horse half hearts were flipped right from the beginning. Enchanting Table XP box has been made bigger to fit double digits. Made a better Snow Golem, also moved the coal buttons up so they are not in the snow layer, thanks to Odoty on Discord for the suggestion. Adjusted the cocoa due to a Mojang sizing bug for the top and sides. Made the Cat Collar the same rollover edge like the Wolves. All the wools are now consistent. The OptiFine coloured Shulker Box GUI now look different from the standard chest background. Azalea bush just didn't look right being solid, so I made it using the leave textures and it looks so much better. Adjusted some pixels on the Cartography Table Maps. Added a better handle to the Jungle Door, moved the Warped door handle and also adjusted the hinges. Updated all the doors and trapdoors to be more consistent, also toned down the Crimson blocks to be less saturated. Adjusted the Polar Bear a bit. Moved the ear holes and cleaned up some issues with the horse armours. Custom Andersite, Diorite and Granite wall tops. Cleaned up the rail models, also removed the 'forced' no shading. Added more detail to all the music discs. Moved the horse hearts 1px to the left. Fixed some texture reference chains. Stripped Crimson Stem was using the old texture, OptiFine ctm was using the new texture so copied it into the standard textures too. Thanks to Ceelbc on Discord for pointing out the texture swapped for Stripped Warped Stem and Bark. Tweaked the corners on the custom Ender Chest Background. Changed Upgrade to Upgrade Gear in the language file. Cleaned up the Strider hair and added some noise to make the textures less blurry. Made the Iron Doors and Trapdoor better match the Iron Blocks. Adjusted the Scaffolding colours. JimStoneCraft optifine/mob/snowman2.png - snow_golem2.png optifine/mob/snowman3.png - snow_golem3.png Random mob for Snow Golem had the old name. JimStoneCraft models/block/stone_brick_slab_top8.json models/block/stone_brick_slab8.json textures/block/bamboo_stage0.png textures/block/cocoa_stem_stage0.png textures/block/cocoa_stem_stage1.png textures/block/cocoa_stem_stage2.png No longer needed. -14th January 2022 - Minecraft 1.17.1 v6------------------------------------------------------------ JimStoneCraft optifine/cit/axolotl_bucket/axolotl_bucket_0_lucy.png optifine/cit/axolotl_bucket/axolotl_bucket_0_lucy.properties optifine/cit/axolotl_bucket/axolotl_bucket_0_lucy.png.mcmeta optifine/cit/axolotl_bucket/axolotl_bucket_1_wild.png optifine/cit/axolotl_bucket/axolotl_bucket_1_wild.properties optifine/cit/axolotl_bucket/axolotl_bucket_1_wild.png.mcmeta optifine/cit/axolotl_bucket/axolotl_bucket_2_gold.png optifine/cit/axolotl_bucket/axolotl_bucket_2_gold.properties optifine/cit/axolotl_bucket/axolotl_bucket_2_gold.png.mcmeta optifine/cit/axolotl_bucket/axolotl_bucket_3_cyan.png optifine/cit/axolotl_bucket/axolotl_bucket_3_cyan.properties optifine/cit/axolotl_bucket/axolotl_bucket_3_cyan.png.mcmeta optifine/cit/axolotl_bucket/axolotl_bucket_4_blue.png optifine/cit/axolotl_bucket/axolotl_bucket_4_blue.properties optifine/cit/axolotl_bucket/axolotl_bucket_4_blue.png.mcmeta optifine/cit/fireworks/burst/firework_rocket_burst1.png optifine/cit/fireworks/burst/firework_rocket_burst1.properties optifine/cit/fireworks/burst/firework_rocket_burst2.png optifine/cit/fireworks/burst/firework_rocket_burst2.properties optifine/cit/fireworks/burst/firework_rocket_burst3.png optifine/cit/fireworks/burst/firework_rocket_burst3.properties optifine/cit/fireworks/creeper/firework_rocket_creeper1.png optifine/cit/fireworks/creeper/firework_rocket_creeper1.properties optifine/cit/fireworks/creeper/firework_rocket_creeper2.png optifine/cit/fireworks/creeper/firework_rocket_creeper2.properties optifine/cit/fireworks/creeper/firework_rocket_creeper3.png optifine/cit/fireworks/creeper/firework_rocket_creeper3.properties optifine/cit/fireworks/large/firework_rocket_large1.png optifine/cit/fireworks/large/firework_rocket_large1.properties optifine/cit/fireworks/large/firework_rocket_large2.png optifine/cit/fireworks/large/firework_rocket_large2.properties optifine/cit/fireworks/large/firework_rocket_large3.png optifine/cit/fireworks/large/firework_rocket_large3.properties optifine/cit/fireworks/small/firework_rocket_small1.png optifine/cit/fireworks/small/firework_rocket_small1.properties optifine/cit/fireworks/small/firework_rocket_small2.png optifine/cit/fireworks/small/firework_rocket_small2.properties optifine/cit/fireworks/small/firework_rocket_small3.png optifine/cit/fireworks/small/firework_rocket_small3.properties optifine/cit/fireworks/star/firework_rocket_star1.png optifine/cit/fireworks/star/firework_rocket_star1.properties optifine/cit/fireworks/star/firework_rocket_star2.png optifine/cit/fireworks/star/firework_rocket_star2.properties optifine/cit/fireworks/star/firework_rocket_star3.png optifine/cit/fireworks/star/firework_rocket_star3.properties optifine/cit/fireworks/zstandard/firework_rocket_zstandard1.png optifine/cit/fireworks/zstandard/firework_rocket_zstandard1.properties optifine/cit/fireworks/zstandard/firework_rocket_zstandard2.png optifine/cit/fireworks/zstandard/firework_rocket_zstandard2.properties optifine/cit/fireworks/zstandard/firework_rocket_zstandard3.png optifine/cit/fireworks/zstandard/firework_rocket_zstandard3.properties optifine/cit/suspicious_stew/blindness.png optifine/cit/suspicious_stew/blindness.properties optifine/cit/suspicious_stew/blindness.png.mcmeta optifine/cit/suspicious_stew/fire_resistance.png optifine/cit/suspicious_stew/fire_resistance.properties optifine/cit/suspicious_stew/fire_resistance.png.mcmeta optifine/cit/suspicious_stew/jump_boost.png optifine/cit/suspicious_stew/jump_boost.properties optifine/cit/suspicious_stew/jump_boost.png.mcmeta optifine/cit/suspicious_stew/night_vision.png optifine/cit/suspicious_stew/night_vision.properties optifine/cit/suspicious_stew/night_vision.png.mcmeta optifine/cit/suspicious_stew/poison.png optifine/cit/suspicious_stew/poison.properties optifine/cit/suspicious_stew/poison.png.mcmeta optifine/cit/suspicious_stew/regeneration.png optifine/cit/suspicious_stew/regeneration.properties optifine/cit/suspicious_stew/regeneration.png.mcmeta optifine/cit/suspicious_stew/saturation.png optifine/cit/suspicious_stew/saturation.properties optifine/cit/suspicious_stew/saturation.png.mcmeta optifine/cit/suspicious_stew/weakness.png optifine/cit/suspicious_stew/weakness.properties optifine/cit/suspicious_stew/weakness.png.mcmeta optifine/cit/suspicious_stew/wither.png optifine/cit/suspicious_stew/wither.properties optifine/cit/suspicious_stew/wither.png.mcmeta optifine/ctm/crimson_hyphae_side/0_e.png - 3_e.png optifine/ctm/crimson_hyphae_side/0_e.png.mcmeta - 3_e.png.mcmeta optifine/ctm/crimson_stem_side/0_e.png - 3_e.png optifine/ctm/crimson_stem_side/0_e.png.mcmeta - 3_e.png.mcmeta optifine/ctm/warped_hyphae_side/0_e.png - 3_e.png optifine/ctm/warped_hyphae_side/0_e.png.mcmeta - 3_e.png.mcmeta optifine/ctm/warped_stem_side/0_e.png - 3_e.png optifine/ctm/warped_stem_side/0_e.png.mcmeta - 3_e.png.mcmeta optifine/gui/container/shulker_box_zbackground.png optifine/gui/container/shulker_box_zbackground.properties optifine/mob/cow/brown_mushroom.png optifine/mob/cow/brown_mushroom2.png optifine/mob/cow/brown_mushroom3.png optifine/mob/cow/red_mushroom.png optifine/mob/cow/red_mushroom2.png optifine/mob/cow/red_mushroom3.png shaders/core/rendertype_entity_solid.fsh textures/block/podzol_side_better.png textures/entity/cow/brown_mushroom.png textures/entity/cow/red_mushroom.png Custom CIT textures Axolotl in a bucket, for the nine Suspicious Stews and the five main types of Fireworks. Custom GUI for the standard Shulker Box. Fix the emissive textures not working for Crimson and Warped blocks when I added the CTM for the sides. Custom bettergrass side for Podzol. Fixed Mooshrooms Mushrooms, thanks to Ebm on Discord for pointing this out. Modified the default solid entity shader, this fixes the transparent painting issue. JimStoneCraft optifine/bettergrass.properties blockstates/deepslate_tile_stairs.json models/block/custom_activator_rail.json models/block/custom_activator_rail_on.json models/block/custom_activator_rail_on_raised.json models/block/custom_activator_rail_raised.json models/block/custom_detector_rail.json models/block/custom_detector_rail_on.json models/block/custom_powered_rail.json models/block/custom_powered_rail_on.json models/block/custom_powered_rail_on_raised.json models/block/custom_powered_rail_raised.json models/block/custom_rail.json models/block/custom_rail_corner.json textures/block/comparator.png textures/block/comparator_on.png textures/block/custom_powered_rail.png textures/block/custom_powered_rail_on.png textures/block/custom_powered_rail_on_e.png textures/block/custom_powered_rail_particle.png textures/block/green_wool.png textures/block/lever_base_on.png textures/block/lever_base_on.png.mcmeta textures/block/lever_base_on_e.png textures/block/lever_base_on_e.png.mcmeta textures/block/mycelium_side.png textures/block/mycelium_side_better.png textures/block/mycelium_snow.png textures/block/mycelium_top.png textures/block/mycelium_top1.png textures/block/mycelium_top2.png textures/block/mycelium_top3.png textures/block/mycelium_top4.png textures/block/orange_wool.png textures/block/purple_wool.png textures/block/repeater.png textures/block/repeater_on.png textures/block/yellow_wool.png textures/entity/chest/christmas.png textures/entity/chest/christmas_left.png textures/entity/chest/christmas_right.png textures/entity/chest/normal.png textures/entity/chest/normal_left.png textures/entity/chest/normal_right.png textures/entity/chest/trapped.png textures/entity/chest/trapped_left.png textures/entity/chest/trapped_right.png textures/font/ascii_sga.png textures/item/axolotl_bucket.png textures/item/bowl.png textures/item/firework_rocket.png textures/item/mushroom_stew.png textures/item/rabbit_stew.png textures/item/suspicious_stew.png Added bettergrass for Crimson and Warped Nylium, requires "OptiFine HD U H5 pre4" or more. When switched on the lever now lights up, also tweaked the Comparator and Repeater lights. Made the Cristmas Chests better looking, tweaked the other chest textures a little. Modified some more of the wools. Made the bowls match between all the different stew types. Changed the Mycelium as it was looking a little bit too much like darkened grass. Added rail models cullfaces and totally reworked the corner rail. -18th December 2021 - Minecraft 1.17.1 v5----------------------------------------------------------- JimStoneCraft optifine/cit/potions/linger/linger_awkward.json optifine/cit/potions/linger/linger_awkward.png optifine/cit/potions/linger/linger_awkward.properties optifine/cit/potions/linger/linger_fire_resistance.json optifine/cit/potions/linger/linger_fire_resistance.png optifine/cit/potions/linger/linger_fire_resistance.properties optifine/cit/potions/linger/linger_fire_resistance_long.json optifine/cit/potions/linger/linger_fire_resistance_long.png optifine/cit/potions/linger/linger_fire_resistance_long.properties optifine/cit/potions/linger/linger_harming.json optifine/cit/potions/linger/linger_harming.png optifine/cit/potions/linger/linger_harming.properties optifine/cit/potions/linger/linger_harming_strong.json optifine/cit/potions/linger/linger_harming_strong.png 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optifine/ctm/nether_brick_fence/nether_brick_fence.properties optifine/ctm/oak_fence/0.png - 3.png optifine/ctm/oak_fence/oak_fence.properties optifine/ctm/oak_log_side/0.png - 3.png optifine/ctm/oak_log_side/oak_log_side.properties optifine/ctm/oak_wood_side/0.png - 3.png optifine/ctm/oak_wood_side/oak_wood_side.properties optifine/ctm/spruce_fence/0.png - 3.png optifine/ctm/spruce_fence/spruce_fence.properties optifine/ctm/spruce_log_side/0.png - 3.png optifine/ctm/spruce_log_side/spruce_log_side.properties optifine/ctm/spruce_wood_side/0.png - 3.png optifine/ctm/spruce_wood_side/spruce_wood_side.properties optifine/ctm/stripped_acacia_log_side/0.png - 3.png optifine/ctm/stripped_acacia_log_side/stripped_acacia_log_side.properties optifine/ctm/stripped_acacia_wood_side/0.png - 3.png optifine/ctm/stripped_acacia_wood_side/stripped_acacia_wood_side.properties optifine/ctm/stripped_birch_log_side/0.png - 3.png optifine/ctm/stripped_birch_log_side/stripped_birch_log_side.properties optifine/ctm/stripped_birch_wood_side/0.png - 3.png optifine/ctm/stripped_birch_wood_side/stripped_birch_wood_side.properties optifine/ctm/stripped_crimson_hyphae_side/0.png - 3.png optifine/ctm/stripped_crimson_hyphae_side/stripped_crimson_hyphae_side.properties optifine/ctm/stripped_crimson_stem_side/0.png - 3.png optifine/ctm/stripped_crimson_stem_side/stripped_crimson_stem_side.properties optifine/ctm/stripped_dark_oak_log_side/0.png - 3.png optifine/ctm/stripped_dark_oak_log_side/stripped_dark_oak_log_side.properties optifine/ctm/stripped_dark_oak_wood_side/0.png - 3.png optifine/ctm/stripped_dark_oak_wood_side/stripped_dark_oak_wood_side.properties optifine/ctm/stripped_jungle_log_side/0.png - 3.png optifine/ctm/stripped_jungle_log_side/stripped_jungle_log_side.properties optifine/ctm/stripped_jungle_wood_side/0.png - 3.png optifine/ctm/stripped_jungle_wood_side/stripped_jungle_wood_side.properties optifine/ctm/stripped_oak_log_side/0.png - 3.png optifine/ctm/stripped_oak_log_side/stripped_oak_log_side.properties optifine/ctm/stripped_oak_wood_side/0.png - 3.png optifine/ctm/stripped_oak_wood_side/stripped_oak_wood_side.properties optifine/ctm/stripped_spruce_log_side/0.png - 3.png optifine/ctm/stripped_spruce_log_side/stripped_spruce_log_side.properties optifine/ctm/stripped_spruce_wood_side/0.png - 3.png optifine/ctm/stripped_spruce_wood_side/stripped_spruce_wood_side.properties optifine/ctm/stripped_warped_hyphae_side/0.png - 3.png optifine/ctm/stripped_warped_hyphae_side/stripped_warped_hyphae_side.properties optifine/ctm/stripped_warped_stem_side/0.png - 3.png optifine/ctm/stripped_warped_stem_side/stripped_warped_stem_side.properties optifine/ctm/tinted_glass/0.png - 4.png optifine/ctm/warped_fence/0.png - 3.png optifine/ctm/warped_fence/warped_fence.properties optifine/ctm/warped_hyphae_side/0.png - 3.png optifine/ctm/warped_hyphae_side/0.png.mcmeta - 3.png.mcmeta optifine/ctm/warped_hyphae_side/warped_hyphae_side.properties optifine/ctm/warped_stem_side/0.png - 3.png optifine/ctm/warped_stem_side/0.png.mcmeta - 3.png.mcmeta optifine/ctm/warped_stem_side/warped_stem_side.properties optifine/colormap/blocks/water.png optifine/colormap/blocks/water.properties blockstates/farmland.json models/block/farmland_moist_1.json models/block/farmland_moist_2.json models/block/farmland_moist_3.json models/block/farmland_moist_4.json models/block/farmland_moist_5.json models/block/farmland_moist_6.json models/block/farmland_moist_7.json models/block/template_farmland.json textures/block/farmland.png textures/block/farmland_end1.png textures/block/farmland_end1_1.png textures/block/farmland_end1_2.png textures/block/farmland_end1_3.png textures/block/farmland_end1_4.png textures/block/farmland_end1_5.png textures/block/farmland_end1_6.png textures/block/farmland_end1_7.png textures/block/farmland_end2.png textures/block/farmland_end2_1.png textures/block/farmland_end2_2.png textures/block/farmland_end2_3.png textures/block/farmland_end2_4.png textures/block/farmland_end2_5.png textures/block/farmland_end2_6.png textures/block/farmland_end2_7.png textures/block/farmland_moist_1.png textures/block/farmland_moist_2.png textures/block/farmland_moist_3.png textures/block/farmland_moist_4.png textures/block/farmland_moist_5.png textures/block/farmland_moist_6.png textures/block/farmland_moist_7.png textures/block/farmland_moist_side_1.png textures/block/farmland_moist_side_2.png textures/block/farmland_moist_side_3.png textures/block/farmland_moist_side_4.png textures/block/farmland_moist_side_5.png textures/block/farmland_moist_side_6.png textures/block/farmland_moist_side_7.png textures/block/farmland_side.png OptiFine CIT custom potions for all the potions and the different strengths. New fuzzy edge overlay for dirt, this makes the river beds look a lot better when there is clay or stone next to dirt blocks. Reintroduced the custom water colour. Custom textures for all the different stages of moist farmland. CTM for all the fences. Adjusted the Tinted Glass CTM border. CTM for the sides of the logs and stems, including stripped and Hyphae variants. JimStoneCraft optifine/bettergrass.properties optifine/cit.properties optifine/color.properties optifine/emissive.properties optifine/natural.properties optifine/ctm/dark_oak_log/0.png - 46.png optifine/ctm/oak_log/0.png - 46.png optifine/ctm/spruce_log/0.png - 46.png optifine/ctm/stripped_acacia_log/0.png - 46.png optifine/ctm/stripped_crimson_stem/0.png - 46.png optifine/ctm/stripped_dark_oak_log/0.png - 46.png optifine/ctm/stripped_jungle_log/0.png - 46.png optifine/ctm/stripped_oak_log/0.png - 46.png optifine/ctm/stripped_spruce_log/0.png - 46.png optifine/ctm/stripped_warped_stem/0.png - 46.png optifine/ctm/sugar_cane/0.png optifine/ctm/sugar_cane/3.png optifine/ctm/sugar_cane/sugar_cane.properties optifine/lightmap/world-1.png optifine/lightmap/world0.png optifine/lightmap/world1.png models/block/cauldron.json models/block/composter.json models/block/crimson_hyphae.json models/block/custom_activator_rail_on_raised.json models/block/custom_activator_rail_raised.json models/block/custom_detector_rail_on_raised.json models/block/custom_detector_rail_raised.json models/block/custom_powered_rail_on_raised.json models/block/custom_powered_rail_raised.json models/block/custom_rail_raised.json models/block/custom_template_potted_cactus.json models/block/template_cauldron_full.json models/block/template_cauldron_level1.json models/block/template_cauldron_level2.json models/block/farmland.json models/block/vine.json models/block/vine1.json models/block/vine2.json models/block/vine3.json models/block/warped_hyphae.json textures/block/acacia_bark_top.png textures/block/acacia_fence_gate.png textures/block/barrel_top.png textures/block/barrel_top_open.png textures/block/bedrock.png textures/block/birch_bark_top.png textures/block/birch_fence_gate.png textures/block/crimson_fence_gate.png textures/block/crimson_stem_bark_top.png textures/block/dark_oak_bark_top.png textures/block/dark_oak_fence_gate.png textures/block/dark_oak_log_top.png textures/block/deepslate_emerald_ore.png.mcmeta textures/block/diamond_block.png textures/block/emerald_block.png textures/block/end_portal_frame_eye.png textures/block/gold_pressure_plate.png textures/block/iron_block.png textures/block/iron_pressure_plate.png textures/block/jungle_bark_top.png textures/block/jungle_fence_gate.png textures/block/jungle_log.png textures/block/netherite_block.png textures/block/oak_bark_top.png textures/block/oak_fence_gate.png textures/block/oak_log_top.png textures/block/redstone_block.png textures/block/redstone_block_e.png textures/block/spruce_bark_top.png textures/block/spruce_fence_gate.png textures/block/stripped_acacia_bark_top.png textures/block/stripped_acacia_log.png textures/block/stripped_birch_bark_top.png textures/block/stripped_crimson_stem_bark_top.png textures/block/stripped_crimson_stem.png textures/block/stripped_dark_oak_bark_top.png textures/block/stripped_dark_oak_log_top.png textures/block/stripped_jungle_bark_top.png textures/block/stripped_jungle_log.png textures/block/stripped_warped_stem.png textures/block/stripped_oak_bark_top.png textures/block/stripped_spruce_bark_top.png textures/block/stripped_warped_stem.png textures/block/tinted_glass.png textures/block/vine.png textures/block/vine1.png textures/block/vine2.png textures/block/vine3.png textures/block/warped_stem_bark_top.png textures/block/warped_fence_gate.png textures/entity/banner/curly_border.png textures/entity/parrot/parrot_grey.png textures/entity/parrot/parrot_yellow_blue.png textures/entity/shield/curly_border.png textures/gui/enchanting_table.png textures/item/ender_pearl.png textures/item/ender_pearl.png.mcmeta textures/item/golden_boots.png textures/item/golden_chestplate.png textures/item/golden_helmet.png textures/item/golden_leggings.png textures/item/lapis_lazuli.png textures/item/netherite_axe.png textures/item/netherite_boots.png textures/item/netherite_chestplate.png textures/item/netherite_helmet.png textures/item/netherite_hoe.png textures/item/netherite_leggings.png textures/item/netherite_pickaxe.png textures/item/netherite_shovel.png textures/item/netherite_sword.png textures/models/armor/_alternates_with_gloves/netherite_layer_1.png textures/models/armor/netherite_layer_1.png textures/models/armor/netherite_layer_2.png Cleaned up unused setting in the OptiFine color.properties file. Small tweak to the Raised Rail model. Fixed some texture culling issues if you swim in a cauldron! Simplified Potted Cactus model. Moved the Barrel cork to the bottom when placed sideways, makes more sense. Parrot chin texture upside down. Sharper edges on one of the banner patterns, more like the vanilla texture. Made the Deepslate Emerald Ore animation the same as Emerald Ore. Tweaked the colour for the gold armour items. Adjusted the Diamond, Emerald, Iron and Redstone blocks, also the Gold and Iron Pressure Plates. Made all the Netherite items lighter as the blacks were getting crushed. Finally updated the blocky looking Lapis item texture. Made a better bedrock texture as it didn't fit the other blocks in the game. Custom side textures for farmland. Subtle change to the sides of the fence gates. Adjusted the Tinted Glass border. Added some thickness to the vines. Fixed the bottom shading on the Sugar Cane. Animated Enderpearl. Warped and Crimson Hyphae were not using the correct top and bottom textures. Double the resolution for the lightmaps for the Overworld, Nether and The End. Recalculated the Sheep, Wolf Collar and Dye custom colours. JimStoneCraft optifine/cit/potion/linger/awkward.png optifine/cit/potion/linger/damageboost.png optifine/cit/potion/linger/fireresistance.png optifine/cit/potion/linger/harm.png optifine/cit/potion/linger/heal.png optifine/cit/potion/linger/invisibility.png optifine/cit/potion/linger/leaping.png optifine/cit/potion/linger/moveslowdown.png optifine/cit/potion/linger/movespeed.png optifine/cit/potion/linger/mundane.png optifine/cit/potion/linger/nightvision.png optifine/cit/potion/linger/poison.png optifine/cit/potion/linger/regeneration.png optifine/cit/potion/linger/thick.png optifine/cit/potion/linger/waterbreathing.png optifine/cit/potion/linger/weakness.png optifine/cit/potion/normal/awkward.png optifine/cit/potion/normal/damageboost.png optifine/cit/potion/normal/fireresistance.png optifine/cit/potion/normal/harm.png optifine/cit/potion/normal/heal.png optifine/cit/potion/normal/invisibility.png optifine/cit/potion/normal/leaping.png optifine/cit/potion/normal/moveslowdown.png optifine/cit/potion/normal/movespeed.png optifine/cit/potion/normal/mundane.png optifine/cit/potion/normal/nightvision.png optifine/cit/potion/normal/poison.png optifine/cit/potion/normal/regeneration.png optifine/cit/potion/normal/thick.png optifine/cit/potion/normal/waterbreathing.png optifine/cit/potion/normal/weakness.png optifine/cit/potion/splash/awkward.png optifine/cit/potion/splash/damageboost.png optifine/cit/potion/splash/fireresistance.png optifine/cit/potion/splash/harm.png optifine/cit/potion/splash/heal.png optifine/cit/potion/splash/invisibility.png optifine/cit/potion/splash/leaping.png optifine/cit/potion/splash/moveslowdown.png optifine/cit/potion/splash/movespeed.png optifine/cit/potion/splash/mundane.png optifine/cit/potion/splash/nightvision.png optifine/cit/potion/splash/poison.png optifine/cit/potion/splash/regeneration.png optifine/cit/potion/splash/thick.png optifine/cit/potion/splash/waterbreathing.png optifine/cit/potion/splash/weakness.png optifine/line/fishingline.png optifine/line/fishingline.properties optifine/line/lead.png optifine/line/lead.properties No longer needed. Removed some old files not used in OptiFine. -5th November 2021 - Minecraft 1.17.1 v4------------------------------------------------------------ JimStoneCraft blockstates/cave_vines.json blockstates/cave_vines_plant.json Fixed the missing Cave Vines blockstate used for randon variants. JimStoneCraft optifine/bettergrass.properties optifine/mob/wolf/wolf_angry6.png optifine/mob/wolf/wolf_tame6.png models/block/pointed_dripstone_down_tip_merge.json models/block/pointed_dripstone_up_tip_merge.json textures/entity/banner/cross.png textures/entity/banner/diagonal_left.png textures/entity/banner/diagonal_right.png textures/entity/banner/diagonal_up_left.png textures/entity/banner/diagonal_up_right.png textures/entity/banner/gradient.png textures/entity/banner/gradient_up.png textures/entity/banner/half_horizontal.png textures/entity/banner/half_horizontal_bottom.png textures/entity/banner/half_vertical.png textures/entity/banner/stripe_downleft.png textures/entity/banner/stripe_downright.png textures/entity/banner/triangle_bottom.png textures/entity/banner/triangle_top.png textures/entity/banner/triangles_bottom.png textures/entity/banner/triangles_top.png textures/entity/pig/pig_saddle.png textures/entity/shield/gradient.png textures/entity/shield/gradient_up.png textures/entity/shield/triangle_bottom.png textures/entity/shield/triangle_top.png One face was 1 pixel off for the merged dripstone. Fixed some wrong Wolf textures. Missing pixel on the Pig Saddle. Adjusted some of the banner sides and some shields. -27th August 2021 - Minecraft 1.17.1 v3------------------------------------------------------------- JimStoneCraft _alternates/note_block/note_block0.png _alternates/note_block/note_block1.png _alternates/note_block/note_block2.png _alternates/note_block/note_block3.png _alternates/note_block/note_block4.png _alternates/note_block/note_block5.png _alternates/note_block/note_block6.png _alternates/note_block/note_block7.png _alternates/note_block/note_block8.png _alternates/note_block/note_block9.png _alternates/note_block/note_block10.png _alternates/note_block/note_block11.png _alternates/note_block/note_block12.png _alternates/note_block/note_block13.png _alternates/note_block/note_block14.png _alternates/note_block/note_block15.png _alternates/note_block/note_block16.png _alternates/note_block/note_block17.png _alternates/note_block/note_block18.png _alternates/note_block/note_block19.png _alternates/note_block/note_block20.png _alternates/note_block/note_block21.png _alternates/note_block/note_block22.png _alternates/note_block/note_block23.png _alternates/note_block/note_block24.png blockstates/note_block.json models/block/lodestone.json models/block/note_block.json models/block/note_block1.json models/block/note_block2.json models/block/note_block3.json models/block/note_block4.json models/block/note_block5.json models/block/note_block6.json models/block/note_block7.json models/block/note_block8.json models/block/note_block9.json models/block/note_block10.json models/block/note_block11.json models/block/note_block12.json models/block/note_block13.json models/block/note_block14.json models/block/note_block15.json models/block/note_block16.json models/block/note_block17.json models/block/note_block18.json models/block/note_block19.json models/block/note_block20.json models/block/note_block21.json models/block/note_block22.json models/block/note_block23.json models/block/note_block24.json textures/block/lodestone_bottom.png textures/block/lodestone_east.png textures/block/lodestone_north.png textures/block/lodestone_south.png textures/block/lodestone_west.png textures/block/note_block0.png textures/block/note_block1.png textures/block/note_block2.png textures/block/note_block3.png textures/block/note_block4.png textures/block/note_block5.png textures/block/note_block6.png textures/block/note_block7.png textures/block/note_block8.png textures/block/note_block9.png textures/block/note_block10.png textures/block/note_block11.png textures/block/note_block12.png textures/block/note_block13.png textures/block/note_block14.png textures/block/note_block15.png textures/block/note_block16.png textures/block/note_block17.png textures/block/note_block18.png textures/block/note_block19.png textures/block/note_block20.png textures/block/note_block21.png textures/block/note_block22.png textures/block/note_block23.png textures/block/note_block24.png Compass faces on the Lodestone sides. Note Block indicators for notes, also alternate textures. JimStoneCraft optifine/ctm/overlays/grass_block/grass_block.properties optifine/ctm/overlays/gravel/gravel.properties optifine/ctm/overlays/red_sand/red_sand.properties optifine/ctm/overlays/sand/sand.properties models/block/hopper.json models/block/hopper_inventory.json models/block/hopper_side.json models/block/note_block.json models/block/template_glass_pane_side.json models/block/template_glass_pane_side_alt.json textures/block/candle.png textures/block/end_stone_bricks.png textures/block/end_stone_bricks1.png textures/block/end_stone_bricks2.png textures/block/end_stone_bricks3.png textures/block/end_stone_bricks4.png textures/block/end_stone_bricks5.png textures/block/end_stone_bricks6.png textures/block/end_stone_bricks7.png textures/block/gold_block.png textures/block/gold_block_bottom.png textures/block/gold_block_top.png textures/block/hopper_bottom.png textures/block/nether_gold_ore.png textures/block/raw_gold_block.png textures/item/gold_ingot.png textures/item/gold_nugget.png textures/item/raw_gold.png There's no Infested Mossy Cobblestone, so it's now removed in the OptiFine overlay files. Fixed glass culling issue with posts, thanks to Cereal on Discord for pointing this out. Recoloured the End Stone Bricks to better match the End Stone, thanks to Venom Raven on Discord for pointing out the stone bricks similarity and suggestion. Hole output on the hopper. Balanced the gold colour across multiple block and item textures to match better. JimStoneCraft textures/block/note_block.png No longer needed. -9th July 2021 - Minecraft 1.17.1 v2---------------------------------------------------------------- JimStoneCraft blockstates/bookshelf.json models/block/bookshelf1.json models/block/bookshelf2.json models/block/bookshelf3.json textures/block/bookshelf1.png textures/block/bookshelf2.png textures/block/bookshelf3.png Random bookshelves. JimStoneCraft optifine/ctm/overlays/grass_block/grass_block.properties optifine/ctm/overlays/gravel/gravel.properties optifine/ctm/overlays/red_sand/red_sand.properties optifine/ctm/overlays/sand/sand.properties blockstates/oak_planks.json blockstates/oak_slab.json blockstates/petrified_oak_slab.json font/default.json textures/entity/pig/pig_saddle.png textures/font/accented.png textures/font/nonlatin_european.png textures/models/armor/leather_layer_1.png textures/models/armor/leather_layer_1_overlay.png textures/models/armor/turtle_layer_1.png textures/models/armor/_alternates_with_gloves/leather_layer_1.png More CTM overlays for mossy_cobblestone and mossy_stone_bricks, thanks to BoShek1 on Discord for the suggestion. Adjusted random texture weights on some blocks. Mojang changed the fonts again. Added the rear stripe to the Pig Saddle, adjusted the Leather and Turtle armour. -11th June 2021 - Minecraft 1.17.0 v1--------------------------------------------------------------- Here's the first resource pack release of Minecraft 1.17. JimStoneCraft optifine/ctm/tinted_glass/0.png optifine/ctm/tinted_glass/1.png optifine/ctm/tinted_glass/2.png optifine/ctm/tinted_glass/3.png optifine/ctm/tinted_glass/4.png optifine/ctm/tinted_glass/tinted_glass.properties blockstates/flowering_azalea_leaves.json Tinted Glass CTM. Name change for the Flowering Azalea Leaves. JimStoneCraft optifine/color.properties models/block/pointed_dripstone_down_base.json models/block/pointed_dripstone_down_frustum.json models/block/pointed_dripstone_down_middle.json models/block/pointed_dripstone_down_tip.json models/block/pointed_dripstone_down_tip_merge.json models/block/pointed_dripstone_up_base.json models/block/pointed_dripstone_up_frustum.json models/block/pointed_dripstone_up_middle.json models/block/pointed_dripstone_up_tip.json models/block/pointed_dripstone_up_tip_merge.json textures/block/amethyst_block.png textures/block/amethyst_cluster_bud.png textures/block/budding_amethyst.png textures/block/tinted_glass.png textures/gui/background/panorama_0.png textures/gui/background/panorama_1.png textures/gui/background/panorama_2.png textures/gui/background/panorama_3.png textures/gui/background/panorama_4.png textures/gui/background/panorama_5.png textures/item/light_00.png textures/item/light_01.png textures/item/light_02.png textures/item/light_03.png textures/item/light_04.png textures/item/light_05.png textures/item/light_06.png textures/item/light_07.png textures/item/light_08.png textures/item/light_09.png textures/item/light_10.png textures/item/light_11.png textures/item/light_12.png textures/item/light_13.png textures/item/light_14.png textures/item/light_15.png textures/misc/spyglass_scope.png Cleaned up some of the custom colour settings for OptiFine. Tweaked the Amethyst colours. Fixed display issue when holding the custom model for Pointed Dripstone. New 1.17 background panorama for the title screen. Moved the number font on the sixteen light blocks. Cleaned up some pixels on the Spyglass Scope. JimStoneCraft textures/block/azalea_leaves_flowers.png - flowering_azalea_leaves.png Name change for the Flowering Azalea Leaves. JimStoneCraft blockstates/azalea_leaves_flowers.json No longer needed. -28th May 2021 - Minecraft 1.17.0 pre1-------------------------------------------------------------- JimStoneCraft blockstates/potted_azalea_bush.json blockstates/potted_flowering_azalea_bush.json models/block/potted_azalea_bush.json models/block/potted_azalea_bush1.json models/block/potted_azalea_bush2.json models/block/potted_azalea_bush3.json models/block/potted_flowering_azalea_bush.json models/block/potted_flowering_azalea_bush1.json models/block/potted_flowering_azalea_bush2.json models/block/potted_flowering_azalea_bush3.json models/block/template_potted_azalea_bush.json textures/block/black_candle_lit.png textures/block/blue_candle_lit.png textures/block/brown_candle_lit.png textures/block/candle_lit.png textures/block/cyan_candle_lit.png textures/block/gray_candle_lit.png textures/block/green_candle_lit.png textures/block/light_blue_candle_lit.png textures/block/light_gray_candle_lit.png textures/block/lime_candle_lit.png textures/block/magenta_candle_lit.png textures/block/orange_candle_lit.png textures/block/pink_candle_lit.png textures/block/potted_azalea_bush_plant.png textures/block/potted_azalea_bush_side.png textures/block/potted_azalea_bush_top.png textures/block/potted_flowering_azalea_bush_plant.png textures/block/potted_flowering_azalea_bush_side.png textures/block/potted_flowering_azalea_bush_top.png textures/block/purple_candle_lit.png textures/block/red_candle_lit.png textures/block/white_candle_lit.png textures/block/yellow_candle_lit.png Both Potted Azalea Bushes including random pots. Lit Candles. JimStoneCraft textures/block/gold_block.png textures/block/gold_block_bottom.png textures/block/gold_block_top.png textures/block/nether_gold_ore.png Adjusted the Gold Block to be less butter like, also the Nether Gold Ore to better match the Gold Nugget. -7th May 2021 - Minecraft 21w18a-------------------------------------------------------------------- JimStoneCraft textures/item/light.png textures/item/light_00.png textures/item/light_01.png textures/item/light_02.png textures/item/light_03.png textures/item/light_04.png textures/item/light_05.png textures/item/light_06.png textures/item/light_07.png textures/item/light_08.png textures/item/light_09.png textures/item/light_10.png textures/item/light_11.png textures/item/light_12.png textures/item/light_13.png textures/item/light_14.png textures/item/light_15.png Sixteen light blocks. JimStoneCraft models/block/orange_tulip3.json models/block/pink_tulip3.json models/block/red_tulip3.json models/block/white_tulip.json textures/entity/axolotl/axolotl_blue.png textures/entity/axolotl/axolotl_cyan.png textures/entity/axolotl/axolotl_gold.png textures/entity/axolotl/axolotl_lucy.png textures/entity/axolotl/axolotl_wild.png Some of the tulips were using the potted textures. Small edit on the Axolotls. -16th April 2021 - Minecraft 21w15a----------------------------------------------------------------- JimStoneCraft textures/block/campfire_fire1_e.png textures/block/campfire_fire1_e.png.mcmeta textures/block/campfire_fire2_e.png textures/block/campfire_fire2_e.png.mcmeta textures/block/campfire_fire3_e.png textures/block/campfire_fire3_e.png.mcmeta textures/block/raw_copper_block.png textures/block/raw_copper_block.png.mcmeta textures/block/raw_gold_block.png textures/block/raw_gold_block.png.mcmeta textures/block/raw_iron_block.png textures/block/raw_iron_block.png.mcmeta textures/block/soul_campfire_fire1_e.png textures/block/soul_campfire_fire1_e.png.mcmeta textures/block/soul_campfire_fire2_e.png textures/block/soul_campfire_fire2_e.png.mcmeta textures/block/soul_campfire_fire3_e.png textures/block/soul_campfire_fire3_e.png.mcmeta Fixed some of the missing emissive textures. Animated Raw blocks. -9th April 2021 - Minecraft 21w14a------------------------------------------------------------------ JimStoneCraft models/block/waxed_oxidized_copper.json models/block/waxed_oxidized_cut_copper.json models/block/waxed_oxidized_cut_copper_slab.json models/block/waxed_oxidized_cut_copper_stairs.json models/item/waxed_oxidized_copper.json models/item/waxed_oxidized_cut_copper.json models/item/waxed_oxidized_cut_copper_slab.json models/item/waxed_oxidized_cut_copper_stairs.json textures/block/big_dripleaf_side.png textures/block/big_dripleaf_stem.png textures/block/big_dripleaf_tip.png textures/block/big_dripleaf_top.png textures/block/small_dripleaf_side.png textures/block/small_dripleaf_stem_bottom.png textures/block/small_dripleaf_stem_top.png textures/block/small_dripleaf_top.png textures/item/raw_copper.png textures/item/raw_copper.png.mcmeta textures/item/raw_gold.png textures/item/raw_gold.png.mcmeta textures/item/raw_iron.png textures/item/raw_iron.png.mcmeta Custom Waxed Copper block for Oxidized Copper, finally a full set. Finally got around to the Big and Small Dripleaf. New animated raw ores. JimStoneCraft blockstates/glow_lichen.json textures/entity/goat/goat.png textures/item/gold_nugget.png textures/item/iron_nugget.png Moved the Glow Lichen blockstate file around. Adjusted the Goat texture as I was not quite happy with it. Made both nuggets smaller as they looked a little too big compared to the raw ores. -2nd April 2021 - Minecraft 21w13a------------------------------------------------------------------ JimStoneCraft textures/entity/goat/goat.png Goat. JimStoneCraft models/block/custom_template_glow_lichen.json models/block/ladder.json models/block/mossy_cobblestone_slab_top.json models/block/mossy_cobblestone_slab_top1.json models/block/mossy_cobblestone_slab_top2.json models/block/mossy_cobblestone_slab_top3.json models/block/vine.json models/block/vine1.json models/block/vine2.json models/block/vine3.json textures/block/chain.png Mirrored rear texture. Wrong top texture on the upper mossy slab. Missing pixel on the chain. JimStoneCraft textures/block/calibrated_sculk_sensor_side.png textures/block/calibrated_sculk_sensor_top.png textures/entity/arrow.png textures/entity/zombie/zombie_villager.png textures/item/ruby.png textures/models/armor/piglin_leather_layer_1.png textures/models/armor/piglin_leather_layer_1_overlay.png textures/particle/footprint.png Removed some obsolete textures. -19th March 2021 - Minecraft 21w11a----------------------------------------------------------------- JimStoneCraft blockstates/calcite.json blockstates/tuff.json models/block/calcite.json models/block/calcite1.json models/block/calcite2.json models/block/lightning_rod_on.json models/block/tuff.json models/block/tuff1.json models/block/tuff2.json models/block/waxed_copper_block.json models/block/waxed_cut_copper.json models/block/waxed_cut_copper_slab.json models/block/waxed_cut_copper_stairs.json models/block/waxed_exposed_copper.json models/block/waxed_exposed_cut_copper.json models/block/waxed_exposed_cut_copper_slab.json models/block/waxed_exposed_cut_copper_stairs.json models/block/waxed_weathered_copper.json models/block/waxed_weathered_cut_copper.json models/block/waxed_weathered_cut_copper_slab.json models/block/waxed_weathered_cut_copper_stairs.json models/item/waxed_copper_block.json models/item/waxed_cut_copper.json models/item/waxed_cut_copper_slab.json models/item/waxed_cut_copper_stairs.json models/item/waxed_exposed_copper.json models/item/waxed_exposed_cut_copper.json models/item/waxed_exposed_cut_copper_slab.json models/item/waxed_exposed_cut_copper_stairs.json models/item/waxed_weathered_copper.json models/item/waxed_weathered_cut_copper.json models/item/waxed_weathered_cut_copper_slab.json models/item/waxed_weathered_cut_copper_stairs.json textures/block/calcite1.png textures/block/calcite2.png textures/block/lightning_rod_on.png textures/block/tuff1.png textures/block/tuff2.png textures/block/waxed_copper_block.png textures/block/waxed_cut_copper.png textures/block/waxed_exposed_copper.png textures/block/waxed_exposed_cut_copper.png textures/block/waxed_oxidized_copper.png textures/block/waxed_oxidized_cut_copper.png textures/block/waxed_weathered_copper.png textures/block/waxed_weathered_cut_copper.png Random Calcite and Tuff variants. Custom Waxed Copper blocks, easier to see in the inventory (just like the infested blocks). JimStoneCraft blockstates/deepslate.json models/block/deepslate.json models/block/deepslate1.json models/block/deepslate2.json models/block/deepslate3.json models/block/deepslate4.json models/block/deepslate5.json textures/block/calcite.png textures/block/deepslate_coal_ore.png textures/block/deepslate_copper_ore.png textures/block/deepslate_diamond_ore.png textures/block/deepslate_emerald_ore.png textures/block/deepslate_gold_ore.png textures/block/deepslate_iron_ore.png textures/block/deepslate_lapis_ore.png textures/block/deepslate_redstone_ore.png textures/block/deepslate_top.png textures/block/deepslate_top1.png textures/block/deepslate_top2.png textures/block/deepslate_top3.png textures/block/deepslate_top4.png textures/block/deepslate_top5.png textures/block/emerald_ore.png textures/block/tuff.png textures/item/copper_ingot.png Random Deepslate end textures. Added detail to the Calcite and Tuff. Made the Copper Ingot better match the Copper Block. Adjusted all the Ores to the new Deepslate texture. JimStoneCraft blockstates/cave_vines_body.json - cave_vines_plant.json blockstates/cave_vines_head.json - cave_vines.json models/block/cave_vines_body.json - cave_vines_plant.json models/block/cave_vines_body1.json - cave_vines_plant1.json models/block/cave_vines_body2.json - cave_vines_plant2.json models/block/cave_vines_body3.json - cave_vines_plant3.json models/block/cave_vines_body_lit.json - cave_vines_plant_lit.json models/block/cave_vines_body_lit1.json - cave_vines_plant_lit1.json models/block/cave_vines_body_lit2.json - cave_vines_plant_lit2.json models/block/cave_vines_body_lit3.json - cave_vines_plant_lit3.json models/block/cave_vines_head.json - cave_vines.json models/block/cave_vines_head1.json - cave_vines1.json models/block/cave_vines_head2.json - cave_vines2.json models/block/cave_vines_head3.json - cave_vines3.json models/block/cave_vines_head_lit.json - cave_vines_lit.json models/block/cave_vines_head_lit1.json - cave_vines_lit1.json models/block/cave_vines_head_lit2.json - cave_vines_lit2.json models/block/cave_vines_head_lit3.json - cave_vines_lit3.json textures/block/cave_vines_body.png - cave_vines_plant.png textures/block/cave_vines_body1.png - cave_vines_plant1.png textures/block/cave_vines_body2.png - cave_vines_plant2.png textures/block/cave_vines_body3.png - cave_vines_plant3.png textures/block/cave_vines_body_lit.png - cave_vines_plant_lit.png textures/block/cave_vines_body_lit1.png - cave_vines_plant_lit1.png textures/block/cave_vines_body_lit2.png - cave_vines_plant_lit2.png textures/block/cave_vines_body_lit3.png - cave_vines_plant_lit3.png textures/block/cave_vines_head.png - cave_vines.png textures/block/cave_vines_head1.png - cave_vines1.png textures/block/cave_vines_head2.png - cave_vines2.png textures/block/cave_vines_head3.png - cave_vines3.png textures/block/cave_vines_head_lit.png - cave_vines_lit.png textures/block/cave_vines_head_lit1.png - cave_vines_lit1.png textures/block/cave_vines_head_lit2.png - cave_vines_lit2.png textures/block/cave_vines_head_lit3.png - cave_vines_lit3.png Cave Vine have been renamed. -12th March 2021 - Minecraft 21w10a----------------------------------------------------------------- JimStoneCraft blockstates/cracked_deepslate_bricks.json blockstates/cracked_deepslate_tiles.json models/block/cracked_deepslate_bricks.json models/block/cracked_deepslate_bricks1.json models/block/cracked_deepslate_bricks2.json models/block/cracked_deepslate_bricks3.json models/block/cracked_deepslate_bricks4.json models/block/cracked_deepslate_bricks5.json models/block/cracked_deepslate_bricks6.json models/block/cracked_deepslate_tiles.json models/block/cracked_deepslate_tiles1.json models/block/cracked_deepslate_tiles2.json models/block/cracked_deepslate_tiles3.json models/block/spyglass_in_hand.json models/block/infested_deepslate.json models/item/infested_deepslate.json textures/block/cracked_deepslate_bricks.png textures/block/cracked_deepslate_bricks1.png textures/block/cracked_deepslate_bricks2.png textures/block/cracked_deepslate_bricks3.png textures/block/cracked_deepslate_bricks4.png textures/block/cracked_deepslate_bricks5.png textures/block/cracked_deepslate_bricks6.png textures/block/cracked_deepslate_bricks_top.png textures/block/cracked_deepslate_bricks_top1.png textures/block/cracked_deepslate_bricks_top2.png textures/block/cracked_deepslate_bricks_top3.png textures/block/cracked_deepslate_bricks_top4.png textures/block/cracked_deepslate_bricks_top5.png textures/block/cracked_deepslate_bricks_top6.png textures/block/cracked_deepslate_tiles.png textures/block/cracked_deepslate_tiles1.png textures/block/cracked_deepslate_tiles2.png textures/block/cracked_deepslate_tiles3.png textures/block/cracked_deepslate_tiles_bottom.png textures/block/cracked_deepslate_tiles_top.png textures/block/deepslate_coal_ore textures/block/deepslate_copper_ore.png textures/block/deepslate_copper_ore.png.mcmeta textures/block/deepslate_emerald_ore.png textures/block/deepslate_emerald_ore.png.mcmeta textures/block/infested_deepslate.png More Deepslate blocks and ores. -5th March 2021 - Minecraft 21w08b------------------------------------------------------------------ JimStoneCraft blockstates/chiseled_deepslate.json blockstates/chiseled_nether_bricks.json blockstates/chiseled_polished_blackstone.json blockstates/chiseled_stone_bricks.json blockstates/moss_block.json blockstates/moss_carpet.json blockstates/rooted_dirt.json models/block/chiseled_deepslate.json models/block/chiseled_deepslate1.json models/block/chiseled_nether_bricks.json models/block/chiseled_nether_bricks1.json models/block/chiseled_polished_blackstone.json models/block/chiseled_polished_blackstone1.json models/block/chiseled_stone_bricks.json models/block/chiseled_stone_bricks1.json models/block/moss_block.json models/block/moss_block1.json models/block/moss_block2.json models/block/moss_block3.json models/block/moss_block4.json models/block/moss_carpet.json models/block/moss_carpet1.json models/block/moss_carpet2.json models/block/moss_carpet3.json models/block/moss_carpet4.json models/block/rooted_dirt.json models/block/rooted_dirt1.json models/block/rooted_dirt2.json textures/block/chiseled_deepslate1.png textures/block/chiseled_nether_bricks_top1.png textures/block/chiseled_nether_bricks1.png textures/block/chiseled_nether_bricks_bottom1.png textures/block/chiseled_polished_blackstone1.png textures/block/chiseled_stone_bricks1.png textures/block/moss_block.png textures/block/moss_block1.png textures/block/moss_block2.png textures/block/moss_block3.png textures/block/moss_block4.png textures/block/moss_block5.png textures/block/rooted_dirt.png textures/block/rooted_dirt1.png textures/block/rooted_dirt2.png textures/block/spore_blossom.png textures/block/spore_blossom_base.png textures/block/smooth_basalt.png Moss Block and Rooted Dirt. Random variants for the Chiseled blocks. JimStoneCraft textures/block/chiseled_nether_bricks_bottom.png textures/block/chiseled_nether_bricks_top.png textures/block/chiseled_stone_bricks.png textures/block/cobblestone.png textures/block/cobblestone1.png textures/block/cobblestone2.png textures/block/cobblestone_bottom.png textures/block/cobblestone_bottom1.png textures/block/cobblestone_bottom2.png textures/block/cobblestone_stairs_bottom.png textures/block/cobblestone_stairs_side.png textures/block/cobblestone_stairs_top.png textures/block/cobblestone_stairs_top_corner_inner.png textures/block/cobblestone_stairs_top_corner_outer.png textures/block/cobblestone_top.png textures/block/cobblestone_top1.png textures/block/cobblestone_top2.png textures/block/cracked_stone_bricks.png textures/block/cracked_stone_bricks1.png textures/block/cracked_stone_bricks2.png textures/block/cracked_stone_bricks3.png textures/block/cracked_stone_bricks4.png textures/block/cracked_stone_bricks5.png textures/block/cracked_stone_bricks6.png textures/block/cracked_stone_bricks_top.png textures/block/cracked_stone_bricks_top1.png textures/block/cracked_stone_bricks_top2.png textures/block/cracked_stone_bricks_top3.png textures/block/cracked_stone_bricks_top4.png textures/block/cracked_stone_bricks_top5.png textures/block/cracked_stone_bricks_top6.png textures/block/infested_chiseled_stone_bricks.png textures/block/infested_cracked_stone_bricks.png textures/block/infested_cracked_stone_bricks_top.png textures/block/infested_mossy_stone_bricks.png textures/block/infested_mossy_stone_bricks_top.png textures/block/infested_stone_bricks.png textures/block/mossy_cobblestone.png textures/block/mossy_cobblestone_top.png textures/block/mossy_cobblestone_top1.png textures/block/mossy_cobblestone_top2.png textures/block/mossy_cobblestone_top3.png textures/block/mossy_stone_bricks.png textures/block/mossy_stone_bricks1.png textures/block/mossy_stone_bricks2.png textures/block/mossy_stone_bricks3.png textures/block/mossy_stone_bricks4.png textures/block/mossy_stone_bricks5.png textures/block/mossy_stone_bricks6.png textures/block/mossy_stone_bricks7.png textures/block/mossy_stone_bricks_top.png textures/block/mossy_stone_bricks_top1.png textures/block/mossy_stone_bricks_top2.png textures/block/mossy_stone_bricks_top3.png textures/block/mossy_stone_bricks_top4.png textures/block/mossy_stone_bricks_top5.png textures/block/mossy_stone_bricks_top6.png textures/block/smooth_stone.png textures/block/smooth_stone1.png textures/block/smooth_stone2.png textures/block/smooth_stone3.png textures/block/smooth_stone_slab_side.png textures/block/stone_bricks.png textures/block/stone_bricks1.png textures/block/stone_bricks2.png textures/block/stone_bricks3.png textures/block/stone_bricks4.png textures/block/stone_bricks5.png textures/block/stone_bricks6.png textures/block/stone_bricks7.png Colour balanced all the stone blocks to better match, thanks to TrueOmen for the suggestion. -26th February 2021 - Minecraft 21w08b-------------------------------------------------------------- JimStoneCraft blockstates/cobbled_deepslate.json blockstates/cobbled_deepslate_slab.json blockstates/cobbled_deepslate_stairs.json blockstates/cobbled_deepslate_wall.json blockstates/deepslate.json blockstates/deepslate_brick_slab.json blockstates/deepslate_brick_stairs.json blockstates/deepslate_brick_wall.json blockstates/deepslate_bricks.json blockstates/deepslate_tile_slab.json blockstates/deepslate_tile_stairs.json blockstates/deepslate_tile_wall.json blockstates/deepslate_tiles.json blockstates/polished_deepslate.json blockstates/polished_deepslate_slab.json blockstates/polished_deepslate_stairs.json blockstates/polished_deepslate_wall.json models/block/cobbled_deepslate.json models/block/cobbled_deepslate1.json models/block/cobbled_deepslate2.json models/block/cobbled_deepslate3.json models/block/cobbled_deepslate_wall_side.json models/block/cobbled_deepslate_wall_side1.json models/block/cobbled_deepslate_wall_side2.json models/block/cobbled_deepslate_wall_side3.json models/block/cobbled_deepslate_slab.json models/block/cobbled_deepslate_slab1.json models/block/cobbled_deepslate_slab2.json models/block/cobbled_deepslate_slab3.json models/block/cobbled_deepslate_slab_top.json models/block/cobbled_deepslate_slab_top1.json models/block/cobbled_deepslate_slab_top2.json models/block/cobbled_deepslate_stairs.json models/block/cobbled_deepslate_stairs_inner.json models/block/cobbled_deepslate_stairs_inner_top.json models/block/cobbled_deepslate_stairs_outer.json models/block/cobbled_deepslate_stairs_outer_top.json models/block/cobbled_deepslate_wall_post.json models/block/cobbled_deepslate_wall_post1.json models/block/cobbled_deepslate_wall_post2.json models/block/cobbled_deepslate_wall_post3.json models/block/cobbled_deepslate_wall_side.json models/block/cobbled_deepslate_wall_side_tall.json models/block/cobbled_deepslate_wall_side_tall1.json models/block/cobbled_deepslate_wall_side_tall2.json models/block/cobbled_deepslate_wall_side_tall3.json models/block/deepslate.json models/block/deepslate1.json models/block/deepslate2.json models/block/deepslate3.json models/block/deepslate4.json models/block/deepslate5.json models/block/deepslate_bricks.json models/block/deepslate_bricks1.json models/block/deepslate_bricks2.json models/block/deepslate_bricks3.json models/block/deepslate_bricks4.json models/block/deepslate_bricks5.json models/block/deepslate_bricks6.json models/block/deepslate_bricks7.json models/block/deepslate_brick_slab.json models/block/deepslate_brick_slab1.json models/block/deepslate_brick_slab2.json models/block/deepslate_brick_slab3.json models/block/deepslate_brick_slab4.json models/block/deepslate_brick_slab5.json models/block/deepslate_brick_slab6.json models/block/deepslate_brick_slab7.json models/block/deepslate_brick_slab_top.json models/block/deepslate_brick_slab_top1.json models/block/deepslate_brick_slab_top2.json models/block/deepslate_brick_slab_top3.json models/block/deepslate_brick_slab_top4.json models/block/deepslate_brick_slab_top5.json models/block/deepslate_brick_slab_top6.json models/block/deepslate_brick_slab_top7.json models/block/deepslate_brick_stairs.json models/block/deepslate_brick_stairs1.json models/block/deepslate_brick_stairs2.json models/block/deepslate_brick_stairs3.json models/block/deepslate_brick_stairs4.json models/block/deepslate_brick_stairs5.json models/block/deepslate_brick_stairs6.json models/block/deepslate_brick_stairs7.json models/block/deepslate_brick_stairs_inner.json models/block/deepslate_brick_stairs_inner1.json models/block/deepslate_brick_stairs_inner2.json models/block/deepslate_brick_stairs_inner3.json models/block/deepslate_brick_stairs_inner4.json models/block/deepslate_brick_stairs_inner5.json models/block/deepslate_brick_stairs_inner6.json models/block/deepslate_brick_stairs_inner7.json models/block/deepslate_brick_stairs_outer.json models/block/deepslate_brick_stairs_outer1.json models/block/deepslate_brick_stairs_outer2.json models/block/deepslate_brick_stairs_outer3.json models/block/deepslate_brick_stairs_outer4.json models/block/deepslate_brick_stairs_outer5.json models/block/deepslate_brick_stairs_outer6.json models/block/deepslate_brick_stairs_outer7.json models/block/deepslate_brick_wall_post.json models/block/deepslate_brick_wall_post1.json models/block/deepslate_brick_wall_post2.json models/block/deepslate_brick_wall_post3.json models/block/deepslate_brick_wall_post4.json models/block/deepslate_brick_wall_post5.json models/block/deepslate_brick_wall_post6.json models/block/deepslate_brick_wall_post7.json models/block/deepslate_brick_wall_side.json models/block/deepslate_brick_wall_side1.json models/block/deepslate_brick_wall_side2.json models/block/deepslate_brick_wall_side3.json models/block/deepslate_brick_wall_side4.json models/block/deepslate_brick_wall_side5.json models/block/deepslate_brick_wall_side6.json models/block/deepslate_brick_wall_side7.json models/block/deepslate_brick_wall_side_tall.json models/block/deepslate_brick_wall_side_tall1.json models/block/deepslate_brick_wall_side_tall2.json models/block/deepslate_brick_wall_side_tall3.json models/block/deepslate_brick_wall_side_tall4.json models/block/deepslate_brick_wall_side_tall5.json models/block/deepslate_brick_wall_side_tall6.json models/block/deepslate_brick_wall_side_tall7.json models/block/deepslate_tiles.json models/block/deepslate_tiles1.json models/block/deepslate_tiles2.json models/block/deepslate_tiles3.json models/block/deepslate_tile_slab.json models/block/deepslate_tile_slab1.json models/block/deepslate_tile_slab2.json models/block/deepslate_tile_slab3.json models/block/deepslate_tile_slab_double.json models/block/deepslate_tile_slab_double1.json models/block/deepslate_tile_slab_double2.json models/block/deepslate_tile_slab_double3.json models/block/deepslate_tile_slab_top.json models/block/deepslate_tile_slab_top1.json models/block/deepslate_tile_slab_top2.json models/block/deepslate_tile_slab_top3.json models/block/deepslate_tile_stairs.json models/block/deepslate_tile_stairs_inner.json models/block/deepslate_tile_stairs_inner_top.json models/block/deepslate_tile_stairs_outer.json models/block/deepslate_tile_stairs_outer_top.json models/block/deepslate_tile_stairs_top.json models/block/deepslate_tile_wall_post.json models/block/deepslate_tile_wall_post1.json models/block/deepslate_tile_wall_post2.json models/block/deepslate_tile_wall_post3.json models/block/deepslate_tile_wall_side.json models/block/deepslate_tile_wall_side1.json models/block/deepslate_tile_wall_side2.json models/block/deepslate_tile_wall_side3.json models/block/deepslate_tile_wall_side_tall.json models/block/deepslate_tile_wall_side_tall1.json models/block/deepslate_tile_wall_side_tall2.json models/block/deepslate_tile_wall_side_tall3.json models/block/polished_deepslate.json models/block/polished_deepslate1.json models/block/polished_deepslate2.json models/block/polished_deepslate3.json models/block/polished_deepslate_slab.json models/block/polished_deepslate_slab1.json models/block/polished_deepslate_slab2.json models/block/polished_deepslate_slab3.json models/block/polished_deepslate_slab_double.json models/block/polished_deepslate_slab_double1.json models/block/polished_deepslate_slab_double2.json models/block/polished_deepslate_slab_double3.json models/block/polished_deepslate_slab_top.json models/block/polished_deepslate_slab_top1.json models/block/polished_deepslate_slab_top2.json models/block/polished_deepslate_slab_top3.json models/block/polished_deepslate_stairs.json models/block/polished_deepslate_stairs1.json models/block/polished_deepslate_stairs2.json models/block/polished_deepslate_stairs3.json models/block/polished_deepslate_stairs_inner.json models/block/polished_deepslate_stairs_inner1.json models/block/polished_deepslate_stairs_inner2.json models/block/polished_deepslate_stairs_inner3.json models/block/polished_deepslate_stairs_outer.json models/block/polished_deepslate_stairs_outer1.json models/block/polished_deepslate_stairs_outer2.json models/block/polished_deepslate_stairs_outer3.json models/block/polished_deepslate_wall_post.json models/block/polished_deepslate_wall_post1.json models/block/polished_deepslate_wall_post2.json models/block/polished_deepslate_wall_post3.json models/block/polished_deepslate_wall_side.json models/block/polished_deepslate_wall_side1.json models/block/polished_deepslate_wall_side2.json models/block/polished_deepslate_wall_side3.json models/block/polished_deepslate_wall_side_tall.json models/block/polished_deepslate_wall_side_tall1.json models/block/polished_deepslate_wall_side_tall2.json models/block/polished_deepslate_wall_side_tall3.json textures/block/chiseled_deepslate.png textures/block/cobbled_deepslate.png textures/block/cobbled_deepslate1.png textures/block/cobbled_deepslate2.png textures/block/cobbled_deepslate_bottom.png textures/block/cobbled_deepslate_bottom1.png textures/block/cobbled_deepslate_bottom2.png textures/block/cobbled_deepslate_stairs_bottom.png textures/block/cobbled_deepslate_stairs_side.png textures/block/cobbled_deepslate_stairs_top.png textures/block/cobbled_deepslate_stairs_top_corner_inner.png textures/block/cobbled_deepslate_stairs_top_corner_outer.png textures/block/cobbled_deepslate_top.png textures/block/cobbled_deepslate_top1.png textures/block/cobbled_deepslate_top2.png textures/block/deepslate.png textures/block/deepslate1.png textures/block/deepslate2.png textures/block/deepslate3.png textures/block/deepslate4.png textures/block/deepslate5.png textures/block/deepslate_bricks.png textures/block/deepslate_bricks1.png textures/block/deepslate_bricks2.png textures/block/deepslate_bricks3.png textures/block/deepslate_bricks4.png textures/block/deepslate_bricks5.png textures/block/deepslate_bricks6.png textures/block/deepslate_bricks7.png textures/block/deepslate_diamond_ore.png textures/block/deepslate_diamond_ore.png.mcmeta textures/block/deepslate_gold_ore.png textures/block/deepslate_gold_ore.png.mcmeta textures/block/deepslate_iron_ore.png textures/block/deepslate_iron_ore.png.mcmeta textures/block/deepslate_lapis_ore.png textures/block/deepslate_lapis_ore.png.mcmeta textures/block/deepslate_redstone_ore.png textures/block/deepslate_redstone_ore.png.mcmeta textures/block/deepslate_tiles.png textures/block/deepslate_tiles1.png textures/block/deepslate_tiles2.png textures/block/deepslate_tiles3.png textures/block/deepslate_tiles_bottom.png textures/block/deepslate_tiles_slab_side.png textures/block/deepslate_tiles_slab_side1.png textures/block/deepslate_tiles_slab_side2.png textures/block/deepslate_tiles_slab_side3.png textures/block/deepslate_tiles_stairs_bottom.png textures/block/deepslate_tiles_stairs_side.png textures/block/deepslate_tiles_stairs_top.png textures/block/deepslate_tiles_stairs_top_side.png textures/block/deepslate_tiles_top.png textures/block/infested_chiseled_stone_bricks.png textures/block/infested_cobblestone.png textures/block/infested_cobblestone_bottom.png textures/block/infested_cobblestone_top.png textures/block/infested_cracked_stone_bricks.png textures/block/infested_cracked_stone_bricks_top.png textures/block/infested_mossy_stone_bricks.png textures/block/infested_mossy_stone_bricks_top.png textures/block/infested_stone.png textures/block/infested_stone_bricks.png textures/block/polished_deepslate.png textures/block/polished_deepslate1.png textures/block/polished_deepslate2.png textures/block/polished_deepslate3.png textures/block/polished_deepslate_slab_side.png Random variants for Deepslate, Polished Deepslate, Deepslate Bricks, Deepslate Tiles and Chiseled Deepslate. Changed the Infested blocks to have a yellow and black warning border rather than the 'I', this is better for non English speakers. JimStoneCraft textures/block/coal_ore.png textures/block/copper_ore.png textures/block/diamond_ore.png textures/block/emerald_ore.png textures/block/iron_ore.png textures/block/lapis_ore.png Colour balanced all the ore cobblestones. JimStoneCraft models/block/cobblestone_slab3.json models/block/cobblestone_wall_post3.json models/block/cobblestone_wall_side_tall3.json models/block/cobblestone_wall_side3.json models/block/cobblestone3.json No longer required. -19th February 2021 - Minecraft 21w05b-------------------------------------------------------------- JimStoneCraft textures/block/pointed_dripstone_base.png textures/block/pointed_dripstone_frustum.png textures/block/pointed_dripstone_middle.png textures/block/pointed_dripstone_tip.png textures/block/pointed_dripstone_tip_merge.png Pointed Dripstone shading to make it a little rounder. JimStoneCraft textures/block/coal_block.png textures/block/copper_block.png textures/block/cut_copper.png textures/block/exposed_copper.png textures/block/exposed_cut_copper.png textures/block/oak_door_bottom.png textures/block/oak_door_edge.png textures/block/oak_door_top.png textures/block/oxidized_copper.png textures/block/oxidized_cut_copper.png textures/block/weathered_copper.png textures/block/weathered_cut_copper.png textures/entity/iron_golem/iron_golem.png textures/entity/iron_golem/iron_golem_crackiness_high.png textures/entity/iron_golem/iron_golem_crackiness_low.png textures/entity/iron_golem/iron_golem_crackiness_medium.png Adjusted the coal block to be less burred and much less blurred Copper Blocks too (thanks go to The_Great_Qbert for pointing this out). Back by popular demand, the new old Oak Door texture. Iron Golem now has a power battery bar rather than a heart. -12th February 2021 - Minecraft 21w05b-------------------------------------------------------------- JimStoneCraft blockstates/azalea_leaves.json blockstates/azalea_leaves_flowers.json blockstates/cave_vines_body.json blockstates/cave_vines_head.json blockstates/glow_lichen.json models/block/cave_vines_body.json models/block/cave_vines_body1.json models/block/cave_vines_body2.json models/block/cave_vines_body3.json models/block/cave_vines_body_lit.json models/block/cave_vines_body_lit1.json models/block/cave_vines_body_lit2.json models/block/cave_vines_body_lit3.json models/block/cave_vines_head.json models/block/cave_vines_head1.json models/block/cave_vines_head2.json models/block/cave_vines_head3.json models/block/cave_vines_head_lit.json models/block/cave_vines_head_lit1.json models/block/cave_vines_head_lit2.json models/block/cave_vines_head_lit3.json models/block/custom_template_glow_lichen.json models/block/glow_lichen.json models/block/glow_lichen1.json models/block/glow_lichen2.json models/block/glow_lichen3.json textures/block/azalea_leaves.png textures/block/azalea_leaves_flowers.png textures/block/azalea_plant.png textures/block/azalea_side.png textures/block/azalea_top.png textures/block/cave_vines_body.png textures/block/cave_vines_body1.png textures/block/cave_vines_body2.png textures/block/cave_vines_body3.png textures/block/cave_vines_body_lit.png textures/block/cave_vines_body_lit1.png textures/block/cave_vines_body_lit2.png textures/block/cave_vines_body_lit3.png textures/block/cave_vines_head.png textures/block/cave_vines_head1.png textures/block/cave_vines_head2.png textures/block/cave_vines_head3.png textures/block/cave_vines_head_lit.png textures/block/cave_vines_head_lit1.png textures/block/cave_vines_head_lit2.png textures/block/cave_vines_head_lit3.png textures/block/flowering_azalea_side.png textures/block/flowering_azalea_top.png textures/block/glow_lichen.png textures/block/glow_lichen1.png textures/block/glow_lichen2.png textures/block/glow_lichen3.png textures/item/glow_berries.png Random rotations on the new Azalea Leaves. Four random variants for the Cave Vines and Glow Lichen. Azalea and Flowering Azalea Plants. -5th February 2021 - Minecraft 21w05b--------------------------------------------------------------- JimStoneCraft blockstates/hanging_roots.json models/block/hanging_roots.json models/block/hanging_roots1.json models/block/hanging_roots2.json models/block/hanging_roots3.json textures/block/hanging_roots.png textures/block/hanging_roots1.png textures/block/hanging_roots2.png textures/block/hanging_roots3.png textures/gui/toasts.png Red right click button icon. JimStoneCraft models/block/cut_sandstone_slab_top.json models/block/cut_sandstone_slab_top1.json models/block/cut_sandstone_slab_top2.json models/block/cut_sandstone_slab_top3.json models/block/cut_sandstone_slab_top4.json models/block/cut_sandstone_slab_top5.json Fixed missing model, thanks to pepper for pointing this issue out. JimStoneCraft textures/block/lightly_weathered_copper_block.png - exposed_copper.png textures/block/lightly_weathered_cut_copper.png - exposed_cut_copper.png textures/block/semi_weathered_copper_block.png - weathered_copper.png textures/block/semi_weathered_cut_copper.png - weathered_cut_copper.png textures/block/weathered_copper_block.png - oxidized_copper.png textures/block/weathered_cut_copper.png - oxidized_cut_copper.png Some Copper blocks have been renamed. JimStoneCraft optifine/renderpass.properties optifine/sky/world0/moon_phases.png optifine/sky/world0/moon_phases.properties No used by OptiFine (old MCPatcher files). -22nd January 2021 - Minecraft 21w03a--------------------------------------------------------------- JimStoneCraft optifine/mob/squid/glow_squid2.png optifine/mob/squid/glow_squid3.png models/block/glow_item_frame.json models/block/glow_item_frame_map.json models/block/custom_template_item_frame_map.json models/block/custom_template_item_frame.json models/block/vine.json models/block/vine1.json models/block/vine2.json models/block/vine3.json textures/block/glow_item_frame_background.png textures/block/glow_item_frame_border.png textures/entity/squid/glow_squid.png textures/entity/wind.png.mcmeta textures/entity/wind_vertical.png.mcmeta textures/item/glow_ink_sac.png textures/item/glow_item_frame.png textures/particle/glow.png Custom templates for the item frames. JimStoneCraft blockstate/vine.json models/block/item_frame_map.json models/block/item_frame.json textures/block/lava_still.png.mcmeta textures/block/magma.png.mcmeta textures/block/magma_e.png.mcmeta textures/entity/conduit/wind.png textures/entity/conduit/wind_vertical.png textures/item/lava_bucket.png.mcmeta textures/item/lava_bucket_e.png.mcmeta Lava blocks and items have the wrong animation frames, was set to 32 frames when it's actually 40 frames. JimStoneCraft optifine/mob/snowman1.png - snowman2.png optifine/mob/snowman2.png - snowman3.png textures/block/itemframe_background.png - item_frame_background.png textures/block/itemframe_border.png - item_frame_border.png Block name consistency. JimStoneCraft optifine/mob/squid2.png - optifine/mob/squid/squid2.png optifine/mob/squid3.png - optifine/mob/squid/squid3.png textures/entity/squid.png - textures/entity/squid/squid.png Squid has it's own directory now. JimStoneCraft optifine/renderpass.properties models/block/vine_1.json models/block/vine_1u.json models/block/vine_1u1.json models/block/vine_1u2.json models/block/vine_1u3.json models/block/vine_2.json models/block/vine_2_opposite.json models/block/vine_2_opposite1.json models/block/vine_2_opposite2.json models/block/vine_2_opposite3.json models/block/vine_2u.json models/block/vine_2u_opposite.json models/block/vine_2u_opposite1.json models/block/vine_2u_opposite2.json models/block/vine_2u_opposite3.json models/block/vine_2u1.json models/block/vine_2u2.json models/block/vine_2u3.json models/block/vine_3.json models/block/vine_3u.json models/block/vine_3u1.json models/block/vine_3u2.json models/block/vine_3u3.json models/block/vine_4.json models/block/vine_4u.json models/block/vine_4u1.json models/block/vine_4u2.json models/block/vine_4u3.json models/block/vine_11.json models/block/vine_12.json models/block/vine_13.json models/block/vine_21.json models/block/vine_22.json models/block/vine_23.json models/block/vine_31.json models/block/vine_32.json models/block/vine_33.json models/block/vine_41.json models/block/vine_42.json models/block/vine_43.json models/block/vine_u.json models/block/vine_u1.json models/block/vine_u2.json models/block/vine_u3.json Not used by OptiFine anymore (old MCPatcher file). The Vine models have been simplified. -18th December 2020 - Minecraft 20w51a-------------------------------------------------------------- JimStoneCraft textures/entity/axolotl/axolotl_blue.png textures/entity/axolotl/axolotl_cyan.png textures/entity/axolotl/axolotl_gold.png textures/entity/axolotl/axolotl_lucy.png textures/entity/axolotl/axolotl_wild.png textures/item/axolotl_bucket.png textures/item/axolotl_bucket.png.mcmeta Five Axolotls. Animated water bucket with the Axolotl. JimStoneCraft textures/gui/icons.png textures/gui/container/bundle.png textures/gui/container/stats_icons.png textures/item/bucket.png textures/item/cod_bucket.png textures/item/lava_bucket.png textures/item/lava_bucket_e.png textures/item/milk_bucket.png textures/item/powder_snow_bucket.png textures/item/pufferfish_bucket.png textures/item/salmon_bucket.png textures/item/tropical_fish_bucket.png textures/item/water_bucket.png Removed extra pixels from the Poison Hearts and added missing pixels on the Horse Hearts. Moved all the buckets down 1 pixel. -4th December 2020 - Minecraft 20w49a--------------------------------------------------------------- JimStoneCraft textures/block/calibrated_sculk_sensor_side.png textures/block/calibrated_sculk_sensor_top.png textures/block/sculk_sensor_bottom.png textures/block/sculk_sensor_side.png textures/block/sculk_sensor_tendril_active.png textures/block/sculk_sensor_tendril_inactive.png textures/block/sculk_sensor_top.png textures/particle/vibration.png textures/particle/vibration.png.mcmeta Sculk vibration particle. Custom Sculk model, still a work in progress, working on the model and the texture's not finished. JimStoneCraft textures/gui/icons.png Hardcore frozen hearts icons. -27th November 2020 - Minecraft 20w48a-------------------------------------------------------------- JimStoneCraft blockstates/amethyst_cluster.json blockstates/large_amethyst_bud.json blockstates/medium_amethyst_bud.json blockstates/small_amethyst_bud.json models/block/amethyst_cluster.json models/block/amethyst_cluster1.json models/block/amethyst_cluster2.json models/block/amethyst_cluster3.json models/block/amethyst_cluster_bud.json models/block/large_amethyst_bud.json models/block/large_amethyst_bud1.json models/block/large_amethyst_bud2.json models/block/large_amethyst_bud3.json models/block/medium_amethyst_bud.json models/block/medium_amethyst_bud1.json models/block/medium_amethyst_bud2.json models/block/medium_amethyst_bud3.json models/block/small_amethyst_bud.json models/block/small_amethyst_bud1.json models/block/small_amethyst_bud2.json models/block/small_amethyst_bud3.json models/block/pointed_dripstone.json models/block/pointed_dripstone_down_base.json models/block/pointed_dripstone_down_frustum.json models/block/pointed_dripstone_down_middle.json models/block/pointed_dripstone_down_tip.json models/block/pointed_dripstone_down_tip_merge.json models/block/pointed_dripstone_up_base.json models/block/pointed_dripstone_up_frustum.json models/block/pointed_dripstone_up_middle.json models/block/pointed_dripstone_up_tip.json models/block/pointed_dripstone_up_tip_merge.json models/item/pointed_dripstone.json models/item/spyglass.json textures/block/amethyst_cluster_bud.png textures/block/dripstone_block.png Four random variants for each of the four Amethyst Cluster blocks. Custom Amethyst Cluster and Pointed Dripstone block models rather than the standard cross. Custom Spyglass item model. JimStoneCraft models/block/lightning_rod.json textures/item/spyglass.png Custom Spyglass texture. JimStoneCraft textures/block/amethyst_cluster.png textures/block/large_amethyst_bud.png textures/block/medium_amethyst_bud.png textures/block/small_amethyst_bud.png Replaced with a model so no longer needed. -13th November 2020 - Minecraft 20w46a-------------------------------------------------------------- JimStoneCraft models/block/lava_cauldron.json models/block/lightning_rod.json models/block/powder_snow_cauldron_full.json models/block/powder_snow_cauldron_level1.json models/block/powder_snow_cauldron_level2.json models/block/template_cake_with_candle.json models/block/template_candle.json models/block/template_cauldron_full.json models/block/template_cauldron_level1.json models/block/template_cauldron_level2.json models/block/water_cauldron_full.json models/block/water_cauldron_level1.json models/block/water_cauldron_level2.json models/item/black_candle.json models/item/blue_candle.json models/item/brown_candle.json models/item/candle.json models/item/cyan_candle.json models/item/gray_candle.json models/item/green_candle.json models/item/light_blue_candle.json models/item/light_gray_candle.json models/item/lime_candle.json models/item/magenta_candle.json models/item/orange_candle.json models/item/pink_candle.json models/item/purple_candle.json models/item/red_candle.json models/item/white_candle.json models/item/yellow_candle.json textures/block/amethyst_block.png textures/block/amethyst_cluster.png textures/block/black_candle.png textures/block/blue_candle.png textures/block/brown_candle.png textures/block/budding_amethyst.png textures/block/calcite.png textures/block/candle.png textures/block/cut_copper.png textures/block/cyan_candle.png textures/block/gray_candle.png textures/block/green_candle.png textures/block/large_amethyst_bud.png textures/block/light_blue_candle.png textures/block/light_gray_candle.png textures/block/lightning_rod.png textures/block/lightly_weathered_copper_block.png textures/block/lightly_weathered_cut_copper.png textures/block/lime_candle.png textures/block/magenta_candle.png textures/block/medium_amethyst_bud.png textures/block/orange_candle.png textures/block/pink_candle.png textures/block/powder_snow.png textures/block/purple_candle.png textures/block/red_candle.png textures/block/semi_weathered_copper_block.png textures/block/semi_weathered_cut_copper.png textures/block/small_amethyst_bud.png textures/block/tuff.png textures/block/weathered_copper_block.png textures/block/weathered_cut_copper.png textures/block/white_candle.png textures/block/yellow_candle.png textures/gui/icons.png textures/gui/container/gamemode_switcher.png textures/gui/container/stats_icons.png textures/item/powder_snow_bucket.png textures/misc/powder_snow_outline.png Reworked the Cauldron models to use common templates. Custom Lightning Rod model. All four copper blocks. Custom item model for all the Candles plus all the coloured candles. Powder Snow in a bucket. Many Amethyst blocks. JimStoneCraft models/block/end_rod.json textures/block/copper_block.png textures/block/copper_ore.png textures/block/snow.png textures/block/tinted_glass.png textures/item/bundle.png textures/item/bundle_filled.png textures/item/copper_ingot.png textures/misc/spyglass_scope.png Adjusted the Copper Ore and Ingot to better match the new Copper Blocks. Bundle looks a little less blurred and more fine detail. -6th November 2020 - Minecraft 20w45a--------------------------------------------------------------- JimStoneCraft models/block/lava_cauldron.json textures/block/copper_block.png textures/block/copper_ore.png textures/block/copper_ore.png.mcmeta textures/block/tinted_glass.png textures/item/amethyst_shard.png textures/item/bundle.png textures/item/bundle_filled.png textures/item/copper_ingot.png textures/misc/spyglass_scope.png Finally you can put Lava in a Cauldron. Rough Spyglass Scope and Bundle. JimStoneCraft pack.mcmeta textures/block/lapis_ore.png.mcmeta Pack version bumped up to 7. Adjusted the Lapis animation start frame. JimStoneCraft blockstates/grass_path.json - dirt_path.json models/block/grass_path.json - dirt_path.json models/block/grass_path1.json - dirt_path1.json models/block/grass_path2.json - dirt_path2.json models/block/grass_path3.json - dirt_path3.json models/block/grass_path4.json - dirt_path4.json textures/block/grass_path_side.png - dirt_path_side.png textures/block/grass_path_side_better.png - dirt_path_side_better.png textures/block/grass_path_top.png - dirt_path_top.png textures/block/grass_path_top1.png - dirt_path_top1.png textures/block/grass_path_top2.png - dirt_path_top2.png textures/block/grass_path_top3.png - dirt_path_top3.png textures/block/grass_path_top4.png - dirt_path_top4.png Grass Path has been renamed to the Dirt Path. -6th November 2020 - Minecraft 1.16.4 v8------------------------------------------------------------ JimStoneCraft lang/en_us.json textures/gui/social_interactions.png textures/entity/zombie_villager/profession/cartographer.png textures/entity/zombie_villager/profession/fletcher.png Added the Social text to the language file. Some rouge transparent pixels on the Cartographer and Fletcher Zombie. Social Interactions GUI steampunk bulb switch rather than the original bubble buttons. -16th October 2020 - Minecraft 1.16.4 v7------------------------------------------------------------ JimStoneCraft malilib/textures/gui/gui_widgets.png textures/gui/social_interactions.png Fabric mod library malilib icons. Social Interactions GUI config screen. JimStoneCraft textures/font/accented.png textures/font/ascii.png textures/font/nonlatin_european.png textures/gui/toasts.png textures/item/lead.png textures/misc/enchanted_item_glint.png Some of the font characters where 1px out of position thus bleading into the adjacent character. Speech bubble on toast. Added some more detail to the lead. Adjusted the Enchanting Glint with less purple. -26th September 2020 - Minecraft 1.16.3 v6---------------------------------------------------------- JimStoneCraft models/block/infested_chiseled_stone_bricks.json models/block/infested_cobblestone.json models/block/infested_cracked_stone_bricks.json models/block/infested_mossy_stone_bricks.json models/block/infested_stone.json models/block/infested_stone_bricks.json models/item/infested_chiseled_stone_bricks.json models/item/infested_cobblestone.json models/item/infested_cracked_stone_bricks.json models/item/infested_mossy_stone_bricks.json models/item/infested_stone.json models/item/infested_stone_bricks.json textures/block/infested_chiseled_stone_bricks.png textures/block/infested_cobblestone.png textures/block/infested_cobblestone_bottom.png textures/block/infested_cobblestone_top.png textures/block/infested_cracked_stone_bricks.png textures/block/infested_cracked_stone_bricks_top.png textures/block/infested_mossy_stone_bricks.png textures/block/infested_mossy_stone_bricks_top.png textures/block/infested_stone.png textures/block/infested_stone_bricks.png Infested blocks are now easier to use in creative as they now have a letter 'I' on them. JimStoneCraft optifine/ctm/acacia_log/acacia_log.properties optifine/ctm/birch_log/birch_log.properties optifine/ctm/crimson_stem/crimson_stem.properties optifine/ctm/dark_oak_log/dark_oak_log.properties optifine/ctm/jungle_log/jungle_log.properties optifine/ctm/oak_log/oak_log.properties optifine/ctm/spruce_log/spruce_log.properties optifine/ctm/stripped_acacia_log/stripped_acacia_log.properties optifine/ctm/stripped_birch_log/stripped_birch_log.properties optifine/ctm/stripped_crimson_stem/stripped_crimson_stem.properties optifine/ctm/stripped_dark_oak_log/stripped_dark_oak_log.properties optifine/ctm/stripped_jungle_log/stripped_jungle_log.properties optifine/ctm/stripped_oak_log/stripped_oak_log.properties optifine/ctm/stripped_spruce_log/stripped_spruce_log.properties optifine/ctm/stripped_warped_stem/stripped_warped_stem.properties optifine/ctm/warped_stem/warped_stem.properties textures/entity/chest/christmas.png textures/entity/chest/christmas_left.png textures/entity/chest/christmas_right.png textures/entity/chest/ender.png textures/entity/chest/normal.png textures/entity/chest/normal_left.png textures/entity/chest/normal_right.png textures/entity/chest/trapped.png textures/entity/chest/trapped_left.png textures/entity/chest/trapped_right.png Changed from connect=block to connect=tile, this fixes the CTM when vertical logs are placed next to sideways logs (the vertical logs would connect). Smaller corners on the Chest tops. -28th August 2020 - Minecraft 1.16.2 v5------------------------------------------------------------- JimStoneCraft modmenu/textures/gui/configure_button.png modmenu/textures/gui/filters_button.png modmenu/textures/gui/parent_mod.png shulkerboxtooltip/textures/gui/shulker_box_tooltip.png optifine/ctm/bookshelf/4.png - 13.png optifine/ctm/bookshelf/bookshelf.properties optifine/ctm/bookshelf/bookshelf_bottom.properties optifine/ctm/bookshelf/bookshelf_top.properties optifine/mob/wolf/wolf_angry2.png optifine/mob/wolf/wolf_angry3.png optifine/mob/wolf/wolf_angry4.png optifine/mob/wolf/wolf_angry5.png optifine/mob/wolf/wolf_angry6.png optifine/mob/wolf/wolf_angry7.png optifine/mob/wolf/wolf_angry8.png optifine/mob/wolf/wolf_tame2.png optifine/mob/wolf/wolf_tame3.png optifine/mob/wolf/wolf_tame4.png optifine/mob/wolf/wolf_tame5.png optifine/mob/wolf/wolf_tame6.png optifine/mob/wolf/wolf_tame7.png optifine/mob/wolf/wolf_tame8.png optifine/mob/wolf/wolf2.png optifine/mob/wolf/wolf3.png optifine/mob/wolf/wolf4.png optifine/mob/wolf/wolf5.png optifine/mob/wolf/wolf6.png optifine/mob/wolf/wolf7.png optifine/mob/wolf/wolf8.png models/block/lily_pad.json models/block/sunflower_top.json models/block/template_glass_pane_post.json textures/block/bookshelf_bottom.png textures/block/bookshelf_top.png Textures added for Mod Menu and ShulkerBoxTooltip Fabric mods, this makes mod configs easier and the Shulker Boxes much more useful. https://www.curseforge.com/minecraft/mc-mods/modmenu https://www.curseforge.com/minecraft/mc-mods/shulkerboxtooltip CTM bookshelf top and bottom textures. Added cullface on glass pane edges. Custom Lily Pad model, it now has edges rather than a flat texture. Random Wolves, including a hellhound. JimStoneCraft optifine/ctm/acacia_log/acacia_log.properties optifine/ctm/birch_log/birch_log.properties optifine/ctm/black_stained_glass/black_stained_glass.properties optifine/ctm/black_stained_glass/black_stained_glass_pane.properties optifine/ctm/black_stained_glass/black_stained_glass_top.properties optifine/ctm/blue_stained_glass/blue_stained_glass.properties optifine/ctm/blue_stained_glass/blue_stained_glass_pane.properties optifine/ctm/bookshelf/bookshelf.properties optifine/ctm/brown_stained_glass/brown_stained_glass.properties optifine/ctm/brown_stained_glass/brown_stained_glass_pane.properties optifine/ctm/cactus/cactus_bottom.properties optifine/ctm/cactus/cactus_side.properties optifine/ctm/cactus/cactus_top.properties optifine/ctm/crafting_table/crafting_table_bottom.properties optifine/ctm/crafting_table/crafting_table_ew.properties optifine/ctm/crafting_table/crafting_table_ns.properties optifine/ctm/crafting_table/crafting_table_top.properties optifine/ctm/crimson_stem/crimson_stem.properties optifine/ctm/cyan_stained_glass/cyan_stained_glass.properties optifine/ctm/cyan_stained_glass/cyan_stained_glass_pane.properties optifine/ctm/cyan_stained_glass/cyan_stained_glass_top.properties optifine/ctm/dark_oak_log/dark_oak_log.properties optifine/ctm/glass/glass.properties optifine/ctm/glass/glass_pane.properties optifine/ctm/gray_stained_glass/gray_stained_glass.properties optifine/ctm/gray_stained_glass/gray_stained_glass_pane.properties optifine/ctm/gray_stained_glass/gray_stained_glass_top.properties optifine/ctm/green_stained_glass/green_stained_glass.properties optifine/ctm/green_stained_glass/green_stained_glass_pane.properties optifine/ctm/jungle_log/jungle_log.properties optifine/ctm/light_blue_stained_glass/light_blue_stained_glass.properties optifine/ctm/light_blue_stained_glass/light_blue_stained_glass_pane.properties optifine/ctm/light_gray_stained_glass/light_gray_stained_glass.properties optifine/ctm/light_gray_stained_glass/light_gray_stained_glass_pane.properties optifine/ctm/light_gray_wool/light_gray_carpet.properties optifine/ctm/light_gray_wool/light_gray_wool.properties optifine/ctm/lime_stained_glass/lime_stained_glass.properties optifine/ctm/lime_stained_glass/lime_stained_glass_pane.properties optifine/ctm/magenta_stained_glass/magenta_stained_glass.properties optifine/ctm/magenta_stained_glass/magenta_stained_glass_pane.properties optifine/ctm/oak_log/oak_log.properties optifine/ctm/orange_stained_glass/orange_stained_glass.properties optifine/ctm/orange_stained_glass/orange_stained_glass_pane.properties optifine/ctm/orange_stained_glass/orange_stained_glass_top.properties optifine/ctm/overlays/crimson_nylium/crimson_nylium.properties optifine/ctm/overlays/grass_block/grass_block.properties optifine/ctm/overlays/gravel/gravel.properties optifine/ctm/overlays/red_sand/red_sand.properties optifine/ctm/overlays/sand/sand.properties optifine/ctm/overlays/soul_soil/soul_soil.properties optifine/ctm/overlays/warped_nylium/warped_nylium.properties optifine/ctm/pink_stained_glass/pink_stained_glass.properties optifine/ctm/pink_stained_glass/pink_stained_glass_pane.properties optifine/ctm/purple_stained_glass/purple_stained_glass.properties optifine/ctm/purple_stained_glass/purple_stained_glass_pane.properties optifine/ctm/purple_stained_glass/purple_stained_glass_top.properties optifine/ctm/red_stained_glass/red_stained_glass.properties optifine/ctm/red_stained_glass/red_stained_glass_pane.properties optifine/ctm/spruce_log/spruce_log.properties optifine/ctm/stripped_acacia_log/stripped_acacia_log.properties optifine/ctm/stripped_birch_log/stripped_birch_log.properties optifine/ctm/stripped_crimson_stem/stripped_crimson_stem.properties optifine/ctm/stripped_dark_oak_log/stripped_dark_oak_log.properties optifine/ctm/stripped_jungle_log/stripped_jungle_log.properties optifine/ctm/stripped_oak_log/stripped_oak_log.properties optifine/ctm/stripped_spruce_log/stripped_spruce_log.properties optifine/ctm/stripped_warped_stem/stripped_warped_stem.properties optifine/ctm/sugar_cane/sugar_cane.properties optifine/ctm/warped_stem/warped_stem.properties optifine/ctm/white_stained_glass/white_stained_glass.properties optifine/ctm/white_stained_glass/white_stained_glass_pane.properties optifine/ctm/white_stained_glass/white_stained_glass_top.properties optifine/ctm/white_wool/white_carpet.properties optifine/ctm/white_wool/white_wool.properties optifine/ctm/yellow_stained_glass/yellow_stained_glass.properties optifine/ctm/yellow_stained_glass/yellow_stained_glass_pane.properties models/block/crimson_stem_horizontal.json models/block/grindstone.json models/block/stonecutter.json models/block/sunflower_top.json models/block/template_glass_pane_side.json models/block/template_glass_pane_side_alt.json textures/block/black_wool.png textures/block/brown_wool.png textures/block/light_blue_wool.png textures/block/lilac_bottom.png textures/block/pink_wool.png textures/block/red_wool.png textures/block/sunflower_bottom.png textures/block/sunflower_top.png textures/entity/minecart.png textures/entity/bed/black.png textures/entity/wolf/wolf.png textures/entity/wolf/wolf_angry.png textures/entity/wolf/wolf_collar.png textures/entity/wolf/wolf_tame.png Added cullface on glass pane edges. Cleaned up all the OptiFine CTM properties files so all the settings are now specified for each block, with OptiFine if settings are missing OptiFine will just use it's default setting, this did not work too well with the Nuclearfarts 'connected-block-textures' fabric mod. Sugar Cane, Logs and Stems (including stripped logs and stems) CTM doesn't work correctly. Overlay do not currently work at all in the connected-block-textures fabric mod. Wrong end texture on horizontal Crimson Stem blocks, thanks to TechZerker on Discord for pointing it out. Flipped the texture on one side of the stonecutter so the blade looks correct on both sides now. Fixed the Minecart texture, has always had some textures flipped upsidedown. Adjusted the Grindstone texture mapping. Added cross pattern to the Black Wool, cleaned up some missing pixels on the other wools. Black Enderman bed. Moved the Sunflower head so there less of a gap to the stem, also adjusted the stem. Fixed the Wolf rear texture that's always been upsidedown, also made the collar bigger. JimStoneCraft optifine/ctm/acacia_log_end/acacia_log_end.properties optifine/ctm/birch_log_end/birch_log_end.properties optifine/ctm/crimson_stem_end/crimson_stem_end.properties optifine/ctm/dark_oak_log_end/dark_oak_log_end.properties optifine/ctm/jungle_log_end/jungle_log_end.properties optifine/ctm/oak_log_end/oak_log_end.properties optifine/ctm/spruce_log_end/spruce_log_end.properties optifine/ctm/stripped_acacia_log_end/stripped_acacia_log_end.properties optifine/ctm/stripped_birch_log_end/stripped_birch_log_end.properties optifine/ctm/stripped_crimson_stem_end/stripped_crimson_stem_end.properties optifine/ctm/stripped_dark_oak_log_end/stripped_dark_oak_log_end.properties optifine/ctm/stripped_jungle_log_end/stripped_jungle_log_end.properties optifine/ctm/stripped_oak_log_end/stripped_oak_log_end.properties optifine/ctm/stripped_spruce_log_end/stripped_spruce_log_end.properties optifine/ctm/stripped_warped_stem_end/stripped_warped_stem_end.properties optifine/ctm/warped_stem_end/warped_stem_end.properties Removed the '_end' from the directories and properties files for all the logs. JimStoneCraft textures/block/bookshelf_end.png No longer needed. -11th August 2020 - Minecraft 1.16.2 v4------------------------------------------------------------- Due to font changes and resource pack format number changing to version 6, this is only compatible with 1.16.2 or greater. JimStoneCraft optifine/cit/books/soul_speed1.png optifine/cit/books/soul_speed1.properties optifine/cit/books/soul_speed2.png optifine/cit/books/soul_speed2.properties optifine/cit/books/soul_speed3.png optifine/cit/books/soul_speed3.properties optifine/ctm/crafting_table/0.png - 17.png optifine/ctm/crafting_table/crafting_table_bottom.properties optifine/ctm/crafting_table/crafting_table_ew.properties optifine/ctm/crafting_table/crafting_table_ns.properties optifine/ctm/crafting_table/crafting_table_top.properties optifine/ctm/overlays/crimson_nylium/0.png - 16.png optifine/ctm/overlays/crimson_nylium/crimson_nylium.properties optifine/ctm/overlays/gravel/0.png - 16.png optifine/ctm/overlays/gravel/gravel.properties optifine/ctm/overlays/soul_soil/0.png - 16.png optifine/ctm/overlays/soul_soil/soul_soil.properties optifine/ctm/overlays/warped_nylium/0.png - 16.png optifine/ctm/overlays/warped_nylium/warped_nylium.properties optifine/mob/creeper/creeper5.png blockstates/acacia_log.json blockstates/acacia_wood.json blockstates/basalt.json blockstates/bone_block.json blockstates/polished_basalt.json blockstates/birch_log.json blockstates/birch_wood.json blockstates/crimson_hyphae.json blockstates/crimson_stem.json blockstates/dark_oak_log.json blockstates/dark_oak_wood.json blockstates/jungle_log.json blockstates/jungle_wood.json blockstates/oak_log.json blockstates/oak_wood.json blockstates/spruce_log.json blockstates/spruce_wood.json blockstates/stripped_acacia_log.json blockstates/stripped_acacia_wood.json blockstates/stripped_birch_log.json blockstates/stripped_birch_wood.json blockstates/stripped_crimson_hyphae.json blockstates/stripped_crimson_stem.json blockstates/stripped_dark_oak_log.json blockstates/stripped_dark_oak_wood.json blockstates/stripped_jungle_log.json blockstates/stripped_jungle_wood.json blockstates/stripped_oak_log.json blockstates/stripped_oak_wood.json blockstates/stripped_spruce_log.json blockstates/stripped_spruce_wood.json blockstates/stripped_warped_hyphae.json blockstates/stripped_warped_stem.json blockstates/warped_hyphae.json blockstates/warped_stem.json models/block/acacia_log.json models/block/acacia_log_horizontal.json models/block/acacia_wood.json models/block/acacia_wood_horizontal.json models/block/basalt.json models/block/basalt_horizontal.json models/block/birch_log.json models/block/birch_log_horizontal.json models/block/birch_wood.json models/block/birch_wood_horizontal.json models/block/bone_block.json models/block/bone_block_horizontal.json models/block/crimson_hyphae.json models/block/crimson_hyphae_horizontal.json models/block/crimson_stem.json models/block/crimson_stem_horizontal.json models/block/cut_red_sandstone_slab_top.json models/block/cut_red_sandstone_slab_top1.json models/block/cut_red_sandstone_slab_top2.json models/block/cut_red_sandstone_slab_top3.json models/block/cut_red_sandstone_slab_top4.json models/block/cut_red_sandstone_slab_top5.json models/block/cut_red_sandstone_slab.json models/block/cut_red_sandstone_slab1.json models/block/cut_red_sandstone_slab2.json models/block/cut_red_sandstone_slab3.json models/block/cut_red_sandstone_slab4.json models/block/cut_red_sandstone_slab5.json models/block/cut_sandstone_slab_top.json models/block/cut_sandstone_slab_top1.json models/block/cut_sandstone_slab_top2.json models/block/cut_sandstone_slab_top3.json models/block/cut_sandstone_slab_top4.json models/block/cut_sandstone_slab_top5.json models/block/cut_sandstone_slab.json models/block/cut_sandstone_slab1.json models/block/cut_sandstone_slab2.json models/block/cut_sandstone_slab3.json models/block/cut_sandstone_slab4.json models/block/cut_sandstone_slab5.json models/block/dark_oak_log.json models/block/dark_oak_log_horizontal.json models/block/dark_oak_wood.json models/block/dark_oak_wood_horizontal.json models/block/jungle_log.json models/block/jungle_log_horizontal.json models/block/jungle_wood.json models/block/jungle_wood_horizontal.json models/block/oak_log.json models/block/oak_log_horizontal.json models/block/oak_wood.json models/block/oak_wood_horizontal.json models/block/polished_basalt.json models/block/polished_basalt_horizontal.json models/block/spruce_log.json models/block/spruce_log_horizontal.json models/block/spruce_wood.json models/block/spruce_wood_horizontal.json models/block/stripped_acacia_log.json models/block/stripped_acacia_log_horizontal.json models/block/stripped_acacia_wood.json models/block/stripped_acacia_wood_horizontal.json models/block/stripped_birch_log.json models/block/stripped_birch_log_horizontal.json models/block/stripped_birch_wood.json models/block/stripped_birch_wood_horizontal.json models/block/stripped_crimson_hyphae.json models/block/stripped_crimson_hyphae_horizontal.json models/block/stripped_crimson_stem.json models/block/stripped_crimson_stem_horizontal.json models/block/stripped_dark_oak_log.json models/block/stripped_dark_oak_log_horizontal.json models/block/stripped_dark_oak_wood.json models/block/stripped_dark_oak_wood_horizontal.json models/block/stripped_jungle_log.json models/block/stripped_jungle_log_horizontal.json models/block/stripped_jungle_wood.json models/block/stripped_jungle_wood_horizontal.json models/block/stripped_oak_log.json models/block/stripped_oak_log_horizontal.json models/block/stripped_oak_wood.json models/block/stripped_oak_wood_horizontal.json models/block/stripped_spruce_log.json models/block/stripped_spruce_log_horizontal.json models/block/stripped_spruce_wood.json models/block/stripped_spruce_wood_horizontal.json models/block/stripped_warped_hyphae.json models/block/stripped_warped_hyphae_horizontal.json models/block/stripped_warped_stem.json models/block/stripped_warped_stem_horizontal.json models/block/warped_hyphae.json models/block/warped_hyphae_horizontal.json models/block/warped_stem.json models/block/warped_stem_horizontal.json models/item/debug_stick.json textures/block/cut_red_sandstone_bottom.png textures/block/cut_red_sandstone_bottom1.png textures/block/cut_red_sandstone_bottom2.png textures/block/cut_red_sandstone_bottom3.png textures/block/cut_red_sandstone_bottom4.png textures/block/cut_red_sandstone_bottom5.png textures/block/cut_red_sandstone_top.png textures/block/cut_red_sandstone_top1.png textures/block/cut_red_sandstone_top2.png textures/block/cut_red_sandstone_top3.png textures/block/cut_red_sandstone_top4.png textures/block/cut_red_sandstone_top5.png textures/block/cut_sandstone_bottom.png textures/block/cut_sandstone_bottom1.png textures/block/cut_sandstone_bottom2.png textures/block/cut_sandstone_bottom3.png textures/block/cut_sandstone_bottom4.png textures/block/cut_sandstone_bottom5.png textures/block/cut_sandstone_top.png textures/block/cut_sandstone_top1.png textures/block/cut_sandstone_top2.png textures/block/cut_sandstone_top3.png textures/block/cut_sandstone_top4.png textures/block/cut_sandstone_top5.png textures/block/loom_top.png textures/block/nether_wart_block_e.png textures/block/warped_wart_block_e.png textures/item/debug_stick.png textures/misc/nausea.png Custom Soul Speed book textures. Crafting Table CTM. Gravel and Nether related overlay textures. More emissive textures. Loom texture flipped and mirrored. Custom Debug Stick texture. Fixing Mojang inconsistent pillar blocks for Basalt, Bone Block, Polished Basalt, Logs, Stems and Wood (Bark) blocks. Custom top and bottom Cut Sandstone and Red Sandstone textures. JimStoneCraft blockstates/chain.json font/default.json font/default2.json optifine/colormap/fog0.png optifine/colormap/sky0.png optifine/colormap/underwater.png optifine/colormap/blocks/acacia_leaves.png optifine/colormap/blocks/birch_leaves.png optifine/colormap/blocks/dark_oak_leaves.png optifine/colormap/blocks/foliage.png optifine/colormap/blocks/grass.png optifine/colormap/blocks/jungle_leaves.png optifine/colormap/blocks/oak_leaves.png optifine/colormap/blocks/sand.png optifine/colormap/blocks/spruce_leaves.png optifine/ctm/black_stained_glass/4.png optifine/ctm/black_stained_glass/9.png optifine/ctm/overlays/grass_block/0.png - 16.png optifine/ctm/overlays/grass_block/grass_block.properties optifine/ctm/overlays/red_sand/0.png - 16.png optifine/ctm/overlays/red_sand/red_sand.properties optifine/ctm/overlays/sand/0.png - 16.png optifine/ctm/overlays/sand/sand.properties models/block/cut_red_sandstone.json models/block/cut_red_sandstone1.json models/block/cut_red_sandstone2.json models/block/cut_red_sandstone3.json models/block/cut_red_sandstone4.json models/block/cut_red_sandstone5.json models/block/cut_sandstone.json models/block/cut_sandstone1.json models/block/cut_sandstone2.json models/block/cut_sandstone3.json models/block/cut_sandstone4.json models/block/cut_sandstone5.json textures/block/chiseled_red_sandstone_top.png textures/block/chiseled_sandstone_top.png textures/block/crafting_table_front.png textures/block/crafting_table_side.png textures/block/crafting_table_top.png textures/block/cut_red_sandstone.png textures/block/cut_red_sandstone1.png textures/block/cut_red_sandstone2.png textures/block/cut_red_sandstone3.png textures/block/cut_red_sandstone4.png textures/block/cut_red_sandstone5.png textures/block/cut_sandstone.png textures/block/cut_sandstone1.png textures/block/cut_sandstone2.png textures/block/cut_sandstone3.png textures/block/cut_sandstone4.png textures/block/cut_sandstone5.png textures/block/cut_sandstonn5.png textures/block/nether_wart_block.png textures/block/warped_wart_block.png Added the new Nether Biomes to the custom colour files. Adjusted the frame corners on the Black Stained Glass. Cleaned up the rough edges on the overlay textures. Tweaked the colours on the Cut and Chiseled Sandstones to better match the other sandstones. -17th July 2020 - Minecraft 1.16.1 v3--------------------------------------------------------------- JimStoneCraft optifine/ctm/orange_stained_glass/4.png - 9.png optifine/ctm/orange_stained_glass/orange_stained_glass_top.properties models/block/orange_stained_glass.json models/block/petrified_oak_planks.json models/block/petrified_oak_planks1.json models/block/petrified_oak_planks2.json models/block/petrified_oak_planks3.json models/block/petrified_oak_planks4.json textures/block/orange_stained_glass_bottom.png textures/block/orange_stained_glass_top.png textures/block/blast_furnace_front_on_e.png textures/block/blast_furnace_front_on_e.png.mcmeta textures/block/blast_furnace_top_on_e.png textures/block/blast_furnace_top_on_e.png.mcmeta textures/block/custom_powered_rail_on_e.png textures/block/furnace_front_on_e.png textures/block/furnace_front_on_e.png.mcmeta textures/block/redstone_block_e.png textures/block/shroomlight_e.png textures/block/smoker_front_on_e.png textures/block/smoker_front_on_e.png.mcmeta textures/item/blaze_powder_e.png textures/item/blaze_rod_e.png textures/item/brewing_stand_e.png textures/item/fire_charge_e.png textures/item/glistering_melon_slice_e.png textures/item/glistering_melon_slice_e.png.mcmeta textures/item/glowstone_dust_e.png textures/item/lava_bucket_e.png textures/item/lava_bucket_e.png.mcmeta textures/item/magma_cream_e.png textures/item/redstone_e.png Swapped the orange and brown stained glass textures. More OptiFine emissive textures. Added a unique Petrified Oak texture. JimStoneCraft optifine/ctm/brown_stained_glass/0.png - 3.png optifine/ctm/brown_stained_glass/brown_stained_glass.properties optifine/ctm/brown_stained_glass/brown_stained_glass_pane.properties optifine/ctm/orange_stained_glass/0.png - 3.png optifine/ctm/orange_stained_glass/orange_stained_glass.properties optifine/ctm/orange_stained_glass/orange_stained_glass_pane.properties optifine/mob/cow/brown_mooshroom2.png optifine/mob/cow/brown_mooshroom3.png optifine/mob/cow/cow2.png optifine/mob/cow/cow3.png optifine/mob/cow/cow4.png optifine/mob/cow/red_mooshroom2.png optifine/mob/cow/red_mooshroom3.png blockstates/petrified_oak_slab.json models/block/brewing_stand.json models/block/brewing_stand_bottle0.json models/block/brewing_stand_bottle1.json models/block/brewing_stand_bottle2.json models/block/brewing_stand_empty0.json models/block/brewing_stand_empty1.json models/block/brewing_stand_empty2.json models/block/petrified_oak_slab.json models/block/petrified_oak_slab_top.json models/block/petrified_oak_slab_top1.json models/block/petrified_oak_slab_top2.json models/block/petrified_oak_slab_top3.json models/block/petrified_oak_slab_top4.json models/block/petrified_oak_slab1.json models/block/petrified_oak_slab2.json models/block/petrified_oak_slab3.json models/block/petrified_oak_slab4.json textures/block/brewing_stand.png textures/block/brown_stained_glass.png textures/block/brown_stained_glass_pane_top.png textures/block/orange_stained_glass.png textures/block/orange_stained_glass_pane_top.png textures/block/petrified_oak_planks.png textures/block/petrified_oak_planks1.png textures/block/petrified_oak_planks2.png textures/block/petrified_oak_planks3.png textures/block/petrified_oak_planks4.png textures/entity/cow/brown_mooshroom.png textures/entity/cow/cow.png textures/entity/cow/red_mooshroom.png textures/item/blaze_powder.png Adjusted the Brewing Stand texture and model. Cleaned up some small issue with the Power Rail model. Fixed the tranparent pixels on the Blaze Powder. Adjusted all the cow textures as some faces did not connect correctly. JimStoneCraft models/block/brown_stained_glass.json textures/block/brown_stained_glass_bottom.png textures/block/brown_stained_glass_top.png No longer needed. -10th July 2020 - Minecraft 1.16.1 v2--------------------------------------------------------------- JimStoneCraft optifine/emissive.properties optifine/ctm/light_gray_wool/0.png - 4.png optifine/ctm/light_gray_wool/light_gray_carpet.properties optifine/ctm/light_gray_wool/light_gray_wool.properties textures/block/beacon_e.png textures/block/beacon_top_e.png textures/block/campfire_fire_e.png textures/block/campfire_fire_e.png.mcmeta textures/block/crimson_stem_bark_top_e.png textures/block/crimson_stem_bark_top_e.png.mcmeta textures/block/crimson_stem_e.png textures/block/crimson_stem_e.png.mcmeta textures/block/daylight_detector_inverted_top_e.png textures/block/daylight_detector_inverted_top_e.png.mcmeta textures/block/daylight_detector_top_e.png textures/block/daylight_detector_top_e.png.mcmeta textures/block/enchanting_table_side_e.png textures/block/end_rod_e.png textures/block/glowstone_e.png textures/block/jack_o_lantern_e.png textures/block/jack_o_lantern_e.png.mcmeta textures/block/lantern_e.png textures/block/lantern_e.png.mcmeta textures/block/magma_e.png textures/block/magma_e.png.mcmeta textures/block/redstone_lamp_on_e.png textures/block/redstone_torch_e.png textures/block/redstone_torch_e.png.mcmeta textures/block/sea_lantern_e.png textures/block/sea_lantern_e.png.mcmeta textures/block/soul_campfire_fire_e.png textures/block/soul_campfire_fire_e.png.mcmeta textures/block/soul_fire_0_e.png textures/block/soul_fire_0_e.png.mcmeta textures/block/soul_fire_1_e.png textures/block/soul_fire_1_e.png.mcmeta textures/block/soul_fire_2_e.png textures/block/soul_fire_2_e.png.mcmeta textures/block/soul_fire_3_e.png textures/block/soul_fire_3_e.png.mcmeta textures/block/soul_lantern_e.png textures/block/soul_lantern_e.png.mcmeta textures/block/soul_torch_e.png textures/block/soul_torch_e.png.mcmeta textures/block/soul_torch1_e.png textures/block/soul_torch1_e.png.mcmeta textures/block/soul_torch2_e.png textures/block/soul_torch2_e.png.mcmeta textures/block/soul_torch3_e.png textures/block/soul_torch3_e.png.mcmeta textures/block/torch_e.png textures/block/torch_e.png.mcmeta textures/block/torch1_e.png textures/block/torch1_e.png.mcmeta textures/block/torch2_e.png textures/block/torch2_e.png.mcmeta textures/block/torch3_e.png textures/block/torch3_e.png.mcmeta textures/block/warped_stem_bark_top_e.png textures/block/warped_stem_bark_top_e.png.mcmeta textures/block/warped_stem_e.png textures/block/warped_stem_e.png.mcmeta textures/entity/piglin/piglin_brute.png textures/entity/cow/red_mushroom.png textures/item/netherite_axe_e.png textures/item/netherite_chestplate_e.png textures/item/netherite_helmet.png textures/item/netherite_helmet_e.png textures/item/netherite_hoe_e.png textures/item/netherite_pickaxe_e.png textures/item/netherite_shovel_e.png textures/item/netherite_sword_e.png textures/models/armor/netherite_layer_1_e.png CTM for the Light Gray X wool block. Playing with OptiFines emissive textures. New Piglin Brute, he loves bling even though he is not in the game yet! Removed the mushrooms from the red Mooshrooms back. JimStoneCraft optifine/ctm/crimson_stem_end/crimson_stem_end.properties optifine/ctm/light_gray_stained_glass/light_gray_stained_glass.properties optifine/ctm/orange_stained_glass/0-3.png optifine/ctm/orange_stained_glass/orange_stained_glass.properties optifine/ctm/orange_stained_glass/orange_stained_glass_pane.properties optifine/ctm/stripped_crimson_stem_end/0.png - 46.png optifine/ctm/warped_stem_end/warped_stem_end.properties optifine/ctm/white_stained_glass/5.png - 9.png optifine/ctm/white_stained_glass/white_stained_glass_top.properties models/block/white_stained_glass.json textures/block/birch_door_bottom.png textures/block/brown_wool.png textures/block/crimson_stem.png textures/block/crimson_stem_bark_top.png textures/block/light_blue_wool.png textures/block/light_gray_wool.png textures/block/jungle_bark_top.png textures/block/orange_stained_glass.png textures/block/orange_stained_glass_pane_top.png textures/block/pink_wool.png textures/block/red_wool.png textures/block/redstone_dust_dot.png textures/block/redstone_dust_line0.png textures/block/redstone_dust_line1.png textures/block/warped_stem.png textures/block/warped_stem_bark_top.png textures/block/white_stained_glass.png textures/block/white_stained_glass_bottom.png textures/block/white_stained_glass_top.png textures/entity/piglin/piglin.png textures/entity/piglin/zombified_piglin.png textures/gui/icons.png textures/gui/title/mojangstudios.png Readded custom orange glass. Some wool variety. Made the white glass more transparent. Less burred Jungle Bark. Crimson and Warped properties updated to work with OptiFine. Fixed Z fighting in the Redstone lines and Dot. Colourful ping indicator on the Icons. Adjusted the Piglin and Zombie Piglin to better match the Piglin Brute. Updated the Mojang Studios logo to match the blocks in each resource pack, you will only see the logo if you are using OptiFine. -23rd June 2020 - Minecraft 1.16.0 v1--------------------------------------------------------------- JimStoneCraft models/block/bee_nest.json models/block/bee_nest1.json models/block/bee_nest2.json models/block/bee_nest3.json models/block/bee_nest4.json models/block/bee_nest5.json models/block/beehive1.json models/block/beehive2.json models/block/beehive3.json models/block/beehive4.json models/block/beehive5.json textures/block/bee_nest_front1.png textures/block/bee_nest_front2.png textures/block/bee_nest_front3.png textures/block/bee_nest_front4.png textures/block/bee_nest_front5.png textures/block/beehive_front.png textures/block/beehive_front1.png textures/block/beehive_front2.png textures/block/beehive_front3.png textures/block/beehive_front4.png textures/block/beehive_front5.png textures/block/beehive_top1.png textures/block/beehive_top2.png textures/block/beehive_top3.png textures/block/beehive_top4.png textures/block/beehive_top5.png Custom Beehive and Bee Nest stage textures. JimStoneCraft font/default.json font/default2.json lang/en_us.json models/block/beehive.json optifine/ctm/warped_stem_end/0.png - 46.png optifine/ctm/stripped_warped_stem_end/0.png - 46.png textures/block/bee_nest_bottom.png textures/block/bee_nest_front.png textures/block/bee_nest_side.png textures/block/bee_nest_top.png textures/block/black_glazed_terracotta.png textures/block/blue_glazed_terracotta.png textures/block/brown_glazed_terracotta.png textures/block/crimson_fungus.png textures/block/crimson_fungus1.png textures/block/crimson_fungus2.png textures/block/crimson_fungus3.png textures/block/crimson_nylium_side.png textures/block/crimson_nylium_side1.png textures/block/crimson_nylium_side2.png textures/block/crimson_nylium_side3.png textures/block/crimson_nylium_side4.png textures/block/crimson_nylium_side5.png textures/block/crimson_nylium_side6.png textures/block/cyan_glazed_terracotta.png textures/block/gray_glazed_terracotta.png textures/block/green_glazed_terracotta.png textures/block/honey_block_bottom.png textures/block/honey_block_side.png textures/block/honey_block_top.png textures/block/honeycomb_block.png textures/block/nether_wart_block.png textures/block/magenta_glazed_terracotta.png textures/block/orange_glazed_terracotta.png textures/block/pink_glazed_terracotta.png textures/block/purple_glazed_terracotta.png textures/block/light_blue_glazed_terracotta.png textures/block/light_gray_glazed_terracotta.png textures/block/lime_glazed_terracotta.png textures/block/red_glazed_terracotta.png textures/block/sea_pickle.png textures/block/slime_block.png textures/block/stripped_warped_stem.png textures/block/stripped_warped_stem_bark_top.png textures/block/stripped_warped_stem_top.png textures/block/twisting_vines_plant.png textures/block/twisting_vines_plant1.png textures/block/twisting_vines_plant2.png textures/block/twisting_vines_plant3.png textures/block/twisting_vines.png textures/block/twisting_vines1.png textures/block/twisting_vines2.png textures/block/twisting_vines3.png textures/block/warped_button.png textures/block/warped_door_bottom.png textures/block/warped_door_edge.png textures/block/warped_door_top.png textures/block/warped_fence.png textures/block/warped_fence_bottom.png textures/block/warped_fence_gate.png textures/block/warped_fence_gate_bottom.png textures/block/warped_fence_gate_top.png textures/block/warped_fence_inventory.png textures/block/warped_fence_inventory_bottom.png textures/block/warped_fence_inventory_top.png textures/block/warped_fence_top.png textures/block/warped_fungus.png textures/block/warped_fungus1.png textures/block/warped_fungus2.png textures/block/warped_fungus3.png textures/block/warped_nylium_side.png textures/block/warped_nylium_side1.png textures/block/warped_nylium_side2.png textures/block/warped_nylium_side3.png textures/block/warped_nylium_side4.png textures/block/warped_nylium_side5.png textures/block/warped_nylium_side6.png textures/block/warped_planks.png textures/block/warped_pressure_plate.png textures/block/warped_stem.png textures/block/warped_stem.png.mcmeta textures/block/warped_stem_bark_top.png textures/block/warped_stem_bark_top.png.mcmeta textures/block/warped_stem_top.png textures/block/warped_trapdoor.png textures/block/warped_trapdoor_edge.png textures/block/warped_wart_block.png textures/block/white_glazed_terracotta.png textures/block/yellow_glazed_terracotta.png textures/font/accented.png textures/font/ascii.png textures/font/nonlatin_european.png textures/entity/hoglin/hoglin.png textures/entity/hoglin/zoglin.png textures/entity/phantom.png textures/entity/phantom_eyes.png textures/entity/piglin/piglin.png textures/entity/piglin/zombified_piglin.png textures/entity/signs/warped.png textures/entity/strider/strider.png textures/entity/strider/strider_cold.png textures/gui/title/background/panorama_0.png textures/gui/title/background/panorama_1.png textures/gui/title/background/panorama_2.png textures/gui/title/background/panorama_3.png textures/gui/title/background/panorama_4.png textures/gui/title/background/panorama_5.png textures/item/warped_sign.png More font fun to be had, the font files are getting too large to work with a will not work on some systems due to the large sizes (one wwas 14400px tall!!!), I've had to half texture size for the three font files, quality is still good as it's still four times vanilla size. Still quite a few fonts not textured. Cleaned up the tiling for Crimson and Warped Nylium. Adjusted the colours for all the warped blocks to make them a little more vibrant. Less blurred Honeycomb and Wart Blocks. Two tusks Hoglin-Piglin and two legs Strider. Added some noise to the Phantoms. Fixed the position of the Piglin and Zombified Piglin gold earrings, also changed the left and right arms & legs as you can now have them be different textures. JimStoneCraft textures/block/bee_hive_bottom.png - beehive_bottom.png textures/block/bee_hive_front.png - beehive_front.png textures/block/bee_hive_front_honey.png - beehive_front_honey.png textures/block/bee_hive_side.png - beehive_side.png textures/block/bee_hive_top.png - beehive_top.png textures/block/bee_hive_top_honey.png - beehive_top_honey.png Renaming some files. JimStoneCraft models/block/bee_nest_honey.json models/block/beehive_honey.json textures/block/bee_nest_front_honey.png textures/block/beehive_front_honey.png textures/block/beehive_top_honey.png No longer needed. -12th June 2020 - Minecraft 1.16.0 pre5------------------------------------------------------------- JimStoneCraft _alternates/*.* optifine/ctm/black_stained_glass/5.png - 9.png optifine/ctm/black_stained_glass/black_stained_glass_top.properties optifine/ctm/brown_stained_glass/5.png - 9.png optifine/ctm/brown_stained_glass/black_stained_glass_top.properties optifine/ctm/cyan_stained_glass/5.png - 9.png optifine/ctm/cyan_stained_glass/black_stained_glass_top.properties optifine/ctm/gray_stained_glass/5.png - 9.png optifine/ctm/gray_stained_glass/gray_stained_glass_top.properties optifine/ctm/purple_stained_glass/5.png - 9.png optifine/ctm/purple_stained_glass/gray_stained_glass_top.properties optifine/ctm/black_stained_glass/5.png - 9.png optifine/ctm/black_stained_glass/black_stained_glass_top.properties optifine/ctm/brown_stained_glass/5.png - 9.png optifine/ctm/brown_stained_glass/brown_stained_glass_top.properties optifine/ctm/cyan_stained_glass/5.png - 9.png optifine/ctm/cyan_stained_glass/cyan_stained_glass_top.properties optifine/ctm/gray_stained_glass/5.png - 9.png optifine/ctm/gray_stained_glass/gray_stained_glass_top.properties optifine/ctm/purple_stained_glass/5.png - 9.png optifine/ctm/purple_stained_glass/purple_stained_glass_top.properties optifine/ctm/white_stained_glass/5.png - 9.png optifine/ctm/white_stained_glass/white_stained_glass_top.properties models/block/black_stained_glass.json models/block/brown_stained_glass.json models/block/cyan_stained_glass.json models/block/gray_stained_glass.json models/block/purple_stained_glass.json models/block/white_stained_glass.json textures/block/black_stained_glass_bottom.png textures/block/black_stained_glass_top.png textures/block/brown_stained_glass_bottom.png textures/block/brown_stained_glass_top.png textures/block/cyan_stained_glass_bottom.png textures/block/cyan_stained_glass_top.png textures/block/gray_stained_glass_bottom.png textures/block/gray_stained_glass_top.png textures/block/purple_stained_glass_bottom.png textures/block/purple_stained_glass_top.png All the original glass is in the alternate directory. Experimenting with some different glass patterns. JimStoneCraft lang/en_us.json optifine/ctm/black_stained_glass/0.png - 4.png optifine/ctm/black_stained_glass/black_stained_glass.properties optifine/ctm/brown_stained_glass/0.png - 4.png optifine/ctm/brown_stained_glass/brown_stained_glass.properties optifine/ctm/cyan_stained_glass/0.png - 4.png optifine/ctm/cyan_stained_glass/brown_stained_glass.properties optifine/ctm/crimson_stem_end/0.png - 46.png optifine/ctm/gray_stained_glass/0.png - 4.png optifine/ctm/gray_stained_glass/brown_stained_glass.properties optifine/ctm/purple_stained_glass/0.png - 4.png optifine/ctm/purple_stained_glass/brown_stained_glass.properties optifine/ctm/stripped_crimson_stem_end/0.png - 46.png optifine/ctm/warped_stem_end/0.png - 46.png optifine/ctm/stripped_warped_stem_end/0.png - 46.png textures/block/acacia_fence_bottom.png textures/block/acacia_fence_inventory_bottom.png textures/block/acacia_fence_inventory_top.png textures/block/acacia_fence_top.png textures/block/birch_fence_bottom.png textures/block/birch_fence_inventory_bottom.png textures/block/birch_fence_inventory_top.png textures/block/birch_fence_top.png textures/block/black_stained_glass.png textures/block/black_stained_glass_bottom.png textures/block/black_stained_glass_top.png textures/block/blue_stained_glass.png textures/block/brown_stained_glass.png textures/block/brown_stained_glass_bottom.png textures/block/brown_stained_glass_top.png textures/block/crimson_button.png textures/block/crimson_door_bottom.png textures/block/crimson_door_edge.png textures/block/crimson_door_top.png textures/block/crimson_fence.png textures/block/crimson_fence_bottom.png textures/block/crimson_fence_gate.png textures/block/crimson_fence_gate_bottom.png textures/block/crimson_fence_gate_top.png textures/block/crimson_fence_inventory.png textures/block/crimson_fence_inventory_bottom.png textures/block/crimson_fence_inventory_top.png textures/block/crimson_fence_top.png textures/block/crimson_planks.png textures/block/crimson_pressure_plate.png textures/block/crimson_stem.png textures/block/crimson_stem_bark_top.png textures/block/crimson_stem_top.png textures/block/crimson_trapdoor.png textures/block/crimson_trapdoor_edge.png textures/block/cyan_stained_glass.png textures/block/cyan_stained_glass_bottom.png textures/block/cyan_stained_glass_top.png textures/block/dark_oak_fence_bottom.png textures/block/dark_oak_fence_inventory_bottom.png textures/block/dark_oak_fence_inventory_top.png textures/block/dark_oak_ence_top.png textures/block/gray_stained_glass.png textures/block/gray_stained_glass_bottom.png textures/block/gray_stained_glass_top.png textures/block/green_stained_glass.png textures/block/jungle_fence_bottom.png textures/block/jungle_fence_inventory_bottom.png textures/block/jungle_fence_inventory_top.png textures/block/jungle_fence_top.png textures/block/light_blue_stained_glass.png textures/block/light_gray_stained_glass.png textures/block/lime_stained_glass.png textures/block/magenta_stained_glass.png textures/block/nether_brick_fence_bottom.png textures/block/nether_brick_fence_inventory_bottom.png textures/block/nether_brick_fence_inventory_top.png textures/block/nether_brick_fence_top.png textures/block/oak_fence_bottom.png textures/block/oak_fence_inventory_bottom.png textures/block/oak_fence_inventory_top.png textures/block/oak_fence_top.png textures/block/orange_stained_glass.png textures/block/pink_stained_glass.png textures/block/purple_stained_glass.png textures/block/purple_stained_glass_bottom.png textures/block/purple_stained_glass_top.png textures/block/red_stained_glass.png textures/block/spruce_fence_bottom.png textures/block/spruce_fence_inventory_bottom.png textures/block/spruce_fence_inventory_top.png textures/block/spruce_fence_top.png textures/block/stripped_crimson_stem.png textures/block/stripped_crimson_stem_bark_top.png textures/block/stripped_crimson_stem_top.png textures/block/stripped_warped_stem.png textures/block/stripped_warped_stem_bark_top.png textures/block/stripped_warped_stem_top.png textures/block/warped_button.png textures/block/warped_door_bottom.png textures/block/warped_door_edge.png textures/block/warped_door_top.png textures/block/warped_fence.png textures/block/warped_fence_bottom.png textures/block/warped_fence_gate.png textures/block/warped_fence_gate_bottom.png textures/block/warped_fence_gate_top.png textures/block/warped_fence_inventory.png textures/block/warped_fence_inventory_bottom.png textures/block/warped_fence_inventory_top.png textures/block/warped_fence_top.png textures/block/warped_planks.png textures/block/warped_pressure_plate.png textures/block/warped_stem.png textures/block/warped_stem_bark_top.png textures/block/warped_stem_top.png textures/block/warped_trapdoor.png textures/block/warped_trapdoor_edge.png textures/block/white_stained_glass.png textures/block/white_stained_glass_bottom.png textures/block/white_stained_glass_top.png textures/block/yellow_stained_glass.png textures/entity/signs/crimson.png textures/entity/signs/warped.png textures/gui/title/mojangstudios.png textures/item/crimson_sign.png textures/item/warped_sign.png 'Available Resource Packs' and 'Selected Resource Packs' are now just 'Available' and 'Selected' on Select Resource Packs screen. Overhaul of the Crimson and Warped stem blocks. JimStoneCraft textures/models/armor/chainmail_piglin_helmet.png textures/models/armor/diamond_piglin_helmet.png textures/models/armor/gold_piglin_helmet.png textures/models/armor/iron_piglin_helmet.png textures/models/armor/leather_piglin_helmet.png textures/models/armor/leather_piglin_helmet_overlay.png textures/models/armor/netherite_piglin_helmet.png textures/models/armor/piglin_leather_layer_2.png textures/models/armor/piglin_leather_layer_2_overlay.png No longer needed. -29th May 2020 - Minecraft 20w22a------------------------------------------------------------------- JimStoneCraft textures/block/chiseled_red_sandstone_top.png textures/block/chiseled_sandstone_top.png Changed the chiseled sandstones to match all the other chiseled blocks. JimStoneCraft models/block/chiseled_red_sandstone.json models/block/chiseled_red_sandstone1.json models/block/chiseled_red_sandstone2.json models/block/chiseled_red_sandstone3.json models/block/chiseled_red_sandstone4.json models/block/chiseled_red_sandstone5.json models/block/chiseled_red_sandstone6.json models/block/chiseled_red_sandstone7.json models/block/chiseled_red_sandstone8.json models/block/chiseled_sandstone.json models/block/chiseled_sandstone1.json models/block/chiseled_sandstone2.json models/block/chiseled_sandstone3.json models/block/chiseled_sandstone4.json models/block/chiseled_sandstone5.json models/block/chiseled_sandstone6.json models/block/chiseled_sandstone7.json models/block/chiseled_sandstone8.json textures/block/cut_red_sandstone.png textures/block/cut_red_sandstone1.png textures/block/cut_red_sandstone2.png textures/block/cut_red_sandstone3.png textures/block/cut_red_sandstone4.png textures/block/cut_red_sandstone5.png textures/block/cut_sandstone.png textures/block/cut_sandstone1.png textures/block/cut_sandstone2.png textures/block/cut_sandstone3.png textures/block/cut_sandstone4.png textures/block/cut_sandstone5.png textures/block/particle_chain.png Adjusted the cut sandstone colours to better match. A few pixels missing on the Particle Chain. -22nd May 2020 - Minecraft 20w21a------------------------------------------------------------------- JimStoneCraft models/item/nether_sprouts.json textures/gui/title/mojangstudios.png Custom Nether Sprout item. New logo (you wont see it until OptiFine comes out). JimStoneCraft textures/gui/title/mojang.png Mojang changed their logo so no longer needed. -15th May 2020 - Minecraft 20w20b------------------------------------------------------------------- JimStoneCraft optifine/cit/books/aqua_affinity.png optifine/cit/books/aqua_affinity.properties optifine/cit/books/bane_of_arthropods1.png optifine/cit/books/bane_of_arthropods1.properties optifine/cit/books/bane_of_arthropods2.png optifine/cit/books/bane_of_arthropods2.properties optifine/cit/books/bane_of_arthropods3.png optifine/cit/books/bane_of_arthropods3.properties optifine/cit/books/bane_of_arthropods4.png optifine/cit/books/bane_of_arthropods4.properties optifine/cit/books/bane_of_arthropods5.png optifine/cit/books/bane_of_arthropods5.properties optifine/cit/books/binding_curse.png optifine/cit/books/binding_curse.properties optifine/cit/books/blast_protection1.png optifine/cit/books/blast_protection1.properties optifine/cit/books/blast_protection2.png optifine/cit/books/blast_protection2.properties optifine/cit/books/blast_protection3.png optifine/cit/books/blast_protection3.properties optifine/cit/books/blast_protection4.png optifine/cit/books/blast_protection4.properties optifine/cit/books/channeling.png optifine/cit/books/channeling.properties optifine/cit/books/depth_strider1.png optifine/cit/books/depth_strider1.properties optifine/cit/books/depth_strider2.png optifine/cit/books/depth_strider2.properties optifine/cit/books/depth_strider3.png optifine/cit/books/depth_strider3.properties optifine/cit/books/efficiency1.png optifine/cit/books/efficiency1.properties optifine/cit/books/efficiency2.png optifine/cit/books/efficiency2.properties optifine/cit/books/efficiency3.png optifine/cit/books/efficiency3.properties optifine/cit/books/efficiency4.png optifine/cit/books/efficiency4.properties optifine/cit/books/efficiency5.png optifine/cit/books/efficiency5.properties optifine/cit/books/feather_falling1.png optifine/cit/books/feather_falling1.properties optifine/cit/books/feather_falling2.png optifine/cit/books/feather_falling2.properties optifine/cit/books/feather_falling3.png optifine/cit/books/feather_falling3.properties optifine/cit/books/feather_falling4.png optifine/cit/books/feather_falling4.properties optifine/cit/books/fire_aspect1.png optifine/cit/books/fire_aspect1.properties optifine/cit/books/fire_aspect2.png optifine/cit/books/fire_aspect2.properties optifine/cit/books/fire_protection1.png optifine/cit/books/fire_protection1.properties optifine/cit/books/fire_protection2.png optifine/cit/books/fire_protection2.properties optifine/cit/books/fire_protection3.png optifine/cit/books/fire_protection3.properties optifine/cit/books/fire_protection4.png optifine/cit/books/fire_protection4.properties optifine/cit/books/flame.png optifine/cit/books/flame.properties optifine/cit/books/fortune1.png optifine/cit/books/fortune1.properties optifine/cit/books/fortune2.png optifine/cit/books/fortune2.properties optifine/cit/books/fortune3.png optifine/cit/books/fortune3.properties optifine/cit/books/frost_walker1.png optifine/cit/books/frost_walker1.properties optifine/cit/books/frost_walker2.png optifine/cit/books/frost_walker2.properties optifine/cit/books/impaling1.png optifine/cit/books/impaling1.properties optifine/cit/books/impaling2.png optifine/cit/books/impaling2.properties optifine/cit/books/impaling3.png optifine/cit/books/impaling3.properties optifine/cit/books/impaling4.png optifine/cit/books/impaling4.properties optifine/cit/books/impaling5.png optifine/cit/books/impaling5.properties optifine/cit/books/infinity.png optifine/cit/books/infinity.properties optifine/cit/books/knockback1.png optifine/cit/books/knockback1.properties optifine/cit/books/knockback2.png optifine/cit/books/knockback2.properties optifine/cit/books/looting1.png optifine/cit/books/looting1.properties optifine/cit/books/looting2.png optifine/cit/books/looting2.properties optifine/cit/books/looting3.png optifine/cit/books/looting3.properties optifine/cit/books/loyalty1.png optifine/cit/books/loyalty1.properties optifine/cit/books/loyalty2.png optifine/cit/books/loyalty2.properties optifine/cit/books/loyalty3.png optifine/cit/books/loyalty3.properties optifine/cit/books/luck_of_the_sea1.png optifine/cit/books/luck_of_the_sea1.properties optifine/cit/books/luck_of_the_sea2.png optifine/cit/books/luck_of_the_sea2.properties optifine/cit/books/luck_of_the_sea3.png optifine/cit/books/luck_of_the_sea3.properties optifine/cit/books/lure1.png optifine/cit/books/lure1.properties optifine/cit/books/lure2.png optifine/cit/books/lure2.properties optifine/cit/books/lure3.png optifine/cit/books/lure3.properties optifine/cit/books/mending.png optifine/cit/books/mending.properties optifine/cit/books/multishot.png optifine/cit/books/multishot.properties optifine/cit/books/piercing1.png optifine/cit/books/piercing1.properties optifine/cit/books/piercing2.png optifine/cit/books/piercing2.properties optifine/cit/books/piercing3.png optifine/cit/books/piercing3.properties optifine/cit/books/piercing4.png optifine/cit/books/piercing4.properties optifine/cit/books/power1.png optifine/cit/books/power1.properties optifine/cit/books/power2.png optifine/cit/books/power2.properties optifine/cit/books/power3.png optifine/cit/books/power3.properties optifine/cit/books/power4.png optifine/cit/books/power4.properties optifine/cit/books/power5.png optifine/cit/books/power5.properties optifine/cit/books/projectile_protection1.png optifine/cit/books/projectile_protection1.properties optifine/cit/books/projectile_protection2.png optifine/cit/books/projectile_protection2.properties optifine/cit/books/projectile_protection3.png optifine/cit/books/projectile_protection3.properties optifine/cit/books/projectile_protection4.png optifine/cit/books/projectile_protection4.properties optifine/cit/books/protection1.png optifine/cit/books/protection1.properties optifine/cit/books/protection2.png optifine/cit/books/protection2.properties optifine/cit/books/protection3.png optifine/cit/books/protection3.properties optifine/cit/books/protection4.png optifine/cit/books/protection4.properties optifine/cit/books/punch1.png optifine/cit/books/punch1.properties optifine/cit/books/punch2.png optifine/cit/books/punch2.properties optifine/cit/books/quick_charge1.png optifine/cit/books/quick_charge1.properties optifine/cit/books/quick_charge2.png optifine/cit/books/quick_charge2.properties optifine/cit/books/quick_charge3.png optifine/cit/books/quick_charge3.properties optifine/cit/books/respiration1.png optifine/cit/books/respiration1.properties optifine/cit/books/respiration2.png optifine/cit/books/respiration2.properties optifine/cit/books/respiration3.png optifine/cit/books/respiration3.properties optifine/cit/books/riptide1.png optifine/cit/books/riptide1.properties optifine/cit/books/riptide2.png optifine/cit/books/riptide2.properties optifine/cit/books/riptide3.png optifine/cit/books/riptide3.properties optifine/cit/books/sharpness1.png optifine/cit/books/sharpness1.properties optifine/cit/books/sharpness2.png optifine/cit/books/sharpness2.properties optifine/cit/books/sharpness3.png optifine/cit/books/sharpness3.properties optifine/cit/books/sharpness4.png optifine/cit/books/sharpness4.properties optifine/cit/books/sharpness5.png optifine/cit/books/sharpness5.properties optifine/cit/books/silk_touch.png optifine/cit/books/silk_touch.properties optifine/cit/books/smite1.png optifine/cit/books/smite1.properties optifine/cit/books/smite2.png optifine/cit/books/smite2.properties optifine/cit/books/smite3.png optifine/cit/books/smite3.properties optifine/cit/books/smite4.png optifine/cit/books/smite4.properties optifine/cit/books/smite5.png optifine/cit/books/smite5.properties optifine/cit/books/sweeping1.png optifine/cit/books/sweeping1.properties optifine/cit/books/sweeping2.png optifine/cit/books/sweeping2.properties optifine/cit/books/sweeping3.png optifine/cit/books/sweeping3.properties optifine/cit/books/thorns1.png optifine/cit/books/thorns1.properties optifine/cit/books/thorns2.png optifine/cit/books/thorns2.properties optifine/cit/books/thorns3.png optifine/cit/books/thorns3.properties optifine/cit/books/unbreaking1.png optifine/cit/books/unbreaking1.properties optifine/cit/books/unbreaking2.png optifine/cit/books/unbreaking2.properties optifine/cit/books/unbreaking3.png optifine/cit/books/unbreaking3.properties optifine/cit/books/vanishing_curse.png optifine/cit/books/vanishing_curse.properties textures/gui/widgets.png textures/gui/container/gamemode_switcher.png Custom book textures depending on the enchantment thanks for diamond_boots on Discord for the suggestion. This makes the books much easier to identify when lots of them are in a chest. JimStoneCraft textures/block/stonecutter_top.png textures/items/piglin_banner_pattern.png Added more details to the Stonecutters slot. Adjusted the item face rotating. -1st May 2020 - Minecraft 20w18a-------------------------------------------------------------------- JimStoneCraft models/block/dispenser.json models/block/dispenser_vertical.json models/block/dropper.json models/block/dropper_vertical.json models/block/observer_on.json textures/block/dispenser_back.png textures/block/dispenser_bottom.png textures/block/dispenser_front.png textures/block/dispenser_front.png.mcmeta textures/block/dispenser_front_vertical.png textures/block/dispenser_side.png textures/block/dispenser_top.png textures/block/dropper_back.png textures/block/dropper_bottom.png textures/block/dropper_front.png textures/block/dropper_front_vertical.png textures/block/dropper_side.png textures/block/dropper_top.png textures/block/observer_back.png textures/block/observer_back_on.png textures/block/observer_bottom.png textures/block/observer_front.png textures/block/observer_top.png Fixed a texture swap issue on the powered Observer, thanks for diamond_boots on Discord for pointing this issue out. Dispenser and Dropper now have their own textures (rather than the furnace textures), the Dispenser texture is animated now. Also changed the Observer texture a bit. JimStoneCraft models/block/brewing_stand.json models/block/custom_template_fence_gate.json models/block/custom_template_fence_gate_open.json models/block/custom_template_fence_gate_wall.json models/block/custom_template_fence_gate_wall_open.json models/block/sugar_cane.json Moved the Brewing Stand Base. Reworked the gate templates with better UV mapping and smaller handle. Random heights on the Sugar Cane. -24th April 2020 - Minecraft 20w17a----------------------------------------------------------------- JimStoneCraft blockstates/soul_torch.json blockstates/soul_wall_torch.json lang/en_us.json models/block/acacia_door_bottom.json models/block/acacia_door_bottom_hinge.json models/block/acacia_door_inventory.json models/block/acacia_door_top.json models/block/acacia_door_top_hinge.json models/block/acacia_fence_gate.json models/block/acacia_fence_gate_open.json models/block/acacia_fence_gate_wall.json models/block/acacia_fence_gate_wall_open.json models/block/acacia_fence_inventory.json models/block/acacia_fence_post.json models/block/acacia_fence_side.json models/block/acacia_trapdoor_bottom.json models/block/acacia_trapdoor_open.json models/block/acacia_trapdoor_top.json models/block/birch_door_bottom.json models/block/birch_door_bottom_hinge.json models/block/birch_door_inventory.json models/block/birch_door_top.json models/block/birch_door_top_hinge.json models/block/birch_fence_gate.json models/block/birch_fence_gate_open.json models/block/birch_fence_gate_wall.json models/block/birch_fence_gate_wall_open.json models/block/birch_fence_inventory.json models/block/birch_fence_post.json models/block/birch_fence_side.json models/block/birch_trapdoor_bottom.json models/block/birch_trapdoor_open.json models/block/birch_trapdoor_top.json models/block/black_stained_glass_pane_inventory.json models/block/blue_stained_glass_pane_inventory.json models/block/brown_stained_glass_pane_inventory.json models/block/crimson_door_bottom.json models/block/crimson_door_bottom_hinge.json models/block/crimson_door_inventory.json models/block/crimson_door_top.json models/block/crimson_door_top_hinge.json models/block/crimson_fence_gate.json models/block/crimson_fence_gate_open.json models/block/crimson_fence_gate_wall.json models/block/crimson_fence_gate_wall_open.json models/block/crimson_fence_inventory.json models/block/crimson_fence_post.json models/block/crimson_fence_side.json models/block/crimson_trapdoor_bottom.json models/block/crimson_trapdoor_open.json models/block/crimson_trapdoor_top.json models/block/custom_template_door_bottom.json models/block/custom_template_door_bottom_hinge.json models/block/custom_template_door_inventory.json models/block/custom_template_door_top.json models/block/custom_template_door_top_hinge.json models/block/custom_template_flower_pot.json models/block/custom_template_flower_pot_cross.json models/block/custom_template_potted_cactus.json models/block/custom_template_tinted_flower_pot_cross.json models/block/cyan_stained_glass_pane_inventory.json models/block/dark_oak_door_bottom.json models/block/dark_oak_door_bottom_hinge.json models/block/dark_oak_door_inventory.json models/block/dark_oak_door_top.json models/block/dark_oak_door_top_hinge.json models/block/dark_oak_fence_gate.json models/block/dark_oak_fence_gate_open.json models/block/dark_oak_fence_gate_wall.json models/block/dark_oak_fence_gate_wall_open.json models/block/dark_oak_fence_inventory.json models/block/dark_oak_fence_post.json models/block/dark_oak_fence_side.json models/block/dark_oak_trapdoor_bottom.json models/block/dark_oak_trapdoor_open.json models/block/dark_oak_trapdoor_top.json models/block/flower_pot.json models/block/flower_pot1.json models/block/flower_pot2.json models/block/flower_pot3.json models/block/flower_pot_cross.json models/block/flower_pot_cross1.json models/block/flower_pot_cross2.json models/block/flower_pot_cross3.json models/block/flower_pot_cross4.json models/block/flower_pot_cross5.json models/block/glass_pane_inventory.json models/block/gray_stained_glass_pane_inventory.json models/block/green_stained_glass_pane_inventory.json models/block/iron_door_bottom.json models/block/iron_door_bottom_hinge.json models/block/iron_door_inventory.json models/block/iron_door_top.json models/block/iron_door_top_hinge.json models/block/iron_trapdoor_bottom.json models/block/iron_trapdoor_open.json models/block/iron_trapdoor_top.json models/block/jungle_door_bottom.json models/block/jungle_door_bottom_hinge.json models/block/jungle_door_inventory.json models/block/jungle_door_top.json models/block/jungle_door_top_hinge.json models/block/jungle_fence_gate.json models/block/jungle_fence_gate_open.json models/block/jungle_fence_gate_wall.json models/block/jungle_fence_gate_wall_open.json models/block/jungle_fence_inventory.json models/block/jungle_fence_post.json models/block/jungle_fence_side.json models/block/jungle_trapdoor_bottom.json models/block/jungle_trapdoor_open.json models/block/jungle_trapdoor_top.json models/block/light_blue_stained_glass_pane_inventory.json models/block/light_gray_stained_glass_pane_inventory.json models/block/lime_stained_glass_pane_inventory.json models/block/magenta_stained_glass_pane_inventory.json models/block/nether_brick_fence_inventory.json models/block/nether_brick_fence_post.json models/block/nether_brick_fence_side.json models/block/oak_door_bottom.json models/block/oak_door_bottom_hinge.json models/block/oak_door_inventory.json models/block/oak_door_top.json models/block/oak_door_top_hinge.json models/block/oak_fence_gate.json models/block/oak_fence_gate_open.json models/block/oak_fence_gate_wall.json models/block/oak_fence_gate_wall_open.json models/block/oak_fence_inventory.json models/block/oak_fence_post.json models/block/oak_fence_side.json models/block/oak_trapdoor_bottom.json models/block/oak_trapdoor_open.json models/block/oak_trapdoor_top.json models/block/orange_stained_glass_pane_inventory.json models/block/pink_stained_glass_pane_inventory.json models/block/potted_cactus.json models/block/potted_cactus1.json models/block/potted_cactus2.json models/block/potted_cactus3.json models/block/potted_fern.json models/block/potted_fern1.json models/block/potted_fern2.json models/block/potted_fern3.json models/block/purple_stained_glass_pane_inventory.json models/block/red_stained_glass_pane_inventory.json models/block/soul_torch.json models/block/soul_torch1.json models/block/soul_torch2.json models/block/soul_torch3.json models/block/soul_wall_torch.json models/block/soul_wall_torch1.json models/block/soul_wall_torch2.json models/block/soul_wall_torch3.json models/block/spruce_door_bottom.json models/block/spruce_door_bottom_hinge.json models/block/spruce_door_inventory.json models/block/spruce_door_top.json models/block/spruce_door_top_hinge.json models/block/spruce_fence_gate.json models/block/spruce_fence_gate_open.json models/block/spruce_fence_gate_wall.json models/block/spruce_fence_gate_wall_open.json models/block/spruce_fence_inventory.json models/block/spruce_fence_post.json models/block/spruce_fence_side.json models/block/spruce_trapdoor_bottom.json models/block/spruce_trapdoor_open.json models/block/spruce_trapdoor_top.json models/block/tinted_flower_pot_cross.json models/block/tinted_flower_pot_cross1.json models/block/tinted_flower_pot_cross2.json models/block/tinted_flower_pot_cross3.json models/block/tinted_flower_pot_cross4.json models/block/tinted_flower_pot_cross5.json models/block/warped_door_bottom.json models/block/warped_door_bottom_hinge.json models/block/warped_door_inventory.json models/block/warped_door_top.json models/block/warped_door_top_hinge.json models/block/warped_fence_gate.json models/block/warped_fence_gate_open.json models/block/warped_fence_gate_wall.json models/block/warped_fence_gate_wall_open.json models/block/warped_fence_inventory.json models/block/warped_fence_post.json models/block/warped_fence_side.json models/block/warped_trapdoor_bottom.json models/block/warped_trapdoor_open.json models/block/warped_trapdoor_top.json models/block/white_stained_glass_pane_inventory.json models/block/yellow_stained_glass_pane_inventory.json models/item/black_stained_glass_pane.json models/item/blue_stained_glass_pane.json models/item/brown_stained_glass_pane.json models/item/cyan_stained_glass_pane.json models/item/glass_pane.json models/item/gray_stained_glass_pane.json models/item/green_stained_glass_pane.json models/item/light_blue_stained_glass_pane.json models/item/light_gray_stained_glass_pane.json models/item/lime_stained_glass_pane.json models/item/magenta_stained_glass_pane.json models/item/orange_stained_glass_pane.json models/item/pink_stained_glass_pane.json models/item/purple_stained_glass_pane.json models/item/red_stained_glass_pane.json models/item/white_stained_glass_pane.json models/item/yellow_stained_glass_pane.json textures/entity/zombie_villager/profession/armorer.png textures/entity/zombie_villager/profession/butcher.png textures/entity/zombie_villager/profession/cartographer.png textures/entity/zombie_villager/profession/cleric.png textures/entity/zombie_villager/profession/farmer.png textures/entity/zombie_villager/profession/fisherman.png textures/entity/zombie_villager/profession/fletcher.png textures/entity/zombie_villager/profession/leatherworker.png textures/entity/zombie_villager/profession/librarian.png textures/entity/zombie_villager/profession/mason.png textures/entity/zombie_villager/profession/nitwit.png textures/entity/zombie_villager/profession/shepherd.png textures/entity/zombie_villager/profession/toolsmith.png textures/entity/zombie_villager/profession/weaponsmith.png textures/gui/checkbox.png textures/gui/container/smithing.png Cleaning up some of the model code with more consistent naming. Fixed 'Available Resource Packs' and 'Selected Resource Packs' on Select Resource Packs screen, also added the gamerule.category to the lang file. Cleaned up some transparent pixels on the Zombie Villagers. JimStoneCraft blockstates/soul_fire_torch.json - soul_torch.json blockstates/soul_fire_wall_torch.json - soul_wall_torch.json models/block/custom_black_stained_glass_pane_inventory.json - black_stained_gl~.json models/block/custom_blue_stained_glass_pane_inventory.json - blue_stained_glas~.json models/block/custom_brown_stained_glass_pane_inventory.json - brown_stained_gl~.json models/block/custom_cyan_stained_glass_pane_inventory.json - cyan_stained_glas~.json models/block/custom_fence_gate.json - custom_template_fence_gate.json models/block/custom_fence_gate_open.json - custom_template_fence_gate_open.json models/block/custom_fence_gate_wall.json - custom_template_fence_gate_wall.json models/block/custom_fence_gate_wall_open.json - custom_template_fence_gate_wae~.json models/block/custom_fence_inventory.json - custom_template_fence_inventory.json models/block/custom_fence_post.json - custom_template_fence_post.json models/block/custom_fence_side.json - custom_ftemplate_ence_side.json models/block/custom_glass_pane_inventory.json - glass_pane_inventory.json models/block/custom_gray_stained_glass_pane_inventory.json - gray_stained_glas~.json models/block/custom_green_stained_glass_pane_inventory.json - green_stained_gl~.json models/block/custom_light_blue_stained_glass_pane_inventory.json - light_blue_~.json models/block/custom_light_gray_stained_glass_pane_inventory.json - light_gray_~.json models/block/custom_lime_stained_glass_pane_inventory.json - lime_stained_glas~.json models/block/custom_magenta_stained_glass_pane_inventory.json - magenta_staine~.json models/block/custom_orange_stained_glass_pane_inventory.json - orange_stained_~.json models/block/custom_pink_stained_glass_pane_inventory.json - pink_stained_glas~.json models/block/custom_purple_stained_glass_pane_inventory.json - purple_stained_~.json models/block/custom_red_stained_glass_pane_inventory.json - red_stained_glass_~.json models/block/custom_white_stained_glass_pane_inventory.json - white_stained_gl~.json models/block/custom_yellow_stained_glass_pane_inventory.json - yellow_stained_~.json models/block/custom_door_bottom.json - custom_template_door_bottom.json models/block/custom_door_bottom_hinge.json - custom_template_door_bottom_hinge.json models/block/custom_door_inventory.json - custom_template_door_inventory.json models/block/custom_door_top.json - custom_template_door_top.json models/block/custom_door_top_hinge.json - custom_template_door_top_hinge.json models/block/custom_trapdoor_bottom.json - custom_template_trapdoor_bottom.json models/block/custom_trapdoor_open.json - custom_template_trapdoor_open.json models/block/custom_trapdoor_top.json - custom_template_trapdoor_top.json models/block/soul_fire_lantern.json - soul_lantern.json models/block/soul_fire_lantern_hanging.json - soul_lantern_hanging.json models/block/soul_fire_torch.json - soul_torch.json models/block/soul_fire_torch1.json - soul_torch1.json models/block/soul_fire_torch2.json - soul_torch2.json models/block/soul_fire_torch3.json - soul_torch3.json models/block/soul_fire_wall_torch.json - soul_wall_torch.json models/block/soul_fire_wall_torch1.json - soul_wall_torch1.json models/block/soul_fire_wall_torch2.json - soul_wall_torch2.json models/block/soul_fire_wall_torch3.json - soul_wall_torch3.json models/item/soul_fire_lantern.json models/item/soul_fire_torch.json textures/block/soul_fire_lantern.png - soul_lantern.png textures/block/soul_fire_lantern.png.mcmeta - soul_lantern.png.mcmeta textures/block/soul_fire_torch.png - soul_torch.png textures/block/soul_fire_torch.png.mcmeta - soul_torch.png.mcmeta textures/block/soul_fire_torch_base.png - soul_torch_base.png textures/block/soul_fire_torch1.png - soul_torch1.png textures/block/soul_fire_torch1.png.mcmeta - soul_torch1.png.mcmeta textures/block/soul_fire_torch2.png - soul_torch2.png textures/block/soul_fire_torch2.png.mcmeta - soul_torch2.png.mcmeta textures/block/soul_fire_torch3.png - soul_torch3.png textures/block/soul_fire_torch3.png.mcmeta - soul_torch3.png.mcmeta Some renaming. JimStoneCraft models/block/custom_template_glass_pane_inventory_template.json No longer needed. -17th April 2020 - Minecraft 20w16a----------------------------------------------------------------- JimStoneCraft _alternates/straight_chains/blockstates/chain.json _alternates/straight_chains/models/block/chain.json _alternates/straight_chains/models/block/custom_template_hanging_lantern.json blockstates/chain.json models/block/chain.json models/block/chain1.json models/block/chain2.json models/block/chain3.json textures/block/chain.png textures/block/particle_chain.png textures/item/music_disc_pigstep.png Custom Chain model and alternates. JimStoneCraft models/block/custom_template_hanging_lantern.json models/block/custom_template_lantern.json models/block/lantern.json models/block/lantern_hanging.json models/block/soul_fire_lantern.json models/block/soul_fire_lantern_hanging.json textures/block/chiseled_polished_blackstone.png textures/block/cracked_polished_blackstone_bricks.png textures/block/cracked_polished_blackstone_bricks1.png textures/block/cracked_polished_blackstone_bricks2.png textures/block/cracked_polished_blackstone_bricks3.png textures/block/cracked_polished_blackstone_bricks4.png textures/block/cracked_polished_blackstone_bricks5.png textures/block/cracked_polished_blackstone_bricks6.png textures/block/cracked_polished_blackstone_bricks_top.png textures/block/cracked_polished_blackstone_bricks_top1.png textures/block/cracked_polished_blackstone_bricks_top2.png textures/block/cracked_polished_blackstone_bricks_top3.png textures/block/cracked_polished_blackstone_bricks_top4.png textures/block/cracked_polished_blackstone_bricks_top5.png textures/block/cracked_polished_blackstone_bricks_top6.png textures/block/gold_block.png textures/block/gold_block_bottom.png textures/block/gold_block_top.png textures/block/polished_blackstone.png textures/block/polished_blackstone1.png textures/block/polished_blackstone2.png textures/block/polished_blackstone3.png textures/block/polished_blackstone_bricks.png textures/block/polished_blackstone_bricks1.png textures/block/polished_blackstone_bricks2.png textures/block/polished_blackstone_bricks3.png textures/block/polished_blackstone_bricks4.png textures/block/polished_blackstone_bricks5.png textures/block/polished_blackstone_bricks6.png textures/block/polished_blackstone_bricks7.png textures/block/polished_blackstone_slab_side.png textures/block/quartz_bricks.png textures/block/quartz_bricks1.png textures/block/quartz_bricks2.png textures/block/quartz_bricks3.png textures/block/quartz_bricks4.png textures/block/quartz_bricks5.png textures/block/quartz_bricks6.png textures/block/quartz_bricks7.png textures/block/quartz_bricks8.png Lanterns now have the custom Chain model too. Balanced the Blackstone block colours so they go together better, thanks to brezet on Discord for pointing this out. Adjusted the Gold Block textures. Made the Quartz Bricks a little darker to better match the other Quartz blocks. -10th April 2020 - Minecraft 20w15a----------------------------------------------------------------- JimStoneCraft blockstates/blackstone.json blockstates/blackstone_stairs.json blockstates/blackstone_wall.json blockstates/cracked_nether_bricks.json blockstates/cracked_polished_blackstone_bricks.json blockstates/polished_blackstone.json blockstates/polished_blackstone_bricks.json blockstates/polished_blackstone_slab.json blockstates/polished_blackstone_brick_slab.json blockstates/polished_blackstone_brick_stairs.json blockstates/polished_blackstone_brick_wall.json blockstates/polished_blackstone_wall.json blockstates/polished_blackstone_stairs.json blockstates/quartz_bricks.json blockstates/soul_campfire.json blockstates/stone_stairs.json models/block/blackstone.json models/block/blackstone1.json models/block/blackstone2.json models/block/blackstone3.json models/block/blackstone4.json models/block/blackstone5.json models/block/blackstone_stairs.json models/block/blackstone_stairs1.json models/block/blackstone_stairs2.json models/block/blackstone_stairs3.json models/block/blackstone_stairs4.json models/block/blackstone_stairs5.json models/block/blackstone_stairs_inner.json models/block/blackstone_stairs_inner1.json models/block/blackstone_stairs_inner2.json models/block/blackstone_stairs_inner3.json models/block/blackstone_stairs_inner4.json models/block/blackstone_stairs_inner5.json models/block/blackstone_stairs_outer.json models/block/blackstone_stairs_outer1.json models/block/blackstone_stairs_outer2.json models/block/blackstone_stairs_outer3.json models/block/blackstone_stairs_outer4.json models/block/blackstone_stairs_outer5.json models/block/blackstone_wall_post.json models/block/blackstone_wall_post1.json models/block/blackstone_wall_post2.json models/block/blackstone_wall_post3.json models/block/blackstone_wall_post4.json models/block/blackstone_wall_post5.json models/block/blackstone_wall_side.json models/block/blackstone_wall_side1.json models/block/blackstone_wall_side2.json models/block/blackstone_wall_side3.json models/block/blackstone_wall_side4.json models/block/blackstone_wall_side5.json models/block/blackstone_wall_side_tall.json models/block/blackstone_wall_side_tall1.json models/block/blackstone_wall_side_tall2.json models/block/blackstone_wall_side_tall3.json models/block/blackstone_wall_side_tall4.json models/block/blackstone_wall_side_tall5.json models/block/cracked_polished_blackstone_bricks.json models/block/cracked_polished_blackstone_bricks1.json models/block/cracked_polished_blackstone_bricks2.json models/block/cracked_polished_blackstone_bricks3.json models/block/cracked_polished_blackstone_bricks4.json models/block/cracked_polished_blackstone_bricks5.json models/block/cracked_polished_blackstone_bricks6.json models/block/chiseled_nether_bricks.json models/block/cracked_nether_bricks.json models/block/cracked_nether_bricks1.json models/block/cracked_nether_bricks2.json models/block/cracked_nether_bricks3.json models/block/cracked_nether_bricks4.json models/block/cracked_nether_bricks5.json models/block/custom_template_campfire.json models/block/polished_blackstone_bricks.json models/block/polished_blackstone_bricks1.json models/block/polished_blackstone_bricks2.json models/block/polished_blackstone_bricks3.json models/block/polished_blackstone_bricks4.json models/block/polished_blackstone_bricks5.json models/block/polished_blackstone_bricks6.json models/block/polished_blackstone_bricks7.json models/block/polished_blackstone_brick_slab.json models/block/polished_blackstone_brick_slab1.json models/block/polished_blackstone_brick_slab2.json models/block/polished_blackstone_brick_slab3.json models/block/polished_blackstone_brick_slab4.json models/block/polished_blackstone_brick_slab5.json models/block/polished_blackstone_brick_slab6.json models/block/polished_blackstone_brick_slab7.json models/block/polished_blackstone_brick_slab_top.json models/block/polished_blackstone_brick_slab_top1.json models/block/polished_blackstone_brick_slab_top2.json models/block/polished_blackstone_brick_slab_top3.json models/block/polished_blackstone_brick_slab_top4.json models/block/polished_blackstone_brick_slab_top5.json models/block/polished_blackstone_brick_slab_top6.json models/block/polished_blackstone_brick_slab_top7.json models/block/polished_blackstone_brick_stairs.json models/block/polished_blackstone_brick_stairs1.json models/block/polished_blackstone_brick_stairs2.json models/block/polished_blackstone_brick_stairs3.json models/block/polished_blackstone_brick_stairs4.json models/block/polished_blackstone_brick_stairs5.json models/block/polished_blackstone_brick_stairs6.json models/block/polished_blackstone_brick_stairs7.json models/block/polished_blackstone_brick_stairs_inner.json models/block/polished_blackstone_brick_stairs_inner1.json models/block/polished_blackstone_brick_stairs_inner2.json models/block/polished_blackstone_brick_stairs_inner3.json models/block/polished_blackstone_brick_stairs_inner4.json models/block/polished_blackstone_brick_stairs_inner5.json models/block/polished_blackstone_brick_stairs_inner6.json models/block/polished_blackstone_brick_stairs_inner7.json models/block/polished_blackstone_brick_stairs_outer.json models/block/polished_blackstone_brick_stairs_outer1.json models/block/polished_blackstone_brick_stairs_outer2.json models/block/polished_blackstone_brick_stairs_outer3.json models/block/polished_blackstone_brick_stairs_outer4.json models/block/polished_blackstone_brick_stairs_outer5.json models/block/polished_blackstone_brick_stairs_outer6.json models/block/polished_blackstone_brick_stairs_outer7.json models/block/polished_blackstone_brick_wall_post.json models/block/polished_blackstone_brick_wall_post1.json models/block/polished_blackstone_brick_wall_post2.json models/block/polished_blackstone_brick_wall_post3.json models/block/polished_blackstone_brick_wall_post4.json models/block/polished_blackstone_brick_wall_post5.json models/block/polished_blackstone_brick_wall_post6.json models/block/polished_blackstone_brick_wall_post7.json models/block/polished_blackstone_brick_wall_side.json models/block/polished_blackstone_brick_wall_side1.json models/block/polished_blackstone_brick_wall_side2.json models/block/polished_blackstone_brick_wall_side3.json models/block/polished_blackstone_brick_wall_side4.json models/block/polished_blackstone_brick_wall_side5.json models/block/polished_blackstone_brick_wall_side6.json models/block/polished_blackstone_brick_wall_side7.json models/block/polished_blackstone_brick_wall_side_tall.json models/block/polished_blackstone_brick_wall_side_tall1.json models/block/polished_blackstone_brick_wall_side_tall2.json models/block/polished_blackstone_brick_wall_side_tall3.json models/block/polished_blackstone_brick_wall_side_tall4.json models/block/polished_blackstone_brick_wall_side_tall5.json models/block/polished_blackstone_brick_wall_side_tall6.json models/block/polished_blackstone_brick_wall_side_tall7.json models/block/polished_blackstone_button.json models/block/polished_blackstone_button_inventory.json models/block/polished_blackstone_button_pressed.json models/block/polished_blackstone_pressure_plate.json models/block/polished_blackstone_pressure_plate_down.json models/block/polished_blackstone_stairs.json models/block/polished_blackstone_stairs1.json models/block/polished_blackstone_stairs2.json models/block/polished_blackstone_stairs3.json models/block/polished_blackstone_stairs_inner.json models/block/polished_blackstone_stairs_inner1.json models/block/polished_blackstone_stairs_inner2.json models/block/polished_blackstone_stairs_inner3.json models/block/polished_blackstone_stairs_outer.json models/block/polished_blackstone_stairs_outer1.json models/block/polished_blackstone_stairs_outer2.json models/block/polished_blackstone_stairs_outer3.json models/block/polished_blackstone_wall_post.json models/block/polished_blackstone_wall_post1.json models/block/polished_blackstone_wall_post2.json models/block/polished_blackstone_wall_post3.json models/block/polished_blackstone_wall_side.json models/block/polished_blackstone_wall_side_tall.json models/block/polished_blackstone_wall_side_tall1.json models/block/polished_blackstone_wall_side_tall2.json models/block/polished_blackstone_wall_side_tall3.json models/block/polished_blackstone_wall_side1.json models/block/polished_blackstone_wall_side2.json models/block/polished_blackstone_wall_side3.json models/block/quartz_bricks.json models/block/quartz_bricks1.json models/block/quartz_bricks2.json models/block/quartz_bricks3.json models/block/quartz_bricks4.json models/block/quartz_bricks5.json models/block/quartz_bricks6.json models/block/quartz_bricks7.json models/block/quartz_bricks8.json models/block/soul_campfire.json models/block/soul_campfire1.json models/block/soul_campfire2.json models/block/soul_campfire3.json models/block/stone_stairs.json models/block/stone_stairs1.json models/block/stone_stairs2.json models/block/stone_stairs3.json models/block/stone_stairs4.json models/block/stone_stairs5.json models/block/stone_stairs_inner.json models/block/stone_stairs_inner1.json models/block/stone_stairs_inner2.json models/block/stone_stairs_inner3.json models/block/stone_stairs_inner4.json models/block/stone_stairs_inner5.json models/block/stone_stairs_outer.json models/block/stone_stairs_outer1.json models/block/stone_stairs_outer2.json models/block/stone_stairs_outer3.json models/block/stone_stairs_outer4.json models/block/stone_stairs_outer5.json textures/block/blackstone.png textures/block/blackstone1.png textures/block/blackstone2.png textures/block/blackstone3.png textures/block/blackstone4.png textures/block/blackstone5.png textures/block/chiseled_nether_bricks.png textures/block/chiseled_nether_bricks_bottom.png textures/block/chiseled_nether_bricks_top.png textures/block/chiseled_polished_blackstone.png textures/block/cracked_nether_bricks.png textures/block/cracked_nether_bricks1.png textures/block/cracked_nether_bricks2.png textures/block/cracked_nether_bricks3.png textures/block/cracked_nether_bricks4.png textures/block/cracked_nether_bricks5.png textures/block/cracked_nether_bricks_bottom.png textures/block/cracked_nether_bricks_bottom1.png textures/block/cracked_nether_bricks_bottom2.png textures/block/cracked_nether_bricks_top.png textures/block/cracked_nether_bricks_top1.png textures/block/cracked_nether_bricks_top2.png textures/block/cracked_polished_blackstone_bricks.png textures/block/cracked_polished_blackstone_bricks1.png textures/block/cracked_polished_blackstone_bricks2.png textures/block/cracked_polished_blackstone_bricks3.png textures/block/cracked_polished_blackstone_bricks4.png textures/block/cracked_polished_blackstone_bricks5.png textures/block/cracked_polished_blackstone_bricks6.png textures/block/cracked_polished_blackstone_bricks_top.png textures/block/cracked_polished_blackstone_bricks_top1.png textures/block/cracked_polished_blackstone_bricks_top2.png textures/block/cracked_polished_blackstone_bricks_top3.png textures/block/cracked_polished_blackstone_bricks_top4.png textures/block/cracked_polished_blackstone_bricks_top5.png textures/block/cracked_polished_blackstone_bricks_top6.png textures/block/cracked_polished_blackstone_bricks_top7.png textures/block/gilded_blackstone.png textures/block/gilded_blackstone.png.mcmeta textures/block/polished_blackstone_bricks.png textures/block/polished_blackstone_bricks1.png textures/block/polished_blackstone_bricks2.png textures/block/polished_blackstone_bricks3.png textures/block/polished_blackstone_bricks4.png textures/block/polished_blackstone_bricks5.png textures/block/polished_blackstone_bricks6.png textures/block/polished_blackstone_bricks7.png textures/block/polished_blackstone_button.png textures/block/polished_blackstone_pressure_plate.png textures/block/quartz_bricks.png textures/block/quartz_bricks1.png textures/block/quartz_bricks2.png textures/block/quartz_bricks3.png textures/block/quartz_bricks4.png textures/block/quartz_bricks5.png textures/block/quartz_bricks6.png textures/block/quartz_bricks7.png textures/block/quartz_bricks8.png textures/block/soul_campfire_fire.png textures/block/soul_campfire_fire.png.mcmeta textures/block/soul_campfire_fire1.png textures/block/soul_campfire_fire1.png.mcmeta textures/block/soul_campfire_fire2.png textures/block/soul_campfire_fire2.png.mcmeta textures/block/soul_campfire_fire3.png textures/block/soul_campfire_fire3.png.mcmeta textures/block/soul_campfire_log_lit.png textures/block/soul_campfire_log_lit.png.mcmeta textures/entity/banner/piglin.png textures/entity/shield/piglin.png textures/item/piglin_banner_pattern.png textures/entity/strider/strider_cold.png textures/item/soul_campfire.json Six random Blackstone textures, based on the Stone texture. Move the campfire model to a template. Random Stone Stairs. Four random Soulfire Campfires. Eight random Quartz Bricks textures. All the Blackstone blocks with random variants. Animated Gilded Blackstone. Cold Strider. JimStoneCraft models/block/campfire.json models/block/campfire1.json models/block/campfire2.json models/block/campfire3.json textures/block/nether_gold_ore.png textures/entity/banner/creeper.png textures/entity/strider/strider.png textures/entity/strider/strider_saddle.png textures/item/campfire.json Nether Gold Ore look more intergrated in the Netherrack. Misplaced pixel on the Creeper. Campfire model is now lit in the inventory otherwise they look the same. Cropped the Strider textures. -3rd April 2020 - Minecraft 20w14a------------------------------------------------------------------ JimStoneCraft optifine/natural.properties optifine/ctm/crimson_stem_end/crimson_stem_end/0.png - 46.png optifine/ctm/crimson_stem_end/crimson_stem_end/crimson_stem_end.properties optifine/ctm/light_gray_stained_glass/0.png optifine/ctm/light_gray_stained_glass/light_gray_stained_glass.properties optifine/ctm/light_gray_stained_glass/light_gray_stained_glass_pane.properties optifine/ctm/red_sandstone/0.png optifine/ctm/sandstone.properties optifine/ctm/sandstone/0.png optifine/ctm/sandstone.properties optifine/ctm/stripped_crimson_stem_end/0.png - 46.png optifine/ctm/stripped_crimson_stem_end/stripped_crimson_stem_end.properties optifine/ctm/stripped_warped_stem_end/0.png - 46.png optifine/ctm/warped_end/warped_stem_end/0.png - 46.png optifine/ctm/warped_end/warped_stem_end/stripped_warped_stem_end.properties optifine/ctm/warped_stem_end/warped_stem_end/crimson_stem_end.properties optifine/textures/icons.png models/block/template_glass_pane_noside.json models/block/template_glass_pane_side.json models/block/template_glass_pane_side_alt.json textures/entity/hoglin/zoglin.png OptiFine fixes for CTM ported from 1.15.2 (and yes I know OptiFine is not out, this just saves me copying it over at a later date). JimStoneCraft optifine/colormap/blocks/dark_oak_leaves.png blockstates/activator_rail.json blockstates/detector_rail.json blockstates/powered_rail.json blockstates/rail.json models/item/activator_rail.json models/item/detector_rail.json models/item/powered_rail.json models/item/rail.json textures/block/acacia_leaves.png textures/block/dark_oak_leaves.png textures/entity/hoglin/hoglin.png textures/entity/piglin/piglin.png textures/entity/piglin/zombified_piglin.png textures/item/trident.png All the vanilla rails use custom models, so I've updated the blockstates to point to custom models, this should fix rails added by the modded game. New unique Acacia Leaves and also made the Dark Oak Leaves darker. Made the Trident better match the other weapons. JimStoneCraft and models/block/activator_rail.json - custom_activator_rail.json models/block/activator_rail_on.json - custom_activator_rail_on.json models/block/activator_rail_on_raised.json - custom_activator_rail_on_raised.json models/block/activator_rail_raised.json - custom_activator_rail_raised.json models/block/detector_rail.json - custom_detector_rail.json models/block/detector_rail_on.json - custom_detector_rail_on.json models/block/detector_rail_on_raised.json - custom_detector_rail_on_raised.json models/block/detector_rail_raised.json - custom_detector_rail_raised.json models/block/powered_rail.json - custom_powered_rail.json models/block/powered_rail_on.json - custom_powered_rail_on.json models/block/powered_rail_on_raised.json - custom_powered_rail_on_raised.json models/block/powered_rail_raised.json - custom_powered_rail_raised.json models/block/rail.json - custom_rail.json models/block/rail_corner.json - custom_rail_corner.json models/block/rail_raised.json - custom_rail_raised.json textures/block/activator_rail.png - custom_activator_rail.png textures/block/activator_rail_on.png - custom_activator_rail_on.png textures/block/activator_rail_particle.png - custom_activator_rail_particle.png textures/block/detector_rail.png - custom_detector_rail.png textures/block/detector_rail_on.png - custom_detector_rail_on.png textures/block/detector_rail_on.png.mcmeta - custom_detector_rail_on.png.mcmeta textures/block/detector_rail_particle.png - custom_detector_rail_particle.png textures/block/powered_rail.png - custom_powered_rail.png textures/block/powered_rail_on.png - custom_powered_rail_on.png textures/block/powered_rail_particle.png - custom_powered_rail_particle.png textures/block/rail_particle.png - custom_rail_particle.png textures/block/rail_rails.png - custom_rail_rails.png textures/block/rail_sleepers.png - custom_rail_sleepers.png textures/block/rail_sleepers_corner.png - custom_rail_sleepers_corner.png This make no difference in vanilla, fixes rails in the modded game. -27th March 2020 - Minecraft 20w13b----------------------------------------------------------------- JimStoneCraft blockstates/crimson_roots.json blockstates/potted_crimson_roots.json blockstates/nether_sprouts.json blockstates/potted_warped_roots.json blockstates/warped_roots.json blockstates/twisting_vines.json blockstates/twisting_vines_plant.json models/block/crimson_roots.json models/block/crimson_roots1.json models/block/crimson_roots2.json models/block/crimson_roots3.json models/block/potted_crimson_roots.json models/block/potted_crimson_roots1.json models/block/potted_crimson_roots2.json models/block/potted_crimson_roots3.json models/block/nether_sprouts.json models/block/nether_sprouts1.json models/block/nether_sprouts2.json models/block/nether_sprouts3.json models/block/potted_warped_roots.json models/block/potted_warped_roots1.json models/block/potted_warped_roots2.json models/block/potted_warped_roots3.json models/block/warped_roots.json models/block/warped_roots1.json models/block/warped_roots2.json models/block/warped_roots3.json models/block/twisting_vines.json models/block/twisting_vines_plant.json models/block/twisting_vines_plant1.json models/block/twisting_vines_plant2.json models/block/twisting_vines_plant3.json models/block/twisting_vines1.json models/block/twisting_vines2.json models/block/twisting_vines3.json models/block/nether_sprouts.png models/block/nether_sprouts1.png models/block/nether_sprouts2.png models/block/nether_sprouts3.png textures/block/crimson_roots.png textures/block/crimson_roots1.png textures/block/crimson_roots2.png textures/block/crimson_roots3.png textures/block/crimson_roots_pot.png textures/block/crimson_roots_pot1.png textures/block/crimson_roots_pot2.png textures/block/crimson_roots_pot3.png textures/block/jigsaw_lock.png textures/block/lodestone_side.png textures/block/lodestone_top.png textures/block/nether_quartz_ore.png textures/block/nether_quartz_ore.png.mcmeta textures/block/warped_roots.png textures/block/warped_roots1.png textures/block/warped_roots2.png textures/block/warped_roots3.png textures/block/warped_roots_pot.png textures/block/warped_roots_pot1.png textures/block/warped_roots_pot2.png textures/block/warped_roots_pot3.png textures/entity/strider/strider.png textures/entity/strider/strider_saddle.png textures/item/warped_fungus_on_a_stick.png Four random variants for Crimson Roots, Nether Sprouts and Warped Roots (flower pots too). Also four random variants for Twisting Vines, makes it look better when lots are in a group. Animated Nether Quartz Ore. Added a box on legs, err I mean Strider. JimStoneCraft textures/block/ancient_debris_side.png textures/block/ancient_debris_top.png textures/block/campfire_log.png textures/block/dead_horn_coral.png textures/block/dead_tube_coral.png textures/block/horn_coral.png textures/block/nether_gold_ore.png textures/block/nether_gold_ore.png.mcmeta textures/block/polished_basalt_side.png textures/block/tube_coral.png textures/block/twisting_vines.png textures/block/twisting_vines_plant.png textures/block/twisting_vines_plant1.png textures/block/twisting_vines_plant2.png textures/block/twisting_vines_plant3.png textures/block/twisting_vines1.png textures/block/twisting_vines2.png textures/block/twisting_vines3.png textures/entity/iron_golem/iron_golem.png textures/entity/iron_golem/iron_golem_crackiness_high.png textures/entity/iron_golem/iron_golem_crackiness_low.png textures/entity/iron_golem/iron_golem_crackiness_medium.png textures/item/compass_00.png - compass_31.png Made the Ancient Debris Side and Top better match. Added wood rings to the Campfire Log. Made a much better animated Nether Gold Ore block. Tweaked the Polished Basalt Side to make it look a little bit more different to the normal Basalt. Four random variants for the Twisting Vines. Adjusted the heart on the Iron Golem. Made the Compass more round. -20th March 2020 - Minecraft 20w12a----------------------------------------------------------------- JimStoneCraft models/item/twisting_vines.json textures/block/polished_basalt_side.png textures/block/polished_basalt_top.png textures/block/respawn_anchor_bottom.png textures/block/respawn_anchor_bottom.png.mcmeta textures/block/respawn_anchor_side0.png textures/block/respawn_anchor_side0.png.mcmeta textures/block/respawn_anchor_side1.png textures/block/respawn_anchor_side1.png.mcmeta textures/block/respawn_anchor_side2.png textures/block/respawn_anchor_side2.png.mcmeta textures/block/respawn_anchor_side3.png textures/block/respawn_anchor_side3.png.mcmeta textures/block/respawn_anchor_side4.png textures/block/respawn_anchor_side4.png.mcmeta textures/block/respawn_anchor_top.png textures/block/respawn_anchor_top.png.mcmeta textures/block/respawn_anchor_top_off.png textures/block/twisting_vines.png textures/block/twisting_vines_plant.png textures/particle/soul_0.png textures/particle/soul_1.png textures/particle/soul_2.png textures/particle/soul_3.png textures/particle/soul_4.png textures/particle/soul_5.png textures/particle/soul_6.png textures/particle/soul_7.png textures/particle/soul_8.png textures/particle/soul_9.png textures/particle/soul_10.png Vertical Twisted Vines. Animated Respawn Anchor. JimStoneCraft textures/entity/hoglin/hoglin.png Finished the Hoglin. -13th March 2020 - Minecraft 20w11a----------------------------------------------------------------- JimStoneCraft textures/block/nether_gold_ore.png textures/block/nether_gold_ore.png.mcmeta textures/entity/hoglin/hoglin.png Animated Nether Gold Ore. Inprocess, not quite finished Hoglin. JimStoneCraft models/block/potted_bamboo.json models/block/potted_bamboo1.json models/block/potted_bamboo2.json models/block/potted_bamboo3.json textures/entity/piglin/piglin.png textures/entity/piglin/zombified_piglin.png Removed bottom face on the potted bamboo. Tweaked the Piglin textures. -6th March 2020 - Minecraft 20w10a------------------------------------------------------------------ JimStoneCraft models/block/custom_template_anvil.json models/block/custom_template_campfire.json models/block/custom_template_daylight_detector.json models/block/custom_template_flower_pot.json models/block/custom_template_flower_pot_cross.json models/block/custom_template_potted_cactus.json models/block/lantern_hanging.json models/block/soul_fire_lantern_hanging.json models/block/stripped_crimson_hyphae.json models/block/stripped_warped_hyphae.json models/block/tinted_flower_pot_cross.json models/block/tinted_flower_pot_cross1.json models/block/tinted_flower_pot_cross2.json models/block/tinted_flower_pot_cross3.json models/block/tinted_flower_pot_cross4.json models/block/tinted_flower_pot_cross5.json textures/block/crimson_stem_bark_top.png textures/block/crimson_stem_bark_top.png.mcmeta textures/block/stripped_crimson_stem_bark_top.png textures/block/stripped_warped_stem_bark_top.png textures/block/warped_stem_bark_top.png textures/block/warped_stem_bark_top.png.mcmeta textures/gui/container/anvil.png textures/gui/container/smithing.png Custom templates for various blocks. Bark blocks for the two new woods err stems. Removed the red background as on smaller window sizes is bled through. Smithing GUI. JimStoneCraft blockstates/*.json lang/en_us.json models/block/*.json models/item/*.json models/block/anvil.json models/block/campfire.json models/block/campfire1.json models/block/campfire2.json models/block/campfire3.json models/block/chipped_anvil.json models/block/damaged_anvil.json models/block/daylight_detector.json models/block/daylight_detector_inverted.json models/block/flower_pot.json models/block/flower_pot1.json models/block/flower_pot2.json models/block/flower_pot3.json models/block/flower_pot_cross.json models/block/flower_pot_cross1.json models/block/flower_pot_cross2.json models/block/flower_pot_cross3.json models/block/flower_pot_cross4.json models/block/flower_pot_cross5.json models/block/potted_cactus.json models/block/potted_cactus1.json models/block/potted_cactus2.json models/block/potted_cactus3.json models/block/potted_fern.json models/block/potted_fern1.json models/block/potted_fern2.json models/block/potted_fern3.json models/block/seagrass.json models/block/seagrass1.json models/block/seagrass2.json All the blockstates and models have been updated with the minecraft namespace. Added the Smithing Table to the language file. -28th February 2020 - Minecraft 20w09a-------------------------------------------------------------- JimStoneCraft blockstates/potted_crimson_fungus.json blockstates/potted_warped_fungus.json models/block/potted_crimson_fungus.json models/block/potted_crimson_fungus1.json models/block/potted_crimson_fungus2.json models/block/potted_crimson_fungus3.json models/block/potted_warped_fungus.json models/block/potted_warped_fungus1.json models/block/potted_warped_fungus2.json models/block/potted_warped_fungus3.json textures/block/blue_terracotta textures/block/brown_terracotta textures/block/black_terracotta textures/block/crying_obsidian.png textures/block/crying_obsidian.png.mcmeta textures/block/target_side.png textures/block/target_top.png textures/entity/piglin/piglin.png textures/entity/piglin/zombified_piglin.png textures/models/armor/chainmail_piglin_helmet.png textures/models/armor/diamond_piglin_helmet.png textures/models/armor/gold_piglin_helmet.png textures/models/armor/iron_piglin_helmet.png textures/models/armor/leather_piglin_helmet.png textures/models/armor/leather_piglin_helmet_overlay.png textures/models/armor/netherite_piglin_helmet.png textures/models/armor/piglin_leather_layer_1.png textures/models/armor/piglin_leather_layer_1_overlay.png textures/models/armor/piglin_leather_layer_2.png textures/models/armor/piglin_leather_layer_2_overlay.png Random potted fungi. Not sure how but these three terracottas were missing in the JSL pack. Piglin armour. Piglin is based on the old Zombie Pigman. JimStoneCraft textures/block/obsidian.png Tweaked the Obsidian edges. JimStoneCraft blockstates/crimson_fungi.json - crimson_fungus.json blockstates/warped_fungi.json - warped_fungus.json models/block/crimson_fungi.json - crimson_fungus.json models/block/crimson_fungi1.json - crimson_fungus1.json models/block/crimson_fungi2.json - crimson_fungus2.json models/block/crimson_fungi3.json - crimson_fungus3.json models/block/warped_fungi.json - warped_fungus.json models/block/warped_fungi1.json - warped_fungus1.json models/block/warped_fungi2.json - warped_fungus2.json models/block/warped_fungi3.json - warped_fungus3.json textures/block/crimson_fungi.png - crimson_fungus.png textures/block/crimson_fungi1.png - crimson_fungus1.png textures/block/crimson_fungi2.png - crimson_fungus2.png textures/block/crimson_fungi3.png - crimson_fungus3.png textures/block/warped_fungi.png - warped_fungus.png textures/block/warped_fungi1.png - warped_fungus1.png textures/block/warped_fungi2.png - warped_fungus2.png textures/block/warped_fungi3.png - warped_fungus3.png They are no longer fungis. JimStoneCraft textures/entity/zombie_pigman.png No longer needed. -21st February 2020 - Minecraft 20w08a-------------------------------------------------------------- Defaulted to the true type font to see if the pack still crashes on load. If your game crashes when loading the pack rename some files. Rename default.json to default1.json and rename default2.json to default.json. /assets/minecraft/font/default.json /assets/minecraft/font/default2.json This will make the resource pack use the bitmap font instead. JimStoneCraft textures/block/crimson_fungi.png textures/block/crimson_fungi1.png textures/block/crimson_fungi2.png textures/block/crimson_fungi3.png textures/block/crimson_stem.png textures/block/birch_sapling.png textures/block/birch_sapling0.png textures/block/honeycomb_block.png textures/block/stripped_crimson_stem.png textures/block/stripped_warped_stem.png textures/block/warped_fungi.png textures/block/warped_fungi1.png textures/block/warped_fungi2.png textures/block/warped_fungi3.png textures/block/warped_stem.png textures/block/warped_trapdoor.png textures/item/netherite_axe.png textures/item/totem_of_undying.png Tweaked the fungi textures. Adjusted both stems to have a smoother wood texture (including stripped variants). Lightened the Birch Sapling trunk. Honeycomb now tiles a little better. A more warped Warped Trapdoor. I missed the recolour on the Netherite Axe (thanks to Captain_Redblock in the minecraft forum for pointing it out). Adjusted the hair and added a mouth to the Totem. -14th February 2020 - Minecraft 20w07a-------------------------------------------------------------- JimStoneCraft blockstates/crimson_fungi.json blockstates/crimson_nylium.json blockstates/warped_fungi.json blockstates/warped_nylium.json blockstates/weeping_vines_plant.json models/block/crimson_fungi.json models/block/crimson_fungi1.json models/block/crimson_fungi2.json models/block/crimson_fungi3.json models/block/crimson_nylium.json models/block/crimson_nylium1.json models/block/crimson_nylium2.json models/block/crimson_nylium3.json models/block/crimson_nylium4.json models/block/crimson_nylium5.json models/block/warped_fungi.json models/block/warped_fungi1.json models/block/warped_fungi2.json models/block/warped_fungi3.json models/block/crimson_pressure_plate.json models/block/crimson_pressure_plate_down.json models/block/warped_nylium.json models/block/warped_nylium1.json models/block/warped_nylium2.json models/block/warped_nylium3.json models/block/warped_nylium4.json models/block/warped_nylium5.json models/block/warped_nylium6.json models/block/warped_pressure_plate.json models/block/warped_pressure_plate_down.json models/block/weeping_vines_plant.json models/block/weeping_vines_plant1.json models/block/weeping_vines_plant2.json models/block/weeping_vines_plant3.json textures/block/ancient_debris_side.png textures/block/ancient_debris_top.png textures/block/basalt_side.png textures/block/basalt_top.png textures/block/crimson_fungi.png textures/block/crimson_fungi1.png textures/block/crimson_fungi2.png textures/block/crimson_fungi3.png textures/block/crimson_button.png textures/block/crimson_door_bottom.png textures/block/crimson_door_edge.png textures/block/crimson_door_top.png textures/block/crimson_fence.png textures/block/crimson_fence_bottom.png textures/block/crimson_fence_gate.png textures/block/crimson_fence_gate_bottom.png textures/block/crimson_fence_gate_top.png textures/block/crimson_fence_inventory.png textures/block/crimson_fence_inventory_bottom.png textures/block/crimson_fence_inventory_top.png textures/block/crimson_fence_top.png textures/block/crimson_nylium.png textures/block/crimson_nylium_side.png textures/block/crimson_nylium_side1.png textures/block/crimson_nylium_side2.png textures/block/crimson_nylium_side3.png textures/block/crimson_nylium_side4.png textures/block/crimson_nylium_side5.png textures/block/crimson_nylium_side6.png textures/block/crimson_planks.png textures/block/crimson_pressure_plate.png textures/block/crimson_stem.png textures/block/crimson_stem.png.mcmeta textures/block/crimson_stem_top.png textures/block/crimson_trapdoor.png textures/block/crimson_trapdoor_edge.png textures/block/stripped_crimson_stem.png textures/block/stripped_crimson_stem_top.png textures/block/stripped_warped_stem.png textures/block/stripped_warped_stem_top.png textures/block/warped_button.png textures/block/warped_door_bottom.png textures/block/warped_door_edge.png textures/block/warped_door_top.png textures/block/warped_fence.png textures/block/warped_fence_bottom.png textures/block/warped_fence_gate.png textures/block/warped_fence_gate_bottom.png textures/block/warped_fence_gate_top.png textures/block/warped_fence_inventory.png textures/block/warped_fence_inventory_bottom.png textures/block/warped_fence_inventory_top.png textures/block/warped_fence_top.png textures/block/warped_fungi.png textures/block/warped_fungi1.png textures/block/warped_fungi2.png textures/block/warped_fungi3.png textures/block/warped_planks.png textures/block/warped_nylium.png textures/block/warped_nylium_side.png textures/block/warped_nylium_side1.png textures/block/warped_nylium_side2.png textures/block/warped_nylium_side3.png textures/block/warped_nylium_side4.png textures/block/warped_nylium_side5.png textures/block/warped_nylium_side6.png textures/block/warped_pressure_plate.png textures/block/warped_stem.png textures/block/warped_stem.png.mcmeta textures/block/warped_stem_top.png textures/block/warped_trapdoor.png textures/block/warped_trapdoor_edge.png textures/block/weeping_vines.png textures/block/weeping_vines_plant.png textures/block/weeping_vines_plant1.png textures/block/weeping_vines_plant2.png textures/block/weeping_vines_plant3.png textures/entity/sign/crimson.png textures/entity/sign/warped.png textures/item/crimson_sign.png textures/item/warped_sign.png Crimson, Warped Fungi and Weeping Vines, four random variants. Crimson and Warped Nylium plus random variants. Crimson and Warped wood stuff. JimStoneCraft models/block/acacia_fence_gate_wall.json models/block/acacia_fence_gate_wall_open.json models/block/birch_fence_gate_wall.json models/block/birch_fence_gate_wall_open.json models/block/dark_oak_fence_gate_wall.json models/block/dark_oak_fence_gate_wall_open.json models/block/jungle_fence_gate_wall.json models/block/jungle_fence_gate_wall_open.json models/block/oak_fence_gate_wall.json models/block/oak_fence_gate_wall_open.json models/block/spruce_fence_gate_wall.json models/block/spruce_fence_gate_wall_open.json textures/block/nether_wart_block.png textures/block/warped_wart_block.png textures/gui/container/beacon.png textures/item/diamond_axe.png textures/item/diamond_hoe.png textures/item/diamond_pickaxe.png textures/item/diamond_shovel.png textures/item/diamond_sword.png textures/item/diamond_chestplate.png textures/item/gold_ingot.png textures/item/iron_ingot.png textures/item/iron_leggings.png textures/item/netherite_axe.png textures/item/netherite_boots.png textures/item/netherite_chestplate.png textures/item/netherite_helmet.png textures/item/netherite_hoe.png textures/item/netherite_ingot.png textures/item/netherite_leggings.png textures/item/netherite_pickaxe.png textures/item/netherite_scrap.png textures/item/netherite_shovel.png textures/item/netherite_sword.png textures/models/armor/diamond_layer_1.png textures/models/armor/netherite_layer_1.png textures/models/armor/netherite_layer_2.png All Diamond tools now have the skull, including the Chestplate. Beacon GUI now shows a larger scroll due to the Netherite being added. Updated the Nether Wart Block to match the new Warped Wart Block. Made the Netherite Scrap, Netherite Armour and tool better batch the colour of the other Netherite stuff. JimStoneCraft textures/block/acacia_fence_gate_wall.png textures/block/birch_fence_gate_wall.png textures/block/dark_oak_fence_gate_wall.png textures/block/jungle_fence_gate_wall.png textures/block/oak_fence_gate_wall.png textures/block/spruce_fence_gate_wall.png No longer needed. -7th February 2020 - Minecraft 20w06a--------------------------------------------------------------- JimStoneCraft blockstates/soul_fire.json blockstates/soul_fire_torch.json blockstates/soul_fire_wall_torch.json models/block/andesite_wall_side_tall.json models/block/andesite_wall_side_tall1.json models/block/andesite_wall_side_tall2.json models/block/andesite_wall_side_tall3.json models/block/brick_wall_side_tall.json models/block/brick_wall_side_tall1.json models/block/brick_wall_side_tall2.json models/block/brick_wall_side_tall3.json models/block/cobblestone_wall_side_tall.json models/block/cobblestone_wall_side_tall1.json models/block/cobblestone_wall_side_tall2.json models/block/cobblestone_wall_side_tall3.json models/block/crimson_button.json models/block/crimson_button_inventory.json models/block/crimson_button_pressed.json models/block/crimson_door_bottom.json models/block/crimson_door_bottom_hinge.json models/block/crimson_door_inventory.json models/block/crimson_door_top.json models/block/crimson_door_top_hinge.json models/block/crimson_fence_gate.json models/block/crimson_fence_gate_open.json models/block/crimson_fence_gate_wall.json models/block/crimson_fence_gate_wall_open.json models/block/crimson_fence_inventory.json models/block/crimson_fence_post.json models/block/crimson_fence_side.json models/block/crimson_trapdoor_bottom.json models/block/crimson_trapdoor_open.json models/block/crimson_trapdoor_top.json models/block/custom_template_hanging_lantern.json models/block/custom_template_lantern.json models/block/custom_template_torch.json models/block/custom_template_torch_wall.json models/block/custom_template_wall_side_tall.json models/block/diorite_wall_side_tall.json models/block/diorite_wall_side_tall1.json models/block/diorite_wall_side_tall2.json models/block/diorite_wall_side_tall3.json models/block/end_stone_brick_wall_side_tall.json models/block/end_stone_brick_wall_side_tall1.json models/block/end_stone_brick_wall_side_tall2.json models/block/end_stone_brick_wall_side_tall3.json models/block/end_stone_brick_wall_side_tall4.json models/block/end_stone_brick_wall_side_tall5.json models/block/end_stone_brick_wall_side_tall6.json models/block/end_stone_brick_wall_side_tall7.json models/block/granite_wall_side_tall.json models/block/granite_wall_side_tall1.json models/block/granite_wall_side_tall2.json models/block/granite_wall_side_tall3.json models/block/granite_wall_side_tall4.json models/block/granite_wall_side_tall5.json models/block/granite_wall_side_tall6.json models/block/granite_wall_side_tall7.json models/block/hanging_soul_fire_lantern.json models/block/mossy_cobblestone_wall_side_tall.json models/block/mossy_cobblestone_wall_side_tall1.json models/block/mossy_cobblestone_wall_side_tall2.json models/block/mossy_cobblestone_wall_side_tall3.json models/block/mossy_stone_brick_wall_side_tall.json models/block/mossy_stone_brick_wall_side_tall1.json models/block/mossy_stone_brick_wall_side_tall2.json models/block/mossy_stone_brick_wall_side_tall3.json models/block/mossy_stone_brick_wall_side_tall4.json models/block/mossy_stone_brick_wall_side_tall5.json models/block/mossy_stone_brick_wall_side_tall6.json models/block/mossy_stone_brick_wall_side_tall7.json models/block/nether_brick_wall_side_tall.json models/block/nether_brick_wall_side_tall1.json models/block/nether_brick_wall_side_tall2.json models/block/nether_brick_wall_side_tall3.json models/block/nether_brick_wall_side_tall4.json models/block/nether_brick_wall_side_tall5.json models/block/red_nether_brick_wall_side_tall.json models/block/red_nether_brick_wall_side_tall1.json models/block/red_nether_brick_wall_side_tall2.json models/block/red_nether_brick_wall_side_tall3.json models/block/red_nether_brick_wall_side_tall4.json models/block/red_nether_brick_wall_side_tall5.json models/block/red_sandstone_wall_side_tall.json models/block/red_sandstone_wall_side_tall1.json models/block/red_sandstone_wall_side_tall2.json models/block/red_sandstone_wall_side_tall3.json models/block/red_sandstone_wall_side_tall4.json models/block/red_sandstone_wall_side_tall5.json models/block/sandstone_wall_side_tall.json models/block/sandstone_wall_side_tall1.json models/block/sandstone_wall_side_tall2.json models/block/sandstone_wall_side_tall3.json models/block/sandstone_wall_side_tall4.json models/block/sandstone_wall_side_tall5.json models/block/soul_fire_floor2.json models/block/soul_fire_floor3.json models/block/soul_fire_lantern.json models/block/soul_fire_side_alt2.json models/block/soul_fire_side_alt3.json models/block/soul_fire_side2.json models/block/soul_fire_side3.json models/block/soul_fire_torch.json models/block/soul_fire_torch1.json models/block/soul_fire_torch2.json models/block/soul_fire_torch3.json models/block/soul_fire_wall_torch.json models/block/soul_fire_wall_torch1.json models/block/soul_fire_wall_torch2.json models/block/soul_fire_wall_torch3.json models/block/stone_brick_wall_side_tall.json models/block/stone_brick_wall_side_tall1.json models/block/stone_brick_wall_side_tall2.json models/block/stone_brick_wall_side_tall3.json models/block/stone_brick_wall_side_tall4.json models/block/stone_brick_wall_side_tall5.json models/block/stone_brick_wall_side_tall6.json models/block/stone_brick_wall_side_tall7.json models/block/warped_button.json models/block/warped_button_inventory.json models/block/warped_button_pressed.json models/block/warped_door_bottom.json models/block/warped_door_bottom_hinge.json models/block/warped_door_inventory.json models/block/warped_door_top.json models/block/warped_door_top_hinge.json models/block/warped_fence_gate.json models/block/warped_fence_gate_open.json models/block/warped_fence_gate_wall.json models/block/warped_fence_gate_wall_open.json models/block/warped_fence_inventory.json models/block/warped_fence_post.json models/block/warped_fence_side.json models/block/warped_trapdoor_bottom.json models/block/warped_trapdoor_open.json models/block/warped_trapdoor_top.json models/items/soul_fire_lantern.json models/items/soul_fire_torch.json models/items/warped_door.json models/items/crimson_door.json textures/block/crimson_button.png textures/block/crimson_door_bottom.png textures/block/crimson_door_top.png textures/block/crimson_door_edge.png textures/block/crimson_fence.png textures/block/crimson_fence_bottom.png textures/block/crimson_fence_gate.png textures/block/crimson_fence_gate_bottom.png textures/block/crimson_fence_gate_top.png textures/block/crimson_fence_inventory.png textures/block/crimson_fence_inventory_bottom.png textures/block/crimson_fence_inventory_top.png textures/block/crimson_fence_top.png textures/block/crimson_trapdoor.png textures/block/crimson_trapdoor_edge.png textures/block/netherite_block.png textures/block/shroomlight.png textures/block/soul_fire_0.png textures/block/soul_fire_0.png.mcmeta textures/block/soul_fire_1.png textures/block/soul_fire_1.png.mcmeta textures/block/soul_fire_2.png textures/block/soul_fire_2.png.mcmeta textures/block/soul_fire_3.png textures/block/soul_fire_3.png.mcmeta textures/block/soul_fire_lantern.png textures/block/soul_fire_lantern.png.mcmeta textures/block/soul_fire_torch.png textures/block/soul_fire_torch.png.mcmeta textures/block/soul_fire_torch_base.png textures/block/soul_fire_torch1.png textures/block/soul_fire_torch1.png.mcmeta textures/block/soul_fire_torch2.png textures/block/soul_fire_torch2.png.mcmeta textures/block/soul_fire_torch3.png textures/block/soul_fire_torch3.png.mcmeta textures/block/soul_soil.png textures/block/warped_button.png textures/block/warped_door_bottom.png textures/block/warped_door_top.png textures/block/warped_door_edge.png textures/block/warped_fence.png textures/block/warped_fence_bottom.png textures/block/warped_fence_gate.png textures/block/warped_fence_gate_bottom.png textures/block/warped_fence_gate_top.png textures/block/warped_fence_inventory.png textures/block/warped_fence_inventory_bottom.png textures/block/warped_fence_inventory_top.png textures/block/warped_fence_top.png textures/block/warped_trapdoor.png textures/block/warped_trapdoor_edge.png textures/item/diamond_chestplate.png textures/item/diamond_leggings.png textures/item/golden_leggings.png textures/item/iron_leggings.png textures/item/netherite_axe.png textures/item/netherite_boots.png textures/item/netherite_chestplate.png textures/item/netherite_helmet.png textures/item/netherite_hoe.png textures/item/netherite_ingot.png textures/item/netherite_leggings.png textures/item/netherite_pickaxe.png textures/item/netherite_scrap.png textures/item/netherite_shovel.png textures/item/netherite_sword.png textures/item/soul_fire_lantern.json textures/item/soul_fire_torch.json textures/models/armor/diamond_layer_1.png textures/models/armor/netherite_layer_1.png textures/models/armor/netherite_layer_2.png textures/particle/soul_fire_flame.png Tall walls. Soul Fire, based on the normal Fire texture. Soul Fire Torch, four variants. Custom item models for Soul Fire Lantern and Torch. Crimson amd Warped Fence Gate textures are just placeholder. JimStoneCraft blockstates/andesite_wall.json blockstates/brick_wall.json blockstates/cobblestone_wall.json blockstates/diorite_wall.json blockstates/end_stone_brick_wall.json blockstates/granite_wall.json blockstates/mossy_cobblestone_wall.json blockstates/mossy_stone_brick_wall.json blockstates/nether_brick_wall.json blockstates/red_nether_brick_wall.json blockstates/red_sandstone_wall.json blockstates/sandstone_wall.json blockstates/stone_brick_wall.json models/block/fire_floor2.json models/block/fire_floor3.json models/block/fire_side_alt2.json models/block/fire_side_alt3.json models/block/fire_side2.json models/block/fire_side3.json models/block/fire_up_alt2.json models/block/fire_up_alt3.json models/block/fire_up2.json models/block/fire_up3.json models/block/hanging_lantern.json models/block/lantern.json models/block/torch.json models/block/torch1.json models/block/torch2.json models/block/torch3.json models/block/wall_torch.json models/block/wall_torch1.json models/block/wall_torch2.json models/block/wall_torch3.json textures/block/sea_lantern.png Fire now points to a template file. All the random wall models fixed. Made the Sea Lantern match the Glowstone block design. JimStoneCraft blockstate/sign.json models/block/torch_wall.json No longer needed. -7th February 2020 - Minecraft 1.15.2 v4------------------------------------------------------------ JimStoneCraft textures/block/snow.png textures/block/sea_lantern.png textures/entity/illager/vex.png textures/entity/illager/vex_charging.png textures/item/diamond_leggings.png textures/item/golden_apple.png textures/item/golden_leggings.png textures/item/iron_leggings.png textures/models/armor/diamond_layer_1.png The snow now better matches the snow sides on the grass blocks. Made the Sea Lantern match the Glowstone block design. Adjusted the Vex nose and mouth. Golden Apple better matches the Apple. -21st January 2020 - Minecraft 1.15.2 v3------------------------------------------------------------ JimStoneCraft textures/models/item/campfire.json textures/models/item/redstone_torch.json textures/models/item/shield.json textures/models/item/shield_blocking.json textures/models/item/torch.json Changed the campfire to be off in the inventory. The two custom torch models now no longer look dark in the GUI. Shield is now light in the GUI too. -27th December 2019 - Minecraft 1.15.1 v2----------------------------------------------------------- JimStoneCraft textures/gui/recipe_book.png textures/gui/container/blast_furnace.png textures/gui/container/smoker.png Tweaked the Recipe Book background tiles. Added a recoloured furnace background to the GUIs for the Blast Furnace and Smoker. -18th December 2019 - Minecraft 1.15.1 v1----------------------------------------------------------- No changes only version bump. -10th December 2019 - Minecraft 1.15.0 v1----------------------------------------------------------- JimStoneCraft textures/map/map_background_checkerboard.png Used in the map background when not filled in. -22nd November 2019 - Minecraft 1.15.0 pre1--------------------------------------------------------- JimStoneCraft pack.mcmeta models/block/custom_glass_pane_inventory_template.json textures/entity/banner/base.png textures/entity/banner/border.png textures/entity/banner/bricks.png textures/entity/banner/circle.png textures/entity/banner/creeper.png textures/entity/banner/cross.png textures/entity/banner/curly_border.png textures/entity/banner/diagonal_left.png textures/entity/banner/diagonal_right.png textures/entity/banner/diagonal_up_left.png textures/entity/banner/diagonal_up_right.png textures/entity/banner/flower.png textures/entity/banner/globe.png textures/entity/banner/gradient.png textures/entity/banner/gradient_up.png textures/entity/banner/half_horizontal.png textures/entity/banner/half_horizontal_bottom.png textures/entity/banner/half_vertical.png textures/entity/banner/half_vertical_right.png textures/entity/banner/mojang.png textures/entity/banner/rhombus.png textures/entity/banner/skull.png textures/entity/banner/small_stripes.png textures/entity/banner/square_bottom_left.png textures/entity/banner/square_bottom_right.png textures/entity/banner/square_top_left.png textures/entity/banner/square_top_right.png textures/entity/banner/straight_cross.png textures/entity/banner/stripe_bottom.png textures/entity/banner/stripe_center.png textures/entity/banner/stripe_downleft.png textures/entity/banner/stripe_downright.png textures/entity/banner/stripe_left.png textures/entity/banner/stripe_middle.png textures/entity/banner/stripe_right.png textures/entity/banner/stripe_top.png textures/entity/banner/triangle_bottom.png textures/entity/banner/triangle_top.png textures/entity/banner/triangles_bottom.png textures/entity/banner/triangles_top.png textures/gui/accessibility.png textures/gui/widgets.png textures/gui/container/beacon.png textures/gui/container/loom.png textures/gui/container/stonecutter.png Resource pack version bumped to version 5. Fixed the hand held glass panes, also some fixes for the Z fighting when placed in an item frame. Adjusted the World, Lock and Accessibility icon hovers. Made all the GUI hover boxes consistent. JimStoneCraft textures/entity/chest/christmas_left.png - christmas_right.png textures/entity/chest/christmas_right.png - christmas_left.png textures/entity/chest/normal_left.png - normal_right.png textures/entity/chest/normal_right.png - normal_left.png textures/entity/chest/trapped_left.png - trapped_right.png textures/entity/chest/trapped_right.png - trapped_left.png More chest messing and time wasted. -15th November 2019 - Minecraft 19w46b-------------------------------------------------------------- JimStoneCraft textures/entity/bee/bee.png textures/entity/bee/bee_angry.png textures/entity/bee/bee_angry_nectar.png textures/entity/bee/bee_nectar.png textures/entity/bee/bee_stinger.png Finally had time to make the Bee textures for the Bees and Bugs update. JimStoneCraft textures/entity/banner/base.png textures/entity/banner/border.png textures/entity/banner/bricks.png textures/entity/banner/circle.png textures/entity/banner/creeper.png textures/entity/banner/cross.png textures/entity/banner/curly_border.png textures/entity/banner/diagonal_left.png textures/entity/banner/diagonal_right.png textures/entity/banner/diagonal_up_left.png textures/entity/banner/diagonal_up_right.png textures/entity/banner/flower.png textures/entity/banner/globe.png textures/entity/banner/gradient.png textures/entity/banner/gradient_up.png textures/entity/banner/half_horizontal.png textures/entity/banner/half_horizontal_bottom.png textures/entity/banner/half_vertical.png textures/entity/banner/half_vertical_right.png textures/entity/banner/mojang.png textures/entity/banner/rhombus.png textures/entity/banner/skull.png textures/entity/banner/small_stripes.png textures/entity/banner/square_bottom_left.png textures/entity/banner/square_bottom_right.png textures/entity/banner/square_top_left.png textures/entity/banner/square_top_right.png textures/entity/banner/straight_cross.png textures/entity/banner/stripe_bottom.png textures/entity/banner/stripe_center.png textures/entity/banner/stripe_downleft.png textures/entity/banner/stripe_downright.png textures/entity/banner/stripe_left.png textures/entity/banner/stripe_middle.png textures/entity/banner/stripe_right.png textures/entity/banner/stripe_top.png textures/entity/banner/triangle_bottom.png textures/entity/banner/triangle_top.png textures/entity/banner/triangles_bottom.png textures/entity/banner/triangles_top.png textures/entity/shield/base.png textures/entity/shield/border.png textures/entity/shield/bricks.png textures/entity/shield/circle.png textures/entity/shield/creeper.png textures/entity/shield/cross.png textures/entity/shield/curly_border.png textures/entity/shield/diagonal_left.png textures/entity/shield/diagonal_right.png textures/entity/shield/diagonal_up_left.png textures/entity/shield/diagonal_up_right.png textures/entity/shield/flower.png textures/entity/shield/globe.png textures/entity/shield/gradient.png textures/entity/shield/gradient_up.png textures/entity/shield/half_horizontal.png textures/entity/shield/half_horizontal_bottom.png textures/entity/shield/half_vertical.png textures/entity/shield/half_vertical_right.png textures/entity/shield/mojang.png textures/entity/shield/rhombus.png textures/entity/shield/skull.png textures/entity/shield/small_stripes.png textures/entity/shield/square_bottom_left.png textures/entity/shield/square_bottom_right.png textures/entity/shield/square_top_left.png textures/entity/shield/square_top_right.png textures/entity/shield/straight_cross.png textures/entity/shield/stripe_bottom.png textures/entity/shield/stripe_center.png textures/entity/shield/stripe_downleft.png textures/entity/shield/stripe_downright.png textures/entity/shield/stripe_left.png textures/entity/shield/stripe_middle.png textures/entity/shield/stripe_right.png textures/entity/shield/stripe_top.png textures/entity/shield/triangle_bottom.png textures/entity/shield/triangle_top.png textures/entity/shield/triangles_bottom.png textures/entity/shield/triangles_top.png All the banners and shields now have alpha transparency. -20th October 2019 - Minecraft 19w42a--------------------------------------------------------------- JimStoneCraft textures/entity/chest/christmas_left.png textures/entity/chest/christmas_right.png textures/entity/chest/normal_left.png textures/entity/chest/normal_right.png textures/entity/chest/trapped_left.png textures/entity/chest/trapped_right.png This is such a waste of my time for absolutely no gain, how many more changes are they going to make that makes no real difference in the game, that's three hours I'm not going to get back. JimStoneCraft textures/entity/chest/trapped.png textures/entity/conduit/closed_eye.png textures/entity/conduit/open_eye.png Resized the Conduit texture canvas size. JimStoneCraft textures/block/wax_block.png textures/entity/chest/christmas_double.png textures/entity/chest/normal_double.png textures/entity/chest/trapped_double.png textures/item/crystallized_honey.png Never used and now removed from vanilla Wax Block and Crystallized Honey, so no longer required. Double chesta now have different textures. -11th October 2019 - Minecraft 19w41a--------------------------------------------------------------- JimStoneCraft textures/block/honeycomb_block.png textures/block/honey_block_bottom.png textures/block/honey_block_side.png textures/block/honey_block_top.png textures/entity/iron_golem/iron_golem.png textures/entity/iron_golem/iron_golem_crackiness_high.png textures/entity/iron_golem/iron_golem_crackiness_low.png textures/entity/iron_golem/iron_golem_crackiness_medium.png textures/mob_effect/instant_damage.png textures/mob_effect/instant_health.png textures/mob_effect/saturation.png Honey Honey Honey. Tweaked the Iron Golem and added a damage heart. JimStoneCraft textures/entity/enderdragon/dragon_exploding.png textures/mob_effect/hunger.png Fixed the Z fighting on the Ender Dragon wings exploding. JimStoneCraft models/block/bee_hive.json - beehive.json models/block/bee_hive_honey.json - beehive_honey.json Some renamed files. JimStoneCraft textures/entity/iron_golem.png No longer required. -4th October 2019 - Minecraft 19w40a---------------------------------------------------------------- JimStoneCraft textures/entity/enderdragon/dragon.png textures/misc/enchanted_item_glint.png Fixed the Z fighting on the Ender Dragon wings. They change the way the Enchanted Item Glint is coloured and rendered. -21st September 2019 - Minecraft 19w38b------------------------------------------------------------- JimStoneCraft textures/entity/banner/base.png textures/entity/banner/border.png textures/entity/banner/bricks.png textures/entity/banner/circle.png textures/entity/banner/creeper.png textures/entity/banner/cross.png textures/entity/banner/curly_border.png textures/entity/banner/diagonal_left.png textures/entity/banner/diagonal_right.png textures/entity/banner/diagonal_up_left.png textures/entity/banner/diagonal_up_right.png textures/entity/banner/flower.png textures/entity/banner/globe.png textures/entity/banner/gradient.png textures/entity/banner/gradient_up.png textures/entity/banner/half_horizontal.png textures/entity/banner/half_horizontal_bottom.png textures/entity/banner/half_vertical.png textures/entity/banner/half_vertical_right.png textures/entity/banner/mojang.png textures/entity/banner/rhombus.png textures/entity/banner/skull.png textures/entity/banner/small_stripes.png textures/entity/banner/square_bottom_left.png textures/entity/banner/square_bottom_right.png textures/entity/banner/square_top_left.png textures/entity/banner/square_top_right.png textures/entity/banner/straight_cross.png textures/entity/banner/stripe_bottom.png textures/entity/banner/stripe_center.png textures/entity/banner/stripe_downleft.png textures/entity/banner/stripe_downright.png textures/entity/banner/stripe_left.png textures/entity/banner/stripe_middle.png textures/entity/banner/stripe_right.png textures/entity/banner/stripe_top.png textures/entity/banner/triangle_bottom.png textures/entity/banner/triangle_top.png textures/entity/banner/triangles_bottom.png textures/entity/banner/triangles_top.png textures/entity/chest/christmas.png textures/entity/chest/christmas_double.png textures/entity/chest/ender.png textures/entity/chest/normal.png textures/entity/chest/normal_double.png textures/entity/chest/trapped.png textures/entity/chest/trapped_double.png Mojang pointlessly swapped the chest texture around and adjusted the banner, both now fixed. -6th September 2019 - Minecraft 19w36a-------------------------------------------------------------- JimStoneCraft models/block/bee_hive.json textures/item/crystallized_honey.png Custom top and bottom textures for the Bee Hive. JimStoneCraft textures/environment/clouds.png Clouds display correctly now, thanks to '7 Page Muda' on Discord for pointing the cloud issue out. -24th August 2019 - Minecraft 19w34a---------------------------------------------------------------- JimStoneCraft models/block/bee_hive_honey.json textures/block/bee_hive_bottom.png textures/block/bee_hive_front.png textures/block/bee_hive_front_honey.png textures/block/bee_hive_side.png textures/block/bee_hive_top.png textures/block/bee_hive_top_honey.png textures/block/bee_nest_bottom.png textures/block/bee_nest_front.png textures/block/bee_nest_front_honey.png textures/block/bee_nest_side.png textures/block/bee_nest_top.png textures/block/wax_block.png textures/item/honey_bottle.png textures/item/honeycomb.png Custom top Bee Hive texture. -23rd August 2019 - Minecraft 1.14.4 v9------------------------------------------------------------- JimStoneCraft font/default.json More font issues (added font heights). -27th July 2019 - Minecraft 1.14.4 v8--------------------------------------------------------------- JimStoneCraft optifine/ctm/acacia_log_end/0.png - 46.png optifine/ctm/spruce_log_end/0.png - 46.png optifine/ctm/stripped_acacia_log_end/0.png - 46.png optifine/ctm/stripped_acacia_log_end.properties optifine/ctm/stripped_birch_log_end.properties optifine/ctm/stripped_birch_log_end/0.png - 46.png optifine/ctm/stripped_dark_oak_log_end/0.png - 46.png optifine/ctm/stripped_dark_oak_log_end.properties optifine/ctm/stripped_jungle_log_end/0.png - 46.png optifine/ctm/stripped_jungle_log_end.properties optifine/ctm/stripped_oak_log_end/0.png - 46.png optifine/ctm/stripped_oak_log_end.properties optifine/ctm/stripped_spruce_log_end/0.png - 46.png optifine/ctm/stripped_spruce_log_end.properties optifine/ctm/overlays/sand/0.png - 16.png optifine/ctm/overlays/sand/sand.properties CTM for the stripped logs. Sand edge overlay. JimStoneCraft optifine/colormap/blocks/sand.properties optifine/ctm/overlays/grass_block/grass_block.properties textures/block/acacia_log_top.png textures/block/stripped_acacia_log_top.png textures/block/stripped_birch_log_top.png textures/block/stripped_dark_oak_log.png textures/block/stripped_dark_oak_log_top.png textures/block/stripped_jungle_log_top.png textures/block/stripped_oak_log_top.png textures/block/stripped_spruce_log_top.png Fixed the missing sand custom colours. Adjusted all the stripped logs. -19th July 2019 - Minecraft 1.14.4 v7--------------------------------------------------------------- JimStoneCraft textures/models/armor/_alternates_with_gloves/chainmail_layer_1.png textures/models/armor/_alternates_with_gloves/diamond_layer_1.png textures/models/armor/_alternates_with_gloves/gold_layer_1.png textures/models/armor/_alternates_with_gloves/iron_layer_1.png textures/models/armor/_alternates_with_gloves/leather_layer_1.png Added alternate armours with gloves. JimStoneCraft font/default.json textures/font/accented.png textures/font/nonlatin_european.png textures/item/black_dye.png textures/item/blue_dye.png textures/item/brown_dye.png textures/item/cyan_dye.png textures/item/gray_dye.png textures/item/green_dye.png textures/item/light_blue_dye.png textures/item/light_gray_dye.png textures/item/lime_dye.png textures/item/magenta_dye.png textures/item/orange_dye.png textures/item/pink_dye.png textures/item/purple_dye.png textures/item/red_dye.png textures/item/white_dye.png textures/item/yellow_dye.png textures/item/nautilus_shell.png textures/models/armor/chainmail_layer_1.png textures/models/armor/chainmail_layer_2.png textures/models/armor/diamond_layer_1.png textures/models/armor/gold_layer_1.png textures/models/armor/gold_layer_2.png textures/models/armor/iron_layer_1.png More font messing again. Adjusted the dye pots. Better looking Nautilus Shell. Adjusted the chest section of the armour to better match the item for the chest, also made the golden armour more gold. -12th July 2019 - Minecraft 1.14.3 v6--------------------------------------------------------------- JimStoneCraft optifine/gui/container/ender_chest.properties optifine/gui/container/ender_chest_background.png optifine/gui/container/shulker_box_black.properties optifine/gui/container/shulker_box_black_background.png optifine/gui/container/shulker_box_blue.properties optifine/gui/container/shulker_box_blue_background.png optifine/gui/container/shulker_box_brown.properties optifine/gui/container/shulker_box_brown_background.png optifine/gui/container/shulker_box_cyan.properties optifine/gui/container/shulker_box_cyan_background.png optifine/gui/container/shulker_box_gray.properties optifine/gui/container/shulker_box_gray_background.png optifine/gui/container/shulker_box_green.properties optifine/gui/container/shulker_box_green_background.png optifine/gui/container/shulker_box_light_blue.properties optifine/gui/container/shulker_box_light_blue_background.png optifine/gui/container/shulker_box_light_gray.properties optifine/gui/container/shulker_box_light_gray_background.png optifine/gui/container/shulker_box_lime.properties optifine/gui/container/shulker_box_lime_background.png optifine/gui/container/shulker_box_magenta.properties optifine/gui/container/shulker_box_magenta_background.png optifine/gui/container/shulker_box_orange.properties optifine/gui/container/shulker_box_orange_background.png optifine/gui/container/shulker_box_pink.properties optifine/gui/container/shulker_box_pink_background.png optifine/gui/container/shulker_box_purple.properties optifine/gui/container/shulker_box_purple_background.png optifine/gui/container/shulker_box_red.properties optifine/gui/container/shulker_box_red_background.png optifine/gui/container/shulker_box_white.properties optifine/gui/container/shulker_box_white_background.png optifine/gui/container/shulker_box_yellow.properties optifine/gui/container/shulker_box_yellow_background.png Custom backgrounds for the Ender Chest and Shulker Box. JimStoneCraft textures/block/black_shulker_box.png textures/block/blue_shulker_box.png textures/block/brown_shulker_box.png textures/block/cyan_shulker_box.png textures/block/gray_shulker_box.png textures/block/green_shulker_box.png textures/block/light_blue_shulker_box.png textures/block/light_gray_shulker_box.png textures/block/lime_shulker_box.png textures/block/magenta_shulker_box.png textures/block/orange_shulker_box.png textures/block/pink_shulker_box.png textures/block/purple_shulker_box.png textures/block/red_shulker_box.png textures/block/shulker_box.png textures/block/white_shulker_box.png textures/block/yellow_shulker_box.png textures/entity/shulker/shulker_black.png textures/entity/shulker/shulker_blue.png textures/entity/shulker/shulker_brown.png textures/entity/shulker/shulker_gray.png textures/entity/shulker/shulker_green.png textures/entity/shulker/shulker_light_blue.png textures/entity/shulker/shulker_light_gray.png textures/entity/shulker/shulker_lime.png textures/entity/shulker/shulker_magenta.png textures/entity/shulker/shulker_orange.png textures/entity/shulker/shulker_pink.png textures/entity/shulker/shulker_purple.png textures/entity/shulker/shulker_red.png textures/entity/shulker/shulker_white.png textures/gui/title/background/panorama_0.png textures/gui/title/background/panorama_1.png textures/gui/title/background/panorama_2.png textures/gui/title/background/panorama_3.png textures/gui/title/background/panorama_4.png textures/gui/title/background/panorama_5.png textures/gui/title/background/panorama_overlay.png Tweaked the Skulker Box colours more to make them look different as some like the two greens and the three blues were a little too similar. Removed the blur and made sharper images for the panorama, thanks to Aqueriel on Discord for the push to get them changed. -28th June 2019 - Minecraft 1.14.3 v5--------------------------------------------------------------- JimStoneCraft optifine/ctm/overlays/grass_block/1.png - 16.png optifine/ctm/overlays/grass_block/grass_block.properties blockstates/torch.json blockstates/wall_torch.json models/block/acacia_trapdoor_bottom.json models/block/acacia_trapdoor_open.json models/block/acacia_trapdoor_top.json models/block/birch_trapdoor_bottom.json models/block/birch_trapdoor_open.json models/block/birch_trapdoor_top.json models/block/custom_trapdoor_bottom.json models/block/custom_trapdoor_open.json models/block/custom_trapdoor_top.json models/block/dark_oak_trapdoor_bottom.json models/block/dark_oak_trapdoor_open.json models/block/dark_oak_trapdoor_top.json models/block/iron_trapdoor_bottom.json models/block/iron_trapdoor_open.json models/block/iron_trapdoor_top.json models/block/jungle_trapdoor_bottom.json models/block/jungle_trapdoor_open.json models/block/jungle_trapdoor_top.json models/block/oak_trapdoor_bottom.json models/block/oak_trapdoor_open.json models/block/oak_trapdoor_top.json models/block/spruce_trapdoor_bottom.json models/block/spruce_trapdoor_open.json models/block/spruce_trapdoor_top.json models/block/torch1.json models/block/torch2.json models/block/torch3.json models/block/wall_torch.json models/block/wall_torch1.json models/block/wall_torch2.json models/block/wall_torch3.json textures/block/grass_block_side_better.png textures/block/grass_path_side_better.png textures/block/mycelium_side_better.png textures/block/torch1.png textures/block/torch1.png.mcmeta textures/block/torch2.png textures/block/torch2.png.mcmeta textures/block/torch3.png textures/block/torch3.png.mcmeta Fuzzy edges on some blocks (OptiFine only). Four random variants for the torch. Missed the custom trapdoor sides in JSL. JimStoneCraft font/default.json optifine/bettergrass.properties optifine/cit/potion/linger/weakness.png optifine/cit/potion/normal/weakness.png optifine/cit/potion/splash/weakness.png textures/font/accented.png textures/font/ascii_sga.png textures/particle/sga_a.png textures/particle/sga_b.png textures/particle/sga_c.png textures/particle/sga_d.png textures/particle/sga_e.png textures/particle/sga_f.png textures/particle/sga_g.png textures/particle/sga_h.png textures/particle/sga_i.png textures/particle/sga_j.png textures/particle/sga_k.png textures/particle/sga_l.png textures/particle/sga_m.png textures/particle/sga_n.png textures/particle/sga_o.png textures/particle/sga_p.png textures/particle/sga_q.png textures/particle/sga_r.png textures/particle/sga_s.png textures/particle/sga_t.png textures/particle/sga_u.png textures/particle/sga_v.png textures/particle/sga_w.png textures/particle/sga_x.png textures/particle/sga_y.png textures/particle/sga_z.png Made the side better grass different from the top texture. One characters different. Adjusted the enchanting font. JimStoneCraft optifine/renderpass.properties No longer used. -30th May 2019 - Minecraft 1.14.2 v4---------------------------------------------------------------- JimStoneCraft textures/font/accented.png textures/font/nonlatin_european.png Moved a few characters about. -24th May 2019 - Minecraft 1.14.2 pre3-------------------------------------------------------------- JimStoneCraft blockstates/andesite.json blockstates/andesite_slab.json blockstates/andesite_stairs.json blockstates/andesite_wall.json blockstates/brick_wall.json blockstates/cobblestone_wall.json blockstates/dark_prismarine_slab.json blockstates/dark_prismarine_stairs.json blockstates/diorite.json blockstates/diorite_slab.json blockstates/diorite_stairs.json blockstates/diorite_wall.json blockstates/end_stone_brick_slab.json blockstates/end_stone_brick_stairs.json blockstates/end_stone_brick_wall.json blockstates/granite_slab.json blockstates/granite_stairs.json blockstates/granite_wall.json blockstates/mossy_cobblestone_slab.json blockstates/mossy_cobblestone_stairs.json blockstates/mossy_cobblestone_wall.json blockstates/mossy_stone_brick_slab.json blockstates/mossy_stone_brick_stairs.json blockstates/mossy_stone_brick_wall.json blockstates/nether_brick_wall.json blockstates/polished_andesite.json blockstates/polished_andesite_slab.json blockstates/polished_diorite.json blockstates/polished_diorite_slab.json blockstates/polished_granite.json blockstates/polished_granite_slab.json blockstates/red_nether_brick_wall.json blockstates/red_sandstone_wall.json blockstates/sandstone_wall.json blockstates/smooth_stone_slab.json blockstates/stone_brick_wall.json models/block/andesite.json models/block/andesite1.json models/block/andesite2.json models/block/andesite3.json models/block/andesite_slab.json models/block/andesite_slab1.json models/block/andesite_slab2.json models/block/andesite_slab3.json models/block/andesite_slab_top.json models/block/andesite_slab_top1.json models/block/andesite_slab_top2.json models/block/andesite_slab_top3.json models/block/andesite_stairs.json models/block/andesite_stairs1.json models/block/andesite_stairs2.json models/block/andesite_stairs3.json models/block/andesite_stairs_inner.json models/block/andesite_stairs_inner1.json models/block/andesite_stairs_inner2.json models/block/andesite_stairs_inner3.json models/block/andesite_stairs_outer.json models/block/andesite_stairs_outer1.json models/block/andesite_stairs_outer2.json models/block/andesite_stairs_outer3.json models/block/andesite_wall_post.json models/block/andesite_wall_post1.json models/block/andesite_wall_post2.json models/block/andesite_wall_post3.json models/block/andesite_wall_side.json models/block/andesite_wall_side1.json models/block/andesite_wall_side2.json models/block/andesite_wall_side3.json models/block/brick_wall_post.json models/block/brick_wall_post1.json models/block/brick_wall_post2.json models/block/brick_wall_post3.json models/block/brick_wall_side.json models/block/brick_wall_side1.json models/block/brick_wall_side2.json models/block/brick_wall_side3.json models/block/cobblestone_slab.json models/block/cobblestone_slab1.json models/block/cobblestone_slab2.json models/block/cobblestone_slab3.json models/block/cobblestone_slab_top.json models/block/cobblestone_slab_top1.json models/block/cobblestone_slab_top2.json models/block/cobblestone_wall_post.json models/block/cobblestone_wall_post1.json models/block/cobblestone_wall_post2.json models/block/cobblestone_wall_post3.json models/block/cobblestone_wall_side.json models/block/cobblestone_wall_side1.json models/block/cobblestone_wall_side2.json models/block/cobblestone_wall_side3.json models/block/custom_template_wall_post.json models/block/custom_template_wall_side.json models/block/dark_prismarine_slab.json models/block/dark_prismarine_slab1.json models/block/dark_prismarine_slab2.json models/block/dark_prismarine_slab3.json models/block/dark_prismarine_slab4.json models/block/dark_prismarine_slab5.json models/block/dark_prismarine_slab_top.json models/block/dark_prismarine_slab_top1.json models/block/dark_prismarine_slab_top2.json models/block/dark_prismarine_slab_top3.json models/block/dark_prismarine_slab_top4.json models/block/dark_prismarine_slab_top5.json models/block/dark_prismarine_stairs.json models/block/dark_prismarine_stairs1.json models/block/dark_prismarine_stairs2.json models/block/dark_prismarine_stairs3.json models/block/dark_prismarine_stairs4.json models/block/dark_prismarine_stairs5.json models/block/dark_prismarine_stairs_inner.json models/block/dark_prismarine_stairs_inner1.json models/block/dark_prismarine_stairs_inner2.json models/block/dark_prismarine_stairs_inner3.json models/block/dark_prismarine_stairs_inner4.json models/block/dark_prismarine_stairs_inner5.json models/block/dark_prismarine_stairs_outer.json models/block/dark_prismarine_stairs_outer1.json models/block/dark_prismarine_stairs_outer2.json models/block/dark_prismarine_stairs_outer3.json models/block/dark_prismarine_stairs_outer4.json models/block/dark_prismarine_stairs_outer5.json models/block/diorite.json models/block/diorite1.json models/block/diorite2.json models/block/diorite3.json models/block/diorite_slab.json models/block/diorite_slab1.json models/block/diorite_slab2.json models/block/diorite_slab3.json models/block/diorite_slab_top.json models/block/diorite_slab_top1.json models/block/diorite_slab_top2.json models/block/diorite_slab_top3.json models/block/diorite_stairs.json models/block/diorite_stairs1.json models/block/diorite_stairs2.json models/block/diorite_stairs3.json models/block/diorite_stairs_inner.json models/block/diorite_stairs_inner1.json models/block/diorite_stairs_inner2.json models/block/diorite_stairs_inner3.json models/block/diorite_stairs_outer.json models/block/diorite_stairs_outer1.json models/block/diorite_stairs_outer2.json models/block/diorite_stairs_outer3.json models/block/diorite_wall_post.json models/block/diorite_wall_post1.json models/block/diorite_wall_post2.json models/block/diorite_wall_post3.json models/block/diorite_wall_side.json models/block/diorite_wall_side1.json models/block/diorite_wall_side2.json models/block/diorite_wall_side3.json models/block/end_stone_bricks_slab.json models/block/end_stone_bricks_slab1.json models/block/end_stone_bricks_slab2.json models/block/end_stone_bricks_slab3.json models/block/end_stone_bricks_slab4.json models/block/end_stone_bricks_slab5.json models/block/end_stone_bricks_slab6.json models/block/end_stone_bricks_slab7.json models/block/end_stone_bricks_slab_top.json models/block/end_stone_bricks_slab_top1.json models/block/end_stone_bricks_slab_top2.json models/block/end_stone_bricks_slab_top3.json models/block/end_stone_bricks_slab_top4.json models/block/end_stone_bricks_slab_top5.json models/block/end_stone_bricks_slab_top6.json models/block/end_stone_bricks_slab_top7.json models/block/end_stone_bricks_stairs.json models/block/end_stone_bricks_stairs1.json models/block/end_stone_bricks_stairs2.json models/block/end_stone_bricks_stairs3.json models/block/end_stone_bricks_stairs4.json models/block/end_stone_bricks_stairs5.json models/block/end_stone_bricks_stairs6.json models/block/end_stone_bricks_stairs7.json models/block/end_stone_bricks_stairs_inner.json models/block/end_stone_bricks_stairs_inner1.json models/block/end_stone_bricks_stairs_inner2.json models/block/end_stone_bricks_stairs_inner3.json models/block/end_stone_bricks_stairs_inner4.json models/block/end_stone_bricks_stairs_inner5.json models/block/end_stone_bricks_stairs_inner6.json models/block/end_stone_bricks_stairs_inner7.json models/block/end_stone_bricks_stairs_outer.json models/block/end_stone_bricks_stairs_outer1.json models/block/end_stone_bricks_stairs_outer2.json models/block/end_stone_bricks_stairs_outer3.json models/block/end_stone_bricks_stairs_outer4.json models/block/end_stone_bricks_stairs_outer5.json models/block/end_stone_bricks_stairs_outer6.json models/block/end_stone_bricks_stairs_outer7.json models/block/end_stone_brick_wall_post.json models/block/end_stone_brick_wall_post1.json models/block/end_stone_brick_wall_post2.json models/block/end_stone_brick_wall_post3.json models/block/end_stone_brick_wall_post4.json models/block/end_stone_brick_wall_post5.json models/block/end_stone_brick_wall_post6.json models/block/end_stone_brick_wall_post7.json models/block/end_stone_brick_wall_side.json models/block/end_stone_brick_wall_side1.json models/block/end_stone_brick_wall_side2.json models/block/end_stone_brick_wall_side3.json models/block/end_stone_brick_wall_side4.json models/block/end_stone_brick_wall_side5.json models/block/end_stone_brick_wall_side6.json models/block/end_stone_brick_wall_side7.json models/block/granite_slab.json models/block/granite_slab1.json models/block/granite_slab2.json models/block/granite_slab3.json models/block/granite_slab4.json models/block/granite_slab5.json models/block/granite_slab6.json models/block/granite_slab7.json models/block/granite_slab_top.json models/block/granite_slab_top1.json models/block/granite_slab_top2.json models/block/granite_slab_top3.json models/block/granite_slab_top4.json models/block/granite_slab_top5.json models/block/granite_slab_top6.json models/block/granite_slab_top7.json models/block/granite_stairs.json models/block/granite_stairs1.json models/block/granite_stairs2.json models/block/granite_stairs3.json models/block/granite_stairs4.json models/block/granite_stairs5.json models/block/granite_stairs6.json models/block/granite_stairs7.json models/block/granite_stairs_inner.json models/block/granite_stairs_inner1.json models/block/granite_stairs_inner2.json models/block/granite_stairs_inner3.json models/block/granite_stairs_inner4.json models/block/granite_stairs_inner5.json models/block/granite_stairs_inner6.json models/block/granite_stairs_inner7.json models/block/granite_stairs_outer.json models/block/granite_stairs_outer1.json models/block/granite_stairs_outer2.json models/block/granite_stairs_outer3.json models/block/granite_stairs_outer4.json models/block/granite_stairs_outer5.json models/block/granite_stairs_outer6.json models/block/granite_stairs_outer7.json models/block/granite_wall_post.json models/block/granite_wall_post1.json models/block/granite_wall_post2.json models/block/granite_wall_post3.json models/block/granite_wall_post4.json models/block/granite_wall_post5.json models/block/granite_wall_post6.json models/block/granite_wall_post7.json models/block/granite_wall_side.json models/block/granite_wall_side1.json models/block/granite_wall_side2.json models/block/granite_wall_side3.json models/block/granite_wall_side4.json models/block/granite_wall_side5.json models/block/granite_wall_side6.json models/block/granite_wall_side7.json models/block/mossy_cobblestone_slab.json models/block/mossy_cobblestone_slab1.json models/block/mossy_cobblestone_slab2.json models/block/mossy_cobblestone_slab3.json models/block/mossy_cobblestone_slab_top.json models/block/mossy_cobblestone_slab_top1.json models/block/mossy_cobblestone_slab_top2.json models/block/mossy_cobblestone_slab_top3.json models/block/mossy_cobblestone_stairs.json models/block/mossy_cobblestone_stairs1.json models/block/mossy_cobblestone_stairs2.json models/block/mossy_cobblestone_stairs3.json models/block/mossy_cobblestone_stairs_inner.json models/block/mossy_cobblestone_stairs_inner1.json models/block/mossy_cobblestone_stairs_inner2.json models/block/mossy_cobblestone_stairs_inner3.json models/block/mossy_cobblestone_stairs_outer.json models/block/mossy_cobblestone_stairs_outer1.json models/block/mossy_cobblestone_stairs_outer2.json models/block/mossy_cobblestone_stairs_outer3.json models/block/mossy_cobblestone_wall_post.json models/block/mossy_cobblestone_wall_post1.json models/block/mossy_cobblestone_wall_post2.json models/block/mossy_cobblestone_wall_post3.json models/block/mossy_cobblestone_wall_side.json models/block/mossy_cobblestone_wall_side1.json models/block/mossy_cobblestone_wall_side2.json models/block/mossy_cobblestone_wall_side3.json models/block/mossy_stone_brick_slab.json models/block/mossy_stone_brick_slab1.json models/block/mossy_stone_brick_slab2.json models/block/mossy_stone_brick_slab3.json models/block/mossy_stone_brick_slab4.json models/block/mossy_stone_brick_slab5.json models/block/mossy_stone_brick_slab6.json models/block/mossy_stone_brick_slab7.json models/block/mossy_stone_brick_slab_top.json models/block/mossy_stone_brick_slab_top1.json models/block/mossy_stone_brick_slab_top2.json models/block/mossy_stone_brick_slab_top3.json models/block/mossy_stone_brick_slab_top4.json models/block/mossy_stone_brick_slab_top5.json models/block/mossy_stone_brick_slab_top6.json models/block/mossy_stone_brick_slab_top7.json models/block/mossy_stone_brick_stairs.json models/block/mossy_stone_brick_stairs1.json models/block/mossy_stone_brick_stairs2.json models/block/mossy_stone_brick_stairs3.json models/block/mossy_stone_brick_stairs4.json models/block/mossy_stone_brick_stairs5.json models/block/mossy_stone_brick_stairs6.json models/block/mossy_stone_brick_stairs7.json models/block/mossy_stone_brick_stairs_inner.json models/block/mossy_stone_brick_stairs_inner1.json models/block/mossy_stone_brick_stairs_inner2.json models/block/mossy_stone_brick_stairs_inner3.json models/block/mossy_stone_brick_stairs_inner4.json models/block/mossy_stone_brick_stairs_inner5.json models/block/mossy_stone_brick_stairs_inner6.json models/block/mossy_stone_brick_stairs_inner7.json models/block/mossy_stone_brick_stairs_outer.json models/block/mossy_stone_brick_stairs_outer1.json models/block/mossy_stone_brick_stairs_outer2.json models/block/mossy_stone_brick_stairs_outer3.json models/block/mossy_stone_brick_stairs_outer4.json models/block/mossy_stone_brick_stairs_outer5.json models/block/mossy_stone_brick_stairs_outer6.json models/block/mossy_stone_brick_stairs_outer7.json models/block/mossy_stone_brick_wall_post.json models/block/mossy_stone_brick_wall_post1.json models/block/mossy_stone_brick_wall_post2.json models/block/mossy_stone_brick_wall_post3.json models/block/mossy_stone_brick_wall_post4.json models/block/mossy_stone_brick_wall_post5.json models/block/mossy_stone_brick_wall_post6.json models/block/mossy_stone_brick_wall_post7.json models/block/mossy_stone_brick_wall_side.json models/block/mossy_stone_brick_wall_side1.json models/block/mossy_stone_brick_wall_side2.json models/block/mossy_stone_brick_wall_side3.json models/block/mossy_stone_brick_wall_side4.json models/block/mossy_stone_brick_wall_side5.json models/block/mossy_stone_brick_wall_side6.json models/block/mossy_stone_brick_wall_side7.json models/block/nether_brick_wall_post.json models/block/nether_brick_wall_post1.json models/block/nether_brick_wall_post2.json models/block/nether_brick_wall_post3.json models/block/nether_brick_wall_post4.json models/block/nether_brick_wall_post5.json models/block/nether_brick_wall_side.json models/block/nether_brick_wall_side1.json models/block/nether_brick_wall_side2.json models/block/nether_brick_wall_side3.json models/block/nether_brick_wall_side4.json models/block/nether_brick_wall_side5.json models/block/polished_andesite.json models/block/polished_andesite1.json models/block/polished_andesite2.json models/block/polished_andesite3.json models/block/polished_andesite_slab.json models/block/polished_andesite_slab1.json models/block/polished_andesite_slab2.json models/block/polished_andesite_slab3.json models/block/polished_andesite_slab_double.json models/block/polished_andesite_slab_double1.json models/block/polished_andesite_slab_double2.json models/block/polished_andesite_slab_double3.json models/block/polished_andesite_slab_top.json models/block/polished_andesite_slab_top1.json models/block/polished_andesite_slab_top2.json models/block/polished_andesite_slab_top3.json models/block/polished_diorite.json models/block/polished_diorite1.json models/block/polished_diorite2.json models/block/polished_diorite3.json models/block/polished_diorite_slab.json models/block/polished_diorite_slab1.json models/block/polished_diorite_slab2.json models/block/polished_diorite_slab3.json models/block/polished_diorite_slab_double.json models/block/polished_diorite_slab_double1.json models/block/polished_diorite_slab_double2.json models/block/polished_diorite_slab_double3.json models/block/polished_diorite_slab_top.json models/block/polished_diorite_slab_top1.json models/block/polished_diorite_slab_top2.json models/block/polished_diorite_slab_top3.json models/block/polished_granite.json models/block/polished_granite1.json models/block/polished_granite2.json models/block/polished_granite3.json models/block/polished_granite_slab.json models/block/polished_granite_slab1.json models/block/polished_granite_slab2.json models/block/polished_granite_slab3.json models/block/polished_granite_slab_double.json models/block/polished_granite_slab_double1.json models/block/polished_granite_slab_double2.json models/block/polished_granite_slab_double3.json models/block/polished_granite_slab_top.json models/block/polished_granite_slab_top1.json models/block/polished_granite_slab_top2.json models/block/polished_granite_slab_top3.json models/block/prismarine_brick_stairs.json models/block/prismarine_brick_stairs_inner.json models/block/prismarine_brick_stairs_outer.json models/block/red_nether_brick_wall_post.json models/block/red_nether_brick_wall_post1.json models/block/red_nether_brick_wall_post2.json models/block/red_nether_brick_wall_post3.json models/block/red_nether_brick_wall_post4.json models/block/red_nether_brick_wall_post5.json models/block/red_nether_brick_wall_side.json models/block/red_nether_brick_wall_side1.json models/block/red_nether_brick_wall_side2.json models/block/red_nether_brick_wall_side3.json models/block/red_nether_brick_wall_side4.json models/block/red_nether_brick_wall_side5.json models/block/red_sandstone_wall_post.json models/block/red_sandstone_wall_post1.json models/block/red_sandstone_wall_post2.json models/block/red_sandstone_wall_post3.json models/block/red_sandstone_wall_post4.json models/block/red_sandstone_wall_post5.json models/block/red_sandstone_wall_side.json models/block/red_sandstone_wall_side1.json models/block/red_sandstone_wall_side2.json models/block/red_sandstone_wall_side3.json models/block/red_sandstone_wall_side4.json models/block/red_sandstone_wall_side5.json models/block/sandstone_wall_post.json models/block/sandstone_wall_post1.json models/block/sandstone_wall_post2.json models/block/sandstone_wall_post3.json models/block/sandstone_wall_post4.json models/block/sandstone_wall_post5.json models/block/sandstone_wall_side.json models/block/sandstone_wall_side1.json models/block/sandstone_wall_side2.json models/block/sandstone_wall_side3.json models/block/sandstone_wall_side4.json models/block/sandstone_wall_side5.json models/block/stone_brick_wall_post.json models/block/stone_brick_wall_post1.json models/block/stone_brick_wall_post2.json models/block/stone_brick_wall_post3.json models/block/stone_brick_wall_post4.json models/block/stone_brick_wall_post5.json models/block/stone_brick_wall_post6.json models/block/stone_brick_wall_post7.json models/block/stone_brick_wall_side.json models/block/stone_brick_wall_side1.json models/block/stone_brick_wall_side2.json models/block/stone_brick_wall_side3.json models/block/stone_brick_wall_side4.json models/block/stone_brick_wall_side5.json models/block/stone_brick_wall_side6.json models/block/stone_brick_wall_side7.json textures/block/andesite1.png textures/block/andesite2.png textures/block/andesite3.png textures/block/diorite1.png textures/block/diorite2.png textures/block/diorite3.png textures/block/polished_andesite_slab_side.png textures/block/polished_andesite1.png textures/block/polished_andesite2.png textures/block/polished_andesite3.png textures/block/polished_diorite_slab_side.png textures/block/polished_diorite1.png textures/block/polished_diorite2.png textures/block/polished_diorite3.png textures/block/polished_granite_slab_side.png textures/block/polished_granite1.png textures/block/polished_granite2.png textures/block/polished_granite3.png textures/block/rail_sleepers_corner.png Random variants for Andesite, Diorite and Granite, also custom sides for double slabs. Lots of random variants for the slabs, stairs and walls. Custom corner texture for the rail sleepers. JimStoneCraft font/default.json models/block/grindstone.json models/block/rail_corner.json textures/block/andesite.png textures/block/brewing_stand.png textures/block/diorite.png textures/block/polished_andesite.png textures/block/polished_diorite.png textures/block/polished_granite.png textures/block/black_shulker_box.png textures/block/blue_shulker_box.png textures/block/brown_shulker_box.png textures/block/cyan_shulker_box.png textures/block/gray_shulker_box.png textures/block/green_shulker_box.png textures/block/grindstone_pivot.png textures/block/grindstone_round.png textures/block/grindstone_side.png textures/block/light_blue_shulker_box.png textures/block/light_gray_shulker_box.png textures/block/lime_shulker_box.png textures/block/magenta_shulker_box.png textures/block/oak_bark_top.png textures/block/orange_shulker_box.png textures/block/pink_shulker_box.png textures/block/purple_shulker_box.png textures/block/rail_sleepers.png textures/block/red_shulker_box.png textures/block/white_shulker_box.png textures/block/yellow_shulker_box.png textures/entity/shulker/shulker.png textures/entity/shulker/shulker_black.png textures/entity/shulker/shulker_blue.png textures/entity/shulker/shulker_brown.png textures/entity/shulker/shulker_cyan.png textures/entity/shulker/shulker_gray.png textures/entity/shulker/shulker_green.png textures/entity/shulker/shulker_light_blue.png textures/entity/shulker/shulker_light_gray.png textures/entity/shulker/shulker_lime.png textures/entity/shulker/shulker_magenta.png textures/entity/shulker/shulker_orange.png textures/entity/shulker/shulker_pink.png textures/entity/shulker/shulker_purple.png textures/entity/shulker/shulker_red.png textures/entity/shulker/shulker_white.png textures/entity/shulker/shulker_yellow.png textures/font/accented.png textures/font/nonlatin_european.png textures/item/splash_potion.png textures/item/splash_potion_overlay.png optifine/color.properties voxelmap/images/roundmap.png The sheep now better match the actual wool blocks. Oak bark updated as it was based on the JSC log texture, not the JSL texture. Made the brewing stand bottle better match the potion bottles. Shulker Boxes are now more colour saturated. More detailed Grindstone as suggested on Discord by Lukaso. Splash potion was pixel to left too much. More font fiasco. -10th May 2019 - Minecraft 1.14.1 v2---------------------------------------------------------------- JimStoneCraft optifine/cit/potion/linger/awkward.png optifine/cit/potion/linger/damageboost.png optifine/cit/potion/linger/fireresistance.png optifine/cit/potion/linger/harm.png optifine/cit/potion/linger/heal.png optifine/cit/potion/linger/invisibility.png optifine/cit/potion/linger/leaping.png optifine/cit/potion/linger/moveslowdown.png optifine/cit/potion/linger/movespeed.png optifine/cit/potion/linger/mundane.png optifine/cit/potion/linger/nightvision.png optifine/cit/potion/linger/poison.png optifine/cit/potion/linger/regeneration.png optifine/cit/potion/linger/thick.png optifine/cit/potion/linger/waterbreathing.png optifine/cit/potion/linger/weakness.png optifine/cit/potion/normal/awkward.png optifine/cit/potion/normal/damageboost.png optifine/cit/potion/normal/fireresistance.png optifine/cit/potion/normal/harm.png optifine/cit/potion/normal/heal.png optifine/cit/potion/normal/invisibility.png optifine/cit/potion/normal/leaping.png optifine/cit/potion/normal/moveslowdown.png optifine/cit/potion/normal/movespeed.png optifine/cit/potion/normal/mundane.png optifine/cit/potion/normal/nightvision.png optifine/cit/potion/normal/poison.png optifine/cit/potion/normal/regeneration.png optifine/cit/potion/normal/thick.png optifine/cit/potion/normal/waterbreathing.png optifine/cit/potion/normal/weakness.png optifine/cit/potion/splash/awkward.png optifine/cit/potion/splash/damageboost.png optifine/cit/potion/splash/fireresistance.png optifine/cit/potion/splash/harm.png optifine/cit/potion/splash/heal.png optifine/cit/potion/splash/invisibility.png optifine/cit/potion/splash/leaping.png optifine/cit/potion/splash/moveslowdown.png optifine/cit/potion/splash/movespeed.png optifine/cit/potion/splash/mundane.png optifine/cit/potion/splash/nightvision.png optifine/cit/potion/splash/poison.png optifine/cit/potion/splash/regeneration.png optifine/cit/potion/splash/thick.png optifine/cit/potion/splash/waterbreathing.png optifine/cit/potion/splash/weakness.png blockstates/acacia_sapling.json blockstates/birch_sapling.json blockstates/dark_oak_sapling.json blockstates/jungle_sapling.json blockstates/kelp.json blockstates/oak_sapling.json blockstates/seagrass.json blockstates/spruce_sapling.json models/block/acacia_sapling0.json models/block/birch_sapling0.json models/block/dark_oak_sapling0.json models/block/jungle_sapling0.json models/block/kelp.json models/block/kelp1.json models/block/kelp2.json models/block/kelp3.json models/block/oak_sapling0.json models/block/prismarine_bricks.json models/block/prismarine_brick_slab_top.json models/block/prismarine_brick_slab.json models/block/seagrass.json models/block/seagrass1.json models/block/seagrass2.json models/block/spruce_sapling0.json models/item/lingering_potion.json models/item/shield.json models/item/shield_blocking.json models/item/suspicious_stew.png models/item/suspicious_stew.png.mcmeta textures/block/kelp1.png textures/block/kelp1.png.mcmeta textures/block/kelp2.png textures/block/kelp2.png.mcmeta textures/block/kelp3.png textures/block/kelp3.png.mcmeta textures/block/prismarine_bricks_bottom.png textures/block/prismarine_bricks_top.png textures/block/seagrass1.png textures/block/seagrass1.png.mcmeta textures/block/seagrass2.png textures/block/seagrass2.png.mcmeta Added symbols to the potions, only works with OptiFine (when it's released for 1.14). Trees have two growth stage, so I've added a smaller texture for growth stage 0. I forgot to add Suspicious Stew (it was in JSC but not JSL), thanks to Lukaso for pointing this out. Custom Prismarine top and bottom textures. I always found the shield gets in the way, so it's now moved down. Four random variants for Kelp and three for Seagrass. JimStoneCraft blockstates/campfire.json optifine/colormap/blocks/foliage.properties optifine/colormap/blocks/grass.properties models/block/campfire.json models/block/campfire1.json models/block/campfire2.json models/block/campfire3.json models/block/campfire_off.json textures/block/acacia_sapling.png textures/block/birch_sapling.png textures/block/dark_oak_sapling.png textures/block/jungle_sapling.png textures/block/oak_sapling.png textures/block/spruce_sapling.png textures/block/campfire_fire.png textures/block/campfire_fire.png.mcmeta textures/block/campfire_fire1.png textures/block/campfire_fire1.png.mcmeta textures/block/campfire_fire2.png textures/block/campfire_fire2.png.mcmeta textures/block/campfire_fire3.png textures/block/campfire_fire3.png.mcmeta textures/block/campfire_log.png textures/block/campfire_log_lit.png textures/block/campfire_log_lit.png.mcmeta textures/block/conduit/conduit.png textures/block/prismarine_bricks.png textures/font/nonlatin_european.png textures/entity/experience_orb.png textures/entity/conduit/base.png textures/entity/conduit/break_particle.png textures/entity/conduit/cage.png textures/font/ascii_sga.png textures/item/experience_bottle.png textures/item/lingering_potion.png textures/item/lingering_potion_overlay.png textures/item/potion.png textures/item/potion_overlay.png textures/item/splash_potion.png textures/item/splash_potion_overlay.png Changed the campfire to be more vanilla like in shape, also made a custom flame that fits in between the logs. Adjusted the grass and tall grass colour to better match the grass block. Tweaked all the saplings. A few more of the missing characters. Made the Experience Orb less jaggy. Adjusted the Conduit to better match the rest of the pack. Made the enchanting font smaller so it's no longer wraps as much. Moved the Experience Bottle down 1px to align with all the other bottles. JimStoneCraft textures/block/campfire_grill.png textures/block/campfire_side.png textures/block/campfire_top.png textures/block/campfire_top_on.png textures/block/campfire_top_on.png.mcmeta Removed my old campfire textures. -26th April 2019 - Minecraft 1.14.0 v1-------------------------------------------------------------- JimStoneCraft font/default.json Two more font characters changed, still a few missing fonts in the nonlatin_european.png but I've run out of time, most of these new character added will not effect probably 99% of the userbase, I'll slowly add them in later releases. -19th April 2019 - Minecraft 1.14.0 pre5------------------------------------------------------------ JimStoneCraft font/default.json textures/font/accented.png textures/font/nonlatin_european.png More font characters added again, not quite completed yet as so man were added, the Hebrew and Armenian will have to be left default as there are no Berilium fonts for those characters. -12th April 2019 - Minecraft 1.14.0 pre2------------------------------------------------------------ JimStoneCraft textures/gui/checkbox.png Optimized world checkbox switch. -5th April 2019 - Minecraft 19w14b------------------------------------------------------------------ JimStoneCraft textures/gui/recipe_book.png textures/gui/recipe_button.png textures/gui/container/anvil.png textures/gui/container/beacon.png textures/gui/container/brewing_stand.png textures/gui/container/crafting_table.png textures/gui/container/enchanting_table.png textures/gui/container/inventory.png textures/gui/container/loom.png textures/gui/container/stonecutter.png textures/gui/container/villager2.png textures/gui/container/creative_inventory/tabs.png Added a new button for the Recipe Book, this doesn't stand out as much as the old one, also cleaned up a few other GUI textures. Output boxes for the Brewing Stand and Enchanting Table. Trading screen background change. All the scroll sliders replace with my new orange bulb style (first used in the Bedrock pack). JimStoneCraft textures/gui/container/villager.png Old Villager GUI no longer used. -29th March 2019 - Minecraft 19w13b----------------------------------------------------------------- JimStoneCraft textures/gui/accessibility.png textures/gui/container/villager2.png textures/mob_effect/hero_of_the_village.png Accessibility buttons Trading screen changed quite a bit, still a work in progress. New mob effect. JimStoneCraft lang/en_us.json optifine/ctm/black_stained_glass/black_stained_glass.properties optifine/ctm/black_stained_glass/black_stained_glass_pane.properties optifine/ctm/blue_stained_glass/blue_stained_glass.properties optifine/ctm/blue_stained_glass/blue_stained_glass_pane.properties optifine/ctm/brown_stained_glass/brown_stained_glass.properties optifine/ctm/brown_stained_glass/brown_stained_glass_pane.properties optifine/ctm/cyan_stained_glass/cyan_stained_glass.properties optifine/ctm/cyan_stained_glass/cyan_stained_glass_pane.properties optifine/ctm/glass/glass.properties optifine/ctm/glass/glass_pane.properties optifine/ctm/gray_stained_glass/gray_stained_glass.properties optifine/ctm/gray_stained_glass/gray_stained_glass_pane.properties optifine/ctm/green_stained_glass/green_stained_glass.properties optifine/ctm/green_stained_glass/green_stained_glass_pane.properties optifine/ctm/light_blue_stained_glass/light_blue_stained_glass.properties optifine/ctm/light_blue_stained_glass/light_blue_stained_glass_pane.properties optifine/ctm/lime_stained_glass/lime_stained_glass.properties optifine/ctm/lime_stained_glass/lime_stained_glass_pane.properties optifine/ctm/magenta_stained_glass/magenta_stained_glass.properties optifine/ctm/magenta_stained_glass/magenta_stained_glass_pane.properties optifine/ctm/orange_stained_glass/orange_stained_glass.properties optifine/ctm/orange_stained_glass/orange_stained_glass_pane.properties optifine/ctm/pink_stained_glass/pink_stained_glass.properties optifine/ctm/pink_stained_glass/pink_stained_glass_pane.properties optifine/ctm/purple_stained_glass/purple_stained_glass.properties optifine/ctm/purple_stained_glass/purple_stained_glass_pane.properties optifine/ctm/red_stained_glass/red_stained_glass.properties optifine/ctm/red_stained_glass/red_stained_glass_pane.properties optifine/ctm/white_wool/white_carpet.properties optifine/ctm/white_wool/white_wool.properties optifine/ctm/white_stained_glass/white_stained_glass.properties optifine/ctm/white_stained_glass/white_stained_glass_pane.properties optifine/ctm/yellow_stained_glass/yellow_stained_glass.properties optifine/ctm/yellow_stained_glass/yellow_stained_glass_pane.properties textures/block/white_wool.png textures/entity/banner/bricks.png textures/entity/banner/cross.png textures/entity/banner/diagonal_left.png textures/entity/banner/diagonal_right.png textures/entity/banner/diagonal_up_left.png textures/entity/banner/diagonal_up_right.png textures/entity/banner/half_vertical.png textures/entity/banner/skull.png textures/entity/banner/small_stripes.png textures/entity/banner/stripe_downleft.png textures/entity/banner/stripe_downright.png textures/entity/banner/triangle_bottom.png textures/entity/banner/triangle_top.png textures/gui/widgets.png Added villager trade name. Replace the white wool with the first CTM texture, it's now more consistent between CTM on and off. Clean up some positional errors on the banners. Changed the widget globe to a cube globe and added a light shadow to the locks. JimStoneCraft _GLASS NAME_ black_stained_glass blue_stained_glass brown_stained_glass cyan_stained_glass glass gray_stained_glass green_stained_glass light_blue_stained_glass light_gray_stained_glass lime_stained_glass magenta_stained_glass orange_stained_glass pink_stained_glass purple_stained_glass red_stained_glass white_stained_glass white_stained_glass1 yellow_stained_glass optifine/ctm/_GLASS NAME_/0.png - 0.png optifine/ctm/_GLASS NAME_/2.png - 3.png optifine/ctm/_GLASS NAME_/24.png - 2.png optifine/ctm/_GLASS NAME_/26.png - 1.png optifine/ctm/_GLASS NAME_/46.png - 4.png JimStoneCraft optifine/ctm/_GLASS NAME_/1.png optifine/ctm/_GLASS NAME_/3.png optifine/ctm/_GLASS NAME_/4.png - 23.png optifine/ctm/_GLASS NAME_/25.png optifine/ctm/_GLASS NAME_/27.png - 45.png This simplifies the glass CTM from 46 textures to just 5 for each glass and the white wool, this should be more efficient when the game is running. This works out to 738 textures removed and the game still looks the same. -22nd March 2019 - Minecraft 19w12b----------------------------------------------------------------- JimStoneCraft blockstates/podzol.json blockstates/mycelium.json models/block/mycelium.json models/block/mycelium1.json models/block/mycelium2.json models/block/mycelium3.json models/block/mycelium4.json models/block/mycelium_snow.json models/block/podzol_snow.json textures/block/grass_block_snow.png textures/block/mycelium_snow.png textures/block/podzol_snow.png textures/block/observer_top.png Random Pozol and Mycelium. Observer texture required due to the new cleaned up model files. Custom Podzol and Mycelium Snowed side texture. JimStoneCraft models/block/blast_furnace.json models/block/blast_furnace_on.json models/block/cartography_table.json models/block/carved_pumpkin.json models/block/custom_orientable.json models/block/dispenser.json models/block/dropper.json models/block/furnace.json models/block/furnace_on.json models/block/jack_o_lantern.json models/block/loom.json models/block/observer.json textures/block/furnace_back.png textures/block/scaffolding_side.png Cleaned up some of the model files to be more logical. Added a different rear texture for the furnace. -15th March 2019 - Minecraft 19w11b----------------------------------------------------------------- JimStoneCraft textures/entity/banner/globe.png textures/entity/shield/globe.png textures/gui/container/villager.png textures/item/globe_banner_pattern.png Globe Banner and the missing Globe Shield. Villager GUI XP bar added. JimStoneCraft lang/en_us.json Added villager merchant level. -8th March 2019 - Minecraft 19w09a------------------------------------------------------------------ JimStoneCraft textures/entity/witch.png textures/entity/illager/evoker.png textures/entity/illager/illusioner.png textures/entity/illager/pillager.png textures/entity/illager/vex.png textures/entity/illager/vindicator.png textures/entity/villager/profession/armorer.png textures/entity/villager/profession/butcher.png textures/entity/villager/profession/cleric.png textures/entity/villager/profession/farmer.png textures/entity/villager/profession/fisherman.png textures/entity/villager/profession/leatherworker.png textures/entity/villager/profession/mason.png textures/entity/villager/profession/nitwit.png textures/entity/villager/profession/toolsmith.png textures/entity/villager/profession/weaponsmith.png textures/entity/villager/type/desert.png textures/entity/villager/type/jungle.png textures/entity/villager/type/plains.png textures/entity/villager/type/savanna.png textures/entity/villager/type/snow.png textures/entity/villager/type/swamp.png textures/entity/villager/type/taiga.png textures/entity/zombie_villager/profession/armorer.png textures/entity/zombie_villager/profession/butcher.png textures/entity/zombie_villager/profession/cleric.png textures/entity/zombie_villager/profession/farmer.png textures/entity/zombie_villager/profession/fisherman.png textures/entity/zombie_villager/profession/leatherworker.png textures/entity/zombie_villager/profession/mason.png textures/entity/zombie_villager/profession/nitwit.png textures/entity/zombie_villager/profession/toolsmith.png textures/entity/zombie_villager/profession/weaponsmith.png textures/entity/zombie_villager/type/desert.png textures/entity/zombie_villager/type/jungle.png textures/entity/zombie_villager/type/plains.png textures/entity/zombie_villager/type/savanna.png textures/entity/zombie_villager/type/snow.png textures/entity/zombie_villager/type/swamp.png textures/entity/zombie_villager/type/taiga.png Added noses to the illagers and nitwit. Due to a bug that's been there since villagers were first added, I've shortened their cloaks so you can actually see the bottom rather than them being cut off, if the bug ever gets fixed I'll make them longer again. https://bugs.mojang.com/browse/MC-53312 Readded the blank biome villager types while I rethink how they will be done. -1st March 2019 - Minecraft 19w09a------------------------------------------------------------------ JimStoneCraft models/block/quartz_block.json models/block/quartz_slab.json models/block/quartz_slab_top.json models/block/quartz_stairs.json models/block/quartz_stairs_inner.json models/block/quartz_stairs_outer.json models/block/smooth_quartz.json models/block/smooth_quartz_slab.json models/block/smooth_quartz_slab_top.json models/block/smooth_quartz_stairs.json models/block/smooth_quartz_stairs_inner.json models/block/smooth_quartz_stairs_outer.json textures/block/red_sandstone_bottom.png textures/block/red_sandstone_bottom1.png textures/block/red_sandstone_bottom2.png textures/block/red_sandstone_bottom3.png textures/block/red_sandstone_bottom4.png textures/block/red_sandstone_bottom5.png textures/block/sandstone_bottom.png textures/block/sandstone_bottom1.png textures/block/sandstone_bottom2.png textures/block/sandstone_bottom3.png textures/block/sandstone_bottom4.png textures/block/sandstone_bottom5.png textures/block/quartz_block.png textures/block/smooth_quartz.png The default quartz models make no sense so I've added my cleaned up versions. Adjusted some of the sandstones as suggested by Nirn3 on John Smith Legacy Discord. JimStoneCraft models/block/red_sandstone.json models/block/red_sandstone_slab.json models/block/red_sandstone_slab_top.json models/block/red_sandstone_slab_top1.json models/block/red_sandstone_slab_top2.json models/block/red_sandstone_slab_top3.json models/block/red_sandstone_slab_top4.json models/block/red_sandstone_slab_top5.json models/block/red_sandstone_slab1.json models/block/red_sandstone_slab2.json models/block/red_sandstone_slab3.json models/block/red_sandstone_slab4.json models/block/red_sandstone_slab5.json models/block/red_sandstone_stairs.json models/block/red_sandstone_stairs_inner.json models/block/red_sandstone_stairs_inner1.json models/block/red_sandstone_stairs_inner2.json models/block/red_sandstone_stairs_inner3.json models/block/red_sandstone_stairs_inner4.json models/block/red_sandstone_stairs_inner5.json models/block/red_sandstone_stairs_outer.json models/block/red_sandstone_stairs_outer1.json models/block/red_sandstone_stairs_outer2.json models/block/red_sandstone_stairs_outer3.json models/block/red_sandstone_stairs_outer4.json models/block/red_sandstone_stairs_outer5.json models/block/red_sandstone_stairs1.json models/block/red_sandstone_stairs2.json models/block/red_sandstone_stairs3.json models/block/red_sandstone_stairs4.json models/block/red_sandstone_stairs5.json models/block/red_sandstone1.json models/block/red_sandstone2.json models/block/red_sandstone3.json models/block/red_sandstone4.json models/block/red_sandstone5.json models/block/sandstone.json models/block/sandstone_slab.json models/block/sandstone_slab_top.json models/block/sandstone_slab_top1.json models/block/sandstone_slab_top2.json models/block/sandstone_slab_top3.json models/block/sandstone_slab_top4.json models/block/sandstone_slab_top5.json models/block/sandstone_slab1.json models/block/sandstone_slab2.json models/block/sandstone_slab3.json models/block/sandstone_slab4.json models/block/sandstone_slab5.json models/block/sandstone_stairs.json models/block/sandstone_stairs_inner.json models/block/sandstone_stairs_inner1.json models/block/sandstone_stairs_inner2.json models/block/sandstone_stairs_inner3.json models/block/sandstone_stairs_inner4.json models/block/sandstone_stairs_inner5.json models/block/sandstone_stairs_outer.json models/block/sandstone_stairs_outer1.json models/block/sandstone_stairs_outer2.json models/block/sandstone_stairs_outer3.json models/block/sandstone_stairs_outer4.json models/block/sandstone_stairs_outer5.json models/block/sandstone_stairs1.json models/block/sandstone_stairs2.json models/block/sandstone_stairs3.json models/block/sandstone_stairs4.json models/block/sandstone_stairs5.json models/block/sandstone1.json models/block/sandstone2.json models/block/sandstone3.json models/block/sandstone4.json models/block/sandstone5.json textures/block/cut_red_sandstone.json textures/block/cut_red_sandstone1.json textures/block/cut_red_sandstone2.json textures/block/cut_red_sandstone3.json textures/block/cut_red_sandstone4.json textures/block/cut_red_sandstone5.json textures/block/cut_sandstone.json textures/block/cut_sandstone1.json textures/block/cut_sandstone2.json textures/block/cut_sandstone3.json textures/block/cut_sandstone4.json textures/block/cut_sandstone5.json textures/entity/horse/armor/horse_armor_diamond.png textures/entity/horse/armor/horse_armor_gold.png textures/entity/horse/armor/horse_armor_iron.png textures/entity/horse/armor/horse_armor_leather.png The side texture for Cut Sandstone is now on all faces and the stairs now have the same texture on the bottom as the top surface. The horse armour texture was my first entity texture, while working on the snapshot leather I updated the other armours to better match, more detail. JimStoneCraft textures/block/quartz_block_bottom.png textures/block/quartz_block_top.png textures/block/quartz_block_side.png textures/block/red_sandstone_bottom.png textures/block/sandstone_bottom.png Replaced with the top texture and quartz no longer required. -22th February 2019 - Minecraft 19w08b-------------------------------------------------------------- JimStoneCraft optifine/mob/cow/brown_mooshroom2.png optifine/mob/cow/brown_mooshroom3.png models/item/leather_horse_armor.json textures/entity/cow/brown_mooshroom.png textures/entity/villager/type/desert.png textures/entity/villager/type/jungle.png textures/entity/villager/type/plains.png textures/entity/villager/type/savanna.png textures/entity/villager/type/snow.png textures/entity/villager/type/swamp.png textures/entity/villager/type/taiga.png textures/entity/zombie_villager/type/desert.png textures/entity/zombie_villager/type/jungle.png textures/entity/zombie_villager/type/plains.png textures/entity/zombie_villager/type/savanna.png textures/entity/zombie_villager/type/snow.png textures/entity/zombie_villager/type/swamp.png textures/entity/zombie_villager/type/taiga.png textures/gui/title/mojang.png textures/item/leather_horse_armor.png textures/item/leather_horse_armor_overlay.png textures/mob_effect/absorption.png textures/mob_effect/bad_omen.png textures/mob_effect/blindness.png textures/mob_effect/conduit_power.png textures/mob_effect/dolphins_grace.png textures/mob_effect/fire_resistance.png textures/mob_effect/glowing.png textures/mob_effect/haste.png textures/mob_effect/health_boost.png textures/mob_effect/hunger.png textures/mob_effect/instant_damage.png textures/mob_effect/instant_health.png textures/mob_effect/invisibility.png textures/mob_effect/jump_boost.png textures/mob_effect/levitation.png textures/mob_effect/luck.png textures/mob_effect/mining_fatigue.png textures/mob_effect/nausea.png textures/mob_effect/night_vision.png textures/mob_effect/poison.png textures/mob_effect/regeneration.png textures/mob_effect/resistance.png textures/mob_effect/saturation.png textures/mob_effect/slow_falling.png textures/mob_effect/slowness.png textures/mob_effect/speed.png textures/mob_effect/strength.png textures/mob_effect/unluck.png textures/mob_effect/water_breathing.png textures/mob_effect/weakness.png textures/mob_effect/wither.png Split the horse armour into two textures so they colour correctly, only the item is effected, the actual armour cannot currently be changed. Added a bandanna to the villagers and Zombie Villagers, these are different depending on the region, I'm not quite happy with them but at least they are now different. Added the John Smith Legacy logo to the Mojang Logo loading screen (this feature has been removed in this snapshot (19w08a)). JimStoneCraft models/block/activator_rail.json models/block/activator_rail_on.json models/block/activator_rail_on_raised.json models/block/activator_rail_raised.json models/block/powered_rail_on_raised.json models/block/powered_rail_raised.json textures/entity/villager/profession/farmer.png textures/entity/zombie_villager/profession/farmer.png textures/gui/container/inventory.png textures/paintings/plant.png textures/paintings/plant.png.mcmeta textures/paintings/stage.png textures/paintings/stage.png.mcmeta Moved the activator rail activators. Moved the powered rails on the powered rails as they were clipping slightly. Removed a few stray pixels on the farmers hat. Two very subtle animated paintings. JimStoneCraft optifine/mob/cow/mooshroom2.png - red_mooshroom2.png optifine/mob/cow/mooshroom3.png - red_mooshroom3.png textures/entity/cow/mooshroom.png - red_mooshroom.png More renaming. -15th February 2019 - Minecraft 19w07a-------------------------------------------------------------- JimStoneCraft textures/blocks/barrel_top_open.png textures/entity/fox.png textures/entity/fox_sleep.png textures/entity/snow_fox.png textures/entity/snow_fox_sleep.png textures/paintings/alban.png textures/paintings/aztec.png textures/paintings/aztec2.png textures/paintings/back.png textures/paintings/bomb.png textures/paintings/burning_skull.png textures/paintings/bust.png textures/paintings/courbet.png textures/paintings/creebet.png textures/paintings/donkey_kong.png textures/paintings/fighters.png textures/paintings/graham.png textures/paintings/kebab.png textures/paintings/match.png textures/paintings/pigscene.png textures/paintings/plant.png textures/paintings/pointer.png textures/paintings/pool.png textures/paintings/sea.png textures/paintings/skeleton.png textures/paintings/skull_and_roses.png textures/paintings/stage.png textures/paintings/sunset.png textures/paintings/unused01.png textures/paintings/unused02.png textures/paintings/void.png textures/paintings/wanderer.png textures/paintings/wasteland.png textures/paintings/wither.png Open barrel which looks odd in game. Fox and Snow Fox. Split the paintings into separate textures. JimStoneCraft blockstates/barrel.json textures/gui/container/creative_inventory/tab_item_search.png Moved and made the scroll wider. JimStoneCraft textures/paintings/paintings_kristoffer_zetterstrand.png No longer required. -8th February 2019 - Minecraft 19w06a--------------------------------------------------------------- JimStoneCraft textures/entity/fishing_hook.png textures/entity/llama/decor/trader_llama.png textures/particle/angry.png textures/particle/big_smoke_0.png - big_smoke_11.png textures/particle/bubble.png - bubble_pop_4.png textures/particle/critical_hit.png textures/particle/damage.png textures/particle/drip_fall.png textures/particle/drip_hang.png textures/particle/drip_land.png textures/particle/effect_0.png - effect_7.png textures/particle/enchanted_hit.png textures/particle/explosion_0.png - explosion_15.png textures/particle/flame.png textures/particle/flash.png textures/particle/generic_0.png - generic_7.png textures/particle/glint.png textures/particle/glitter_0.png - glitter_7.png textures/particle/heart.png textures/particle/lava.png textures/particle/nautilus.png textures/particle/note.png textures/particle/sga_a.png - sga_z.png textures/particle/spark_0.png - spark_7.png textures/particle/spell_0.png - spell_7.png textures/particle/splash_0.png - splash_3.png textures/particle/sweep_0.png - sweep_7.png All the particles are now separate textures (127 of them). You can no longer have transparent particles so some will not look like they use to, hopefully Mojang can sort this issue out. JimStoneCraft textures/block/birch_fence.png textures/block/birch_fence_bottom.png textures/block/birch_fence_gate.png textures/block/birch_fence_gate_bottom.png textures/block/birch_fence_gate_top.png textures/block/birch_fence_gate_wall.png textures/block/birch_fence_inventory.png textures/block/birch_fence_inventory_bottom.png textures/block/birch_fence_inventory_top.png textures/block/birch_fence_top.png textures/block/oak_fence.png textures/block/oak_fence_bottom.png textures/block/oak_fence_gate.png textures/block/oak_fence_gate_bottom.png textures/block/oak_fence_gate_top.png textures/block/oak_fence_gate_wall.png textures/block/oak_fence_inventory.png textures/block/oak_fence_inventory_bottom.png textures/block/oak_fence_inventory_top.png textures/block/oak_fence_top.png textures/entity/wandering_trader.png textures/entity/villager/profession/cartographer.png textures/entity/villager/profession/fletcher.png textures/entity/villager/profession/librarian.png textures/entity/villager/profession/shepherd.png The Oak and Birch Fences, Gates, Wall Gate had the wrong textures, thanks to Captain_Redblock in the forums for pointing this out. Tweaked the bottom of the coats on some Villagers and Zombie Villagers. JimStoneCraft particle/particles.png textures/entity/explosion.png textures/entity/sweep.png textures/gui/title/mojang.png No longer required. -1st February 2019 - Minecraft 19w05a--------------------------------------------------------------- JimStoneCraft textures/entity/wandering_trader.png textures/entity/villager/profession/fisherman.png textures/entity/villager/profession/fletcher.png textures/entity/zombie_villager/profession/fisherman.png textures/entity/zombie_villager/profession/fletcher.png The Wandering Trader is the most detailed villager so far, also added detailed versions of the Fletcher and the fisherman. Trader Llama will be done next week as I've run out of time (the Wandering Trader took) much longer to get it looking great. JimStoneCraft textures/entity/villager/profession/cartographer.png textures/entity/villager/profession/farmer.png textures/entity/villager/profession/shepherd.png textures/entity/zombie_villager/profession/armorer.png textures/entity/zombie_villager/profession/cartographer.png textures/entity/zombie_villager/profession/farmer.png textures/entity/zombie_villager/profession/shepherd.png Added some more detail to a few villager textures. JimStoneCraft textures/entity/illager/beast.png - ravager.png Beast has been renamed. -25th January 2019 - Minecraft 19w04b--------------------------------------------------------------- JimStoneCraft textures/entity/villager/profession/cartographer.png textures/entity/villager/profession/cleric.png textures/entity/villager/profession/farmer.png textures/entity/villager/profession/librarian.png textures/entity/villager/profession/shepherd.png textures/entity/zombie_villager/profession/cartographer.png textures/entity/zombie_villager/profession/cleric.png textures/entity/zombie_villager/profession/farmer.png textures/entity/zombie_villager/profession/librarian.png textures/entity/zombie_villager/profession/shepherd.png textures/gui/container/stonecutter.png A few more Villagers completed, only two to go. I'm making them all different so you will know a villagers profession without talking to them. eg. The farmer wears green wellington boots, has a sprew of wheat in his mouth, a wicker hat and large side burns. Weaponsmith has an eye patch as he clearly was not wearing his eye protection when working unlike his colleague, the Toolsmith who follows the rules. Butcher wears a dirty white apron with blood on it where he was butchering some animal. Leatherworkers apparel is pretty much all brown leather with a brown leather cap. Stonecutter gui. JimStoneCraft lang/en_us.json textures/entity/villager/villager.png textures/entity/villager/profession/armorer.png textures/entity/villager/profession/butcher.png textures/entity/villager/profession/leatherworker.png textures/entity/villager/profession/mason.png textures/entity/villager/profession/toolsmith.png textures/entity/villager/profession/weaponsmith.png textures/entity/zombie_villager/zombie_villager.png textures/entity/zombie_villager/profession/armorer.png textures/entity/zombie_villager/profession/butcher.png textures/entity/zombie_villager/profession/leatherworker.png textures/entity/zombie_villager/profession/mason.png textures/entity/zombie_villager/profession/nitwit.png textures/entity/zombie_villager/profession/toolsmith.png textures/entity/zombie_villager/profession/weaponsmith.png Stonecutter added to the language file. Tweaked the default Villager, Zombie Villager (more blood, darker feet) and all the other villagers too. Ripped up the collars of the Mason and Nitwit Zombie Villagers as they looked a little too neat for zombies. -18th January 2019 - Minecraft 19w03c--------------------------------------------------------------- JimStoneCraft models/item/campfire.json textures/entity/villager/profession/armorer.png textures/entity/villager/profession/leatherworker.png textures/entity/villager/profession/mason.png textures/entity/villager/profession/toolsmith.png textures/entity/villager/profession/weaponsmith.png textures/entity/zombie_villager/profession/armorer.png textures/entity/zombie_villager/profession/leatherworker.png textures/entity/zombie_villager/profession/mason.png textures/entity/zombie_villager/profession/toolsmith.png textures/entity/zombie_villager/profession/weaponsmith.png textures/block/campfire_top_on.png textures/block/campfire_top_on.png.mcmeta textures/block/campfire_grill.png textures/block/campfire_side.png textures/block/composter_bottom.png textures/block/composter_compost.png textures/block/composter_inside_bottom.png textures/block/composter_inside_side.png textures/block/composter_ready.png textures/block/composter_side.png textures/block/composter_top.png Seven of the fourteen base Villagers complete, half way there, still needs some small details like tools and weapons but at least they are now different. Animated Campfire top face glow when lit. Custom Composter model. JimStoneCraft models/block/campfire.json models/block/campfire_on.json models/block/campfire_on1.json models/block/campfire_on2.json models/block/campfire_on3.json models/block/bell_ceiling.json models/block/bell_floor.json models/block/end_portal_frame.json models/block/end_portal_frame_filled.json models/block/end_rod.json models/block/flower_pot.json models/block/flower_pot_cross.json models/block/flower_pot_cross1.json models/block/flower_pot_cross2.json models/block/flower_pot_cross3.json models/block/flower_pot_cross4.json models/block/flower_pot_cross5.json models/block/flower_pot1.json models/block/flower_pot2.json models/block/flower_pot3.json models/block/lectern.json models/block/lever.json models/block/lever_on.json textures/block/bell_bar.png textures/entity/villager/profession/butcher.png textures/entity/zombie_villager/zombie_villager.png textures/entity/zombie_villager/profession/butcher.png textures/item/lead.png textures/particle/particles.png Animated Campfire top face glow when lit. Changed the Ceiling Bell to a single vertical post, as the bell can be wrung in both directions (north-south and east-west). Small cull issue on the empty flower pot. Missed a cullface on the Bell, if you place the bell on the floor and then put a block on top the top face was not culled, rendering faces that you cannot see is a waste of CPU resources. Made a new lead texture as I was never quite happy with the one I originally made. Campfire smoke. Tweaker some cullfaces on the End Rod, End Portal and Lever. -11th January 2019 - Minecraft 19w02a--------------------------------------------------------------- JimStoneCraft blockstates/campfire.json models/block/campfire.json models/block/campfire_on.json models/block/campfire_on1.json models/block/campfire_on2.json models/block/campfire_on3.json textures/block/campfire_fire.png textures/block/campfire_fire.png.mcmeta textures/block/campfire_fire1.png textures/block/campfire_fire1.png.mcmeta textures/block/campfire_fire2.png textures/block/campfire_fire2.png.mcmeta textures/block/campfire_fire3.png textures/block/campfire_fire3.png.mcmeta textures/block/campfire_side.png textures/block/campfire_top.png textures/entity/villager/villager.png textures/entity/villager/profession/butcher.png textures/entity/villager/profession/nitwit.png textures/entity/villager/type/desert.png textures/entity/villager/type/jungle.png textures/entity/villager/type/plains.png textures/entity/villager/type/savanna.png textures/entity/villager/type/snow.png textures/entity/villager/type/swamp.png textures/entity/villager/type/taiga.png textures/entity/zombie_villager/zombie_villager.png textures/entity/zombie_villager/profession/butcher.png textures/entity/zombie_villager/profession/nitwit.png textures/entity/zombie_villager/type/desert.png textures/entity/zombie_villager/type/jungle.png textures/entity/zombie_villager/type/plains.png textures/entity/zombie_villager/type/savanna.png textures/entity/zombie_villager/type/snow.png textures/entity/zombie_villager/type/swamp.png textures/entity/zombie_villager/type/taiga.png textures/gui/container/cartography_table.png There are now 98 different types of Villager combinations (plus 98 Zombie Villagers), this makes the textures quite complex with all the different biome versions and new professions. It's going to take some time to complete all the new textures so presently the new professions are just copies of current textures, for example the toolsmith and weaponsmith are the same texture, this will change as I get time to make the new textures. GUI for the Cartography Table for map production. JimStoneCraft lang/en_us.json optifine/colormap/blocks/grass.properties models/block/bell_between_walls.json models/block/bell_ceiling.json models/block/bell_floor.json models/block/bell_inventory.json models/block/bell_wall.json models/block/lectern.json textures/entity/sheep/sheep.png textures/entity/sheep/sheep_fur.png textures/gui/container/grindstone.png Added Cartography Table to the language file. Change the grass to grass_block, thanks to Chrisblox in the forum for pointing out that the grass was not working. Update the Bell and Lectern cullface. Flipped the hoof as it was upside down and cleaned up some of the darker pixels. JimStoneCraft optifine/colormap/blocks/sugar_cane.properties No longer required as I can fixed the Sugar Cane colour in vanilla. -20th December 2018 - Minecraft 18w50a-------------------------------------------------------------- JimStoneCraft models/block/bell_ceiling.json models/block/bell_floor.json textures/block/sugar_cane_bottom.png textures/block/sugar_cane_top.png textures/entity/bell/bell.png textures/entity/cat/jellie.png textures/entity/villager/profession_level/diamond.png textures/entity/villager/profession_level/emerald.png textures/entity/villager/profession_level/gold.png textures/entity/villager/profession_level/iron.png textures/entity/villager/profession_level/stone.png textures/entity/zombie_villager/profession/zombie_nitwit.png textures/entity/zombie_villager/profession_level/diamond.png textures/entity/zombie_villager/profession_level/emerald.png textures/entity/zombie_villager/profession_level/gold.png textures/entity/zombie_villager/profession_level/iron.png textures/entity/zombie_villager/profession_level/stone.png textures/gui/container/blast_furnace.png textures/gui/container/smoker.png The Bell is now a mishmash of block and entity (block for post and bar, entity for bell). Custom top and bottom textures for Sugar Cane. Jellie the cat. The Villagers will take some time as there are now 98 villager variants x2 (normal and zombie). Basic Blast Furnace and Smoker GUI. JimStoneCraft lang/en_us.json optifine/ctm/sugar_cane/0.png optifine/ctm/sugar_cane/1.png optifine/ctm/sugar_cane/2.png optifine/ctm/sugar_cane/3.png models/block/bell_between_walls.json models/block/bell_inventory.json models/block/bell_wall.json models/block/sugar_cane.json models/item/bell.json textures/block/bell.png textures/block/bell_bar.png textures/block/jigsaw_top.png textures/block/sugar_cane.png textures/gui/container/furnace.png Added new professions for the villagers. Custom model for Sugar Cane. The Furnace item boxes were on the wrong plain. JimStoneCraft textures/entity/villager/butcher.png textures/entity/villager/farmer.png textures/entity/villager/librarian.png textures/entity/villager/nitwit.png textures/entity/villager/priest.png textures/entity/villager/smith.png textures/entity/villager/villager.png textures/entity/zombie_villager/zombie_butcher.png textures/entity/zombie_villager/zombie_farmer.png textures/entity/zombie_villager/zombie_librarian.png textures/entity/zombie_villager/zombie_nitwit.png textures/entity/zombie_villager/zombie_priest.png textures/entity/zombie_villager/zombie_smith.png textures/entity/zombie_villager/zombie_villager.png i'll have to rework all the villagers as they have been change greatly. -8th December 2018 - Minecraft 18w49a--------------------------------------------------------------- JimStoneCraft textures/entity/bat.png textures/block/sweet_berry_bush_stage0.png textures/block/sweet_berry_bush_stage1.png textures/block/sweet_berry_bush_stage2.png textures/block/sweet_berry_bush_stage3.png textures/item/sweet_berries.png Made the bat texture better. Sweet berries. JimStoneCraft textures/entity/horse/donkey.png textures/entity/horse/horse_black.png textures/entity/horse/horse_brown.png textures/entity/horse/horse_chestnut.png textures/entity/horse/horse_creamy.png textures/entity/horse/horse_darkbrown.png textures/entity/horse/horse_gray.png textures/entity/horse/horse_skeleton.png textures/entity/horse/horse_white.png textures/entity/horse/horse_zombie.png textures/entity/horse/mule.png textures/entity/llama/brown.png textures/entity/llama/creamy.png textures/entity/llama/gray.png textures/entity/llama/white.png textures/entity/wolf/wolf.png textures/entity/wolf/wolf_angry.png textures/entity/wolf/wolf_collar.png textures/entity/wolf/wolf_tame.png Adjusted the chest on the Llama and Horse. Fixed some Z fighting on the Wolf chin. -29th November 2018 - Minecraft 18w48a-------------------------------------------------------------- JimStoneCraft blockstates/barrel.json models/block/loom.json textures/block/jigsaw_bottom.png textures/block/jigsaw_side.png textures/block/jigsaw_top.png textures/block/loom_back.png textures/block/loom_bottom.png textures/block/loom_front.png textures/block/loom_side.png textures/block/loom_top.png textures/entity/panda/aggressive_panda.png textures/entity/panda/brown_panda.png textures/entity/panda/lazy_panda.png textures/entity/panda/panda.png textures/entity/panda/playful_panda.png textures/entity/panda/weak_panda.png textures/entity/panda/worried_panda.png textures/gui/container/grindstone.png textures/gui/container/loom.png textures/item/black_dye.png textures/item/blue_dye.png textures/item/brown_dye.png textures/item/cyan_dye.png textures/item/gray_dye.png textures/item/green_dye.png textures/item/light_blue_dye.png textures/item/light_gray_dye.png textures/item/lime_dye.png textures/item/magenta_dye.png textures/item/orange_dye.png textures/item/pink_dye.png textures/item/purple_dye.png textures/item/red_dye.png textures/item/white_dye.png textures/item/yellow_dye.png The barrel had some rotation issue where three of the blocks were rotated incorrectly compaired to the texture and Mojang fix the one that was attually correct so all four are upside down now, I've fixed it so they are all up the right way now. Custom rear face on the Loom. Seven different Pandas. Changed the Loom colour icon to match the dye pots. Rebalanced the dye to better match the other coloured blocks, also made the bottom of the pot more rounded. JimStoneCraft lang/en_us.json textures/entity/pig/pig_saddle.png Repair & Disenchant added to the language file. Fixed the pigs helmet straps. -21st November 2018 - Minecraft 18w47a-------------------------------------------------------------- JimStoneCraft blockstates/red_nether_brick_slab.json blockstates/red_nether_brick_stairs.json models/block/bell_ceiling.json models/block/bell_floor.json models/block/custom_black_stained_glass_pane_inventory.json models/block/custom_blue_stained_glass_pane_inventory.json models/block/custom_brown_stained_glass_pane_inventory.json models/block/custom_cyan_stained_glass_pane_inventory.json models/block/custom_glass_pane_inventory.json models/block/custom_glass_pane_inventory_template.json models/block/custom_gray_stained_glass_pane_inventory.json models/block/custom_green_stained_glass_pane_inventory.json models/block/custom_light_blue_stained_glass_pane_inventory.json models/block/custom_light_gray_stained_glass_pane_inventory.json models/block/custom_lime_stained_glass_pane_inventory.json models/block/custom_magenta_stained_glass_pane_inventory.json models/block/custom_orange_stained_glass_pane_inventory.json models/block/custom_pink_stained_glass_pane_inventory.json models/block/custom_purple_stained_glass_pane_inventory.json models/block/custom_red_stained_glass_pane_inventory.json models/block/custom_white_stained_glass_pane_inventory.json models/block/custom_yellow_stained_glass_pane_inventory.json models/block/hanging_lantern.json models/block/lantern.json models/block/lectern.json models/block/red_nether_brick_slab.json models/block/red_nether_brick_slab_double.json models/block/red_nether_brick_slab_double1.json models/block/red_nether_brick_slab_double2.json models/block/red_nether_brick_slab_top.json models/block/red_nether_brick_slab_top1.json models/block/red_nether_brick_slab_top2.json models/block/red_nether_brick_slab1.json models/block/red_nether_brick_slab2.json models/block/red_nether_brick_stairs.json models/block/red_nether_brick_stairs_inner.json models/block/red_nether_brick_stairs_inner_top.json models/block/red_nether_brick_stairs_inner_top1.json models/block/red_nether_brick_stairs_inner_top2.json models/block/red_nether_brick_stairs_inner1.json models/block/red_nether_brick_stairs_inner2.json models/block/red_nether_brick_stairs_outer.json models/block/red_nether_brick_stairs_outer_top.json models/block/red_nether_brick_stairs_outer_top1.json models/block/red_nether_brick_stairs_outer_top2.json models/block/red_nether_brick_stairs_outer1.json models/block/red_nether_brick_stairs_outer2.json models/block/red_nether_brick_stairs_top.json models/block/red_nether_brick_stairs_top1.json models/block/red_nether_brick_stairs_top2.json models/block/red_nether_brick_stairs1.json models/block/red_nether_brick_stairs2.json models/item/bell.json models/item/lantern.json textures/block/bell.png textures/block/bell_bar.png textures/block/bell_post.png textures/block/lantern.png textures/block/lantern.png.mcmeta textures/block/lectern_base_bottom.png textures/block/lectern_base_sides.png textures/block/lectern_base_top.png textures/block/lectern_post_front.png textures/block/lectern_post_sides.png textures/block/lectern_top.png textures/block/lectern_top_bottom.png textures/block/lectern_top_sides.png textures/block/red_nether_brick_slab_bottom.png textures/block/red_nether_brick_slab_side.png textures/block/red_nether_brick_stairs.png textures/block/red_nether_brick_stairs_bottom.png textures/block/red_nether_brick_stairs_side.png textures/block/red_nether_brick_stairs_top_side.png textures/block/red_nether_brick_stairs1.png textures/block/red_nether_brick_stairs2.png textures/block/scaffolding_bottom.png textures/block/scaffolding_side.png textures/block/scaffolding_top.png textures/entity/cat/all_black.png textures/entity/cat/british_shorthair.png textures/entity/cat/calico.png textures/entity/cat/cat_collar.png textures/entity/cat/persian.png textures/entity/cat/ragdoll.png textures/entity/cat/tabby.png textures/entity/cat/white.png textures/entity/illager/beast.png textures/entity/illager/pillager.png Custom textures for Red Nether Brick stairs and slabs (now match the normal Nether Bricks). Custom Bell, Lantern and Lectern as the Mojang model has some issues and was quite poory laid out, also uses the model for the item too. All the new cats. Pillagers attack with the mighty beast. JimStoneCraft models/block/flower_pot.json models/item/black_stained_glass_pane.json models/item/blue_stained_glass_pane.json models/item/brown_stained_glass_pane.json models/item/cyan_stained_glass_pane.json models/item/glass_pane.json models/item/gray_stained_glass_pane.json models/item/green_stained_glass_pane.json models/item/light_blue_stained_glass_pane.json models/item/light_gray_stained_glass_pane.json models/item/lime_stained_glass_pane.json models/item/magenta_stained_glass_pane.json models/item/orange_stained_glass_pane.json models/item/pink_stained_glass_pane.json models/item/purple_stained_glass_pane.json models/item/red_stained_glass_pane.json models/item/white_stained_glass_pane.json models/item/yellow_stained_glass_pane.json textures/entity/cat/black.png textures/entity/cat/ocelot.png textures/entity/cat/red.png textures/entity/cat/siamese.png textures/entity/blaze.png textures/entity/guardian.png textures/entity/guardian_elder.png textures/entity/minecart.png textures/gui/container/inventory.png Moved the flower pot in the GUI by 1 pixel, matches the new lantern now. Changed the way glass panes are displayed, it's now a model when held rather than builtin/generated. Adjusted the old cats to match the new cats. Tweaked some of the entities. Pillager added to the inventory gui. JimStoneCraft textures/item/custom_glass_pane.json No longer needed. -9th November 2018 - Minecraft 18w45a--------------------------------------------------------------- JimStoneCraft models/block/blast_furnace.json models/block/blast_furnace_on.json models/block/cartography_table.json models/block/fletching_table.json models/block/grindstone.json models/block/smithing_table.json textures/block/barrel_bottom.png textures/block/barrel_side.png textures/block/barrel_top.png textures/block/blast_furnace_bottom.png textures/block/blast_furnace_front.png textures/block/blast_furnace_front_on.png textures/block/blast_furnace_front_on.png.mcmeta textures/block/blast_furnace_side.png textures/block/blast_furnace_top.png textures/block/blast_furnace_top_on.png textures/block/blast_furnace_top_on.png.mcmeta textures/block/cartography_table_front.png textures/block/cartography_table_side.png textures/block/cartography_table_top.png textures/block/fletching_table_front.png textures/block/fletching_table_side.png textures/block/fletching_table_top.png textures/block/grindstone_pivot.png textures/block/grindstone_round.png textures/block/grindstone_side.png textures/block/smithing_table_front.png textures/block/smithing_table_side.png textures/block/smithing_table_top.png textures/block/smoker_bottom.png textures/block/smoker_front.png textures/block/smoker_front_on.png textures/block/smoker_front_on.png.mcmeta textures/block/smoker_side.png textures/block/smoker_top.png Custom model for the grindstone. Blast Furnace burns so much hotter, including the custom bottom texture. Cartography, Fletching and Smithing tables, all based on the Crafting Table, including the custom bottom textures. JimStoneCraft textures/block/furnace_front.png Move one of the furnace front bars 1 pixel to match the animated version. -2nd November 2018 - Minecraft 18w44a--------------------------------------------------------------- JimStoneCraft blockstates/cornflower.json blockstates/lily_of_the_valley.json blockstates/potted_bamboo.json blockstates/potted_cornflower.json blockstates/potted_lily_of_the_valley.json blockstates/potted_wither_rose.json blockstates/wither_rose.json models/block/stone_slab_top.json models/block/stone_slab_top1.json models/block/stone_slab_top2.json models/block/stone_slab_top3.json models/block/stone_slab_top4.json models/block/stone_slab.json models/block/stone_slab1.json models/block/stone_slab2.json models/block/stone_slab3.json models/block/stone_slab4.json models/block/sugar_cane.json models/block/untinted_cross.json models/block/cornflower.json models/block/cornflower1.json models/block/cornflower3.json models/block/cornflower2.json models/block/lily_of_the_valley.json models/block/lily_of_the_valley1.json models/block/lily_of_the_valley2.json models/block/lily_of_the_valley3.json models/block/potted_bamboo.json models/block/potted_bamboo1.json models/block/potted_bamboo2.json models/block/potted_bamboo3.json models/block/potted_cornflower.json models/block/potted_cornflower1.json models/block/potted_cornflower2.json models/block/potted_cornflower3.json models/block/potted_lily_of_the_valley.json models/block/potted_lily_of_the_valley1.json models/block/potted_lily_of_the_valley2.json models/block/potted_lily_of_the_valley3.json models/block/potted_wither_rose.json models/block/potted_wither_rose1.json models/block/potted_wither_rose2.json models/block/potted_wither_rose3.json models/block/stonecutter.json models/block/wither_rose.json models/block/wither_rose1.json models/block/wither_rose2.json models/block/wither_rose3.json textures/block/bamboo_stage0.png textures/block/bamboo_stalk.png textures/block/bamboo_small_leaves.png textures/block/bamboo_singleleaf.png textures/block/bamboo_large_leaves.png textures/block/comparator_bottom.png textures/block/cornflower.png textures/block/cornflower1.png textures/block/cornflower3.png textures/block/cornflower2.png textures/block/lily_of_the_valley.png textures/block/lily_of_the_valley1.png textures/block/lily_of_the_valley2.png textures/block/lily_of_the_valley3.png textures/block/comparator_bottom.png textures/block/repeater_bottom.png textures/block/stonecutter_bottom.png textures/block/stonecutter_saw.png textures/block/stonecutter_saw.png.mcmeta textures/block/stonecutter_side.png textures/block/stonecutter_top.png textures/block/wither_rose.png textures/block/wither_rose1.png textures/block/wither_rose2.png textures/block/wither_rose3.png textures/entity/sheep/sheep_fur.png textures/entity/signs/acacia.png textures/entity/signs/birch.png textures/entity/signs/dark_oak.png textures/entity/signs/jungle.png textures/entity/signs/oak.png textures/entity/signs/spruce.png textures/entity/_alternates/01_original_white - all six signs textures/entity/_alternates/02_white_fade - all six signs textures/entity/_alternates/03_plain_wood - all six signs textures/gui/container/loom.png textures/item/acacia_sign.png textures/item/birch_sign.png textures/item/dark_oak_sign.png textures/item/jungle_sign.png textures/item/oak_sign.png textures/item/spruce_sign.png textures/item/_alternates/01_original_white - all six signs textures/item/_alternates/02_white_fade - all six signs textures/item/_alternates/03_plain_wood - all six signs textures/item/creeper_banner_pattern.png textures/item/flower_banner_pattern.png textures/item/mojang_banner_pattern.png textures/item/skull_banner_pattern.png textures/item/black_dye.png textures/item/green_dye.png textures/item/red_dye.png textures/item/white_dye.png textures/item/yellow_dye.png textures/item/crossbow_arrow.png textures/item/crossbow_firework.png textures/item/crossbow_pulling_0.png textures/item/crossbow_pulling_1.png textures/item/crossbow_pulling_2.png textures/item/crossbow_pulling_3.png textures/item/crossbow_standby.png textures/item/suspicious_stew.png textures/item/suspicious_stew.png.mcmeta textures/item/bamboo.png textures/item/sugar_cane.png Random stone slabs. Updated language file with all the new containers. Sugar Cane in no longer tinted and retains the yellow colour. Custom bottom Comparator and Repeater textures. Bamboo (pot), Cornflower, Lily of the valley and Wither Rose - four variants. I could not decide on which signs to use from the three version I made so I went with the faded white version as at least you know which side is the front and is still makes the text a little easier to read and you can still see which wood variant you have. I did add the other two variants as alternates if you like them better. Banner patterns with the icon showing. All the dyes are now in pots. Crossbow animation frames. Piping hot Suspicious Stew (animated). Added Bamboo and also cleaned up the sugar cane as it had some transparent pixels. Animated Stonecutter. JimStoneCraft blockstates/smooth_stone_slab.json lang/en_us.json models/block/comparator.json models/block/comparator_on.json models/block/comparator_on_subtract.json models/block/comparator_subtract.json models/block/repeater_1tick.json models/block/repeater_1tick_locked.json models/block/repeater_1tick_on.json models/block/repeater_1tick_on_locked.json models/block/repeater_2tick.json models/block/repeater_2tick_locked.json models/block/repeater_2tick_on.json models/block/repeater_2tick_on_locked.json models/block/repeater_3tick.json models/block/repeater_3tick_locked.json models/block/repeater_3tick_on.json models/block/repeater_3tick_on_locked.json models/block/repeater_4tick.json models/block/repeater_4tick_locked.json models/block/repeater_4tick_on.json models/block/repeater_4tick_on_locked.json models/block/smooth_stone_slab_double.json models/block/smooth_stone_slab_double1.json models/block/smooth_stone_slab_double2.json models/block/smooth_stone_slab_double3.json models/block/smooth_stone_slab_top.json models/block/smooth_stone_slab_top1.json models/block/smooth_stone_slab_top2.json models/block/smooth_stone_slab_top3.json models/block/smooth_stone_slab.json models/block/smooth_stone_slab1.json models/block/smooth_stone_slab2.json models/block/smooth_stone_slab3.json models/block/smooth_stone.json models/block/smooth_stone1.json models/block/smooth_stone2.json models/block/smooth_stone3.json textures/entity/boat/dark_oak.png textures/item/blue_dye.png textures/item/brown_dye.png textures/item/light_gray_dye.png textures/item/pink_dye.png Comparator and Repeater use the smooth stone for the bottom. Updated language file with all the new containers. Balanced the dye colours. JimStoneCraft models/block/stone_slab_double.json - smooth_stone_slab_double.json models/block/stone_slab_double1.json - smooth_stone_slab_double1.json models/block/stone_slab_double2.json - smooth_stone_slab_double2.json models/block/stone_slab_double3.json - smooth_stone_slab_double3.json models/block/stone_slab_top.json - smooth_stone_slab_top.json models/block/stone_slab_top1.json - smooth_stone_slab_top1.json models/block/stone_slab_top2.json - smooth_stone_slab_top2.json models/block/stone_slab_top3.json - smooth_stone_slab_top3.json models/block/stone_slab.json - smooth_stone_slab.json models/block/stone_slab1.json - smooth_stone_slab1.json models/block/stone_slab2.json - smooth_stone_slab2.json models/block/stone_slab3.json - smooth_stone_slab3.json textures/block/stone_slab_side.png - smooth_stone_slab_side.png textures/block/stone_slab_top.png - smooth_stone.png textures/block/stone_slab_top1.png - smooth_stone1.png textures/block/stone_slab_top2.png - smooth_stone2.png textures/block/stone_slab_top3.png - smooth_stone3.png textures/item/cactus_green.png - green_dye.png textures/item/rose_red.png - red_dye.png textures/item/sign.png - oak_sign.png textures/item/dandelion_yellow.png - yellow_dye.png Lots of renaming again. JimStoneCraft optifine/colormap/blocks/sugar_cane.properties textures/item/banner_overlay.png Sugar Cane is now not tinted in vanilla. No longer used. -26th October 2018 - Minecraft 1.13.2 v7------------------------------------------------------------ JimStoneCraft model/blocks/brown_mushroom.json model/blocks/brown_mushroom4.json model/blocks/potted_brown_mushroom.json model/blocks/potted_brown_mushroom4.json textures/block/brown_mushroom.png textures/block/brown_mushroom4.png textures/block/brown_mushroom_pot4.png Swapped the default brown mushroom with the random number 4 variant as it was hard to see in game. JimStoneCraft brown_mushroom_pot.png No longer required -18th October 2018 - Minecraft 1.13.1 v6------------------------------------------------------------ JimStoneCraft mcpatcher/*.* - optifine/*.* textures/entity/cat/black.png textures/entity/cat/ocelot.png textures/entity/cat/red.png textures/entity/cat/siamese.png textures/entity/pig/pig_saddle.png textures/entity/spider_eyes.png textures/entity/spider/cave_spider.png textures/entity/spider/spider.png textures/entity/vex/vex.png textures/entity/vex/vex_charging.png Moved all the OptiFine files into the optifine directory. Sorted out the cats tails. New stirrups and shorten helmet for the pig saddle. Fixed the spiders stripy legs and eye Z fighting pixels. Forgot to turn off a layer so the Vex texture had some blocky textures. JimStoneCraft mcpatcher All the Optifine stuff is now in the optiFine directory. -4th October 2018 - Minecraft 1.13.1 v5------------------------------------------------------------- JimStoneCraft blockstates/fire.json models/block/fire_floor2.json models/block/fire_floor3.json models/block/fire_side_alt2.json models/block/fire_side_alt3.json models/block/fire_side2.json models/block/fire_side3.json models/block/fire_up_alt2.json models/block/fire_up_alt3.json models/block/fire_up2.json models/block/fire_up3.json There are now four random fires rather than two. JimStoneCraft mcpatcher/mob/chicken2.png mcpatcher/mob/chicken3.png textures/entity/chicken.png textures/entity/turtle/big_sea_turtle.png textures/entity/vex/vex.png textures/entity/vex/vex_charging.png textures/entity/wolf/wolf.png textures/entity/wolf/wolf_angry.png textures/entity/wolf/wolf_tame.png textures/font/ascii.png textures/gui/icons.png textures/gui/recipe_book.png textures/gui/widgets.png textures/gui/container/beacon.png textures/gui/container/brewing_stand.png textures/gui/container/crafting_table.png textures/gui/container/furnace.png textures/item/beetroot_seeds.png textures/item/charcoal.png textures/item/coal.png Removed some Beetroot Seed transparent pixels. Cleaned up the Chicken texture to remove the Z fighting pixels. Missing pixel on the Wolf ear. Repositioned letters 'p' 'q' and 'o', 1 pixel over the box grid size. Repositioned the tick and cross on the beacon, also sort out a few stray pixels. Move the Brewing Stand potion bottles down by 1 pixel. Cleaned up some pixels on the XP, Boss and Horse jump bars. Charcoal and Coal both have some stray transparent pixels, also repositioned the texture. -22th August 2018 - Minecraft 1.13.1 v4------------------------------------------------------------- JimStoneCraft textures/block/conduit.png I missed the conduit block texture in the last update. JimStoneCraft nether_brick.json - nether_bricks.json Thanks to My_master_ in forums for the bug report. JimStoneCraft mcpatcher/lots of files. Note that OptiFine 1.13 HD U E3 alpha8 is an early preview, not all functions are tested or working. Also note that OptiFine currently only works with 1.13.0 not the new Minecraft 1.13.1 release. Bug I've found:- Better Grass for the grass_path not working. Custom colours for Potions. CTM for the logs when in their sides show the wrong texture. -8th August 2018 - Minecraft 1.13.0 v3-------------------------------------------------------------- JimStoneCraft models/items/black_stained_glass_pane.json models/items/blue_stained_glass_pane.json models/items/brown_stained_glass_pane.json models/items/custom_glass_pane.json models/items/cyan_stained_glass_pane.json models/items/glass_pane.json models/items/gray_stained_glass_pane.json models/items/green_stained_glass_pane.json models/items/light_blue_stained_glass_pane.json models/items/light_gray_stained_glass_pane.json models/items/lime_stained_glass_pane.json models/items/magenta_stained_glass_pane.json models/items/orange_stained_glass_pane.json models/items/pink_stained_glass_pane.json models/items/purple_stained_glass_pane.json models/items/red_stained_glass_pane.json models/items/white_stained_glass_pane.json models/items/yellow_stained_glass_pane.json textures/block/dead_brain_coral.png textures/block/dead_bubble_coral.png textures/block/dead_fire_coral.png textures/block/dead_horn_coral.png textures/block/dead_tube_coral.png Changed the Glass Panes to display at an angle in the inventory and also adjusted the third hand position. More dead coral. JimStoneCraft mcpatcher/colormap/blocks/foliage.png mcpatcher/colormap/blocks/grass.png mcpatcher/colormap/blocks/water.png textures/entity/parrot/parrot_blue.png textures/entity/parrot/parrot_green.png textures/entity/parrot/parrot_grey.png textures/entity/parrot/parrot_red_blue.png textures/entity/parrot/parrot_yellow_blue.png Made a default colour for some of the colormaps. Made the parrot colours less saturated and changed the blue parrot a lighter colour. -26th July 2018 - Minecraft 1.13.0 v2--------------------------------------------------------------- This pack now uses a bitmapped font by default, if you want sharper, better looking text and have a powerful computer you may wnat to use the new True Type Font but Minecraft may crash on older less powerful hardware, just rename the "default1.json" to "default.json" in the font directory and reload the resource pack. JimStoneCraft textures/entity/pufferfish.png textures/entity/tropical_a.png textures/entity/tropical_a_pattern_1.png textures/entity/tropical_a_pattern_2.png textures/entity/tropical_a_pattern_3.png textures/entity/tropical_a_pattern_4.png textures/entity/tropical_a_pattern_5.png textures/entity/tropical_a_pattern_6.png textures/entity/tropical_b.png textures/entity/tropical_b_pattern_1.png textures/entity/tropical_b_pattern_2.png textures/entity/tropical_b_pattern_3.png textures/entity/tropical_b_pattern_4.png textures/entity/tropical_b_pattern_5.png textures/entity/tropical_b_pattern_6.png Pufferfish and Tropical Fish. JimStoneCraft models/block/activator_rail.json models/block/activator_rail_on.json models/block/brewing_stand.json models/block/detector_rail.json models/block/detector_rail_on.json models/block/end_portal_frame.json models/block/end_portal_frame_filled.json models/block/end_rod.json models/block/iron_bars_side_alt.json models/block/iron_bars_side.json models/block/iron_bars_post.json models/block/powered_rail.json models/block/powered_rail_on.json models/block/rail.json models/block/rail_corner.json textures/block/blue_ice.png.mcmeta textures/block/chain_command_block_back.png.mcmeta textures/block/chain_command_block_conditional.png.mcmeta textures/block/chain_command_block_front.png.mcmeta textures/block/chain_command_block_side.png.mcmeta textures/block/command_block_back.png.mcmeta textures/block/command_block_conditional.png.mcmeta textures/block/command_block_front.png.mcmeta textures/block/command_block_side.png.mcmeta textures/block/comparator_on.png.mcmeta textures/block/daylight_detector_inverted_top.png.mcmeta textures/block/daylight_detector_top.png.mcmeta textures/block/detector_rail_on.png.mcmeta textures/block/diamond_ore.png.mcmeta textures/block/emerald_ore.png.mcmeta textures/block/fire_0.png.mcmeta textures/block/fire_1.png.mcmeta textures/block/frosted_ice_0.png.mcmeta textures/block/frosted_ice_1.png.mcmeta textures/block/frosted_ice_2.png.mcmeta textures/block/frosted_ice_3.png.mcmeta textures/block/furnace_front_on.png.mcmeta textures/block/gold_ore.png.mcmeta textures/block/ice.png.mcmeta textures/block/iron_ore.png.mcmeta textures/block/jack_o_lantern.png.mcmeta textures/block/jukebox_top_in.png.mcmeta textures/block/kelp.png.mcmeta textures/block/kelp_plant.png.mcmeta textures/block/lapis_ore.png.mcmeta textures/block/lava_flow.png.mcmeta textures/block/lava_still.png.mcmeta textures/block/magma.png.mcmeta textures/block/nether_portal.png.mcmeta textures/block/packed_ice.png.mcmeta textures/block/prismarine.png.mcmeta textures/block/redstone_ore.png.mcmeta textures/block/redstone_torch.png.mcmeta textures/block/repeater_on.png.mcmeta textures/block/repeating_command_block_back.png.mcmeta textures/block/repeating_command_block_conditional.png.mcmeta textures/block/repeating_command_block_front.png.mcmeta textures/block/repeating_command_block_side.png.mcmeta textures/block/sea_lantern.png.mcmeta textures/block/seagrass.png.mcmeta textures/block/tall_seagrass_bottom.png.mcmeta textures/block/tall_seagrass_top.png.mcmeta textures/block/torch.png.mcmeta textures/block/water_flow.png.mcmeta textures/block/water_still.png.mcmeta textures/entity/cod.png textures/entity/salmon.png textures/font/accented.png textures/font/ascii.png textures/font/nonlatin_european.png textures/items/salmon.png textures/items/salmon_bucket.png textures/items/beetroot_soup.png.mcmeta textures/items/cod_bucket.png.mcmeta textures/items/diamond.png.mcmeta textures/items/dragon_breath.png.mcmeta textures/items/emerald.png.mcmeta textures/items/glistering_melon_slice.png.mcmeta textures/items/gold_nugget.png.mcmeta textures/items/lava_bucket.png.mcmeta textures/items/milk_bucket.png.mcmeta textures/items/mushroom_stew.png.mcmeta textures/items/pufferfish_bucket.png.mcmeta textures/items/rabbit_stew.png.mcmeta textures/items/salmon_bucket.png.mcmeta textures/items/spectral_arrow.png.mcmeta textures/items/tropical_fish_bucket.png.mcmeta textures/items/water_bucket.png.mcmeta Cullface all faces, why drawn a face when you cannot see it, very minute performance gain. Tweaked the Salmon fin colours. Cod and Salmon. The mcmeta is more strict with it's formatting, there were some extra commas on the last frame of some of them which stopped some animated textures loading. Tweaked the font resolution, I always wanted the best quality for the text but I forgot that other players may be playing on older hardward or laptops. They were 256px per character which made the accented.png 4604x6912, which is stupidly large and may have been the thing causing the crashes when trying to load the resource pack, I tried 64px but they look notically bad compaired to the ttf. So I've dropped them in half at no noticeable change in quality, so the font is now 128px per character, this will hopefully sort out the crashing issue when trying to create the textures-atlas. When Minecraft loads a resource pack it creates a texture-atlas, this is a single image file containing every texture in the pack including all the fonts, frames from an animated texture like water, as more stuff is added to the pack this file gets bigger and eventually you can run out of RAM, you would see this a lot more on the larger resource pack (64x, 128x etc...), this is why some packs need a higher spec PC. Anyway I've made the ttf optional and only use the bitmapped font now. The True Type Fonts do look sharper but if the game cannot be played it's not much use, maybe I'll have the ttf fonts as an option for people with more powerful systems. -18th July 2018 - Minecraft 1.13.0 v1--------------------------------------------------------------- JimStoneCraft textures/blocks/brain_coral.png textures/blocks/brain_coral_fan.png textures/blocks/bubble_coral.png textures/blocks/bubble_coral_fan.png textures/blocks/dead_brain_coral_fan.png textures/blocks/dead_bubble_coral_fan.png textures/blocks/dead_fire_coral_fan.png textures/blocks/dead_horn_coral_fan.png textures/blocks/dead_tube_coral_fan.png textures/blocks/fire_coral.png textures/blocks/fire_coral_fan.png textures/blocks/horn_coral.png textures/blocks/horn_coral_fan.png textures/blocks/tube_coral.png textures/blocks/tube_coral_fan.png textures/entity/cod.png textures/entity/salmon.png Coral fans, Cod and Salmon. JimStoneCraft textures/items/cod_bucket.png textures/items/salmon.png textures/items/salmon_bucket.png Madet the Salmon red, tweaked the buckets. -16th July 2018 - Minecraft 1.13.0 - pre9----------------------------------------------------------- JimStoneCraft blockstates/sign.json model/block/sign.jspn Custon sign break particle. JimStoneCraft font/default.json textures/font/accented.png textures/font/ascii.png textures/font/nonlatin_european.png More missing characters added in pre9. JimStoneCraft glyph_sizes.bin blockstates/chest.json blockstates/ender_chest.json blockstates/trapped_chest.json Only relates to the unicode_page_00.png and unicode_page_01.png that are no longer in the pack. Chest blockstate same a vanilla. -14th July 2018 - Minecraft 1.13.0 - pre8----------------------------------------------------------- JimStoneCraft font/alt.json font/berylium_bd.otf font/default.json font/glyph_sizes.bin textures/font/accented.png textures/font/ascii.png textures/font/nonlatin_european.png Added the two new font files and also fixed some missing unicode characters in the ascii.png file. Minecraft now support True Type Fonts, as there are licences involved with using the font directly, I've paid for a licence to use the Berylium Bold font in the resource pack. Berylium font created by Typodermic Fonts, licenced to JimStoneCraft. http://typodermicfonts.com/berylium-font-spruced-up/ JimStoneCraft textures/entity/chest/christmas.png textures/entity/chest/christmas_double.png textures/entity/chest/ender.png textures/entity/chest/normal.png textures/entity/chest/normal_double.png textures/entity/chest/trapped.png textures/entity/chest/trapped_double.png textures/gui/container/enchanting_table.png Cleaned up the chests and tweaked the clasp. Moved the XP box 1px on the Enchanting Table. JimStoneCraft textures/font/unicode_page_00.png textures/font/unicode_page_01.png Not required. Font display issues. -4th July 2018 - Minecraft 1.13.0 - pre6------------------------------------------------------------ JimStoneCraft blockstates/cobweb.json blockstates/chest.json blockstates/ender_chest.json blockstates/trapped_chest.json blockstates/black_bed.json blockstates/blue_bed.json blockstates/brown_bed.json blockstates/cyan_bed.json blockstates/gray_bed.json blockstates/green_bed.json blockstates/light_blue_bed.json blockstates/light_gray_bed.json blockstates/lime_bed.json blockstates/magenta_bed.json blockstates/orange_bed.json blockstates/pink_bed.json blockstates/purple_bed.json blockstates/blockstates/red_bed.json blockstates/white_bed.json blockstates/yellow_bed.json blockstates/black_banner.json blockstates/black_wall_banner.json blockstates/blue_banner.json blockstates/blue_wall_banner.json blockstates/brown_banner.json blockstates/brown_wall_banner.json blockstates/cyan_banner.json blockstates/cyan_wall_banner.json blockstates/gray_banner.json blockstates/gray_wall_banner.json blockstates/green_banner.json blockstates/green_wall_banner.json blockstates/light_blue_banner.json blockstates/light_blue_wall_banner.json blockstates/light_gray_banner.json blockstates/light_gray_wall_banner.json blockstates/lime_banner.json blockstates/lime_wall_banner.json blockstates/magenta_banner.json blockstates/magenta_wall_banner.json blockstates/orange_banner.json blockstates/orange_wall_banner.json blockstates/pink_banner.json blockstates/pink_wall_banner.json blockstates/purple_banner.json blockstates/purple_wall_banner.json blockstates/red_banner.json blockstates/red_wall_banner.json blockstates/white_banner.json blockstates/white_wall_banner.json blockstates/yellow_banner.json blockstates/yellow_wall_banner.json model/block/cobweb.json model/block/cobweb1.json model/block/cobweb2.json model/block/cobweb3.json model/block/chest.json model/block/ender_chest.json model/block/black_bed.json model/block/blue_bed.json model/block/brown_bed.json model/block/cyan_bed.json model/block/gray_bed.json model/block/green_bed.json model/block/light_blue_bed.json model/block/light_gray_bed.json model/block/lime_bed.json model/block/magenta_bed.json model/block/orange_bed.json model/block/pink_bed.json model/block/purple_bed.json model/block/red_bed.json model/block/white_bed.json model/block/yellow_bed.json model/block/black_banner.json model/block/blue_banner.json model/block/brown_banner.json model/block/cyan_banner.json model/block/gray_banner.json model/block/green_banner.json model/block/light_blue_banner.json model/block/light_gray_banner.json model/block/lime_banner.json model/block/magenta_banner.json model/block/orange_banner.json model/block/pink_banner.json model/block/purple_banner.json model/block/red_banner.json model/block/white_banner.json model/block/yellow_banner.json textures/blocks/cobweb1.png textures/blocks/cobweb2.png textures/blocks/cobweb3.png textures/blocks/particle_chest.png textures/blocks/particle_ender_chest.png textures/blocks/particle_black_bed.png textures/blocks/particle_blue_bed.png textures/blocks/particle_brown_bed.png textures/blocks/particle_cyan_bed.png textures/blocks/particle_gray_bed.png textures/blocks/particle_green_bed.png textures/blocks/particle_light_blue_bed.png textures/blocks/particle_light_gray_bed.png textures/blocks/particle_lime_bed.png textures/blocks/particle_magenta_bed.png textures/blocks/particle_orange_bed.png textures/blocks/particle_pink_bed.png textures/blocks/particle_purple_bed.png textures/blocks/particle_red_bed.png textures/blocks/particle_white_bed.png textures/blocks/particle_yellow_bed.png textures/blocks/particle_light_gray_banner.png textures/blocks/particle_black_banner.png textures/blocks/particle_blue_banner.png textures/blocks/particle_brown_banner.png textures/blocks/particle_cyan_banner.png textures/blocks/particle_gray_banner.png textures/blocks/particle_green_banner.png textures/blocks/particle_light_blue_banner.png textures/blocks/particle_lime_banner.png textures/blocks/particle_magenta_banner.png textures/blocks/particle_orange_banner.png textures/blocks/particle_pink_banner.png textures/blocks/particle_purple_banner.png textures/blocks/particle_red_banner.png textures/blocks/particle_white_banner.png textures/blocks/particle_yellow_banner.png 1.13 added particles for Beds and Banners but they only use oak textures, so I've added Custom Bed and Banner break particle effects that are the same colour as the bed and banners. Custom Chest particles. random Cobwebs. JimStoneCraft textures/block/large_fern_bottom.png textures/block/large_fern_top.png textures/entity/chest/christmas.png textures/entity/chest/christmas_double.png textures/entity/chest/ender.png textures/entity/chest/normal.png textures/entity/chest/normal_double.png textures/entity/chest/trapped.png textures/entity/chest/trapped_double.png Better looking Large Fern. Cleaned up the chests and tweaked the clasp. JimStoneCraft font/glyph_sizes.bin textures/font/ascii.png The game uses TTF (True Type Font) files now, this means that the Berylium font is no longer in the pack, I tried adding Berylium font, while it does work it's missing all the European characters as Berylium never had them in the first place and it also renders the text very thin and fuzzy, basically it looks like crap. Hopefully bitmap font will come back as it does give you more choice. -28th June 2018 - Minecraft 1.13.0 - pre5----------------------------------------------------------- JimStoneCraft model/block/mob_spawner.json - spawner.json model/block/acacia_bark.json - acacia_wood.json model/block/birch_bark.json - birch_wood.json model/block/dark_oak_bark.json - dark_oak_wood.json model/block/jungle_bark.json - jungle_wood.json model/block/oak_bark.json - oak_wood.json model/block/spruce_bark.json - spruce_wood.json model/block/stripped_acacia_bark.json - stripped_acacia_wood.json model/block/stripped_birch_bark.json - stripped_birch_wood.json model/block/stripped_dark_oak_bark.json - stripped_dark_oak_wood.json model/block/stripped_jungle_bark.json - stripped_jungle_wood.json model/block/stripped_oak_bark.json - stripped_oak_wood.json model/block/stripped_spruce_bark.json - stripped_spruce_wood.json textures/blocks/mob_spawner.png - spawner.png textures/blocks/mob_spawner_bottom.png - spawner_bottom.png textures/blocks/mob_spawner_top.png - spawner_top.png textures/blocks/portal.png - nether_portal.png textures/blocks/portal.png.mcmeta - nether_portal.png.mcmeta textures/entity/endercrystal/ - end_crystal/ textures/entity/endercrystal/endercrystal.png - end_crystal.png textures/entity/endercrystal/endercrystal_beam.png - end_crystal_beam.png textures/entity/illager/fangs.png - evoker_fangs.png textures/entity/illager/illusionist.png - illusioner.png textures/entity/snowman.png - snow_golem.png textures/items/chorus_fruit_popped.png - popped_chorus_fruit.png textures/items/clownfish.png - tropical_fish.png textures/items/clownfish_bucket.png - tropical_fish_bucket.png textures/items/clownfish_bucket.png.mcmeta - tropical_fish_bucket.png.mcmeta Renaming stuff again. -21st June 2018 - Minecraft 1.13.0 - pre3----------------------------------------------------------- JimStoneCraft sounds/mob/chicken/step1.ogg sounds/mob/chicken/step2.ogg model/block/piston_head_short_sticky.json model/block/piston_head_sticky.json model/block/piston_side_sticky.png model/block/sticky_piston.json model/block/sticky_piston_inventory.json model/item/splash_potion.json textures/blocks/daylight_detector_top.png.mcmeta textures/blocks/daylight_detector_inverted_top.png.mcmeta textures/items/dragon_breath.png.mcmeta textures/items/splash_potion_overlay.png textures/items/beetroot_soup.png.mcmeta textures/items/milk_bucket.png.mcmeta textures/items/mushroom_stew.png.mcmeta textures/items/rabbit_stew.png.mcmeta Custom silent chicken sounds, this gets rid of the annoying clicking sound, these are most noticable when you have lots of chickens in the same place. Added some sticky to the sides of the pistons, this makes then easier to see when you can only see the sides. Custom Splash Potion overlay. Animated glow on the Daylight Detector. Glowing Dragon Breath bottle. Animated milk, soup and stews. JimStoneCraft model/block/*.json model/item/*.json helper_files/Animation Frame Properties.txt textures/blocks/daylight_detector_top.png textures/blocks/daylight_detector_inverted_top.png textures/blocks/jungle_bark_top.png textures/items/beetroot_soup.png textures/items/bucket.png textures/items/clownfish_bucket.png textures/items/cod_bucket.png textures/items/dragon_breath.png textures/items/glass_bottle.png textures/items/lava_bucket.png textures/items/lingering_potion.png textures/items/milk_bucket.png textures/items/mushroom_stew.png textures/items/potion.png textures/items/potion_overlay.png textures/items/pufferfish_bucket.png textures/items/rabbit_stew.png textures/items/salmon_bucket.png textures/items/splash_potion.png textures/items/turtle_helmet.png textures/models/armor/turtle_layer_1.png Changed every block and item model files to point to the new file paths. Added all the new animation details. Animated glow on the Daylight Detector. I forgot the JSL Jungle Log is a different texture so I've updated the Jungle Bark Top to a better match. Made the bottle inside highlights transparent. Changed the fish buckets to match the JSL buckets. Animated milk, soup and stews. Custom Splash Potion overlay. Added dark border to Turtle Helmet. Darkened the Turtle Armor as it looked a little bit too neon. JimStoneCraft model/blocks/ - model/block/ model/items/ - model/item/ model/block/melon_block.json - melon.json model/block/piston_inventory_normal.json - piston_inventory.json textures/blocks/black_shulker_box_top.png - black_shulker_box.png textures/blocks/blue_shulker_box_top.png - blue_shulker_box.png textures/blocks/brown_shulker_box_top.png - brown_shulker_box.png textures/blocks/cyan_shulker_box_top.png - cyan_shulker_box.png textures/blocks/gray_shulker_box_top.png - gray_shulker_box.png textures/blocks/green_shulker_box_top.png - green_shulker_box.png textures/blocks/light_blue_shulker_box_top.png - light_blue_shulker_box.png textures/blocks/light_gray_shulker_box_top.png - light_gray_shulker_box.png textures/blocks/lime_shulker_box_top.png - lime_shulker_box.png textures/blocks/magenta_shulker_box_top.png - magenta_shulker_box.png textures/blocks/orange_shulker_box_top.png - orange_shulker_box.png textures/blocks/pink_shulker_box_top.png - pink_shulker_box.png textures/blocks/purple_shulker_box_top.png - purple_shulker_box.png textures/blocks/red_shulker_box_top.png - red_shulker_box.png textures/blocks/shulker_box_top.png - shulker_box.png textures/blocks/white_shulker_box_top.png - white_shulker_box.png textures/blocks/yellow_shulker_box_top.png - yellow_shulker_box.png Missed one rename. Renaming stuff for no reason again, thanks for the work. -16th June 2018 - Minecraft 1.13.0 - pre2----------------------------------------------------------- JimStoneCraft model/blocks/acacia_bark.json model/blocks/birch_bark.json model/blocks/dark_oak_bark.json model/blocks/jungle_bark.json model/blocks/oak_bark.json model/blocks/spruce_bark.json model/blocks/stripped_acacia_bark.json model/blocks/stripped_birch_bark.json model/blocks/stripped_dark_oak_bark.json model/blocks/stripped_jungle_bark.json model/blocks/stripped_oak_bark.json model/blocks/stripped_spruce_bark.json textures/blocks/kelp.png textures/blocks/kelp.png.mcmeta textures/blocks/kelp_plant.png textures/blocks/kelp_plant.png.mcmeta textures/blocks/seagrass.png textures/blocks/seagrass.png.mcmeta textures/blocks/stripped_acacia_bark_top.png textures/blocks/stripped_birch_bark_top.png textures/blocks/stripped_dark_oak_bark_top.png textures/blocks/stripped_jungle_bark_top.png textures/blocks/stripped_oak_bark_top.png textures/blocks/stripped_spruce_bark_top.png textures/blocks/tall_seagrass_bottom.png textures/blocks/tall_seagrass_bottom.png.mcmeta textures/blocks/tall_seagrass_top.png textures/blocks/tall_seagrass_top.png.mcmeta textures/items/seagrass.png textures/items/spectral_arrow.png.mcmeta Reverted Mojangs revert for the bark block, it's a directional block so it should have a unique end. Added unique ends to the stripped bark logs to match the bark block. My first attempt doing an animated seagrass and kelp. Animated glow and the Spectral Arrow. JimStoneCraft lang/en_us.json model/blocks/acacia_door_bottom.json model/blocks/acacia_door_bottom_hinge.json model/blocks/acacia_door_inventory.json model/blocks/acacia_door_top.json model/blocks/acacia_door_top_hinge.json model/blocks/birch_door_bottom.json model/blocks/birch_door_bottom_hinge.json model/blocks/birch_door_inventory.json model/blocks/birch_door_top.json model/blocks/birch_door_top_hinge.json model/blocks/dark_oak_door_bottom.json model/blocks/dark_oak_door_bottom_hinge.json model/blocks/dark_oak_door_inventory.json model/blocks/dark_oak_door_top.json model/blocks/dark_oak_door_top_hinge.json model/blocks/iron_door_bottom.json model/blocks/iron_door_bottom_hinge.json model/blocks/iron_door_inventory.json model/blocks/iron_door_top.json model/blocks/iron_door_top_hinge.json model/blocks/jungle_door_bottom.json model/blocks/jungle_door_bottom_hinge.json model/blocks/jungle_door_inventory.json model/blocks/jungle_door_top.json model/blocks/jungle_door_top_hinge.json model/blocks/oak_door_bottom.json model/blocks/oak_door_bottom_hinge.json model/blocks/oak_door_inventory.json model/blocks/oak_door_top.json model/blocks/oak_door_top_hinge.json model/blocks/spruce_door_bottom.json model/blocks/spruce_door_bottom_hinge.json model/blocks/spruce_door_inventory.json model/blocks/spruce_door_top.json model/blocks/spruce_door_top_hinge.json model/blocks/carved_pumpkin.json model/blocks/dispenser.json model/blocks/dropper.json model/blocks/furnace.json model/blocks/furnace_on.json model/blocks/jack_o_lantern.json textures/entity/arrow.png textures/entity/donkey.png textures/entity/horse_black.png textures/entity/horse_brown.png textures/entity/horse_chestnut.png textures/entity/horse_creamy.png textures/entity/horse_darkbrown.png textures/entity/horse_gray.png textures/entity/horse_skeleton.png textures/entity/horse_white.png textures/entity/horse_zombie.png textures/entity/mule.png textures/entity/projectiles/arrow.png textures/entity/projectiles/spectral_arrow.png textures/entity/projectiles/tipped_arrow.png textures/items/arrow.png textures/items/spectral_arrow.png textures/items/tipped_arrow_base.png textures/items/tipped_arrow_head.png Language colours for horses, donkey, mule and llama. Updated the doors to point to the new custom model. Arrow are now the right way up comparied to vanilla, fixes item frame rotation. Adjusted the saddle and chest clasp on the horses. JimStoneCraft model/blocks/door_bottom.json - custom_door_bottom.json model/blocks/door_bottom_hinge.json - custom_door_bottom_hinge.json model/blocks/door_inventory.json - custom_door_inventory.json model/blocks/door_top.json - custom_door_top.json model/blocks/door_top_hinge.json - custom_door_top_hinge.json model/blocks/orientable.json - custom_orientable.json I've renamed the door models to custom models, this stops the issue where new doors in the modded game were not diplayed currectly (the purple and black missing model or texture). Same with the orientable model. -7th June 2018 - Minecraft 1.13.0 - pre1------------------------------------------------------------ JimStoneCraft textures/gui/background/panorama_overlay.png textures/blocks/acacia_bark_top.png textures/blocks/birch_bark_top.png textures/blocks/dark_oak_bark_top.png textures/blocks/jungle_bark_top.png textures/blocks/oak_bark_top.png textures/blocks/spruce_bark_top.png Title screen fog. Bark log tops as the blocks are now rotatable. JimStoneCraft textures/blocks/acacia_log.png textures/blocks/water_overlay.png textures/entity/horse/armor/horse_armor_diamond.png textures/entity/horse/armor/horse_armor_gold.png textures/entity/horse/armor/horse_armor_iron.png textures/gui/background/panorama_0.png textures/gui/background/panorama_1.png textures/gui/background/panorama_2.png textures/gui/background/panorama_3.png textures/gui/background/panorama_4.png textures/gui/background/panorama_5.png Tweaked the Acacia Log texture. Removed the colour from the water_overlay. Finally got around to adjusting and updating the Horse Armour. Increased the panarama by 400%. -17th May 2018 - Minecraft 1.13.0 - 18w20c---------------------------------------------------------- JimStoneCraft entity/conduit/break_particle.png -16th May 2018 - Minecraft 1.13.0 - 18w20b---------------------------------------------------------- JimStoneCraft entity/conduit/entity_core.png JimStoneCraft models/block/brick_slab.json models/block/brick_slab_double.json models/block/brick_slab_double1.json models/block/brick_slab_double2.json models/block/brick_slab_double3.json models/block/brick_slab_top.json models/block/brick_slab_top1.json models/block/brick_slab_top2.json models/block/brick_slab_top3.json models/block/brick_slab1.json models/block/brick_slab2.json models/block/brick_slab3.json models/block/bricks.json models/block/bricks1.json models/block/bricks2.json models/block/bricks3.json models/block/granite.json models/block/granite1.json models/block/granite2.json models/block/granite3.json models/block/granite4.json models/block/granite5.json models/block/granite6.json models/block/granite7.json models/block/nether_brick.json models/block/nether_brick_slab.json models/block/nether_brick_slab_double.json models/block/nether_brick_slab_double1.json models/block/nether_brick_slab_double2.json models/block/nether_brick_slab_top.json models/block/nether_brick_slab_top1.json models/block/nether_brick_slab_top2.json models/block/nether_brick_slab1.json models/block/nether_brick_slab2.json models/block/nether_bricks1.json models/block/nether_bricks2.json models/block/nether_bricks3.json models/block/nether_bricks4.json models/block/nether_bricks5.json models/block/red_nether_bricks.json models/block/red_nether_bricks1.json models/block/red_nether_bricks2.json models/block/red_nether_bricks3.json models/block/red_nether_bricks4.json models/block/red_nether_bricks5.json models/block/tripwire_hook.json models/block/tripwire_hook_attached.json models/block/tripwire_hook_attached_on.json models/block/tripwire_hook_on.json textures/blocks/carved_pumpkin.png Changed to the new shorter names. Added the Carved Pumpkin from JSC as there is now a standard Pumpkin. JimStoneCraft textures/blocks/brick.png - bricks.png textures/blocks/brick_bottom.png - bricks_bottom.png textures/blocks/brick_top.png - bricks_top.png textures/blocks/brick1.png - bricks1.png textures/blocks/brick2.png - bricks2.png textures/blocks/brick3.png - bricks3.png textures/blocks/farmland_wet.png - farmland_moist.png textures/blocks/fire_layer_0.png - fire_0.png textures/blocks/fire_layer_0.png.mcmeta - fire_0.png.mcmeta textures/blocks/fire_layer_1.png - fire_1.png textures/blocks/fire_layer_1.png.mcmeta - fire_1.png.mcmeta textures/blocks/nether_brick.png - nether_bricks.png textures/blocks/nether_brick_bottom.png - nether_bricks_bottom.png textures/blocks/nether_brick_bottom1.png - nether_bricks_bottom1.png textures/blocks/nether_brick_bottom2.png - nether_bricks_bottom2.png textures/blocks/nether_brick_top.png - nether_bricks_top.png textures/blocks/nether_brick_top1.png - nether_bricks_top1.png textures/blocks/nether_brick_top2.png - nether_bricks_top2.png textures/blocks/nether_brick1.png - nether_bricks1.png textures/blocks/nether_brick2.png - nether_bricks2.png textures/blocks/nether_brick3.png - nether_bricks3.png textures/blocks/nether_brick4.png - nether_bricks4.png textures/blocks/nether_brick5.png - nether_bricks5.png textures/blocks/pumpkin_face.png - carved_pumpkin.png textures/blocks/pumpkin_face_on.png - jack_o_lantern.png textures/blocks/pumpkin_face_on.png.mcmeta - jack_o_lantern.png.mcmeta textures/blocks/quartz_ore.png - nether_quartz_ore.png textures/blocks/red_nether_brick.png - red_nether_bricks.png textures/blocks/red_nether_brick_bottom.png - red_nether_bricks_bottom.png textures/blocks/red_nether_brick_bottom1.png - red_nether_bricks_bottom1.png textures/blocks/red_nether_brick_bottom2.png - red_nether_bricks_bottom2.png textures/blocks/red_nether_brick_top.png - red_nether_bricks_top.png textures/blocks/red_nether_brick_top1.png - red_nether_bricks_top1.png textures/blocks/red_nether_brick_top2.png - red_nether_bricks_top2.png textures/blocks/red_nether_brick1.png - red_nether_bricks1.png textures/blocks/red_nether_brick2.png - red_nether_bricks2.png textures/blocks/red_nether_brick3.png - red_nether_bricks3.png textures/blocks/red_nether_brick4.png - red_nether_bricks4.png textures/blocks/red_nether_brick5.png - red_nether_bricks5.png textures/blocks/redstone_lamp_off.png - redstone_lamp.png textures/blocks/shulker_top.png - shulker_box_top.png textures/blocks/shulker_top_black.png - black_shulker_box_top.png textures/blocks/shulker_top_blue.png - blue_shulker_box_top.png textures/blocks/shulker_top_brown.png - brown_shulker_box_top.png textures/blocks/shulker_top_cyan.png - cyan_shulker_box_top.png textures/blocks/shulker_top_gray.png - gray_shulker_box_top.png textures/blocks/shulker_top_green.png - green_shulker_box_top.png textures/blocks/shulker_top_light_blue.png - light_blue_shulker_box_top.png textures/blocks/shulker_top_light_gray.png - light_gray_shulker_box_top.png textures/blocks/shulker_top_lime.png - lime_shulker_box_top.png textures/blocks/shulker_top_magenta.png - magenta_shulker_box_top.png textures/blocks/shulker_top_orange.png - orange_shulker_box_top.png textures/blocks/shulker_top_pink.png - pink_shulker_box_top.png textures/blocks/shulker_top_purple.png - purple_shulker_box_top.png textures/blocks/shulker_top_red.png - red_shulker_box_top.png textures/blocks/shulker_top_white.png - white_shulker_box_top.png textures/blocks/shulker_top_yellow.png - yellow_shulker_box_top.png textures/blocks/stone_granite.png - granite.png textures/blocks/stone_granite1.png - granite1.png textures/blocks/stone_granite2.png - granite2.png textures/blocks/stone_granite3.png - granite3.png textures/blocks/stone_granite4.png - granite4.png textures/blocks/stone_granite5.png - granite5.png textures/blocks/stone_granite6.png - granite6.png textures/blocks/stone_granite7.png - granite7.png textures/blocks/trip_wire.png - tripwire.png textures/blocks/trip_wire_hook.png - tripwire_hook.png textures/blocks/trip_wire_wood.png - tripwire_wood.png textures/blocks/turtle_egg_not_cracked.png - turtle_egg.png textures/item/map_filled.png - filled_map.png textures/item/map_filled_markings.png - filled_map_markings.png textures/item/melon.png - melon_slice.png textures/item/speckled_melon.png - glistering_melon_slice.png textures/item/speckled_melon.png.mcmeta - glistering_melon_slice.png.mcmeta entity/boat/boat_acacia.png - acacia.png entity/boat/boat_birch.png - birch.png entity/boat/boat_darkoak.png - dark_oak.png entity/boat/boat_jungle.png - jungle.png entity/boat/boat_oak.png - oak.png entity/boat/boat_spruce.png - spruce.png entity/conduit/entity_core.png - open_eye.png entity/llama/llama_brown.png - brown.png entity/llama/llama_creamy.png - creamy.png entity/llama/llama_gray.png - gray.png entity/llama/llama_white.png - white.png entity/llama/decor/decor_black.png - black.png entity/llama/decor/decor_blue.png - blue.png entity/llama/decor/decor_brown.png - brown.png entity/llama/decor/decor_cyan.png - cyan.png entity/llama/decor/decor_gray.png - gray.png entity/llama/decor/decor_green.png - green.png entity/llama/decor/decor_light_blue.png - light_blue.png entity/llama/decor/decor_light_gray.png - light_gray.png entity/llama/decor/decor_lime.png - lime.png entity/llama/decor/decor_magenta.png - magenta.png entity/llama/decor/decor_orange.png - orange.png entity/llama/decor/decor_pink.png - pink.png entity/llama/decor/decor_purple.png - purple.png entity/llama/decor/decor_red.png - red.png entity/llama/decor/decor_white.png - white.png entity/llama/decor/decor_yellow.png - yellow.png Lot of files renamed again, looks like they are finally sorting out the naming inconsistencies in the models and textures. JimStoneCraft entity/llama/llama.png No longer required. -9th May 2018 - Minecraft 1.13.0 - 18w19b----------------------------------------------------------- JimStoneCraft textures/items/turtle_egg.png Turtle Egg. JimStoneCraft textures/gui/recipe_book.png textures/gui/container/inventory.png Dolphin. -19th April 2018 - Minecraft 1.13.0 - 18w16a-------------------------------------------------------- JimStoneCraft textures/particle/particles.png Particle twist changed. JimStoneCraft textures/blocks/planks_spruce.png - spruce_planks.png Spruce planks had the old name. -12th April 2018 - Minecraft 1.13.0 - 18w15a-------------------------------------------------------- JimStoneCraft model/item/sea_pickle.json textures/blocks/blue_ice.png textures/blocks/blue_ice.png.mcmeta textures/blocks/sea_pickle.png textures/entity/dolphin.png textures/entity/phantom.png textures/entity/phantom_eyes.png textures/entity/trident_riptide.png textures/entity/conduit/base.png textures/entity/conduit/cage.png textures/entity/conduit/entity_core.png textures/entity/conduit/wind.png textures/entity/conduit/wind_vertical.png textures/entity/zombie/drowned.png textures/entity/zombie/drowned_outer_layer.png textures/items/heart_of_the_sea.png textures/items/nautilus_shell.png Conduit? JimStoneCraft textures/blocks/water_flow.png textures/blocks/water_still.png textures/entity/big_sea_turtle.png textures/gui/container/inventory.png textures/particle/particles.png Water colour is now a little broken. Tweaked the turtle texture a little bit. Added the new feature eye icon. Particle twist. JimStoneCraft textures/items/sea_pickle.png No longer needed due to the custom model for the item. -5th April 2018 - Minecraft 1.13.0 - 18w14b--------------------------------------------------------- JimStoneCraft textures/entity/trident_riptide.png textures/items/phantom_membrane.png textures/items/sea_pickle.png Riptide when swimming. Phantom Membrane for repairing your Elytra. JimStoneCraft textures/gui/container/inventory.png Added the new feature falling icon. JimStoneCraft blue_corel.png - tube_coral_block.png blue_dead_corel.png - dead_tube_coral_block.png pink_coral.png - brain_coral_block.png pink_dead_coral.png - dead_brain_coral_block.png purple_coral.png - bubble_coral_block.png purple_dead_coral.png - dead_bubble_coral_block.png red_coral.png - fire_coral_block.png red_dead_coral.png - dead_fire_coral_block.png yellow_coral.png - horn_coral_block.png yellow_dead_coral.png - dead_horn_coral_block.png Pointlessly renaming the corel. -9th March 2018 - Minecraft 1.13.0 - 18w10d--------------------------------------------------------- JimStoneCraft textures/blocks/shulker_top.png textures/blocks/blue_coral.png textures/blocks/blue_dead_coral.png textures/blocks/pink_coral.png textures/blocks/pink_dead_coral.png textures/blocks/purple_coral.png textures/blocks/purple_dead_coral.png textures/blocks/red_coral.png textures/blocks/red_dead_coral.png textures/blocks/yellow_coral.png textures/blocks/yellow_dead_coral.png textures/entity/shulker_purple.png textures/entity/big_sea_turtle.png textures/items/clownfish_bucket.png textures/items/clownfish_bucket.png.mcmeta textures/items/cod_bucket.png textures/items/cod_bucket.png.mcmeta textures/items/pufferfish_bucket.png textures/items/pufferfish_bucket.png.mcmeta textures/items/salmon_bucket.png textures/items/salmon_bucket.png.mcmeta textures/items/trident.png Fish in buckets and the trident icon. JimStoneCraft textures/map/map_icons.png New map icons. JimStoneCraft textures/entity/shulker_purple.png - shulker.png textures/blocks/shulker_top_purple.png - shulker_top.png Purple Shulker. -17th February 2018 - Minecraft 1.13.0 - 18w07c----------------------------------------------------- JimStoneCraft textures/blocks/dried_kelp_bottom.png textures/blocks/dried_kelp_side.png textures/blocks/dried_kelp_side_mirror.png textures/blocks/dried_kelp_top.png textures/blocks/stripped_acacia_log.png textures/blocks/stripped_acacia_log_top.png textures/blocks/stripped_birch_log.png textures/blocks/stripped_birch_log_top.png textures/blocks/stripped_dark_oak_log.png textures/blocks/stripped_dark_oak_log_top.png textures/blocks/stripped_jungle_log.png textures/blocks/stripped_jungle_log_top.png textures/blocks/stripped_oak_log.png textures/blocks/stripped_oak_log_top.png textures/blocks/stripped_spruce_log.png textures/blocks/stripped_spruce_log_top.png textures/blocks/turtle_egg_not_cracked.png textures/blocks/turtle_egg_slightly_cracked.png textures/blocks/turtle_egg_very_cracked.png textures/entity/trident.png textures/items/dried_kelp.png textures/items/kelp.png textures/items/scute.png textures/items/turtle_helmet.png All the new sea blocks and logs. JimStoneCraft mcpatcher/ctm/wood_birch_log_end/26.png textures/blocks/birch_log_top.png textures/entity/horse/donkey.png textures/entity/horse/horse_black.png textures/entity/horse/horse_brown.png textures/entity/horse/horse_chestnut.png textures/entity/horse/horse_creamy.png textures/entity/horse/horse_darkbrown.png textures/entity/horse/horse_gray.png textures/entity/horse/horse_markings_blackdots.png textures/entity/horse/horse_markings_white.png textures/entity/horse/horse_markings_whitedots.png textures/entity/horse/horse_markings_whitefield.png textures/entity/horse/horse_skeleton.png textures/entity/horse/horse_white.png textures/entity/horse/horse_zombie.png textures/entity/horse/mule.png textures/particle/particles.png Cleaned up the birch log end. Redone all the horses again. New water swirl particle in the particles. -9th February 2018 - Minecraft 1.13.0 - 18w06a------------------------------------------------------ JimStoneCraft lang/en_us.json textures/gui/recipe_button.png Custom colours for the language file so text is a lighter colour in some screens. JimStoneCraft blockstates/gold_block.json models/blocks/gold_block.json textures/blocks/gold_block.png textures/blocks/gold_block_bottom.png textures/blocks/gold_block_top.png textures/gui/bars.png textures/gui/recipe_book.png Made the gold block look more like small blocks of gold. JimStoneCraft lang/en_gb.lang lang/en_us.lang textures/gui/container/recipe_background.png No longer needed. -27th December 2017 - Minecraft 1.13.0 - 17w50a----------------------------------------------------- JimStoneCraft models/blocks/acacia_button.json models/blocks/acacia_button_inventory.json models/blocks/acacia_button_pressed.json models/blocks/acacia_pressure_plate.json models/blocks/acacia_pressure_plate_down.json models/blocks/acacia_trapdoor_bottom.json models/blocks/acacia_trapdoor_open.json models/blocks/acacia_trapdoor_top.json models/blocks/birch_button.json models/blocks/birch_button_inventory.json models/blocks/birch_button_pressed.json models/blocks/birch_pressure_plate.json models/blocks/birch_pressure_plate_down.json models/blocks/birch_trapdoor_bottom.json models/blocks/birch_trapdoor_open.json models/blocks/birch_trapdoor_top.json models/blocks/dark_oak_button.json models/blocks/dark_oak_button_inventory.json models/blocks/dark_oak_button_pressed.json models/blocks/dark_oak_pressure_plate.json models/blocks/dark_oak_pressure_plate_down.json models/blocks/dark_oak_trapdoor_bottom.json models/blocks/dark_oak_trapdoor_open.json models/blocks/dark_oak_trapdoor_top.json models/blocks/jungle_button.json models/blocks/jungle_button_inventory.json models/blocks/jungle_button_pressed.json models/blocks/jungle_pressure_plate.json models/blocks/jungle_pressure_plate_down.json models/blocks/jungle_trapdoor_bottom.json models/blocks/jungle_trapdoor_open.json models/blocks/jungle_trapdoor_top.json models/blocks/spruce_button.json models/blocks/spruce_button_inventory.json models/blocks/spruce_button_pressed.json models/blocks/spruce_pressure_plate.json models/blocks/spruce_pressure_plate_down.json models/blocks/spruce_trapdoor_bottom.json models/blocks/spruce_trapdoor_open.json models/blocks/spruce_trapdoor_top.json textures/blocks/acacia_button.png textures/blocks/acacia_pressure_plate.png textures/blocks/acacia_trapdoor.png textures/blocks/acacia_trapdoor_edge.png textures/blocks/birch_button.png textures/blocks/birch_pressure_plate.png textures/blocks/birch_trapdoor.png textures/blocks/birch_trapdoor_edge.png textures/blocks/dark_oak_button.png textures/blocks/dark_oak_pressure_plate.png textures/blocks/dark_oak_trapdoor.png textures/blocks/dark_oak_trapdoor_edge.png textures/blocks/jungle_button.png textures/blocks/jungle_door_top.png textures/blocks/jungle_pressure_plate.png textures/blocks/jungle_trapdoor.png textures/blocks/jungle_trapdoor_edge.png textures/blocks/spruce_button.png textures/blocks/spruce_pressure_plate.png textures/blocks/spruce_trapdoor.png textures/blocks/spruce_trapdoor_edge.png All the wooden buttons and pressure plates, also tweaked the jungle door top to remove the middle bar. JimStoneCraft models/blocks/oak_button.json models/blocks/oak_button_inventory.json models/blocks/oak_button_pressed.json models/blocks/stone_button.json models/blocks/stone_button_inventory.json models/blocks/stone_button_pressed.json textures/blocks/oak_door_bottom.png textures/blocks/oak_door_edge.png textures/blocks/oak_door_top.png textures/blocks/oak_trapdoor.png textures/blocks/oak_trapdoor_edge.png textures/item/totem_of_undying.png Changed the button names to match the new texture names. Colour match the oak door and trap door. Added more shading to the totem. JimStoneCraft textures/blocks/button_stone.png - stone_button.png textures/blocks/button_wooden.png - oak_button.png Renamed the buttons to use the new naming scheme. -24th December 2017 - Minecraft 1.13.0 - 17w50a----------------------------------------------------- JimStoneCraft bloclstates/dead_bush.json bloclstates/potted_fern.json models/blocks/cobblestone_stairs_inner.json models/blocks/cobblestone_stairs_inner_top.json models/blocks/cobblestone_stairs_outer.json models/blocks/cobblestone_stairs_outer_top.json models/blocks/potted_dead_bush2.json models/blocks/potted_dead_bush3.json models/blocks/potted_fern.json models/blocks/potted_fern1.json models/blocks/potted_fern2.json models/blocks/potted_fern3.json Sorted out the random flower pots for Dead Bush and Fern. Made the brick stairs simpler. JimStoneCraft bloclstates/brick_stairs.json bloclstates/cobblestone_stairs.json models/blocks/brick_stairs.json Made the brick and cobblestone stairs simpler. JimStoneCraft textures/blocks/alternates/glass_white.png - white_stained_glass.png textures/blocks/alternates/glass_silver.png - light_gray_stained_glass.png textures/blocks/alternates/glass_pane_top_white.png - white_stained_glass_pane_~.png textures/blocks/alternates/glass_pane_top_silver.png - light_gray_stained_glass~.png textures/blocks/alternates/noteblock.png - note_block.png textures/blocks/alternates/dirt_podzol_side.png - podzol_side.png textures/blocks/alternates/jstr/door_wood_lower.png - oak_door_bottom.png textures/blocks/alternates/jstr/door_wood_upper.png - oak_door_top.png textures/blocks/alternates/jstr/grass_side.png - grass_block_side.png textures/blocks/alternates/jstr/grass_side_snowed.png - grass_block_snow.png textures/blocks/alternates/jstr/grass_top.png - grass_block_top.png textures/blocks/alternates/jstr/noteblock.png - note_block.png textures/blocks/alternates/jstr/planks_birch.png - birch_planks.png textures/blocks/alternates/jstr/sandstone_smooth.png - cut_sandstone.png textures/blocks/alternates/jstr/stonebrick.png - stone_bricks.png textures/blocks/alternates/jstr/stonebrick_carved.png - chiseled_stone_bricks.png textures/blocks/alternates/jstr/stonebrick_cracked.png - cracked_stone_bricks.png textures/blocks/alternates/jstr/stonebrick_mossy.png - mossy_stone_bricks.png textures/blocks/alternates/jstr/trapdoor.png - oak_trapdoor.png Renamed all the alternate textures to the new naming scheme. JimStoneCraft models/blocks/brick_stairs_ew.json models/blocks/brick_stairs_inner_ew.json models/blocks/brick_stairs_inner_ns.json models/blocks/brick_stairs_inner_top_ew.json models/blocks/brick_stairs_inner_top_ns.json models/blocks/brick_stairs_ns.json models/blocks/brick_stairs_outer_ew.json models/blocks/brick_stairs_outer_ns.json models/blocks/brick_stairs_outer_top_ew.json models/blocks/brick_stairs_outer_top_ns.json models/blocks/brick_stairs_top_ew.json models/blocks/brick_stairs_top_ns.json models/blocks/cobblestone_inner_stairs_ew.json models/blocks/cobblestone_inner_stairs_left_e.json models/blocks/cobblestone_inner_stairs_left_n.json models/blocks/cobblestone_inner_stairs_left_s.json models/blocks/cobblestone_inner_stairs_left_top_e.json models/blocks/cobblestone_inner_stairs_left_top_n.json models/blocks/cobblestone_inner_stairs_left_top_s.json models/blocks/cobblestone_inner_stairs_left_top_w.json models/blocks/cobblestone_inner_stairs_left_up_e.json models/blocks/cobblestone_inner_stairs_left_up_n.json models/blocks/cobblestone_inner_stairs_left_up_s.json models/blocks/cobblestone_inner_stairs_left_up_top_e.json models/blocks/cobblestone_inner_stairs_left_up_top_n.json models/blocks/cobblestone_inner_stairs_left_up_top_s.json models/blocks/cobblestone_inner_stairs_left_up_top_w.json models/blocks/cobblestone_inner_stairs_left_up_w.json models/blocks/cobblestone_inner_stairs_left_w.json models/blocks/cobblestone_inner_stairs_ns.json models/blocks/cobblestone_inner_stairs_right_e.json models/blocks/cobblestone_inner_stairs_right_n.json models/blocks/cobblestone_inner_stairs_right_s.json models/blocks/cobblestone_inner_stairs_right_top_e.json models/blocks/cobblestone_inner_stairs_right_top_n.json models/blocks/cobblestone_inner_stairs_right_top_s.json models/blocks/cobblestone_inner_stairs_right_top_w.json models/blocks/cobblestone_inner_stairs_right_up_e.json models/blocks/cobblestone_inner_stairs_right_up_n.json models/blocks/cobblestone_inner_stairs_right_up_s.json models/blocks/cobblestone_inner_stairs_right_up_top_e.json models/blocks/cobblestone_inner_stairs_right_up_top_n.json models/blocks/cobblestone_inner_stairs_right_up_top_s.json models/blocks/cobblestone_inner_stairs_right_up_top_w.json models/blocks/cobblestone_inner_stairs_right_up_w.json models/blocks/cobblestone_inner_stairs_right_w.json models/blocks/cobblestone_outer_stairs_ew.json models/blocks/cobblestone_outer_stairs_left_e.json models/blocks/cobblestone_outer_stairs_left_n.json models/blocks/cobblestone_outer_stairs_left_s.json models/blocks/cobblestone_outer_stairs_left_top_e.json models/blocks/cobblestone_outer_stairs_left_top_n.json models/blocks/cobblestone_outer_stairs_left_top_s.json models/blocks/cobblestone_outer_stairs_left_top_w.json models/blocks/cobblestone_outer_stairs_left_up_e.json models/blocks/cobblestone_outer_stairs_left_up_n.json models/blocks/cobblestone_outer_stairs_left_up_s.json models/blocks/cobblestone_outer_stairs_left_up_top_e.json models/blocks/cobblestone_outer_stairs_left_up_top_n.json models/blocks/cobblestone_outer_stairs_left_up_top_s.json models/blocks/cobblestone_outer_stairs_left_up_top_w.json models/blocks/cobblestone_outer_stairs_left_up_w.json models/blocks/cobblestone_outer_stairs_left_w.json models/blocks/cobblestone_outer_stairs_ns.json models/blocks/cobblestone_outer_stairs_right_e.json models/blocks/cobblestone_outer_stairs_right_n.json models/blocks/cobblestone_outer_stairs_right_s.json models/blocks/cobblestone_outer_stairs_right_top_e.json models/blocks/cobblestone_outer_stairs_right_top_n.json models/blocks/cobblestone_outer_stairs_right_top_s.json models/blocks/cobblestone_outer_stairs_right_top_w.json models/blocks/cobblestone_outer_stairs_right_up_e.json models/blocks/cobblestone_outer_stairs_right_up_n.json models/blocks/cobblestone_outer_stairs_right_up_s.json models/blocks/cobblestone_outer_stairs_right_up_top_e.json models/blocks/cobblestone_outer_stairs_right_up_top_n.json models/blocks/cobblestone_outer_stairs_right_up_top_s.json models/blocks/cobblestone_outer_stairs_right_up_top_w.json models/blocks/cobblestone_outer_stairs_right_up_w.json models/blocks/cobblestone_outer_stairs_right_w.json textures/blocks/cobblestone_stairs_bottom1.png textures/blocks/cobblestone_stairs_bottom2.png textures/blocks/cobblestone_stairs_inner_left_top_e.png textures/blocks/cobblestone_stairs_inner_left_top_n.png textures/blocks/cobblestone_stairs_inner_left_top_s.png textures/blocks/cobblestone_stairs_inner_left_top_up_e.png textures/blocks/cobblestone_stairs_inner_left_top_up_n.png textures/blocks/cobblestone_stairs_inner_left_top_up_s.png textures/blocks/cobblestone_stairs_inner_left_top_up_w.png textures/blocks/cobblestone_stairs_inner_left_top_w.png textures/blocks/cobblestone_stairs_inner_right_top_e.png textures/blocks/cobblestone_stairs_inner_right_top_n.png textures/blocks/cobblestone_stairs_inner_right_top_s.png textures/blocks/cobblestone_stairs_inner_right_top_up_e.png textures/blocks/cobblestone_stairs_inner_right_top_up_n.png textures/blocks/cobblestone_stairs_inner_right_top_up_s.png textures/blocks/cobblestone_stairs_inner_right_top_up_w.png textures/blocks/cobblestone_stairs_inner_right_top_w.png textures/blocks/cobblestone_stairs_outer_left_top_e.png textures/blocks/cobblestone_stairs_outer_left_top_n.png textures/blocks/cobblestone_stairs_outer_left_top_s.png textures/blocks/cobblestone_stairs_outer_left_top_up_e.png textures/blocks/cobblestone_stairs_outer_left_top_up_n.png textures/blocks/cobblestone_stairs_outer_left_top_up_s.png textures/blocks/cobblestone_stairs_outer_left_top_up_w.png textures/blocks/cobblestone_stairs_outer_left_top_w.png textures/blocks/cobblestone_stairs_outer_right_top_e.png textures/blocks/cobblestone_stairs_outer_right_top_n.png textures/blocks/cobblestone_stairs_outer_right_top_s.png textures/blocks/cobblestone_stairs_outer_right_top_up_e.png textures/blocks/cobblestone_stairs_outer_right_top_up_n.png textures/blocks/cobblestone_stairs_outer_right_top_up_s.png textures/blocks/cobblestone_stairs_outer_right_top_up_w.png textures/blocks/cobblestone_stairs_outer_right_top_w.png textures/blocks/cobblestone_stairs_side.png textures/blocks/cobblestone_stairs_top_side.png textures/blocks/cobblestone_stairs_top1.png textures/blocks/cobblestone_stairs_top2.png Removed all the texture and files that are no longer needed. -9th December 2017 - Minecraft 1.13.0 - 17w49b------------------------------------------------------ JimStoneCraft bloclstates/brown_mushroom_block.json bloclstates/cut_red_sandstone.json bloclstates/cut_sandstone.json bloclstates/potted_acacia_sapling.json bloclstates/potted_allium.json bloclstates/potted_azure_bluet.json bloclstates/potted_birch_sapling.json bloclstates/potted_blue_orchid.json bloclstates/potted_brown_mushroom.json bloclstates/potted_cactus.json bloclstates/potted_dandelion.json bloclstates/potted_dark_oak_sapling.json bloclstates/potted_dead_bush.json bloclstates/potted_fern.json bloclstates/potted_jungle_sapling.json bloclstates/potted_oak_sapling.json bloclstates/potted_orange_tulip.json bloclstates/potted_oxeye_daisy.json bloclstates/potted_pink_tulip.json bloclstates/potted_poppy.json bloclstates/potted_red_mushroom.json bloclstates/potted_red_tulip.json bloclstates/potted_spruce_sapling.json bloclstates/potted_white_tulip.json bloclstates/smooth_stone.json Updated the way flower pots display plants. JimStoneCraft blockstates/acacia_door.json blockstates/acacia_fence.json blockstates/acacia_fence_gate.json blockstates/activator_rail.json blockstates/allium.json blockstates/azure_bluet.json blockstates/birch_door.json blockstates/birch_fence.json blockstates/birch_fence_gate.json blockstates/blue_orchid.json blockstates/brick_slab.json blockstates/brick_stairs.json blockstates/bricks.json blockstates/brown_mushroom_block.json blockstates/chiseled_red_sandstone.json blockstates/chiseled_sandstone.json blockstates/cobblestone.json blockstates/cobblestone_slab.json blockstates/cobblestone_stairs.json blockstates/cracked_stone_bricks.json blockstates/cut_red_sandstone.json blockstates/cut_sandstone.json blockstates/dark_oak_door.json blockstates/dark_oak_fence.json blockstates/dark_oak_fence_gate.json blockstates/dark_prismarine.json blockstates/dead_bush.json blockstates/detector_rail.json blockstates/dirt.json blockstates/end_stone_bricks.json blockstates/fern.json blockstates/flower_pot.json blockstates/grass.json blockstates/grass_block.json blockstates/infested_cobblestone.json blockstates/infested_cracked_stone_bricks.json blockstates/infested_mossy_stone_bricks.json blockstates/infested_stone_bricks.json blockstates/iron_bars.json blockstates/iron_door.json blockstates/jukebox.json blockstates/jungle_door.json blockstates/jungle_fence.json blockstates/jungle_fence_gate.json blockstates/mossy_stone_bricks.json blockstates/nether_brick_slab.json blockstates/nether_brick_stairs.json blockstates/nether_bricks.json blockstates/oak_door.json blockstates/oak_fence.json blockstates/oak_fence_gate.json blockstates/oak_slab.json blockstates/oak_stairs.json blockstates/oxeye_daisy.json blockstates/petrified_oak_slab.json blockstates/podzol.json blockstates/potted_acacia_sapling.json blockstates/potted_allium.json blockstates/potted_azure_bluet.json blockstates/potted_birch_sapling.json blockstates/potted_blue_orchid.json blockstates/potted_brown_mushroom.json blockstates/potted_cactus.json blockstates/potted_dandelion.json blockstates/potted_dark_oak_sapling.json blockstates/potted_dead_bush.json blockstates/potted_fern.json blockstates/potted_jungle_sapling.json blockstates/potted_oak_sapling.json blockstates/potted_orange_tulip.json blockstates/potted_oxeye_daisy.json blockstates/potted_pink_tulip.json blockstates/potted_poppy.json blockstates/potted_red_mushroom.json blockstates/potted_red_tulip.json blockstates/potted_spruce_sapling.json blockstates/potted_white_tulip.json blockstates/powered_rail.json blockstates/rail.json blockstates/red_nether_bricks.json blockstates/red_sandstone.json blockstates/red_sandstone_slab.json blockstates/red_sandstone_stairs.json blockstates/sandstone.json blockstates/sandstone_slab.json blockstates/sandstone_stairs.json blockstates/smooth_red_sandstone.json blockstates/smooth_sandstone.json blockstates/smooth_stone.json blockstates/spruce_door.json blockstates/spruce_fence.json blockstates/spruce_fence_gate.json blockstates/stone.json blockstates/stone_brick_slab.json blockstates/stone_brick_stairs.json blockstates/stone_bricks.json blockstates/stone_slab.json blockstates/tall_grass.json models/blocks/acacia_door_bottom.json models/blocks/acacia_door_bottom_hinge.json models/blocks/acacia_door_inventory.json models/blocks/acacia_door_top.json models/blocks/acacia_door_top_hinge.json models/blocks/acacia_fence_gate.json models/blocks/acacia_fence_gate_open.json models/blocks/acacia_fence_gate_wall.json models/blocks/acacia_fence_gate_wall_open.json models/blocks/acacia_fence_inventory.json models/blocks/acacia_fence_post.json models/blocks/acacia_fence_side.json models/blocks/activator_rail.json models/blocks/activator_rail_on.json models/blocks/activator_rail_on_raised.json models/blocks/activator_rail_raised.json models/blocks/allium.json models/blocks/allium1.json models/blocks/allium2.json models/blocks/allium3.json models/blocks/anvil.json models/blocks/azure_bluet.json models/blocks/azure_bluet1.json models/blocks/azure_bluet2.json models/blocks/azure_bluet3.json models/blocks/birch_door_bottom.json models/blocks/birch_door_bottom_hinge.json models/blocks/birch_door_inventory.json models/blocks/birch_door_top.json models/blocks/birch_door_top_hinge.json models/blocks/birch_fence_gate.json models/blocks/birch_fence_gate_open.json models/blocks/birch_fence_gate_wall.json models/blocks/birch_fence_gate_wall_open.json models/blocks/birch_fence_inventory.json models/blocks/birch_fence_post.json models/blocks/birch_fence_side.json models/blocks/blue_orchid.json models/blocks/blue_orchid1.json models/blocks/blue_orchid2.json models/blocks/blue_orchid3.json models/blocks/brick_slab.json models/blocks/brick_slab_double.json models/blocks/brick_slab_double1.json models/blocks/brick_slab_double2.json models/blocks/brick_slab_double3.json models/blocks/brick_slab_top.json models/blocks/brick_slab_top1.json models/blocks/brick_slab_top2.json models/blocks/brick_slab_top3.json models/blocks/brick_slab1.json models/blocks/brick_slab2.json models/blocks/brick_slab3.json models/blocks/brown_mushroom.json models/blocks/brown_mushroom_block.json models/blocks/brown_mushroom_block_end.json models/blocks/brown_mushroom_block_inventory.json models/blocks/brown_mushroom1.json models/blocks/brown_mushroom2.json models/blocks/brown_mushroom3.json models/blocks/brown_mushroom4.json models/blocks/cake.json models/blocks/carved_pumpkin.json models/blocks/chipped_anvil.json models/blocks/chiseled_red_sandstone.json models/blocks/chiseled_red_sandstone1.json models/blocks/chiseled_red_sandstone2.json models/blocks/chiseled_red_sandstone3.json models/blocks/chiseled_red_sandstone4.json models/blocks/chiseled_red_sandstone5.json models/blocks/chiseled_red_sandstone6.json models/blocks/chiseled_red_sandstone7.json models/blocks/chiseled_red_sandstone8.json models/blocks/chiseled_sandstone.json models/blocks/chiseled_sandstone1.json models/blocks/chiseled_sandstone2.json models/blocks/chiseled_sandstone3.json models/blocks/chiseled_sandstone4.json models/blocks/chiseled_sandstone5.json models/blocks/chiseled_sandstone6.json models/blocks/chiseled_sandstone7.json models/blocks/chiseled_sandstone8.json models/blocks/cobblestone_inner_stairs_ew.json models/blocks/cobblestone_inner_stairs_left_e.json models/blocks/cobblestone_inner_stairs_left_n.json models/blocks/cobblestone_inner_stairs_left_s.json models/blocks/cobblestone_inner_stairs_left_top_e.json models/blocks/cobblestone_inner_stairs_left_top_n.json models/blocks/cobblestone_inner_stairs_left_top_s.json models/blocks/cobblestone_inner_stairs_left_top_w.json models/blocks/cobblestone_inner_stairs_left_up_e.json models/blocks/cobblestone_inner_stairs_left_up_n.json models/blocks/cobblestone_inner_stairs_left_up_s.json models/blocks/cobblestone_inner_stairs_left_up_top_e.json models/blocks/cobblestone_inner_stairs_left_up_top_n.json models/blocks/cobblestone_inner_stairs_left_up_top_s.json models/blocks/cobblestone_inner_stairs_left_up_top_w.json models/blocks/cobblestone_inner_stairs_left_up_w.json models/blocks/cobblestone_inner_stairs_left_w.json models/blocks/cobblestone_inner_stairs_ns.json models/blocks/cobblestone_inner_stairs_right_e.json models/blocks/cobblestone_inner_stairs_right_n.json models/blocks/cobblestone_inner_stairs_right_s.json models/blocks/cobblestone_inner_stairs_right_top_e.json models/blocks/cobblestone_inner_stairs_right_top_n.json models/blocks/cobblestone_inner_stairs_right_top_s.json models/blocks/cobblestone_inner_stairs_right_top_w.json models/blocks/cobblestone_inner_stairs_right_up_e.json models/blocks/cobblestone_inner_stairs_right_up_n.json models/blocks/cobblestone_inner_stairs_right_up_s.json models/blocks/cobblestone_inner_stairs_right_up_top_e.json models/blocks/cobblestone_inner_stairs_right_up_top_n.json models/blocks/cobblestone_inner_stairs_right_up_top_s.json models/blocks/cobblestone_inner_stairs_right_up_top_w.json models/blocks/cobblestone_inner_stairs_right_up_w.json models/blocks/cobblestone_inner_stairs_right_w.json models/blocks/cobblestone_outer_stairs_ew.json models/blocks/cobblestone_outer_stairs_left_e.json models/blocks/cobblestone_outer_stairs_left_n.json models/blocks/cobblestone_outer_stairs_left_s.json models/blocks/cobblestone_outer_stairs_left_top_e.json models/blocks/cobblestone_outer_stairs_left_top_n.json models/blocks/cobblestone_outer_stairs_left_top_s.json models/blocks/cobblestone_outer_stairs_left_top_w.json models/blocks/cobblestone_outer_stairs_left_up_e.json models/blocks/cobblestone_outer_stairs_left_up_n.json models/blocks/cobblestone_outer_stairs_left_up_s.json models/blocks/cobblestone_outer_stairs_left_up_top_e.json models/blocks/cobblestone_outer_stairs_left_up_top_n.json models/blocks/cobblestone_outer_stairs_left_up_top_s.json models/blocks/cobblestone_outer_stairs_left_up_top_w.json models/blocks/cobblestone_outer_stairs_left_up_w.json models/blocks/cobblestone_outer_stairs_left_w.json models/blocks/cobblestone_outer_stairs_ns.json models/blocks/cobblestone_outer_stairs_right_e.json models/blocks/cobblestone_outer_stairs_right_n.json models/blocks/cobblestone_outer_stairs_right_s.json models/blocks/cobblestone_outer_stairs_right_top_e.json models/blocks/cobblestone_outer_stairs_right_top_n.json models/blocks/cobblestone_outer_stairs_right_top_s.json models/blocks/cobblestone_outer_stairs_right_top_w.json models/blocks/cobblestone_outer_stairs_right_up_e.json models/blocks/cobblestone_outer_stairs_right_up_n.json models/blocks/cobblestone_outer_stairs_right_up_s.json models/blocks/cobblestone_outer_stairs_right_up_top_e.json models/blocks/cobblestone_outer_stairs_right_up_top_n.json models/blocks/cobblestone_outer_stairs_right_up_top_s.json models/blocks/cobblestone_outer_stairs_right_up_top_w.json models/blocks/cobblestone_outer_stairs_right_up_w.json models/blocks/cobblestone_outer_stairs_right_w.json models/blocks/cobblestone_slab.json models/blocks/cobblestone_slab_top.json models/blocks/cobblestone_slab_top1.json models/blocks/cobblestone_slab_top2.json models/blocks/cobblestone_slab1.json models/blocks/cobblestone_slab2.json models/blocks/cobblestone_slab3.json models/blocks/cobblestone_stairs.json models/blocks/cobblestone_stairs_ew.json models/blocks/cobblestone_stairs_inner.json models/blocks/cobblestone_stairs_inner_top.json models/blocks/cobblestone_stairs_ns.json models/blocks/cobblestone_stairs_outer.json models/blocks/cobblestone_stairs_outer_top.json models/blocks/cobblestone_stairs_top_ew.json models/blocks/cobblestone_stairs_top_ns.json models/blocks/cobblestone3.json models/blocks/cocoa_stage0.json models/blocks/cocoa_stage1.json models/blocks/cocoa_stage2.json models/blocks/comparator.json models/blocks/comparator_on.json models/blocks/comparator_on_subtract.json models/blocks/comparator_subtract.json models/blocks/cracked_stone_bricks.json models/blocks/cracked_stone_bricks1.json models/blocks/cracked_stone_bricks2.json models/blocks/cracked_stone_bricks3.json models/blocks/cracked_stone_bricks4.json models/blocks/cracked_stone_bricks5.json models/blocks/cracked_stone_bricks6.json models/blocks/cut_red_sandstone.json models/blocks/cut_red_sandstone1.json models/blocks/cut_red_sandstone2.json models/blocks/cut_red_sandstone3.json models/blocks/cut_red_sandstone4.json models/blocks/cut_red_sandstone5.json models/blocks/cut_sandstone.json models/blocks/cut_sandstone1.json models/blocks/cut_sandstone2.json models/blocks/cut_sandstone3.json models/blocks/cut_sandstone4.json models/blocks/cut_sandstone5.json models/blocks/damaged_anvil.json models/blocks/dandelion.json models/blocks/dandelion1.json models/blocks/dandelion2.json models/blocks/dandelion3.json models/blocks/dandelion4.json models/blocks/dandelion5.json models/blocks/dark_oak_door_bottom.json models/blocks/dark_oak_door_bottom_hinge.json models/blocks/dark_oak_door_inventory.json models/blocks/dark_oak_door_top.json models/blocks/dark_oak_door_top_hinge.json models/blocks/dark_oak_fence_gate.json models/blocks/dark_oak_fence_gate_open.json models/blocks/dark_oak_fence_gate_wall.json models/blocks/dark_oak_fence_gate_wall_open.json models/blocks/dark_oak_fence_inventory.json models/blocks/dark_oak_fence_post.json models/blocks/dark_oak_fence_side.json models/blocks/dark_prismarine.json models/blocks/dark_prismarine1.json models/blocks/dark_prismarine2.json models/blocks/dark_prismarine3.json models/blocks/dark_prismarine4.json models/blocks/dark_prismarine5.json models/blocks/dead_bush.json models/blocks/dead_bush1.json models/blocks/detector_rail.json models/blocks/detector_rail_on.json models/blocks/detector_rail_on_raised.json models/blocks/detector_rail_raised.json models/blocks/dispenser.json models/blocks/door_bottom.json models/blocks/door_bottom_hinge.json models/blocks/door_inventory.json models/blocks/door_top.json models/blocks/door_top_hinge.json models/blocks/dropper.json models/blocks/end_portal_frame.json models/blocks/end_portal_frame_filled.json models/blocks/end_stone_bricks.json models/blocks/end_stone_bricks1.json models/blocks/end_stone_bricks2.json models/blocks/end_stone_bricks3.json models/blocks/end_stone_bricks4.json models/blocks/end_stone_bricks5.json models/blocks/end_stone_bricks6.json models/blocks/end_stone_bricks7.json models/blocks/furnace.json models/blocks/grass.json models/blocks/grass_block.json models/blocks/grass_block1.json models/blocks/grass_block2.json models/blocks/grass_block3.json models/blocks/grass_block4.json models/blocks/grass1.json models/blocks/grass2.json models/blocks/grass3.json models/blocks/grass4.json models/blocks/grass5.json models/blocks/grass6.json models/blocks/grass7.json models/blocks/grass8.json models/blocks/grass9.json models/blocks/grass10.json models/blocks/grass11.json models/blocks/grass12.json models/blocks/grass13.json models/blocks/heavy_weighted_pressure_plate.json models/blocks/iron_door_bottom.json models/blocks/iron_door_bottom_hinge.json models/blocks/iron_door_inventory.json models/blocks/iron_door_top.json models/blocks/iron_door_top_hinge.json models/blocks/iron_trapdoor_bottom.json models/blocks/iron_trapdoor_open.json models/blocks/iron_trapdoor_top.json models/blocks/item_frame.json models/blocks/item_frame_map.json models/blocks/jack_o_lantern.json models/blocks/jukebox.json models/blocks/jukebox_on.json models/blocks/jungle_door_bottom.json models/blocks/jungle_door_bottom_hinge.json models/blocks/jungle_door_inventory.json models/blocks/jungle_door_top.json models/blocks/jungle_door_top_hinge.json models/blocks/jungle_fence_gate.json models/blocks/jungle_fence_gate_open.json models/blocks/jungle_fence_gate_wall.json models/blocks/jungle_fence_gate_wall_open.json models/blocks/jungle_fence_inventory.json models/blocks/jungle_fence_post.json models/blocks/jungle_fence_side.json models/blocks/lever.json models/blocks/lever_on.json models/blocks/light_weighted_pressure_plate.json models/blocks/mossy_cobblestone.json models/blocks/mossy_cobblestone1.json models/blocks/mossy_cobblestone2.json models/blocks/mossy_cobblestone3.json models/blocks/mossy_stone_bricks.json models/blocks/mossy_stone_bricks1.json models/blocks/mossy_stone_bricks2.json models/blocks/mossy_stone_bricks3.json models/blocks/mossy_stone_bricks4.json models/blocks/mossy_stone_bricks5.json models/blocks/mossy_stone_bricks6.json models/blocks/mossy_stone_bricks7.json models/blocks/nether_brick_fence_inventory.json models/blocks/nether_brick_fence_post.json models/blocks/nether_brick_fence_side.json models/blocks/nether_brick_slab.json models/blocks/nether_brick_slab_top.json models/blocks/nether_brick_slab_top1.json models/blocks/nether_brick_slab_top2.json models/blocks/nether_brick_slab1.json models/blocks/nether_brick_slab2.json models/blocks/nether_bricks1.json models/blocks/nether_bricks2.json models/blocks/nether_bricks3.json models/blocks/nether_bricks4.json models/blocks/nether_bricks5.json models/blocks/note_block.json models/blocks/oak_door_bottom.json models/blocks/oak_door_bottom_hinge.json models/blocks/oak_door_inventory.json models/blocks/oak_door_top.json models/blocks/oak_door_top_hinge.json models/blocks/oak_fence_gate.json models/blocks/oak_fence_gate_open.json models/blocks/oak_fence_gate_wall.json models/blocks/oak_fence_gate_wall_open.json models/blocks/oak_fence_inventory.json models/blocks/oak_fence_post.json models/blocks/oak_fence_side.json models/blocks/oak_planks.json models/blocks/oak_planks1.json models/blocks/oak_planks2.json models/blocks/oak_planks3.json models/blocks/oak_planks4.json models/blocks/oak_pressure_plate.json models/blocks/oak_pressure_plate_down.json models/blocks/oak_slab.json models/blocks/oak_slab_top.json models/blocks/oak_slab_top1.json models/blocks/oak_slab_top2.json models/blocks/oak_slab_top3.json models/blocks/oak_slab_top4.json models/blocks/oak_slab1.json models/blocks/oak_slab2.json models/blocks/oak_slab3.json models/blocks/oak_slab4.json models/blocks/oak_stairs.json models/blocks/oak_stairs_inner.json models/blocks/oak_stairs_inner1.json models/blocks/oak_stairs_inner2.json models/blocks/oak_stairs_inner3.json models/blocks/oak_stairs_inner4.json models/blocks/oak_stairs_outer.json models/blocks/oak_stairs_outer1.json models/blocks/oak_stairs_outer2.json models/blocks/oak_stairs_outer3.json models/blocks/oak_stairs_outer4.json models/blocks/oak_stairs1.json models/blocks/oak_stairs2.json models/blocks/oak_stairs3.json models/blocks/oak_stairs4.json models/blocks/oak_trapdoor_bottom.json models/blocks/oak_trapdoor_open.json models/blocks/oak_trapdoor_top.json models/blocks/orange_tulip.json models/blocks/orange_tulip1.json models/blocks/orange_tulip2.json models/blocks/orange_tulip3.json models/blocks/oxeye_daisy.json models/blocks/oxeye_daisy1.json models/blocks/oxeye_daisy2.json models/blocks/oxeye_daisy3.json models/blocks/petrified_oak_slab.json models/blocks/petrified_oak_slab_top.json models/blocks/petrified_oak_slab_top1.json models/blocks/petrified_oak_slab_top2.json models/blocks/petrified_oak_slab_top3.json models/blocks/petrified_oak_slab_top4.json models/blocks/petrified_oak_slab1.json models/blocks/petrified_oak_slab2.json models/blocks/petrified_oak_slab3.json models/blocks/petrified_oak_slab4.json models/blocks/pink_tulip.json models/blocks/pink_tulip1.json models/blocks/pink_tulip2.json models/blocks/pink_tulip3.json models/blocks/piston.json models/blocks/piston_base.json models/blocks/piston_extended.json models/blocks/piston_head.json models/blocks/piston_head_short.json models/blocks/piston_head_short_sticky.json models/blocks/piston_head_sticky.json models/blocks/piston_inventory_normal.json models/blocks/piston_inventory_sticky.json models/blocks/podzol.json models/blocks/podzol1.json models/blocks/podzol2.json models/blocks/poppy.json models/blocks/poppy1.json models/blocks/poppy2.json models/blocks/poppy3.json models/blocks/poppy4.json models/blocks/potted_acacia_sapling.json models/blocks/potted_acacia_sapling1.json models/blocks/potted_acacia_sapling2.json models/blocks/potted_acacia_sapling3.json models/blocks/potted_allium.json models/blocks/potted_allium1.json models/blocks/potted_allium2.json models/blocks/potted_allium3.json models/blocks/potted_azure_bluet.json models/blocks/potted_azure_bluet1.json models/blocks/potted_azure_bluet2.json models/blocks/potted_azure_bluet3.json models/blocks/potted_birch_sapling.json models/blocks/potted_birch_sapling1.json models/blocks/potted_birch_sapling2.json models/blocks/potted_birch_sapling3.json models/blocks/potted_blue_orchid.json models/blocks/potted_blue_orchid1.json models/blocks/potted_blue_orchid2.json models/blocks/potted_blue_orchid3.json models/blocks/potted_brown_mushroom.json models/blocks/potted_brown_mushroom1.json models/blocks/potted_brown_mushroom2.json models/blocks/potted_brown_mushroom3.json models/blocks/potted_brown_mushroom4.json models/blocks/potted_cactus.json models/blocks/potted_cactus1.json models/blocks/potted_cactus2.json models/blocks/potted_cactus3.json models/blocks/potted_dandelion.json models/blocks/potted_dandelion1.json models/blocks/potted_dandelion2.json models/blocks/potted_dandelion3.json models/blocks/potted_dandelion4.json models/blocks/potted_dandelion5.json models/blocks/potted_dark_oak_sapling.json models/blocks/potted_dark_oak_sapling1.json models/blocks/potted_dark_oak_sapling2.json models/blocks/potted_dark_oak_sapling3.json models/blocks/potted_dead_bush.json models/blocks/potted_dead_bush1.json models/blocks/potted_jungle_sapling.json models/blocks/potted_jungle_sapling1.json models/blocks/potted_jungle_sapling2.json models/blocks/potted_jungle_sapling3.json models/blocks/potted_oak_sapling.json models/blocks/potted_oak_sapling1.json models/blocks/potted_oak_sapling2.json models/blocks/potted_oak_sapling3.json models/blocks/potted_orange_tulip.json models/blocks/potted_orange_tulip1.json models/blocks/potted_orange_tulip2.json models/blocks/potted_orange_tulip3.json models/blocks/potted_oxeye_daisy.json models/blocks/potted_oxeye_daisy1.json models/blocks/potted_oxeye_daisy2.json models/blocks/potted_oxeye_daisy3.json models/blocks/potted_pink_tulip.json models/blocks/potted_pink_tulip1.json models/blocks/potted_pink_tulip2.json models/blocks/potted_pink_tulip3.json models/blocks/potted_poppy.json models/blocks/potted_poppy1.json models/blocks/potted_poppy2.json models/blocks/potted_poppy3.json models/blocks/potted_poppy4.json models/blocks/potted_red_mushroom.json models/blocks/potted_red_mushroom1.json models/blocks/potted_red_mushroom2.json models/blocks/potted_red_mushroom3.json models/blocks/potted_red_mushroom4.json models/blocks/potted_red_tulip.json models/blocks/potted_red_tulip1.json models/blocks/potted_red_tulip2.json models/blocks/potted_red_tulip3.json models/blocks/potted_spruce_sapling.json models/blocks/potted_spruce_sapling1.json models/blocks/potted_spruce_sapling2.json models/blocks/potted_spruce_sapling3.json models/blocks/potted_white_tulip.json models/blocks/potted_white_tulip1.json models/blocks/potted_white_tulip2.json models/blocks/potted_white_tulip3.json models/blocks/powered_rail.json models/blocks/powered_rail_on.json models/blocks/powered_rail_on_raised.json models/blocks/powered_rail_raised.json models/blocks/pressure_plate_up.json models/blocks/pumpkin.json models/blocks/rail.json models/blocks/rail_corner.json models/blocks/rail_raised.json models/blocks/red_mushroom.json models/blocks/red_mushroom1.json models/blocks/red_mushroom2.json models/blocks/red_mushroom3.json models/blocks/red_mushroom4.json models/blocks/red_sandstone.json models/blocks/red_sandstone_slab.json models/blocks/red_sandstone_slab_top.json models/blocks/red_sandstone_slab_top1.json models/blocks/red_sandstone_slab_top2.json models/blocks/red_sandstone_slab_top3.json models/blocks/red_sandstone_slab_top4.json models/blocks/red_sandstone_slab_top5.json models/blocks/red_sandstone_slab1.json models/blocks/red_sandstone_slab2.json models/blocks/red_sandstone_slab3.json models/blocks/red_sandstone_slab4.json models/blocks/red_sandstone_slab5.json models/blocks/red_sandstone_stairs.json models/blocks/red_sandstone_stairs_inner.json models/blocks/red_sandstone_stairs_inner1.json models/blocks/red_sandstone_stairs_inner2.json models/blocks/red_sandstone_stairs_inner3.json models/blocks/red_sandstone_stairs_inner4.json models/blocks/red_sandstone_stairs_inner5.json models/blocks/red_sandstone_stairs_outer.json models/blocks/red_sandstone_stairs_outer1.json models/blocks/red_sandstone_stairs_outer2.json models/blocks/red_sandstone_stairs_outer3.json models/blocks/red_sandstone_stairs_outer4.json models/blocks/red_sandstone_stairs_outer5.json models/blocks/red_sandstone_stairs1.json models/blocks/red_sandstone_stairs2.json models/blocks/red_sandstone_stairs3.json models/blocks/red_sandstone_stairs4.json models/blocks/red_sandstone_stairs5.json models/blocks/red_sandstone1.json models/blocks/red_sandstone2.json models/blocks/red_sandstone3.json models/blocks/red_sandstone4.json models/blocks/red_sandstone5.json models/blocks/red_tulip.json models/blocks/red_tulip1.json models/blocks/red_tulip2.json models/blocks/red_tulip3.json models/blocks/redstone_torch.json models/blocks/redstone_torch_off.json models/blocks/redstone_wall_torch.json models/blocks/redstone_wall_torch_off.json models/blocks/repeater_1tick.json models/blocks/repeater_1tick_locked.json models/blocks/repeater_1tick_on.json models/blocks/repeater_1tick_on_locked.json models/blocks/repeater_2tick.json models/blocks/repeater_2tick_locked.json models/blocks/repeater_2tick_on.json models/blocks/repeater_2tick_on_locked.json models/blocks/repeater_3tick.json models/blocks/repeater_3tick_locked.json models/blocks/repeater_3tick_on.json models/blocks/repeater_3tick_on_locked.json models/blocks/repeater_4tick.json models/blocks/repeater_4tick_locked.json models/blocks/repeater_4tick_on.json models/blocks/repeater_4tick_on_locked.json models/blocks/sandstone.json models/blocks/sandstone_slab.json models/blocks/sandstone_slab_top.json models/blocks/sandstone_slab_top1.json models/blocks/sandstone_slab_top2.json models/blocks/sandstone_slab_top3.json models/blocks/sandstone_slab_top4.json models/blocks/sandstone_slab_top5.json models/blocks/sandstone_slab1.json models/blocks/sandstone_slab2.json models/blocks/sandstone_slab3.json models/blocks/sandstone_slab4.json models/blocks/sandstone_slab5.json models/blocks/sandstone_stairs.json models/blocks/sandstone_stairs_inner.json models/blocks/sandstone_stairs_inner1.json models/blocks/sandstone_stairs_inner2.json models/blocks/sandstone_stairs_inner3.json models/blocks/sandstone_stairs_inner4.json models/blocks/sandstone_stairs_inner5.json models/blocks/sandstone_stairs_outer.json models/blocks/sandstone_stairs_outer1.json models/blocks/sandstone_stairs_outer2.json models/blocks/sandstone_stairs_outer3.json models/blocks/sandstone_stairs_outer4.json models/blocks/sandstone_stairs_outer5.json models/blocks/sandstone_stairs1.json models/blocks/sandstone_stairs2.json models/blocks/sandstone_stairs3.json models/blocks/sandstone_stairs4.json models/blocks/sandstone_stairs5.json models/blocks/sandstone1.json models/blocks/sandstone2.json models/blocks/sandstone3.json models/blocks/sandstone4.json models/blocks/sandstone5.json models/blocks/smooth_red_sandstone.json models/blocks/smooth_red_sandstone1.json models/blocks/smooth_red_sandstone2.json models/blocks/smooth_red_sandstone3.json models/blocks/smooth_red_sandstone4.json models/blocks/smooth_red_sandstone5.json models/blocks/smooth_sandstone.json models/blocks/smooth_sandstone1.json models/blocks/smooth_sandstone2.json models/blocks/smooth_sandstone3.json models/blocks/smooth_sandstone4.json models/blocks/smooth_sandstone5.json models/blocks/smooth_stone.json models/blocks/smooth_stone1.json models/blocks/smooth_stone2.json models/blocks/smooth_stone3.json models/blocks/spruce_door_bottom.json models/blocks/spruce_door_bottom_hinge.json models/blocks/spruce_door_inventory.json models/blocks/spruce_door_top.json models/blocks/spruce_door_top_hinge.json models/blocks/spruce_fence_gate.json models/blocks/spruce_fence_gate_open.json models/blocks/spruce_fence_gate_wall.json models/blocks/spruce_fence_gate_wall_open.json models/blocks/spruce_fence_inventory.json models/blocks/spruce_fence_post.json models/blocks/spruce_fence_side.json models/blocks/spruce_leaves.json models/blocks/spruce_leaves1.json models/blocks/spruce_leaves2.json models/blocks/spruce_leaves3.json models/blocks/sticky_piston.json models/blocks/stone_brick_slab.json models/blocks/stone_brick_slab_top.json models/blocks/stone_brick_slab_top1.json models/blocks/stone_brick_slab_top2.json models/blocks/stone_brick_slab_top3.json models/blocks/stone_brick_slab_top4.json models/blocks/stone_brick_slab_top5.json models/blocks/stone_brick_slab_top6.json models/blocks/stone_brick_slab_top7.json models/blocks/stone_brick_slab_top8.json models/blocks/stone_brick_slab1.json models/blocks/stone_brick_slab2.json models/blocks/stone_brick_slab3.json models/blocks/stone_brick_slab4.json models/blocks/stone_brick_slab5.json models/blocks/stone_brick_slab6.json models/blocks/stone_brick_slab7.json models/blocks/stone_brick_slab8.json models/blocks/stone_brick_stairs.json models/blocks/stone_brick_stairs_inner.json models/blocks/stone_brick_stairs_inner1.json models/blocks/stone_brick_stairs_inner2.json models/blocks/stone_brick_stairs_inner3.json models/blocks/stone_brick_stairs_inner4.json models/blocks/stone_brick_stairs_inner5.json models/blocks/stone_brick_stairs_inner6.json models/blocks/stone_brick_stairs_inner7.json models/blocks/stone_brick_stairs_outer.json models/blocks/stone_brick_stairs_outer1.json models/blocks/stone_brick_stairs_outer2.json models/blocks/stone_brick_stairs_outer3.json models/blocks/stone_brick_stairs_outer4.json models/blocks/stone_brick_stairs_outer5.json models/blocks/stone_brick_stairs_outer6.json models/blocks/stone_brick_stairs_outer7.json models/blocks/stone_brick_stairs1.json models/blocks/stone_brick_stairs2.json models/blocks/stone_brick_stairs3.json models/blocks/stone_brick_stairs4.json models/blocks/stone_brick_stairs5.json models/blocks/stone_brick_stairs6.json models/blocks/stone_brick_stairs7.json models/blocks/stone_bricks.json models/blocks/stone_bricks1.json models/blocks/stone_bricks2.json models/blocks/stone_bricks3.json models/blocks/stone_bricks4.json models/blocks/stone_bricks5.json models/blocks/stone_bricks6.json models/blocks/stone_bricks7.json models/blocks/stone_slab.json models/blocks/stone_slab_top.json models/blocks/stone_slab_top1.json models/blocks/stone_slab_top2.json models/blocks/stone_slab_top3.json models/blocks/stone_slab1.json models/blocks/stone_slab2.json models/blocks/stone_slab3.json models/blocks/tall_grass_bottom.json models/blocks/tall_grass_top.json models/blocks/tall_grass_top1.json models/blocks/tall_grass_top2.json models/blocks/tall_grass_top3.json models/blocks/tall_grass_top4.json models/blocks/tall_grass_top5.json models/blocks/tall_grass_top6.json models/blocks/template_piston.json models/blocks/template_piston_head.json models/blocks/template_piston_head_short.json models/blocks/torch.json models/blocks/torch_wall.json models/blocks/white_tulip.json models/blocks/white_tulip1.json models/blocks/white_tulip2.json models/blocks/white_tulip3.json models/items/acacia_door.json models/items/activator_rail.json models/items/birch_door.json models/items/cake.json models/items/cauldron.json models/items/comparator.json models/items/dark_oak_door.json models/items/detector_rail.json models/items/hopper.json models/items/iron_door.json models/items/jungle_door.json models/items/oak_door.json models/items/powered_rail.json models/items/rail.json models/items/redstone_torch.json models/items/spruce_door.json models/items/torch.json Almost all the blockstates and models had to be edited to use the newer texture names and also the newer, simpler way of doing certain things like slabs, fences, gates, pistons and lots more. JimStoneCraft blockstates/houstonia.json - azure_bluet.json blockstates/brick_block.json - bricks.json blockstates/stone_stairs.json - cobblestone_stairs.json blockstates/cracked_stonebrick.json - cracked_stone_bricks.json blockstates/end_bricks.json - end_stone_bricks.json blockstates/tall_grass.json - grass.json blockstates/grass.json - grass_block.json blockstates/cobblestone_monster_egg.json - infested_cobblestone.json blockstates/cracked_brick_monster_egg.json - infested_cracked_stone_bricks.json blockstates/mossy_brick_monster_egg.json - infested_mossy_stone_bricks.json blockstates/stone_monster_egg.json - infested_stone.json blockstates/stone_brick_monster_egg.json - infested_stone_bricks.json blockstates/mossy_stonebrick.json - mossy_stone_bricks.json blockstates/nether_brick.json - nether_bricks.json blockstates/wooden_door.json - oak_door.json blockstates/fence.json - oak_fence.json blockstates/fence_gate.json - oak_fence_gate.json blockstates/oak_slab.json - oak_slab.json blockstates/wood_old_slab.json - petrified_oak_slab.json blockstates/golden_rail.json - powered_rail.json blockstates/red_nether_brick.json - red_nether_bricks.json blockstates/stonebrick.json - stone_bricks.json blockstates/double_grass.json - tall_grass.json models/blocks/Too many to list models/items/activator_rail.json - activator_rail.json models/items/cake.json - cake.json models/items/cauldron.json - cauldron.json models/items/comparator.json - comparator.json models/items/detector_rail.json - detector_rail.json models/items/hopper.json - hopper.json models/items/oak_door.json - oak_door.json models/items/golden_rail.json - powered_rail.json models/items/rail.json - rail.json models/items/redstone_torch.json - redstone_torch.json models/items/bed.json - template_bed.json textures/blocks/door_acacia_lower.png - acacia_door_bottom.png textures/blocks/door_acacia_edge.png - acacia_door_edge.png textures/blocks/door_acacia_upper.png - acacia_door_top.png textures/blocks/fence_acacia.png - acacia_fence.png textures/blocks/fence_acacia_bottom.png - acacia_fence_bottom.png textures/blocks/fence_gate_acacia.png - acacia_fence_gate.png textures/blocks/fence_gate_acacia_bottom.png - acacia_fence_gate_bottom.png textures/blocks/fence_gate_acacia_top.png - acacia_fence_gate_top.png textures/blocks/fence_gate_acacia_wall.png - acacia_fence_gate_wall.png textures/blocks/fence_inventory_acacia.png - acacia_fence_inventory.png textures/blocks/fence_inventory_acacia_bottom.png - acacia_fence_inventory_bott~.png textures/blocks/fence_inventory_acacia_top.png - acacia_fence_inventory_top.png textures/blocks/fence_acacia_top.png - acacia_fence_top.png textures/blocks/leaves_acacia.png - acacia_leaves.png textures/blocks/log_acacia.png - acacia_log.png textures/blocks/log_acacia_top.png - acacia_log_top.png textures/blocks/planks_acacia.png - acacia_planks.png textures/blocks/sapling_acacia.png - acacia_sapling.png textures/blocks/rail_activator.png - activator_rail.png textures/blocks/rail_activator_particle.png - activator_rail_on.png textures/blocks/rail_activator_powered.png - activator_rail_particle.png textures/blocks/flower_allium.png - allium.png textures/blocks/flower_allium_pot.png - allium_pot.png textures/blocks/flower_allium_pot1.png - allium_pot1.png textures/blocks/flower_allium_pot2.png - allium_pot2.png textures/blocks/flower_allium_pot3.png - allium_pot3.png textures/blocks/flower_allium1.png - allium1.png textures/blocks/flower_allium2.png - allium2.png textures/blocks/flower_allium3.png - allium3.png textures/blocks/stone_andesite.png - andesite.png textures/blocks/anvil_base.png - anvil.png textures/blocks/anvil_top_damaged_0.png - anvil_top.png textures/blocks/melon_stem_connected.png - attached_melon_stem.png textures/blocks/pumpkin_stem_connected.png - attached_pumpkin_stem.png textures/blocks/flower_houstonia.png - azure_bluet.png textures/blocks/flower_houstonia_pot.png - azure_bluet_pot.png textures/blocks/flower_houstonia_pot1.png - azure_bluet_pot1.png textures/blocks/flower_houstonia_pot2.png - azure_bluet_pot2.png textures/blocks/flower_houstonia_pot3.png - 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purple_terracotta.png textures/blocks/wool_colored_purple.png - purple_wool.png textures/blocks/quartz_block_lines.png - quartz_pillar.png textures/blocks/quartz_block_lines_top.png - quartz_pillar_top.png textures/blocks/rail_normal_particle.png - rail_particle.png textures/blocks/concrete_red.png - red_concrete.png textures/blocks/concrete_powder_red.png - red_concrete_powder.png textures/blocks/glazed_terracotta_red.png - red_glazed_terracotta.png textures/blocks/mushroom_red.png - red_mushroom.png textures/blocks/mushroom_block_skin_red.png - red_mushroom_block.png textures/blocks/mushroom_red1.png - red_mushroom1.png textures/blocks/mushroom_red2.png - red_mushroom2.png textures/blocks/mushroom_red3.png - red_mushroom3.png textures/blocks/mushroom_red4.png - red_mushroom4.png textures/blocks/red_sandstone_normal.png - red_sandstone.png textures/blocks/red_sandstone_normal1.png - red_sandstone1.png textures/blocks/red_sandstone_normal2.png - red_sandstone2.png textures/blocks/red_sandstone_normal3.png - red_sandstone3.png textures/blocks/red_sandstone_normal4.png - red_sandstone4.png textures/blocks/red_sandstone_normal5.png - red_sandstone5.png textures/blocks/glass_red.png - red_stained_glass.png textures/blocks/glass_pane_top_red.png - red_stained_glass_pane_top.png textures/blocks/hardened_clay_stained_red.png - red_terracotta.png textures/blocks/flower_tulip_red.png - red_tulip.png textures/blocks/flower_tulip_red_pot3.png - red_tulip_pot3.png textures/blocks/flower_tulip_red1.png - red_tulip1.png textures/blocks/flower_tulip_red2.png - red_tulip2.png textures/blocks/flower_tulip_red3.png - red_tulip3.png textures/blocks/wool_colored_red.png - red_wool.png textures/blocks/redstone_torch_on.png - redstone_torch.png textures/blocks/redstone_torch_on.png.mcmeta - redstone_torch.png.mcmeta textures/blocks/repeater_off.png - repeater.png textures/blocks/double_plant_rose_bottom.png - rose_bush_bottom.png textures/blocks/double_plant_rose_top.png - rose_bush_top.png textures/blocks/sandstone_normal.png - sandstone.png textures/blocks/sandstone_normal1.png - sandstone1.png textures/blocks/sandstone_normal2.png - sandstone2.png textures/blocks/sandstone_normal3.png - sandstone3.png textures/blocks/sandstone_normal4.png - sandstone4.png textures/blocks/sandstone_normal5.png - sandstone5.png textures/blocks/shulker_top_silver.png - shulker_top_light_gray.png textures/blocks/slime.png - slime_block.png textures/blocks/door_spruce_lower.png - spruce_door_bottom.png textures/blocks/door_spruce_edge.png - spruce_door_edge.png textures/blocks/door_spruce_upper.png - spruce_door_top.png textures/blocks/fence_gate_spruce.png - spruce_fence.png textures/blocks/fence_gate_spruce_bottom.png - spruce_fence_bottom.png textures/blocks/fence_spruce.png - spruce_fence_gate.png textures/blocks/fence_spruce_bottom.png - spruce_fence_gate_bottom.png textures/blocks/fence_spruce_top.png - spruce_fence_gate_top.png textures/blocks/fence_gate_spruce_wall.png - spruce_fence_gate_wall.png textures/blocks/fence_inventory_spruce.png - spruce_fence_inventory.png textures/blocks/fence_inventory_spruce_bottom.png - spruce_fence_inventory_bott~.png textures/blocks/fence_inventory_spruce_top.png - spruce_fence_inventory_top.png textures/blocks/fence_gate_spruce_top.png - spruce_fence_top.png textures/blocks/leaves_spruce.png - spruce_leaves.png textures/blocks/leaves_spruce1.png - spruce_leaves1.png textures/blocks/leaves_spruce2.png - spruce_leaves2.png textures/blocks/leaves_spruce3.png - spruce_leaves3.png textures/blocks/log_spruce.png - spruce_log.png textures/blocks/log_spruce_top.png - spruce_log_top.png textures/blocks/sapling_spruce.png - spruce_sapling.png textures/blocks/sapling_spruce_pot.png - spruce_sapling_pot.png textures/blocks/stonebrick.png - stone_bricks.png textures/blocks/stonebrick1.png - stone_bricks1.png textures/blocks/stonebrick2.png - stone_bricks2.png textures/blocks/stonebrick3.png - stone_bricks3.png textures/blocks/stonebrick4.png - stone_bricks4.png textures/blocks/stonebrick5.png - stone_bricks5.png textures/blocks/stonebrick6.png - stone_bricks6.png textures/blocks/stonebrick7.png - stone_bricks7.png textures/blocks/reeds.png - sugar_cane.png textures/blocks/double_plant_sunflower_back.png - sunflower_back.png textures/blocks/double_plant_sunflower_bottom.png - sunflower_bottom.png textures/blocks/double_plant_sunflower_front.png - sunflower_front.png textures/blocks/double_plant_sunflower_top.png - sunflower_top.png textures/blocks/double_plant_grass_bottom.png - tall_grass_bottom.png textures/blocks/double_plant_grass_top.png - tall_grass_top.png textures/blocks/double_plant_grass_top1.png - tall_grass_top1.png textures/blocks/double_plant_grass_top2.png - tall_grass_top2.png textures/blocks/double_plant_grass_top3.png - tall_grass_top3.png textures/blocks/double_plant_grass_top4.png - tall_grass_top4.png textures/blocks/double_plant_grass_top5.png - tall_grass_top5.png textures/blocks/double_plant_grass_top6.png - tall_grass_top6.png textures/blocks/hardened_clay.png - terracotta.png textures/blocks/torch_on.png - torch.png textures/blocks/torch_on.png.mcmeta - torch.png.mcmeta textures/blocks/torch_on_base.png - torch_base.png textures/blocks/sponge_wet.png - wet_sponge.png textures/blocks/wheat_stage_0.png - wheat_stage0.png textures/blocks/wheat_stage_1.png - wheat_stage1.png textures/blocks/wheat_stage_2.png - wheat_stage2.png textures/blocks/wheat_stage_3.png - wheat_stage3.png textures/blocks/wheat_stage_4.png - wheat_stage4.png textures/blocks/wheat_stage_5.png - wheat_stage5.png textures/blocks/wheat_stage_6.png - wheat_stage6.png textures/blocks/wheat_stage_7.png - wheat_stage7.png textures/blocks/concrete_white.png - white_concrete.png textures/blocks/concrete_powder_white.png - white_concrete_powder.png textures/blocks/glazed_terracotta_white.png - white_glazed_terracotta.png textures/blocks/glass_white.png - white_stained_glass.png textures/blocks/glass_pane_top_white.png - white_stained_glass_pane_top.png textures/blocks/hardened_clay_stained_white.png - white_terracotta.png textures/blocks/flower_tulip_white.png - white_tulip.png textures/blocks/flower_tulip_white_pot.png - white_tulip_pot.png textures/blocks/flower_tulip_white1.png - white_tulip1.png textures/blocks/flower_tulip_white2.png - white_tulip2.png textures/blocks/flower_tulip_white3.png - white_tulip3.png textures/blocks/wool_colored_white.png - white_wool.png textures/blocks/concrete_yellow.png - yellow_concrete.png textures/blocks/concrete_powder_yellow.png - yellow_concrete_powder.png textures/blocks/glazed_terracotta_yellow.png - yellow_glazed_terracotta.png textures/blocks/glass_yellow.png - yellow_stained_glass.png textures/blocks/glass_pane_top_yellow.png - yellow_stained_glass_pane_top.png textures/blocks/hardened_clay_stained_yellow.png - yellow_terracotta.png textures/blocks/wool_colored_yellow.png - yellow_wool.png textures/items/apple_golden.png - golden_apple.png textures/items/beef_cooked.png - cooked_beef.png textures/items/beef_raw.png - beef.png textures/items/book_enchanted.png - enchanted_book.png textures/items/book_normal.png - normal_book.png textures/items/book_writable.png - writable_book.png textures/items/book_written.png - written_book.png textures/items/bow_standby.png - bow.png textures/items/bucket_empty.png - bucket.png textures/items/bucket_lava.png - lava_bucket.png textures/items/bucket_lava.png.mcmeta - lava_bucket.png.mcmeta textures/items/bucket_milk.png - milk_bucket.png textures/items/bucket_water.png - water_bucket.png textures/items/bucket_water.png.mcmeta - water_bucket.png.mcmeta textures/items/carrot_golden.png - golden_carrot.png textures/items/chicken_cooked.png - cooked_chicken.png textures/items/chicken_raw.png - chicken.png textures/items/dye_powder_black.png - ink_sac.png textures/items/dye_powder_blue.png - lapis_lazuli.png textures/items/dye_powder_brown.png - cocoa_beans.png textures/items/dye_powder_cyan.png - cyan_dye.png textures/items/dye_powder_gray.png - gray_dye.png textures/items/dye_powder_green.png - cactus_green.png textures/items/dye_powder_light_blue.png - light_blue_dye.png textures/items/dye_powder_lime.png - lime_dye.png textures/items/dye_powder_magenta.png - magenta_dye.png textures/items/dye_powder_orange.png - orange_dye.png textures/items/dye_powder_pink.png - pink_dye.png textures/items/dye_powder_purple.png - purple_dye.png textures/items/dye_powder_red.png - rose_red.png textures/items/dye_powder_silver.png - light_gray_dye.png textures/items/dye_powder_white.png - bone_meal.png textures/items/dye_powder_yellow.png - dandelion_yellow.png textures/items/fireball.png - firework_star.png textures/items/fireworks.png - firework_rocket.png textures/items/fireworks_charge.png - fire_charge.png textures/items/fireworks_charge_overlay.png - firework_star_overlay.png textures/items/fish_clownfish_raw.png - clownfish.png textures/items/fish_cod_cooked.png - cooked_cod.png textures/items/fish_cod_raw.png - cod.png textures/items/fish_pufferfish_raw.png - pufferfish.png textures/items/fish_salmon_cooked.png - cooked_salmon.png textures/items/fish_salmon_raw.png - salmon.png textures/items/fishing_rod_uncast.png - fishing_rod.png textures/items/gold_axe.png - golden_axe.png textures/items/gold_boots.png - golden_boots.png textures/items/gold_chestplate.png - golden_chestplate.png textures/items/gold_helmet.png - golden_helmet.png textures/items/gold_hoe.png - golden_hoe.png textures/items/gold_horse_armor.png - golden_horse_armor.png textures/items/gold_leggings.png - golden_leggings.png textures/items/gold_pickaxe.png - golden_pickaxe.png textures/items/gold_shovel.png - golden_shovel.png textures/items/gold_sword.png - golden_sword.png textures/items/map_empty.png - map.png textures/items/melon_speckled.png - speckled_melon.png textures/items/melon_speckled.png.mcmeta - speckled_melon.png.mcmeta textures/items/minecart_chest.png - chest_minecart.png textures/items/minecart_command_block.png - command_block_minecart.png textures/items/minecart_furnace.png - furnace_minecart.png textures/items/minecart_hopper.png - hopper_minecart.png textures/items/minecart_normal.png - minecart.png textures/items/minecart_tnt.png - tnt_minecart.png textures/items/mutton_cooked.png - cooked_mutton.png textures/items/mutton_raw.png - mutton.png textures/items/netherbrick.png - nether_brick.png textures/items/porkchop_cooked.png - cooked_porkchop.png textures/items/porkchop_raw.png - porkchop.png textures/items/potato_baked.png - baked_potato.png textures/items/potato_poisonous.png - poisonous_potato.png textures/items/potion_bottle_drinkable.png - potion.png textures/items/potion_bottle_empty.png - glass_bottle.png textures/items/potion_bottle_lingering.png - lingering_potion.png textures/items/potion_bottle_splash.png - splash_potion.png textures/items/rabbit_cooked.png - cooked_rabbit.png textures/items/rabbit_raw.png - rabbit.png textures/items/record_11.png - music_disc_11.png textures/items/record_13.png - music_disc_13.png textures/items/record_blocks.png - music_disc_blocks.png textures/items/record_cat.png - music_disc_cat.png textures/items/record_chirp.png - music_disc_chirp.png textures/items/record_far.png - music_disc_far.png textures/items/record_mall.png - music_disc_mall.png textures/items/record_mellohi.png - music_disc_mellohi.png textures/items/record_stal.png - music_disc_stal.png textures/items/record_strad.png - music_disc_strad.png textures/items/record_wait.png - music_disc_wait.png textures/items/record_ward.png - music_disc_ward.png textures/items/redstone_dust.png - redstone.png textures/items/reeds.png - sugar_cane.png textures/items/seeds_melon.png - melon_seeds.png textures/items/seeds_pumpkin.png - pumpkin_seeds.png textures/items/seeds_wheat.png - wheat_seeds.png textures/items/slimeball.png - slime_ball.png textures/items/spider_eye_fermented.png - fermented_spider_eye.png textures/items/totem.png - totem_of_undying.png textures/items/wood_axe.png - wooden_axe.png textures/items/wood_hoe.png - wooden_hoe.png textures/items/wood_pickaxe.png - wooden_pickaxe.png textures/items/wood_shovel.png - wooden_shovel.png textures/items/wood_sword.png - wooden_sword.png textures/items/wooden_armorstand.png - armor_stand.png Renamed lots of blocks and items textures. Lots of texture renames, suffice to say this is the largest change for textures, blockstate and models since I look over the pack. No new textures yet for the trap door, buttons or horse, they will be in a later release. JimStoneCraft blockstates/brick_double_slab.json blockstates/cobblestone_double_slab.json blockstates/nether_brick_double_slab.json blockstates/red_sandstone_double_slab.json blockstates/sandstone_double_slab.json blockstates/stone_brick_double_slab.json blockstates/stone_double_slab.json blockstates/wood_old_double_slab.json blockstates/oak_double_slab.json textures/items/flower_paeonia.png textures/items/flower_rose_pot.png No longer required. -14th November 2017 - Minecraft 1.13.0 - 17w45b----------------------------------------------------- JimStoneCraft textures/gui/title/edition.png Updated Java Edition logo as my original attempt looked a little crap. JimStoneCraft textures/entity/horse/donkey.png textures/entity/horse/horse_black.png textures/entity/horse/horse_brown.png textures/entity/horse/horse_chestnut.png textures/entity/horse/horse_creamy.png textures/entity/horse/horse_darkbrown.png textures/entity/horse/horse_gray.png textures/entity/horse/horse_markings_blackdots.png textures/entity/horse/horse_markings_white.png textures/entity/horse/horse_markings_whitedots.png textures/entity/horse/horse_markings_whitefield.png textures/entity/horse/horse_skeleton.png textures/entity/horse/horse_white.png textures/entity/horse/horse_zombie.png textures/entity/horse/mule.png textures/entity/horse/horse_armor_diamond.png textures/entity/horse/horse_armor_gold.png textures/entity/horse/horse_armor_iron.png Removed the horses and the horse armor as it will need to be redrawn because Mojang decided to pointlessly update the horse model and the horse textures, more work for no bloddy reason. -18th September 2017 - Minecraft 1.12.2 v4---------------------------------------------------------- JimStoneCraft textures/gui/title/edition.png Added Java Edition logo. -5th August 2017 - Minecraft 1.12.1 v3-------------------------------------------------------------- JimStoneCraft lang/en_gb.lang lang/en_us.lang Fixed Anvil text. -1st July 2017 - Minecraft 1.12.0 v2---------------------------------------------------------------- JimStoneCraft assets/voxelmap/images/circle.png assets/voxelmap/images/mmarrow.png assets/voxelmap/images/roundmap.png assets/voxelmap/images/square.png assets/voxelmap/images/squaremap.png Added support for VoxelMap 1.12 by MamiyaOtaru, both the Square Map and the Round (Hexagonal) Map. https://www.planetminecraft.com/mod/zans-minimap/ JimStoneCraft mcpatcher/color.properties Fix Obsidian as it no longer has its own map colour, it uses black instead. -2nd June 2017 - Minecraft 1.12.0 v1---------------------------------------------------------------- No changes since the last pre-release. -17th May 2017 - Minecraft 1.12.0 - pre3------------------------------------------------------------ JimStoneCraft blockstates/double_grass.json models/block/double_grass_bottom.json models/block/double_grass_top.json models/block/double_grass_top1.json models/block/double_grass_top2.json models/block/double_grass_top3.json models/block/double_grass_top4.json models/block/double_grass_top5.json models/block/double_grass_top6.json textures/blocks/double_plant_grass_top1.png textures/blocks/double_plant_grass_top2.png textures/blocks/double_plant_grass_top3.png textures/blocks/double_plant_grass_top4.png textures/blocks/double_plant_grass_top5.png textures/blocks/double_plant_grass_top6.png textures/blocks/gold_ore.png.mcmeta Made a random top for the tall grass. Animated Gold Ore. JimStoneCraft textures/blocks/gold_ore.png textures/gui/recipe_book.png Animated Gold Ore, now all the ores are animated. More Recipe Book GUI positional errors fixed. JimStoneCraft textures/gui/progress_book.png Never used snapshot texture. -11th May 2017 - Minecraft 1.12.0 - pre1------------------------------------------------------------ JimStoneCraft textures/gui/advancements/backgrounds/husbandry.png More advancement backgrounds. JimStoneCraft textures/gui/recipe_book.png textures/items/dye_powder_magenta.png textures/items/dye_powder_pink.png textures/items/dye_powder_purple.png textures/items/rabbit_foot.png textures/items/shulker_shell.png textures/items/totem.png Some small tweak to the variation icons. Adjusted the dye colours to better match all the new block colours. Made the rabbits foot a little smaller. Better looking Shulker Shell and new totem inspired by Wonder Boy. -27th April 2017 - Minecraft 1.12 - 17w17a---------------------------------------------------------- JimStoneCraft lang/en_gb.lang lang/en_us.lang blockstates/granite.json models/block/granite.json models/block/granite1.json models/block/granite2.json models/block/granite3.json models/block/granite4.json models/block/granite5.json models/block/granite6.json models/block/granite7.json textures/blocks/stone_granite.png textures/blocks/stone_granite1.png textures/blocks/stone_granite2.png textures/blocks/stone_granite3.png textures/blocks/stone_granite4.png textures/blocks/stone_granite5.png textures/blocks/stone_granite6.png textures/blocks/stone_granite7.png textures/entity/bed/black.png textures/entity/bed/blue.png textures/entity/bed/brown.png textures/entity/bed/cyan.png textures/entity/bed/gray.png textures/entity/bed/green.png textures/entity/bed/light_blue.png textures/entity/bed/lime.png textures/entity/bed/magenta.png textures/entity/bed/orange.png textures/entity/bed/pink.png textures/entity/bed/purple.png textures/entity/bed/red.png textures/entity/bed/silver.png textures/entity/bed/white.png textures/entity/bed/yellow.png textures/gui/advancements/widgets.png textures/gui/advancements/backgrounds/end.png Change some text colours in the language files. The bed entity now has separate legs so I had to add them to the texture, on a plus side they look almost the same a 1.11 now. Smoothed out some lines on the edge of the Stone Granite and added some random variations. Made the secondary and final advancement icons bigger. Advancement background for the end. -20th April 2017 - Minecraft 1.12 - 17w16a---------------------------------------------------------- JimStoneCraft textures/entity/illager/illusionist.png New illager. JimStoneCraft lang/en_gb.lang lang/en_us.lang textures/gui/advancements/widgets.png textures/gui/toasts.png textures/gui/recipe_book.png New text. Adjusted the widgets buttons with three different looks and made the border a lighter gold. Tweaked the Showing button to be the same width as the other buttons. -12th April 2017 - Minecraft 1.12 - 17w15a---------------------------------------------------------- JimStoneCraft textures/entity/bed/black.png textures/entity/bed/blue.png textures/entity/bed/brown.png textures/entity/bed/cyan.png textures/entity/bed/gray.png textures/entity/bed/green.png textures/entity/bed/light_blue.png textures/entity/bed/lime.png textures/entity/bed/magenta.png textures/entity/bed/orange.png textures/entity/bed/pink.png textures/entity/bed/purple.png textures/entity/bed/red.png textures/entity/bed/silver.png textures/entity/bed/white.png textures/entity/bed/yellow.png Due to the bed no longer being a block and is now an entity, you can no longer have custom models, this make the bed look a little different. JimStoneCraft models/item/bed.json textures/gui/recipe_book.png textures/gui/toasts.png textures/gui/advancements/widgets.png Tweaked the GUI and head bed position. JimStoneCraft models/block/bed_foot.json models/block/bed_head.json models/block/bed_inventory.json textures/block/bed_feet_bottom.png textures/block/bed_feet_end.png textures/block/bed_feet_side.png textures/block/bed_feet_top.png textures/block/bed_head_bottom.png textures/block/bed_head_end.png textures/block/bed_head_side.png textures/block/bed_head_top.png No longer needed as the bed is not a block but is now an entity. -5th April 2017 - Minecraft 1.12 - 17w14a----------------------------------------------------------- JimStoneCraft textures/gui/advancements/backgrounds/adventure.png Sand Adventure background. JimStoneCraft lang/en_gb.lang lang/en_us.lang textures/gui/advancements/widgets.png textures/gui/container/crafting_table.png textures/gui/container/inventory.png Updated the language files for the Advancements. Adjusted the book positions and colour, now matches the green Knowledge book. -4th April 2017 - Minecraft 1.12 - 17w13b----------------------------------------------------------- JimStoneCraft textures/entity/parrot/parrot_blue.png textures/entity/parrot/parrot_green.png textures/entity/parrot/parrot_grey.png textures/entity/parrot/parrot_red_blue.png textures/entity/parrot/parrot_yellow_blue.png textures/gui/advancements/backgrounds/nether.png textures/gui/advancements/backgrounds/stone.png textures/gui/advancements/tabs.png textures/gui/advancements/widgets.png textures/gui/advancements/window.png textures/gui/container/inventory.png textures/gui/container/recipe_background.png textures/gui/recipe_book.png textures/gui/progress_book.png textures/items/knowledge_book.png Added the Advancement textures. JimStoneCraft lang/en_gb.lang lang/en_us.lang textures/blocks/glazed_terracotta_cyan.png textures/blocks/glazed_terracotta_magenta.png textures/blocks/glazed_terracotta_orange.png textures/blocks/glazed_terracotta_white.png textures/gui/container/crafting_table.png textures/gui/container/inventory.png Updated the language files for the Saved Toolbars. Adjusted four of the Glazed Terracotta textures. Added crafting book to the Crafting Table and Inventory textures. JimStoneCraft achievement/achievement_background.png achievement/achievement_icons.png No longer required due to Achievments being renamed and changed to Advancements -10th March 2017 - Minecraft 1.12 - 17w06a---------------------------------------------------------- JimStoneCraft models/block/fence_gate_closed_custom.json models/block/fence_gate_open_custom.json models/block/fence_inventory_custom.json models/block/fence_post_custom.json models/block/fence_side_custom.json models/block/wall_gate_closed_custom.json models/block/wall_gate_open_custom.json Fences used to show missing textures on modded fences and gates, so I've moved the vanilla custom fences and gate models into their own models. JimStoneCraft models/block/acacia_fence_gate_closed.json models/block/acacia_fence_gate_open.json models/block/acacia_fence_inventory.json models/block/acacia_fence_post.json models/block/acacia_fence_side.json models/block/acacia_wall_gate_closed.json models/block/acacia_wall_gate_open.json models/block/birch_fence_gate_closed.json models/block/birch_fence_gate_open.json models/block/birch_fence_inventory.json models/block/birch_fence_post.json models/block/birch_fence_side.json models/block/birch_wall_gate_closed.json models/block/birch_wall_gate_open.json models/block/dark_oak_fence_gate_closed.json models/block/dark_oak_fence_gate_open.json models/block/dark_oak_fence_inventory.json models/block/dark_oak_fence_post.json models/block/dark_oak_fence_side.json models/block/dark_oak_wall_gate_closed.json models/block/dark_oak_wall_gate_open.json models/block/fence_gate_closed.json models/block/fence_gate_open.json models/block/fence_inventory.json models/block/fence_post.json models/block/fence_side.json models/block/jungle_fence_gate_closed.json models/block/jungle_fence_gate_open.json models/block/jungle_fence_inventory.json models/block/jungle_fence_post.json models/block/jungle_fence_side.json models/block/jungle_wall_gate_closed.json models/block/jungle_wall_gate_open.json models/block/nether_brick_fence_inventory.json models/block/nether_brick_fence_post.json models/block/nether_brick_fence_side.json models/block/oak_fence_gate_closed.json models/block/oak_fence_gate_open.json models/block/oak_fence_inventory.json models/block/oak_fence_post.json models/block/oak_fence_side.json models/block/oak_wall_gate_closed.json models/block/oak_wall_gate_open.json models/block/spruce_fence_gate_closed.json models/block/spruce_fence_gate_open.json models/block/spruce_fence_inventory.json models/block/spruce_fence_post.json models/block/spruce_fence_side.json models/block/spruce_wall_gate_closed.json models/block/spruce_wall_gate_open.json models/block/wall_gate_closed.json models/block/wall_gate_open.json All the custom fences and gates now use the custom model. This is just a bug fix if you use the packs in the modded game, nothing is display any different with the custom vanilla fences and gates but this does make fences display correctly when using mods like Biomes O' Plenty. -16th February 2017 - Minecraft 1.12 - 17w06a------------------------------------------------------- JimStoneCraft textures/blocks/concrete_black.png textures/blocks/concrete_blue.png textures/blocks/concrete_brown.png textures/blocks/concrete_cyan.png textures/blocks/concrete_gray.png textures/blocks/concrete_green.png textures/blocks/concrete_light_blue.png textures/blocks/concrete_lime.png textures/blocks/concrete_magenta.png textures/blocks/concrete_orange.png textures/blocks/concrete_pink.png textures/blocks/concrete_purple.png textures/blocks/concrete_red.png textures/blocks/concrete_silver.png textures/blocks/concrete_white.png textures/blocks/concrete_yellow.png textures/blocks/concrete_powder_black.png textures/blocks/concrete_powder_blue.png textures/blocks/concrete_powder_brown.png textures/blocks/concrete_powder_cyan.png textures/blocks/concrete_powder_gray.png textures/blocks/concrete_powder_green.png textures/blocks/concrete_powder_light_blue.png textures/blocks/concrete_powder_lime.png textures/blocks/concrete_powder_magenta.png textures/blocks/concrete_powder_orange.png textures/blocks/concrete_powder_pink.png textures/blocks/concrete_powder_purple.png textures/blocks/concrete_powder_red.png textures/blocks/concrete_powder_silver.png textures/blocks/concrete_powder_white.png textures/blocks/concrete_powder_yellow.png textures/blocks/glazed_terracotta_black.png textures/blocks/glazed_terracotta_blue.png textures/blocks/glazed_terracotta_brown.png textures/blocks/glazed_terracotta_cyan.png textures/blocks/glazed_terracotta_gray.png textures/blocks/glazed_terracotta_green.png textures/blocks/glazed_terracotta_light_blue.png textures/blocks/glazed_terracotta_lime.png textures/blocks/glazed_terracotta_magenta.png textures/blocks/glazed_terracotta_orange.png textures/blocks/glazed_terracotta_pink.png textures/blocks/glazed_terracotta_purple.png textures/blocks/glazed_terracotta_red.png textures/blocks/glazed_terracotta_silver.png textures/blocks/glazed_terracotta_white.png textures/blocks/glazed_terracotta_yellow.png Added the new blocks. -14th February 2017 - Minecraft 1.11.2 v2----------------------------------------------------------- JimStoneCraft [Vedran] textures/entity/alex.png Finally an Alex texture is in the JSL pack, thanks to Vedran for the great Alex texture with some small edits by JimStoneCraft. JimStoneCraft textures/entity/cow/cow.png [Vedran] textures/entity/steve.png Centered the Cow udders. Updated Steve by Vedran with some small edits by JimStoneCraft. -20th December 2016 - Minecraft 1.11.2 v1----------------------------------------------------------- JimStoneCraft textures/gui/icons.png Change the small extra texture on the weapon icon. -15th December 2016 - Minecraft 1.11.1 - 16w50a----------------------------------------------------- JimStoneCraft mcpatcher/ctm/cactus/cactus_side.properties textures/blocks/shulker_top_black.png textures/blocks/shulker_top_blue.png textures/blocks/shulker_top_brown.png textures/blocks/shulker_top_cyan.png textures/blocks/shulker_top_gray.png textures/blocks/shulker_top_green.png textures/blocks/shulker_top_light_blue.png textures/blocks/shulker_top_lime.png textures/blocks/shulker_top_magenta.png textures/blocks/shulker_top_orange.png textures/blocks/shulker_top_pink.png textures/blocks/shulker_top_purple.png textures/blocks/shulker_top_red.png textures/blocks/shulker_top_silver.png textures/blocks/shulker_top_white.png textures/blocks/shulker_top_yellow.png textures/gui/icons.png textures/items/iron_nugget.png WARN and ERROR in OptiFine logs, now fixed the cactus_side.properties. Forgot to add the Skulker top texture, not sure where it's use in game as they displayed correctly before. JimStoneCraft mcpatcher/color.properties Fixed the Horse Spawn Egg colour. JimStoneCraft mcpatcher/ctm/cactus/cactus_sides.properties Deleted the older cactus_sides.properties. -14th November 2016 - Minecraft 1.11.0 v1----------------------------------------------------------- JimStoneCraft textures/blocks/observer_back_lit.png JimStoneCraft textures/blocks/observer_back.png textures/blocks/observer_front.png textures/entity/shulker/shulker_light_blue.png Fixed a missing underscore in the shulker_light_blue file name so the texture is now working in the game. -14th October 2016 - Minecraft 1.11 16w41a---------------------------------------------------------- JimStoneCraft textures/gui/container/horse.png textures/gui/container/shulker_box.png Tweaked the carpet icon to better match the actual carpet. Shulker Box was a few pixels out of position compaired to the chest. JimStoneCraft textures/items/banner_base.png Never used and no longer required. -7th October 2016 - Minecraft 1.11 16w40a----------------------------------------------------------- JimStoneCraft textures/blocks/observer_back.png textures/blocks/observer_front.png textures/blocks/observer_side.png textures/blocks/observer_top.png textures/gui/container/shulker_box.png textures/entity/illager/evoker.png textures/entity/illager/fangs.png textures/entity/illager/vex.png textures/entity/illager/vex_charging.png textures/entity/illager/vindicator.png textures/entity/llama/llama.png textures/entity/llama/llama_brown.png textures/entity/llama/llama_creamy.png textures/entity/llama/llama_gray.png textures/entity/llama/llama_white.png textures/entity/llama/spit.png textures/entity/decor/decor_black.png textures/entity/decor/decor_blue.png textures/entity/decor/decor_brown.png textures/entity/decor/decor_cyan.png textures/entity/decor/decor_gray.png textures/entity/decor/decor_green.png textures/entity/decor/decor_light_blue.png textures/entity/decor/decor_lime.png textures/entity/decor/decor_magenta.png textures/entity/decor/decor_orange.png textures/entity/decor/decor_pink.png textures/entity/decor/decor_purple.png textures/entity/decor/decor_red.png textures/entity/decor/decor_silver.png textures/entity/decor/decor_white.png textures/entity/decor/decor_yellow.png textures/entity/shulker/shulker_black.png textures/entity/shulker/shulker_blue.png textures/entity/shulker/shulker_brown.png textures/entity/shulker/shulker_cyan.png textures/entity/shulker/shulker_gray.png textures/entity/shulker/shulker_green.png textures/entity/shulker/shulker_light blue.png textures/entity/shulker/shulker_lime.png textures/entity/shulker/shulker_magenta.png textures/entity/shulker/shulker_orange.png textures/entity/shulker/shulker_pink.png textures/entity/shulker/shulker_purple.png textures/entity/shulker/shulker_red.png textures/entity/shulker/shulker_silver.png textures/entity/shulker/shulker_white.png textures/entity/shulker/shulker_yellow.png textures/items/map_filled_markings.png textures/items/shulker_shell.png textures/items/totem.png Shulker Box GUI, the same as a small chest. JimStoneCraft lang/en_gb.lang lang/en_us.lang mcpatcher/ctm/cactus/cactus_sides.properties mcpatcher/ctm/reeds/reeds.properties textures/blocks/potatoes_stage_0.png textures/blocks/potatoes_stage_1.png textures/blocks/potatoes_stage_2.png textures/blocks/potatoes_stage_3.png textures/gui/container/horse.png textures/items/map_empty.png textures/items/map_filled.png textures/map/map_icons.png textures/entity/sheep/sheep.png Made the language files lowercase and added the missing Donkey and Mule text as well as some other smaller colour issues. Small bug with Cactus and Reeds due to Age metadata, thanks to murkey for the bug report. JonnnLeee potato growth stages. Revised Horse GUI due to the Llama being added. New map icons for the Ocean Temple and Mansion. OptiFine (1.10.2_HD_U_C4) has now updated aswell for the lightBlue vs light_blue issue. Better sheep face and legs. JimStoneCraft textures/entity/shulker/endergolem.png No longer needed. -10th August 2016 - Minecraft 1.11 16w32a----------------------------------------------------------- Tweaked the resource pack version numbers again. JimStoneCraft mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties pack.mcmeta textures/entity/chicken.png mcpatcher/mob/chicken2.png mcpatcher/mob/chicken3.png Updated lightBlue to light_blue as Mojang finally got around to the lower case naming convention, now OptiFine has to update aswell. Changed resource pack number to 3. Small change to the chicken. -9th June 2016 - Minecraft 1.10.2 v1---------------------------------------------------------------- No change from the last snapshot, tweaked the resource pack version numbers to make it easier to see which release of Minecraft they work with and also merged the 1.9.4 and 1.10.0 packs as not a lot changed in the 1.10.0 release of the game. JimStoneCraft mcpatcher/mob/zombie/husk2.png - husk7.png mcpatcher/mob/skeleton/stray_overlay2.png mcpatcher/mob/skeleton/stray_overlay3.png mcpatcher/mob/skeleton/stray_overlay4.png mcpatcher/mob/skeleton/stray2.png mcpatcher/mob/skeleton/stray3.png mcpatcher/mob/skeleton/stray4.png mcpatcher/mob/zombie/zombie2.png - zombie15.png blockstates/red_nether_brick.json models/blocks/red_nether_brick.json models/blocks/red_nether_brick1.json models/blocks/red_nether_brick2.json models/blocks/red_nether_brick3.json models/blocks/red_nether_brick4.json models/blocks/red_nether_brick5.json textures/blocks/bone_block_side.png textures/blocks/bone_block_top.png textures/blocks/magma.png textures/blocks/magma.png.mcmeta textures/blocks/nether_wart_block.png textures/blocks/red_nether_brick.png textures/blocks/red_nether_brick_bottom.png textures/blocks/red_nether_brick_bottom1.png textures/blocks/red_nether_brick_bottom2.png textures/blocks/red_nether_brick_top.png textures/blocks/red_nether_brick_top1.png textures/blocks/red_nether_brick_top2.png textures/blocks/red_nether_brick1.png textures/blocks/red_nether_brick2.png textures/blocks/red_nether_brick3.png textures/blocks/red_nether_brick4.png textures/blocks/red_nether_brick5.png textures/entity/bear/polarbear.png textures/entity/skeleton/stray.png textures/entity/skeleton/stray_overlay.png textures/entity/zombie/husk.png textures/entity/zombie/zombie.png textures/item/structure_void.png Bone Block, Netherwart Blocks and Red Nether Brick. Magma based on a slower version of the lava still Polarbear. Zombie, Husk, Stray and random variants (when OptiFine updates that is). JimStoneCraft mcpatcher/sky/world0/sky_box.png mcpatcher/sky/world0/sky_clouds.png mcpatcher/sky/world0/sky_clouds1.png textures/blocks/nether_brick.png textures/blocks/nether_brick_bottom.png textures/blocks/nether_brick_bottom1.png textures/blocks/nether_brick_bottom2.png textures/blocks/nether_brick_slab_bottom.png textures/blocks/nether_brick_slab_side.png textures/blocks/nether_brick_stairs.png textures/blocks/nether_brick_stairs_bottom.png textures/blocks/nether_brick_stairs_side.png textures/blocks/nether_brick_stairs_top_side.png textures/blocks/nether_brick_stairs1.png textures/blocks/nether_brick_stairs2.png textures/blocks/nether_brick_top.png textures/blocks/nether_brick_top1.png textures/blocks/nether_brick_top2.png textures/blocks/nether_brick1.png textures/blocks/nether_brick2.png textures/blocks/nether_brick3.png textures/blocks/nether_brick4.png textures/blocks/nether_brick5.png textures/items/netherbrick.png Made the world edge look better when using OptiFine. Thanks to Princess_Garnet for pointing out the issue. Darkened the Netherbrick as we now have a Red Nether Brick. -{1.4.3}- 27th May 2016 - Minecraft 1.9.4----------------------------------------------------------- JimStoneCraft mcpatcher/mob/zombie/zombie2.png - zombie15.png Zombie random variants. JimStoneCraft mcpatcher/sky/world0/sky_box.png mcpatcher/sky/world0/sky_clouds.png mcpatcher/sky/world0/sky_clouds1.png textures/blocks/nether_brick.png textures/blocks/nether_brick_bottom.png textures/blocks/nether_brick_bottom1.png textures/blocks/nether_brick_bottom2.png textures/blocks/nether_brick_slab_bottom.png textures/blocks/nether_brick_slab_side.png textures/blocks/nether_brick_stairs.png textures/blocks/nether_brick_stairs_bottom.png textures/blocks/nether_brick_stairs_side.png textures/blocks/nether_brick_stairs_top_side.png textures/blocks/nether_brick_stairs1.png textures/blocks/nether_brick_stairs2.png textures/blocks/nether_brick_top.png textures/blocks/nether_brick_top1.png textures/blocks/nether_brick_top2.png textures/blocks/nether_brick1.png textures/blocks/nether_brick2.png textures/blocks/nether_brick3.png textures/blocks/nether_brick4.png textures/blocks/nether_brick5.png textures/entity/zombie/zombie.png textures/items/netherbrick.png Made the world edge look better when using OptiFine. Thanks to Princess_Garnet for pointing out the issue. Darkened the Netherbrick. -{1.4.2}- 4th May 2016 - Minecraft 1.9.3------------------------------------------------------------ JimStoneCraft blockstates/activator_rail.json blockstates/detector_rail.json blockstates/golden_rail.json models/blocks/acacia_door_inventory.json models/blocks/birch_door_inventory.json models/blocks/cross.json models/blocks/dark_oak_door_inventory.json models/blocks/door_inventory.json models/blocks/iron_door_inventory.json models/blocks/jungle_door_inventory.json models/blocks/spruce_door_inventory.json models/blocks/tinted_cross.json models/blocks/wooden_door_inventory.json models/items/acacia_door.json models/items/birch_door.json models/items/dark_oak_door.json models/items/iron_door.json models/items/jungle_door.json models/items/ladder.json models/items/oak_door.json models/items/spruce_door.json Opps I forgot to add the blockstates for the rails from the JSC pack while testing. Some plants didn't look right with the cross files. Models for Ladder and all the Doors when held and in the inventory. JimStoneCraft models/blocks/golden_rail_raised.json models/blocks/iron_bars_inventory.json models/blocks/ladder.json textures/blocks/brick_stairs_top_side.png textures/blocks/nether_brick_stairs_top_side.png Small display bug with Golden Rails. Brick and Nether Brick Stairs adjusted so the upside and normal stairs can go together better. Some tweaks to items when held in third person. JimStoneCraft textures/blocks/door_acacia.png textures/blocks/door_birch.png textures/blocks/door_dark_oak.png textures/blocks/door_iron.png textures/blocks/door_jungle.png textures/blocks/door_spruce.png textures/blocks/door_wood.png All the door items are no longer required. -{v1.4.1}- 24th March 2016 - Minecraft 1.9.1-------------------------------------------------------- JimStoneCraft mcpatcher/cit.properties mcpatcher/color.properties mcpatcher/renderpass.properties mcpatcher/colormap/fog0.png mcpatcher/colormap/fog0.properties mcpatcher/colormap/lavadrop.png mcpatcher/colormap/melonstem.png mcpatcher/colormap/myceliumparticle.png mcpatcher/colormap/pumpkinstem.png mcpatcher/colormap/redstone.png mcpatcher/colormap/sky0.png mcpatcher/colormap/sky0.properties mcpatcher/colormap/underwater.png mcpatcher/colormap/underwater.properties mcpatcher/colormap/xporb.png mcpatcher/colormap/blocks/foliage.png mcpatcher/colormap/blocks/foliage.properties mcpatcher/colormap/blocks/grass.png mcpatcher/colormap/blocks/grass.properties mcpatcher/colormap/blocks/leaves_acacia.png mcpatcher/colormap/blocks/leaves_acacia.properties mcpatcher/colormap/blocks/leaves_birch.png mcpatcher/colormap/blocks/leaves_birch.properties mcpatcher/colormap/blocks/leaves_dark_oak.png mcpatcher/colormap/blocks/leaves_dark_oak.properties mcpatcher/colormap/blocks/leaves_jungle.png mcpatcher/colormap/blocks/leaves_jungle.properties mcpatcher/colormap/blocks/leaves_oak.png mcpatcher/colormap/blocks/leaves_oak.properties mcpatcher/colormap/blocks/leaves_spruce.png mcpatcher/colormap/blocks/leaves_spruce.properties mcpatcher/colormap/blocks/reeds.properties mcpatcher/colormap/blocks/sand.png mcpatcher/colormap/blocks/sand.properties mcpatcher/colormap/blocks/water.png mcpatcher/colormap/blocks/water.properties mcpatcher/ctm/bookshelf/0.png - 3.png mcpatcher/ctm/bookshelf/bookshelf.properties mcpatcher/ctm/cactus/0.png - 11.png mcpatcher/ctm/cactus/cactus_bottom.properties mcpatcher/ctm/cactus/cactus_sides.properties mcpatcher/ctm/cactus/cactus_top.properties mcpatcher/ctm/default/empty.png mcpatcher/ctm/glass/0.png - 46.png mcpatcher/ctm/glass/glass.properties mcpatcher/ctm/glass/glass_pane.properties mcpatcher/ctm/reeds/0.png - 3.png mcpatcher/ctm/reeds/reeds.properties mcpatcher/ctm/stained_glass_black/0.png - 46.png mcpatcher/ctm/stained_glass_black/stained_glass_black.properties mcpatcher/ctm/stained_glass_black/stained_glass_pane_black.properties mcpatcher/ctm/stained_glass_blue/0.png - 46.png mcpatcher/ctm/stained_glass_blue/stained_glass_blue.properties mcpatcher/ctm/stained_glass_blue/stained_glass_pane_blue.properties mcpatcher/ctm/stained_glass_brown/0.png - 46.png mcpatcher/ctm/stained_glass_brown/stained_glass_brown.properties mcpatcher/ctm/stained_glass_brown/stained_glass_pane_brown.properties mcpatcher/ctm/stained_glass_cyan/0.png - 46.png mcpatcher/ctm/stained_glass_cyan/stained_glass_cyan.properties mcpatcher/ctm/stained_glass_cyan/stained_glass_pane_cyan.properties mcpatcher/ctm/stained_glass_gray/0.png - 46.png mcpatcher/ctm/stained_glass_gray/stained_glass_gray.properties mcpatcher/ctm/stained_glass_gray/stained_glass_pane_gray.properties mcpatcher/ctm/stained_glass_green/0.png - 46.png mcpatcher/ctm/stained_glass_green/stained_glass_green.properties mcpatcher/ctm/stained_glass_green/stained_glass_pane_green.properties mcpatcher/ctm/stained_glass_light_blue/0.png - 46.png mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties mcpatcher/ctm/stained_glass_lime/0.png - 46.png mcpatcher/ctm/stained_glass_lime/stained_glass_lime.properties mcpatcher/ctm/stained_glass_lime/stained_glass_pane_lime.properties mcpatcher/ctm/stained_glass_magenta/0.png - 46.png mcpatcher/ctm/stained_glass_magenta/stained_glass_magenta.properties mcpatcher/ctm/stained_glass_magenta/stained_glass_pane_magenta.properties mcpatcher/ctm/stained_glass_orange/0.png - 46.png mcpatcher/ctm/stained_glass_orange/stained_glass_orange.properties mcpatcher/ctm/stained_glass_orange/stained_glass_pane_orange.properties mcpatcher/ctm/stained_glass_pink/0.png - 46.png mcpatcher/ctm/stained_glass_pink/stained_glass_pane_pink.properties mcpatcher/ctm/stained_glass_pink/stained_glass_pink.properties mcpatcher/ctm/stained_glass_purple/0.png - 46.png mcpatcher/ctm/stained_glass_purple/stained_glass_pane_purple.properties mcpatcher/ctm/stained_glass_purple/stained_glass_purple.properties mcpatcher/ctm/stained_glass_red/0.png - 46.png mcpatcher/ctm/stained_glass_red/stained_glass_pane_red.properties mcpatcher/ctm/stained_glass_red/stained_glass_red.properties mcpatcher/ctm/stained_glass_silver/0.png - 46.png mcpatcher/ctm/stained_glass_silver/stained_glass_pane_silver.properties mcpatcher/ctm/stained_glass_silver/stained_glass_silver.properties mcpatcher/ctm/stained_glass_white/0.png - 46.png mcpatcher/ctm/stained_glass_white/stained_glass_pane_white.properties mcpatcher/ctm/stained_glass_white/stained_glass_white.properties mcpatcher/ctm/stained_glass_yellow/0.png - 46.png mcpatcher/ctm/stained_glass_yellow/stained_glass_pane_yellow.properties mcpatcher/ctm/stained_glass_yellow/stained_glass_yellow.properties mcpatcher/ctm/wood_acacia_log_end/0.png - 46.png mcpatcher/ctm/wood_acacia_log_end/wood_acacia_log_end.properties mcpatcher/ctm/wood_birch_log_end/0.png - 46.png mcpatcher/ctm/wood_birch_log_end/wood_birch_log_end.properties mcpatcher/ctm/wood_darkoak_log_end/0.png - 46.png mcpatcher/ctm/wood_darkoak_log_end/wood_darkoak_log_end.properties mcpatcher/ctm/wood_jungle_log_end/0.png - 46.png mcpatcher/ctm/wood_jungle_log_end/wood_jungle_log_end.properties mcpatcher/ctm/wood_oak_log_end/0.png - 46.png mcpatcher/ctm/wood_oak_log_end/wood_oak_log_end.properties mcpatcher/ctm/wood_spruce_log_end/0.png - 46.png mcpatcher/ctm/wood_spruce_log_end/wood_spruce_log_end.properties mcpatcher/ctm/wool_white/0.png - 46.png mcpatcher/ctm/wool_white/carpet_white.properties mcpatcher/ctm/wool_white/wool_white.properties mcpatcher/lightmap/world-1.png mcpatcher/lightmap/world0.png mcpatcher/lightmap/world1.png mcpatcher/line/fishingline.png mcpatcher/line/fishingline.properties mcpatcher/line/lead.png mcpatcher/line/lead.properties mcpatcher/mob/cow/cow2.png - cow4.png mcpatcher/mob/cow/mooshroom2.png mcpatcher/mob/cow/mooshroom3.png mcpatcher/mob/creeper/creeper2.png - creeper4.png mcpatcher/mob/chicken2.png mcpatcher/mob/chicken3.png mcpatcher/mob/silverfish2.png - silverfish4.png mcpatcher/mob/snowman1.png mcpatcher/mob/snowman2.png mcpatcher/mob/squid2.png mcpatcher/mob/squid3.png mcpatcher/mob/pig/pig2.png mcpatcher/mob/pig/pig3.png mcpatcher/mob/skeleton/skeleton2.png - skeleton15.png mcpatcher/mob/skeleton/wither_skeleton2.png - wither_skeleton15.png mcpatcher/mob/slime/slime2.png - slime4.png mcpatcher/mob/zombie/zombie2.png - zombie5.png mcpatcher/sky/world0/moon_phases.png mcpatcher/sky/world0/moon_phases.properties mcpatcher/sky/world0/sky_box.png mcpatcher/sky/world0/sky_clouds.png mcpatcher/sky/world0/sky_clouds1.png mcpatcher/sky/world0/sky_polaris_north_star.png mcpatcher/sky/world0/sky_polaris_north_star_night.png mcpatcher/sky/world0/sky_shooting_star_e.png mcpatcher/sky/world0/sky_shooting_star_n.png mcpatcher/sky/world0/sky_shooting_star_ne.png mcpatcher/sky/world0/sky_shooting_star_nw.png mcpatcher/sky/world0/sky_shooting_star_s.png mcpatcher/sky/world0/sky_shooting_star_se.png mcpatcher/sky/world0/sky_shooting_star_sw.png mcpatcher/sky/world0/sky_shooting_star_w.png mcpatcher/sky/world0/sky_starfield.png mcpatcher/sky/world0/sky_sunflare.png mcpatcher/sky/world0/sky_sunflare1.png - sky_sunflare3.png mcpatcher/sky/world0/sky1.properties - sky31.properties blockstates/iron_bars.json blockstates/rail.json models/blocks/activator_rail_active_flat.json models/blocks/activator_rail_active_raised.json models/blocks/activator_rail_flat.json models/blocks/activator_rail_raised.json models/blocks/anvil.json models/blocks/anvil_slightly_damaged.json models/blocks/anvil_undamaged.json models/blocks/anvil_very_damaged.json models/blocks/bed.json models/blocks/bed_inventory.json models/blocks/cake_slice1.json models/blocks/cake_slice2.json models/blocks/cake_slice3.json models/blocks/cake_slice4.json models/blocks/cake_slice5.json models/blocks/cake_slice6.json models/blocks/cake_uneaten.json models/blocks/detector_rail_flat.json models/blocks/detector_rail_powered_flat.json models/blocks/detector_rail_powered_raised.json models/blocks/detector_rail_raised.json models/blocks/end_rod.json models/blocks/golden_rail_active_flat.json models/blocks/golden_rail_active_raised.json models/blocks/golden_rail_flat.json models/blocks/golden_rail_raised.json models/blocks/iron_bars_inventory.json models/blocks/iron_bars_post.json models/blocks/iron_bars_side.json models/blocks/iron_bars_side_alt.json models/blocks/lit_redstone_torch.json models/blocks/lit_redstone_torch_wall.json models/blocks/piston_extended_normal.json models/blocks/piston_head.json models/blocks/piston_head_normal.json models/blocks/piston_head_short.json models/blocks/piston_head_short_normal.json models/blocks/piston_head_short_sticky.json models/blocks/piston_head_sticky.json models/blocks/rail_curved.json models/blocks/rail_flat.json models/blocks/rail_raised.json models/blocks/redstone_torch.json models/blocks/redstone_torch_wall.json models/blocks/torch.json models/blocks/torch_wall.json models/blocks/unlit_redstone_torch.json models/blocks/unlit_redstone_torch_wall.json models/items/activator_rail.json models/items/bed.json models/items/cake.json models/items/detector_rail.json models/items/golden_rail.json models/items/iron_bars.json models/items/lever.json models/items/rail.json models/items/redstone_torch.json models/items/torch.json textures/blocks/anvil_front.png textures/blocks/anvil_side.png textures/blocks/cake_top_cherries.png textures/blocks/flower_cactus_pot.png textures/blocks/piston_shaft.png textures/blocks/piston_top_bottom.png textures/blocks/rail_activator.png textures/blocks/rail_activator_powered.png textures/blocks/rail_detector.png textures/blocks/rail_detector_powered.png textures/blocks/rail_golden.png textures/blocks/rail_golden_powered.png textures/blocks/rail_rails.png textures/blocks/rail_sleepers.png textures/blocks/redstone_torch_particle.png All the mcpatcher stuff has been tested and readded. Custom Anvil, Cake, End Rod, Iron Bars, Lever, Redstone Torch and Torch models. Bed and Cake models now used in the GUI, on the ground and in the hand. Custom Rail models for all the different types of Rails. Custom Cactus texture when in a flower pot. Custom Piston shaft and bottom head textures. JimStoneCraft lang/en_GB.lang lang/en_US.lang models/blocks/brewing_stand.json models/blocks/comparator_lit.json models/blocks/comparator_lit_subtract.json models/blocks/comparator_unlit.json models/blocks/comparator_unlit_subtract.json models/blocks/daylight_detector.json models/blocks/daylight_detector_inverted.json models/blocks/fence_inventory.json models/blocks/flower_pot_cactus.json models/blocks/flower_pot_cactus1.json models/blocks/flower_pot_cactus2.json models/blocks/flower_pot_cactus3.json models/blocks/lever.json models/blocks/lever_off.json models/blocks/repeater_1tick.json models/blocks/repeater_2tick.json models/blocks/repeater_3tick.json models/blocks/repeater_4tick.json models/blocks/repeater_locked_1tick.json models/blocks/repeater_locked_2tick.json models/blocks/repeater_locked_3tick.json models/blocks/repeater_locked_4tick.json models/blocks/repeater_on_1tick.json models/blocks/repeater_on_2tick.json models/blocks/repeater_on_3tick.json models/blocks/repeater_on_4tick.json models/blocks/repeater_on_locked_1tick.json models/blocks/repeater_on_locked_2tick.json models/blocks/repeater_on_locked_3tick.json models/blocks/repeater_on_locked_4tick.json models/blocks/tripwire_hook.json models/blocks/brewing_stand.json models/blocks/lever.json models/blocks/lever_off.json textures/blocks/anvil_base.png textures/blocks/anvil_top_damaged_0.png textures/blocks/anvil_top_damaged_1.png textures/blocks/anvil_top_damaged_2.png textures/blocks/end_rod.png textures/blocks/iron_bars.png textures/blocks/lever.png textures/blocks/lever_base.png textures/blocks/redstone_torch_off.png textures/blocks/redstone_torch_on.png textures/blocks/trapdoor.png textures/items/netherbrick.png Added the Villager UI text to the language files. More consistant Anvils. Better matching End Rod. Brewing Stand was too small when placed in the head. Forgot to change the Netherbrick to a dark red rather than black. Trap door now has a middle grill. 3D models for the Comparator and Repeater due to the new Redstone Torch and they now display better in item frames. Custom Models for the Daylight Sensors. Fence displays better when placed in an item frame. JimStoneCraft textures/items/bed.png textures/items/cake.png No longer required as the built in models are now used. -{v1.4.0}- 29th February 2016 - Minecraft 1.9.0----------------------------------------------------- Here we go; Minecraft 1.9.0 is out and is now the current release in the launcher. Over the last month or so I've been going through the pack, cleaning up, making lots of consistency and quality improvements. I decided to add some custom models without them standing out too much and being too obvious in the game, things like the Ladder now has some depth, Trapdoors and Doors now have edges too, more to come in the future. Some hand held items were rendered using flat 2D sprites but have internal 3D models when placed on the ground, so why not use the model that already exists in the game, so items like the Brewing Stand, Cauldron, Comparator, Flower Pot, Hopper, Repeater and Tripwire Hook now all use the 3D models when held in the hand, on your head, on the ground or in your inventory. There've been hundreds of changes to the pack to make it compatible with 1.9.0 and lots of tweaks and additions, see the full changelog below for all the details and go play some Minecraft. JimStoneCraft blockstates/acacia_door.json blockstates/birch_door.json blockstates/dark_oak_door.json blockstates/iron_door.json blockstates/jungle_door.json blockstates/spruce_door.json blockstates/wooden_door.json models/blocks/acacia_door_lower.json models/blocks/acacia_door_lower_rh.json models/blocks/acacia_door_upper.json models/blocks/acacia_door_upper_rh.json models/blocks/beacon.json models/blocks/birch_door_lower.json models/blocks/birch_door_lower_rh.json models/blocks/birch_door_upper.json models/blocks/birch_door_upper_rh.json models/blocks/brick_stairs.json models/blocks/brick_inner_stairs_top_ew.json models/blocks/brick_inner_stairs_top_ns.json models/blocks/brick_outer_stairs_top_ew.json models/blocks/brick_outer_stairs_top_ns.json models/blocks/brick_stairs_top_ew.json models/blocks/brick_stairs_top_ns.json models/blocks/brewing_stand.json models/blocks/brewing_stand_bottle0.json models/blocks/brewing_stand_bottle1.json models/blocks/brewing_stand_bottle2.json models/blocks/brewing_stand_empty0.json models/blocks/brewing_stand_empty1.json models/blocks/brewing_stand_empty2.json models/blocks/cauldron_empty.json models/blocks/comparator_lit.json models/blocks/comparator_lit_subtract.json models/blocks/comparator_unlit.json models/blocks/comparator_unlit_subtract.json models/blocks/dark_oak_door_lower.json models/blocks/dark_oak_door_lower_rh.json models/blocks/dark_oak_door_upper.json models/blocks/dark_oak_door_upper_rh.json models/blocks/door_lower.json models/blocks/door_lower_rh.json models/blocks/door_upper.json models/blocks/door_upper_rh.json models/blocks/enchanting_table_base.json models/blocks/end_portal_frame_empty.json models/blocks/end_portal_frame_filled.json models/blocks/flower_pot.json models/blocks/hopper_down.json models/blocks/iron_door_lower.json models/blocks/iron_door_lower_rh.json models/blocks/iron_door_upper.json models/blocks/iron_door_upper_rh.json models/blocks/iron_trapdoor_bottom.json models/blocks/iron_trapdoor_open.json models/blocks/iron_trapdoor_top.json models/blocks/jungle_door_lower.json models/blocks/jungle_door_lower_rh.json models/blocks/jungle_door_upper.json models/blocks/jungle_door_upper_rh.json models/blocks/ladder.json models/blocks/nether_brick_inner_stairs_top.json models/blocks/nether_brick_inner_stairs_top1.json models/blocks/nether_brick_inner_stairs_top2.json models/blocks/nether_brick_outer_stairs_top.json models/blocks/nether_brick_outer_stairs_top1.json models/blocks/nether_brick_outer_stairs_top2.json models/blocks/nether_brick_stairs_top.json models/blocks/nether_brick_stairs_top1.json models/blocks/nether_brick_stairs_top2.json models/blocks/repeater_1tick.json models/blocks/repeater_2tick.json models/blocks/repeater_3tick.json models/blocks/repeater_4tick.json models/blocks/repeater_locked_1tick.json models/blocks/repeater_locked_2tick.json models/blocks/repeater_locked_3tick.json models/blocks/repeater_locked_4tick.json models/blocks/repeater_on_1tick.json models/blocks/repeater_on_2tick.json models/blocks/repeater_on_3tick.json models/blocks/repeater_on_4tick.json models/blocks/repeater_on_locked_1tick.json models/blocks/repeater_on_locked_2tick.json models/blocks/repeater_on_locked_3tick.json models/blocks/repeater_on_locked_4tick.json models/blocks/small_block.json models/blocks/spruce_door_lower.json models/blocks/spruce_door_lower_rh.json models/blocks/spruce_door_upper.json models/blocks/spruce_door_upper_rh.json models/blocks/stone_stairs.json models/blocks/stone_inner_stairs_left_top_e.json models/blocks/stone_inner_stairs_left_top_n.json models/blocks/stone_inner_stairs_left_top_s.json models/blocks/stone_inner_stairs_left_top_w.json models/blocks/stone_inner_stairs_left_up_top_e.json models/blocks/stone_inner_stairs_left_up_top_n.json models/blocks/stone_inner_stairs_left_up_top_s.json models/blocks/stone_inner_stairs_left_up_top_w.json models/blocks/stone_inner_stairs_right_top_e.json models/blocks/stone_inner_stairs_right_top_n.json models/blocks/stone_inner_stairs_right_top_s.json models/blocks/stone_inner_stairs_right_top_w.json models/blocks/stone_inner_stairs_right_up_top_e.json models/blocks/stone_inner_stairs_right_up_top_n.json models/blocks/stone_inner_stairs_right_up_top_s.json models/blocks/stone_inner_stairs_right_up_top_w.json models/blocks/stone_outer_stairs_left_top_e.json models/blocks/stone_outer_stairs_left_top_n.json models/blocks/stone_outer_stairs_left_top_s.json models/blocks/stone_outer_stairs_left_top_w.json models/blocks/stone_outer_stairs_left_up_top_e.json models/blocks/stone_outer_stairs_left_up_top_n.json models/blocks/stone_outer_stairs_left_up_top_s.json models/blocks/stone_outer_stairs_left_up_top_w.json models/blocks/stone_outer_stairs_right_top_e.json models/blocks/stone_outer_stairs_right_top_n.json models/blocks/stone_outer_stairs_right_top_s.json models/blocks/stone_outer_stairs_right_top_w.json models/blocks/stone_outer_stairs_right_up_top_e.json models/blocks/stone_outer_stairs_right_up_top_n.json models/blocks/stone_outer_stairs_right_up_top_s.json models/blocks/stone_outer_stairs_right_up_top_w.json models/blocks/stone_stairs_top_ew.json models/blocks/stone_stairs_top_ns.json models/blocks/thin_block.json models/blocks/trapdoor_bottom.json models/blocks/trapdoor_open.json models/blocks/trapdoor_top.json models/blocks/wooden_door_lower.json models/blocks/wooden_door_lower_rh.json models/blocks/wooden_door_upper.json models/blocks/wooden_door_upper_rh.json models/blocks/wooden_trapdoor_bottom.json models/blocks/wooden_trapdoor_open.json models/blocks/wooden_trapdoor_top.json models/items/brewing_stand.json models/items/cauldron.json models/items/chest.json models/items/comparator.json models/items/flower_pot.json models/items/hopper.json models/items/repeater.json models/items/tripwire_hook.json textures/blocks/beacon_top.png textures/blocks/brick_stairs_top_side.png textures/blocks/door_acacia_edge.png textures/blocks/door_birch_edge.png textures/blocks/door_dark_oak_edge.png textures/blocks/door_iron_edge.png textures/blocks/door_jungle_edge.png textures/blocks/door_spruce_edge.png textures/blocks/door_wood_edge.png textures/blocks/fence_gate_acacia.png textures/blocks/fence_gate_acacia_wall.png textures/blocks/fence_gate_birch.png textures/blocks/fence_gate_birch_wall.png textures/blocks/fence_gate_dark_oak.png textures/blocks/fence_gate_dark_oak_wall.png textures/blocks/fence_gate_jungle.png textures/blocks/fence_gate_jungle_wall.png textures/blocks/fence_gate_oak.png textures/blocks/fence_gate_oak_wall.png textures/blocks/fence_gate_spruce.png textures/blocks/fence_gate_spruce_wall.png textures/blocks/ladder_post.png textures/blocks/ladder_slat.png textures/blocks/iron_trapdoor_edge.png textures/blocks/nether_brick_stairs_top_side.png textures/blocks/stone_stairs_top_side.png textures/blocks/trapdoor_edge.png Custom Beacen Top. Stairs now display in the inventory and in the hand, thanks to d.kow for the bug report. Adjusted the upsidedown stairs. Some models now work in the GUI (Brewing Stand, Cauldron, Comparator, Flower Pot, Hopper and Repeater). Optimized the Gates down to one texture for each type of Open and Closed, I left in the Wall variant even though it's the same texture just in case I want to change the Wall variant in the future. Custom Brewing Stand, Ladder, Trapdoor and Door Models with new edge textures. JimStoneCraft blockstates/brick_stairs.json blockstates/acacia_fence.json blockstates/acacia_fence_gate.json blockstates/birch_fence.json blockstates/birch_fence_gate.json blockstates/dark_oak_fence.json blockstates/dark_oak_fence_gate.json blockstates/fence.json blockstates/fence_gate.json blockstates/jungle_fence.json blockstates/jungle_fence_gate.json blockstates/nether_brick_stairs.json blockstates/spruce_fence.json blockstates/spruce_fence_gate.json blockstates/stone_stairs.json models/blocks/acacia_fence_gate_closed.json models/blocks/acacia_fence_gate_open.json models/blocks/acacia_fence_inventory.json models/blocks/acacia_fence_post.json models/blocks/acacia_fence_side.json models/blocks/acacia_wall_gate_closed.json models/blocks/acacia_wall_gate_open.json models/blocks/birch_fence_gate_closed.json models/blocks/birch_fence_gate_open.json models/blocks/birch_fence_inventory.json models/blocks/birch_fence_post.json models/blocks/birch_fence_side.json models/blocks/birch_wall_gate_closed.json models/blocks/birch_wall_gate_open.json models/blocks/cauldron_empty.json models/blocks/cauldron_level1.json models/blocks/cauldron_level2.json models/blocks/cauldron_level3.json models/blocks/dark_oak_fence_gate_closed.json models/blocks/dark_oak_fence_gate_open.json models/blocks/dark_oak_fence_inventory.json models/blocks/dark_oak_fence_post.json models/blocks/dark_oak_fence_side.json models/blocks/dark_oak_wall_gate_closed.json models/blocks/dark_oak_wall_gate_open.json models/blocks/daylight_detector.json models/blocks/fence_gate_closed.json models/blocks/fence_gate_open.json models/blocks/fence_inventory.json models/blocks/fence_post.json models/blocks/fence_side.json models/blocks/half_slab.json models/blocks/jungle_fence_gate_closed.json models/blocks/jungle_fence_gate_open.json models/blocks/jungle_fence_inventory.json models/blocks/jungle_fence_post.json models/blocks/jungle_fence_side.json models/blocks/jungle_wall_gate_closed.json models/blocks/jungle_wall_gate_open.json models/blocks/oak_fence_gate_closed.json models/blocks/oak_fence_gate_open.json models/blocks/oak_fence_inventory.json models/blocks/oak_fence_post.json models/blocks/oak_fence_side.json models/blocks/oak_wall_gate_closed.json models/blocks/oak_wall_gate_open.json models/blocks/spruce_fence_gate_closed.json models/blocks/spruce_fence_gate_open.json models/blocks/spruce_fence_inventory.json models/blocks/spruce_fence_post.json models/blocks/spruce_fence_side.json models/blocks/spruce_wall_gate_closed.json models/blocks/spruce_wall_gate_open.json models/blocks/tripwire_hook.json models/blocks/wall_gate_closed.json models/blocks/wall_gate_open.json textures/blocks/beacon.png textures/blocks/brick_stairs_side.png textures/blocks/brick_top.png textures/blocks/brewing_stand.png textures/blocks/brewing_stand_base.png textures/blocks/coal_block.png textures/blocks/door_acacia_lower.png textures/blocks/door_acacia_upper.png textures/blocks/door_birch_lower.png textures/blocks/door_birch_upper.png textures/blocks/door_iron_lower.png textures/blocks/door_iron_upper.png textures/blocks/door_jungle_lower.png textures/blocks/door_jungle_upper.png textures/blocks/door_spruce_lower.png textures/blocks/door_spruce_upper.png textures/blocks/enchanting_table_bottom.png textures/blocks/fence_inventory_nether_brick.png textures/blocks/fence_inventory_acacia.png textures/blocks/fence_inventory_birch.png textures/blocks/fence_inventory_dark_oak.png textures/blocks/fence_inventory_jungle.png textures/blocks/fence_inventory_nether_brick.png textures/blocks/fence_inventory_nether_brick_bottom.png textures/blocks/fence_inventory_nether_brick_top.png textures/blocks/fence_inventory_oak.png textures/blocks/fence_inventory_spruce.png textures/blocks/fence_nether_brick.png textures/blocks/fence_nether_brick_bottom.png textures/blocks/fence_nether_brick_top.png textures/blocks/flower_pot.png textures/blocks/flower_pot1.png textures/blocks/flower_pot2.png textures/blocks/flower_pot3.png textures/blocks/hopper_inside.png textures/blocks/hopper_outside.png textures/blocks/hopper_top.png textures/blocks/ladder.png textures/blocks/nether_brick.png textures/blocks/nether_brick_bottom.png textures/blocks/nether_brick_bottom1.png textures/blocks/nether_brick_bottom2.png textures/blocks/nether_brick_slab_bottom.png textures/blocks/nether_brick_slab_side.png textures/blocks/nether_brick_stairs.png textures/blocks/nether_brick_stairs_bottom.png textures/blocks/nether_brick_stairs_side.png textures/blocks/nether_brick_stairs1.png textures/blocks/nether_brick_stairs2.png textures/blocks/nether_brick_top.png textures/blocks/nether_brick_top1.png textures/blocks/nether_brick_top2.png textures/blocks/nether_brick1.png textures/blocks/nether_brick2.png textures/blocks/nether_brick3.png textures/blocks/nether_brick4.png textures/blocks/nether_brick5.png textures/items/brick.png textures/items/diamond.png textures/items/emerald.png textures/items/gold_nugget.png textures/items/glowstone_dust.png textures/items/gunpowder.png textures/items/pumpkin_pie.png textures/items/minecart_hopper.png textures/items/netherbrick.png textures/items/redstone_dust.png textures/items/sugar.png textures/items/wooden_armorstand.png textures/painting/paintings_kristoffer_zetterstrand.png Adjusted the upsidedown stairs. Fixed all the Fences and Gates that broke in the snapshots due to the way the models are now drawn. Flower Pot now has a base. Redone the Fence Inventory with a custom model that looks more like the placed fence. Fixed flickering textures on the Cauldron. Change the Netherbrick to a dark red rather than black. Filled in the Red Stone off torch. Matched the Brick and Netherbrick. New Comparator and Repeater items. Adjusted the borders on the Diamond and Emerald. Flower pot now has the correct width. Gold Nugget border to match the Ingot. Made all the dusts consistent. Hopper now matches the Cauldron. Converted the Wooden Armorstand item to isometric. Removed the black borders on some of the paintings. JimStoneCraft textures/blocks/fence_gate_acacia_closed.png textures/blocks/fence_gate_acacia_open.png textures/blocks/fence_gate_acacia_wall_closed.png textures/blocks/fence_gate_acacia_wall_open.png textures/blocks/fence_gate_birch_closed.png textures/blocks/fence_gate_birch_open.png textures/blocks/fence_gate_birch_wall_closed.png textures/blocks/fence_gate_birch_wall_open.png textures/blocks/fence_gate_dark_oak_closed.png textures/blocks/fence_gate_dark_oak_open.png textures/blocks/fence_gate_dark_oak_wall_closed.png textures/blocks/fence_gate_dark_oak_wall_open.png textures/blocks/fence_gate_jungle_closed.png textures/blocks/fence_gate_jungle_open.png textures/blocks/fence_gate_jungle_wall_closed.png textures/blocks/fence_gate_jungle_wall_open.png textures/blocks/fence_gate_oak_closed.png textures/blocks/fence_gate_oak_open.png textures/blocks/fence_gate_oak_wall_closed.png textures/blocks/fence_gate_oak_wall_open.png textures/blocks/fence_gate_spruce_closed.png textures/blocks/fence_gate_spruce_open.png textures/blocks/fence_gate_spruce_wall_closed.png textures/blocks/fence_gate_spruce_wall_open.png textures/items/brewing_stand.png textures/items/cauldron.png textures/items/comparator.png textures/items/flower_pot.png textures/items/hopper.png textures/items/trip_wire_source.png textures/items/repeater.png Removed the no longer needed Gates. New item models for the GUI so they are no longer needed. -{16w05b}- 5th February 2016 - 16w05b--------------------------------------------------------------- JimStoneCraft models/block/stone_inner_stairs_left_e.json models/block/stone_inner_stairs_left_n.json models/block/stone_inner_stairs_left_s.json models/block/stone_inner_stairs_left_up_e.json models/block/stone_inner_stairs_left_up_n.json models/block/stone_inner_stairs_left_up_s.json models/block/stone_inner_stairs_left_up_w.json models/block/stone_inner_stairs_left_w.json models/block/stone_inner_stairs_right_e.json models/block/stone_inner_stairs_right_n.json models/block/stone_inner_stairs_right_s.json models/block/stone_inner_stairs_right_up_e.json models/block/stone_inner_stairs_right_up_n.json models/block/stone_inner_stairs_right_up_s.json models/block/stone_inner_stairs_right_up_w.json models/block/stone_inner_stairs_right_w.json models/block/stone_outer_stairs_left_e.json models/block/stone_outer_stairs_left_n.json models/block/stone_outer_stairs_left_s.json models/block/stone_outer_stairs_left_up_e.json models/block/stone_outer_stairs_left_up_n.json models/block/stone_outer_stairs_left_up_s.json models/block/stone_outer_stairs_left_up_w.json models/block/stone_outer_stairs_left_w.json models/block/stone_outer_stairs_right_e.json models/block/stone_outer_stairs_right_n.json models/block/stone_outer_stairs_right_s.json models/block/stone_outer_stairs_right_up_e.json models/block/stone_outer_stairs_right_up_n.json models/block/stone_outer_stairs_right_up_s.json models/block/stone_outer_stairs_right_up_w.json models/block/stone_outer_stairs_right_w.json models/block/stone_pressure_plate_down.json models/block/stone_pressure_plate_up.json textures/blocks/stone_stairs_inner_left_top_e.png textures/blocks/stone_stairs_inner_left_top_n.png textures/blocks/stone_stairs_inner_left_top_s.png textures/blocks/stone_stairs_inner_left_top_up_e.png textures/blocks/stone_stairs_inner_left_top_up_n.png textures/blocks/stone_stairs_inner_left_top_up_s.png textures/blocks/stone_stairs_inner_left_top_up_w.png textures/blocks/stone_stairs_inner_left_top_w.png textures/blocks/stone_stairs_inner_right_top_e.png textures/blocks/stone_stairs_inner_right_top_n.png textures/blocks/stone_stairs_inner_right_top_s.png textures/blocks/stone_stairs_inner_right_top_up_e.png textures/blocks/stone_stairs_inner_right_top_up_n.png textures/blocks/stone_stairs_inner_right_top_up_s.png textures/blocks/stone_stairs_inner_right_top_up_w.png textures/blocks/stone_stairs_inner_right_top_w.png textures/blocks/stone_stairs_outer_left_top_e.png textures/blocks/stone_stairs_outer_left_top_n.png textures/blocks/stone_stairs_outer_left_top_s.png textures/blocks/stone_stairs_outer_left_top_up_e.png textures/blocks/stone_stairs_outer_left_top_up_n.png textures/blocks/stone_stairs_outer_left_top_up_s.png textures/blocks/stone_stairs_outer_left_top_up_w.png textures/blocks/stone_stairs_outer_left_top_w.png textures/blocks/stone_stairs_outer_right_top_e.png textures/blocks/stone_stairs_outer_right_top_n.png textures/blocks/stone_stairs_outer_right_top_s.png textures/blocks/stone_stairs_outer_right_top_up_e.png textures/blocks/stone_stairs_outer_right_top_up_n.png textures/blocks/stone_stairs_outer_right_top_up_s.png textures/blocks/stone_stairs_outer_right_top_up_w.png textures/blocks/stone_stairs_outer_right_top_w.png Made the Cobblestone Stairs much better looking on the corners. JimStoneCraft blockstates/stone_stairs.json lang/en_GB.lang lang/en_US.lang textures/entity/cow/cow.png textures/entity/cow/mooshroom.png textures/blocks/stone_slab_top.png textures/blocks/stone_slab_top1.png textures/blocks/stone_slab_top3.png textures/blocks/stone_stairs_bottom1.png textures/blocks/stone_stairs_bottom2.png textures/blocks/stone_stairs_side.png textures/blocks/stone_stairs_top1.png textures/blocks/stone_stairs_top2.png Added the missing Minecarts in the language files. Adjusted the Bovine udders, better coloured Mooshroom (less atomic). Better colour match for Stone Slabs and Cobblestone Stairs. JimStoneCraft models/block/stone_inner_stairs_ew.json models/block/stone_inner_stairs_ns.json models/block/stone_outer_stairs_ew.json models/block/stone_outer_stairs_ns.json models/block/stone_stairs_ew.json models/block/stone_stairs_ns.json No longer required. -{16w03a}- 22nd January 2016 - 16w03a--------------------------------------------------------------- JimStoneCraft blockstates/dark_prismarine.json models/blocks/prismarine_dark.json models/blocks/prismarine_dark1.json models/blocks/prismarine_dark2.json models/blocks/prismarine_dark3.json models/blocks/prismarine_dark4.json models/blocks/prismarine_dark5.json textures/blocks/prismarine_dark.png textures/blocks/prismarine_dark1.png textures/blocks/prismarine_dark2.png textures/blocks/prismarine_dark3.png textures/blocks/prismarine_dark4.png textures/blocks/prismarine_dark5.png Random Dark Prismarine blocks. JimStoneCraft textures/blocks/coarse_dirt.png textures/blocks/gold_ore.png textures/blocks/grass_side_snowed.png textures/blocks/log_big_oak_top.png textures/blocks/stone2.png textures/blocks/stone5.png textures/blocks/fence_inventory_nether_brick.png textures/blocks/fence_inventory_nether_brick_top.png textures/blocks/fence_nether_brick.png textures/blocks/fence_nether_brick_top.png textures/blocks/mycelium_side.png textures/blocks/nether_brick.png textures/blocks/nether_brick_bottom.png textures/blocks/nether_brick_bottom1.png textures/blocks/nether_brick_bottom2.png textures/blocks/nether_brick_slab_bottom.png textures/blocks/nether_brick_slab_side.png textures/blocks/nether_brick_stairs.png textures/blocks/nether_brick_stairs_bottom.png textures/blocks/nether_brick_stairs_side.png textures/blocks/nether_brick_stairs1.png textures/blocks/nether_brick_stairs2.png textures/blocks/nether_brick_top.png textures/blocks/nether_brick_top1.png textures/blocks/nether_brick_top2.png textures/blocks/nether_brick1.png textures/blocks/nether_brick2.png textures/blocks/nether_brick3.png textures/blocks/nether_brick4.png textures/blocks/nether_brick5.png textures/blocks/red_sand.png textures/blocks/red_sandstone_bottom.png textures/blocks/red_sandstone_carved.png textures/blocks/red_sandstone_carved1.png textures/blocks/red_sandstone_carved2.png textures/blocks/red_sandstone_carved3.png textures/blocks/red_sandstone_carved4.png textures/blocks/red_sandstone_carved5.png textures/blocks/red_sandstone_carved6.png textures/blocks/red_sandstone_carved7.png textures/blocks/red_sandstone_carved8.png textures/blocks/red_sandstone_normal.png textures/blocks/red_sandstone_normal1.png textures/blocks/red_sandstone_normal2.png textures/blocks/red_sandstone_normal3.png textures/blocks/red_sandstone_normal4.png textures/blocks/red_sandstone_normal5.png textures/blocks/red_sandstone_smooth.png textures/blocks/red_sandstone_smooth1.png textures/blocks/red_sandstone_smooth2.png textures/blocks/red_sandstone_smooth3.png textures/blocks/red_sandstone_smooth4.png textures/blocks/red_sandstone_smooth5.png textures/blocks/red_sandstone_top.png textures/blocks/red_sandstone_top1.png textures/blocks/red_sandstone_top2.png textures/blocks/red_sandstone_top3.png textures/blocks/red_sandstone_top4.png textures/blocks/red_sandstone_top5.png Darkened the Dark Oak. All the dirt sides now match. The Gold Ore stone now better matches the stone. Small tweaks to two of the random stone. Changed the Netherbrick blocks and fences to a dark black colour. Made the Red Sand blocks less saturated. -{15w51b}- 31st December 2015 - 1.9 - 15w51b-------------------------------------------------------- JimStoneCraft textures/entity/zombie_villager/zombie_butcher.png textures/entity/zombie_villager/zombie_farmer.png textures/entity/zombie_villager/zombie_librarian.png textures/entity/zombie_villager/zombie_priest.png textures/entity/zombie_villager/zombie_smith.png textures/entity/zombie_villager/zombie_villager.png JimStoneCraft textures/entity/villager/farmer.png textures/entity/villager/smith.png Tweaked some shirt colours to better match the Zombie versions. -{15w51b}- 26th December 2015 - 1.9 - 15w51b-------------------------------------------------------- JimStoneCraft textures/entity/witch.png textures/entity/villager/butcher.png textures/entity/villager/farmer.png textures/entity/villager/librarian.png textures/entity/villager/priest.png textures/entity/villager/smith.png textures/entity/villager/villager.png textures/items/spawn_egg.png All the Villagers. Spawn Egg was 1px out of position. -{15w49b}- 4th December 2015 - 1.9 - 15w49b--------------------------------------------------------- JimStoneCraft blockstates/brick_stairs.json blockstates/nether_brick_stairs.json blockstates/oak_stairs.json blockstates/red_sandstone_stairs.json blockstates/blockstates/sandstone_stairs.json blockstates/stone_brick_stairs.json blockstates/stone_stairs.json lang/en_GB.lang lang/en_US.lang models/block/tripwire_hook.json models/block/tripwire_hook_attached.json models/block/tripwire_hook_attached_powered.json models/block/tripwire_hook_powered.json textures/entity/skeleton/skeleton.png textures/entity/skeleton/wither_skeleton.png textures/gui/container/inventory.png textures/gui/title/minecraft.png Upside down stairs rotation error. Added the container and itemGroups to the language file so now the text in all the containers (chest, hopper etc) are now readable. Fixed overlapping textures on the Skeletons. New Hearts in the Inventory.png, tweaked all the black borders on the other icons. Readded the Realms Logo. JimStoneCraft blockstates/acacia_fence_gate.json blockstates/birch_fence_gate.json blockstates/dark_oak_fence_gate.json blockstates/fence_gate.json blockstates/jungle_fence_gate.json blockstates/spruce_fence_gate.json models/block/tripwire_hook_attached_suspended.json models/block/tripwire_hook_attached_suspended_powered.json Temporarily removed the fence gates as Mojang have changed the way they render, I will have to rethink how to get them working again, same with the fences. Tripwire no longer required. -{15w45a}- 6th November 2015 - 1.9 - 15w45a--------------------------------------------------------- JimStoneCraft lang/en_GB.lang lang/en_US.lang textures/items/bucket_lava.png.mcmeta textures/items/bucket_water.png.mcmeta Language files to sort out the bold text issue on the Select Resource Packs screen, only works with UK and US at the moment. Animated Water and Lava Buckets. JimStoneCraft models/block/fern.json models/block/fern1.json models/block/flower_pot_fern.json models/block/flower_pot_fern1.json textures/font/ascii_sga.png textures/gui/container/enchanting_table.png textures/items/bow_pulling_0.png textures/items/bow_pulling_1.png textures/items/bow_pulling_2.png textures/items/bow_standby.png textures/items/bucket_lava.png textures/items/bucket_water.png Sorted out a tint issue with the Ferns. Adjusted the Enchanting Table font and cleaned up the Enchanting Table layout. Note the Enchanting text is based on the spell runes from Dungeon Master by FTL 1987. Made all the Bow textures match. Animated Water and Lava Buckets. JimStoneCraft blockstates/acacia_fence.json blockstates/birch_fence.json blockstates/dark_oak_fence.json blockstates/fence.json blockstates/jungle_fence.json blockstates/spruce_fence.json No longer required as they fixed it in Vanilla. -{15w44b}- 1st November 2015 - 1.9 - 15w44b--------------------------------------------------------- JimStoneCraft textures/blocks/debug2.png textures/entity/endercrystal/endercrystal.png textures/entity/endercrystal/endercrystal_beam.png textures/items/end_crystal.png New End Crystal in the same style as the Purpur Block with matching item. JimStoneCraft textures/entity/guardian_beam.png textures/gui/container/creative_inventory/tab_inventory.png textures/gui/container/anvil.png textures/gui/container/beacon.png textures/gui/container/brewing_stand.png textures/gui/container/crafting_table.png textures/gui/container/dispenser.png textures/gui/container/enchanting_table.png textures/gui/container/experience_orb.png textures/gui/container/furnace.png textures/gui/container/horse.png textures/gui/container/inventory.png textures/gui/container/villager.png Made the Guardian Beam into a scroll. New Luck icons in the inventory. Changed the Enchanting Table to have XP rather than Lapis (it's like this in Vanilla.) Made all the gui boxes match. JimStoneCraft models/block/brewing_stand_bottles_1.json models/block/brewing_stand_bottles_2.json models/block/brewing_stand_bottles_3.json models/block/brewing_stand_bottles_12.json models/block/brewing_stand_bottles_13.json models/block/brewing_stand_bottles_23.json models/block/brewing_stand_bottles_123.json models/block/brewing_stand_empty.json No longer required as they fixed it in Vanilla. -{15w43c}- 24th October 2015 - 1.9 - 15w43c--------------------------------------------------------- JimStoneCraft blockstates/fern.json models/block/brewing_stand_bottles_1.json models/block/brewing_stand_bottles_2.json models/block/brewing_stand_bottles_3.json models/block/brewing_stand_bottles_12.json models/block/brewing_stand_bottles_13.json models/block/brewing_stand_bottles_23.json models/block/brewing_stand_bottles_123.json models/block/brewing_stand_empty.json models/block/dead_bush_pot.json models/block/dead_bush_pot1.json models/block/flower_pot_fern.json models/block/flower_pot_fern1.json models/block/flower_pot_tulip_white_pot.json models/block/flower_pot_tulip_orange_pot3.json models/block/flower_pot_tulip_pink_pot3.json models/block/flower_pot_tulip_red_pot3.json models/block/flower_pot_tulip_white_pot.json models/block/flower_pot_mushroom_brown_pot4.json textures/blocks/deadbush_pot.png textures/blocks/deadbush_pot1.png textures/blocks/flower_tulip_orange_pot3.png textures/blocks/flower_tulip_pink_pot3.png textures/blocks/flower_tulip_red_pot3.png textures/blocks/flower_tulip_white_pot.png textures/blocks/mushroom_brown_pot1.png textures/entity/guardian.png textures/entity/guardian_elder.png The Fern and the Dead Bush were both using the same textures. Storted out a display bug where the potions in a brewing stannd on the diagonals were stretched. All the plants have been adjusted so they look great when in a pot (no overlaps). Added both Guardians. JimStoneCraft blockstates/dead_bush.json blockstates/flower_pot.json models/block/cocoa_age0_s.json models/block/cocoa_age1_s.json models/block/cocoa_age2_s.json models/block/flower_pot_fern1.json textures/blocks/flower_allium_pot3.png textures/blocks/flower_dandelion_pot.png textures/blocks/flower_dandelion_pot1.png textures/blocks/flower_dandelion_pot2.png textures/blocks/flower_dandelion_pot3.png textures/blocks/flower_dandelion_pot4.png textures/blocks/flower_houstonia_pot.png textures/blocks/flower_houstonia_pot1.png textures/blocks/flower_oxeye_daisy_pot.png textures/blocks/flower_oxeye_daisy_pot1.png textures/blocks/flower_oxeye_daisy_pot2.png textures/blocks/flower_oxeye_daisy_pot3.png textures/blocks/flower_rose_pot1.png textures/blocks/flower_rose_pot3.png textures/blocks/flower_rose_pot4.png textures/blocks/sapling_spruce_pot.png textures/blocks/sea_lantern.png textures/blocks/prismarine_bricks.png textures/blocks/prismarine_rough.png textures/entity/boat/boat_acacia.png textures/entity/boat/boat_birch.png textures/entity/boat/boat_darkoak.png textures/entity/boat/boat_jungle.png textures/entity/boat/boat_oak.png textures/entity/boat/boat_spruce.png All the plants have been adjusted so they look great when in a pot (no overlaps). I fixed the Cocoa in JSC a while back but did not port it to the JSL pack. Made the Sea Lantern more in the John Smith style as it was more closer to Vanilla before. Tweaked the Prismarine Bricks and also made the Prismarine Rough more cobble like. The Boat texture changed in 15w43c again so they've been updated to match the new format. JimStoneCraft models/block/dead_bush2.json models/block/dead_bush3.json models/block/flower_pot_fern2.json models/block/flower_pot_fern3.json textures/blocks/deadbush2.png textures/blocks/deadbush3.png These file are no longer required. -{15w43b}- 22nd October 2015 - 1.9 - 15w43b--------------------------------------------------------- JimStoneCraft textures/blocks/water_overlay.png Clear glass when under water. -{15w42a}- 15th October 2015 - 1.9 - 15w42a--------------------------------------------------------- JimStoneCraft textures/blocks/frosted_ice_0.png textures/blocks/frosted_ice_1.png textures/blocks/frosted_ice_2.png textures/blocks/frosted_ice_3.png textures/blocks/frosted_ice_0.png.mcmeta textures/blocks/frosted_ice_1.png.mcmeta textures/blocks/frosted_ice_2.png.mcmeta textures/blocks/frosted_ice_3.png.mcmeta Frosted Ice is based on ice with cracks. JimStoneCraft textures/gui/container/brewing_stand.png New Brewing Stand GUI. -{15w41b}- 8th October 2015 - 1.9 - 15w41b---------------------------------------------------------- JimStoneCraft textures/entity/boat/boat_acacia.png textures/entity/boat/boat_birch.png textures/entity/boat/boat_darkoak.png textures/entity/boat/boat_jungle.png textures/entity/boat/boat_oak.png textures/entity/boat/boat_spruce.png textures/entity/elytra.png textures/items/acacia_boat.png textures/items/birch_boat.png textures/items/dark_oak_boat.png textures/items/jungle_boat.png textures/items/oak_boat.png textures/items/spruce_boat.png textures/items/broken_elytra.png textures/items/elytra.png All six new wooden boats. Spread your wings and fly! JimStoneCraft models/block/tall_grass.json models/block/tall_grass1.json models/block/tall_grass2.json models/block/tall_grass3.json models/block/tall_grass4.json models/block/tall_grass5.json models/block/tall_grass6.json models/block/tall_grass7.json models/block/tall_grass8.json models/block/tall_grass9.json models/block/tall_grass10.json models/block/tall_grass11.json models/block/tall_grass12.json models/block/tall_grass13.json Fixed the blockstates for the tall grass as Mojang changed the name of the parent json. JimStoneCraft textures/items/boat.png textures/entity/boat.png Old boat texture removed. -{15w40b}- 3rd October 2015 - 1.9 - 15w40b---------------------------------------------------------- JimStoneCraft font/glyph_sizes.bin textures/font/ascii.png textures/font/unicode_page_00.png textures/font/unicode_page_01.png textures/entity/horse/horse_skeleton.png Tweaked all the fonts, also finally added the very hard to edit glyph_sizes.bin, this file is used by Minecraft for the unicode character widths (kerning). Note that the glyph_sizes.bin in only loaded when Minecraft loads, so you have to load Minecraft, select the Resource Pack, exit Minecraft and then reload Minecraft, you only have to do this if you need to use the Force Unicode Font option, this is a work around to a known Minecraft bug but at least it works for now. https://bugs.mojang.com/browse/MC-41270 The unicode_page_00 and unicode_page_01 fonts cover most of the diacritic marks used in the language regions like Germanic, Celtic, Romance, Slavic, Baltic, Finno-Ugric, Turkic and others. Hopefully this will be good news to all the non English speaking players that use the John Smith Legacy Resource Pack but were previously forced to use the English font only. When I added the horses I was a little lazy, as the skeleton horse was not used I never made a texture for it, that's now been rectified, I've not done the Zombie horse yet as that's not in the vanilla game yet but I'm sure that will change. -{15w38a}- 17th September 2015 - 1.9 - 15w38a------------------------------------------------------- JimStoneCraft textures/entity/shield_base_nopattern.png textures/font/unicode_page_01.png New Shield Base with iron studs. Added the unicode_page_01.png, One issue though is the unicode fonts are fixed width (no kerning) so they all get clipped when unicode is turned on, hopefully Mojang will add variable width fonts to the unicode files like they did with the standard ascii fonts. JimStoneCraft textures/entity/shield_base.png textures/blocks/door_dark_oak_upper.png textures/font/ascii.png textures/font/unicode_page_00.png Recoloured some odd window pixels on the Dark Oak Door. Added the missing Unicode characters in the ascii.png and unicode_page_00.png font file, also tweaked the kerning on some characters as they were being clipped. -{15w35b}- 28th August 2015 - 1.9 - 15w35b---------------------------------------------------------- JimStoneCraft textures/blocks/chain_command_block_conditional.png textures/blocks/chain_command_block_conditional.png.mcmeta textures/blocks/command_block_conditional.png textures/blocks/command_block_conditional.png.mcmeta textures/blocks/repeating_command_block_conditional.png textures/blocks/repeating_command_block_conditional.png.mcmeta textures/entity/sweep.png New Conditional Command Block. JimStoneCraft model/block/fence_inventory.json textures/blocks/chain_command_block_back.png textures/blocks/chain_command_block_front.png textures/blocks/chain_command_block_side.png textures/blocks/command_block_back.png textures/blocks/command_block_front.png textures/blocks/command_block_side.png textures/blocks/repeating_command_block_back.png textures/blocks/repeating_command_block_front.png textures/blocks/repeating_command_block_side.png Fence bug when in an item frame. Made the shadow match each version of the Command Block. -{15w34b}- 21st August 2015 - 1.9 - 15w34b---------------------------------------------------------- JimStoneCraft textures/gui/icons.png particle/particles.png New attack hearts. -{15w34a}- 20th August 2015 - 1.9 - 15w34a---------------------------------------------------------- JimStoneCraft textures/blocks/jukebox_top_in.png textures/blocks/jukebox_top_in.png.mcmeta textures/blocks/chain_command_block_back.png textures/blocks/chain_command_block_back.png.mcmeta textures/blocks/chain_command_block_front.png textures/blocks/chain_command_block_front.png.mcmeta textures/blocks/chain_command_block_side.png textures/blocks/chain_command_block_side.png.mcmeta textures/blocks/command_block_back.png textures/blocks/command_block_back.png.mcmeta textures/blocks/command_block_front.png textures/blocks/command_block_front.png.mcmeta textures/blocks/command_block_side.png textures/blocks/command_block_side.png.mcmeta textures/blocks/repeating_command_block_back.png textures/blocks/repeating_command_block_back.png.mcmeta textures/blocks/repeating_command_block_front.png textures/blocks/repeating_command_block_front.png.mcmeta textures/blocks/repeating_command_block_side.png textures/blocks/repeating_command_block_side.png.mcmeta textures/entity/shield_base.png textures/entity/shield/base.png textures/entity/shield/border.png textures/entity/shield/bricks.png textures/entity/shield/circle.png textures/entity/shield/creeper.png textures/entity/shield/cross.png textures/entity/shield/curly_border.png textures/entity/shield/diagonal_left.png textures/entity/shield/diagonal_right.png textures/entity/shield/diagonal_up_left.png textures/entity/shield/diagonal_up_right.png textures/entity/shield/flower.png textures/entity/shield/gradient.png textures/entity/shield/gradient_up.png textures/entity/shield/half_horizontal.png textures/entity/shield/half_horizontal_bottom.png textures/entity/shield/half_vertical.png textures/entity/shield/half_vertical_right.png textures/entity/shield/mojang.png textures/entity/shield/rhombus.png textures/entity/shield/skull.png textures/entity/shield/small_stripes.png textures/entity/shield/square_bottom_left.png textures/entity/shield/square_bottom_right.png textures/entity/shield/square_top_left.png textures/entity/shield/square_top_right.png textures/entity/shield/straight_cross.png textures/entity/shield/stripe_bottom.png textures/entity/shield/stripe_center.png textures/entity/shield/stripe_downleft.png textures/entity/shield/stripe_downright.png textures/entity/shield/stripe_left.png textures/entity/shield/stripe_middle.png textures/entity/shield/stripe_right.png textures/entity/shield/stripe_top.png textures/entity/shield/triangle_bottom.png textures/entity/shield/triangle_top.png textures/entity/shield/triangles_bottom.png textures/entity/shield/triangles_top.png blockstates/jukebox.json model/block/jukebox_in.json Animated spinning record on the Jukebox. All the new Command Blocks and animation files. New shield textures. JimStoneCraft textures/entity/banner/curly_border.png textures/entity/banner/flower.png textures/entity/banner/stripe_left.png textures/gui/icons.png textures/gui/container/inventory.png Adjusted some of the banner textures to better match the new shield. Updated the Icons with the new attack bar and tweaked the Inventory to match the attack bar sword. JimStoneCraft textures/blocks/command_block_side.png textures/blocks/command_block_side.png.mcmeta Removed the old Command Block and associated animation file. -{15w33b}- 13th August 2015 - 1.9 - 15w33b---------------------------------------------------------- JimStoneCraft model/block/acacia_fence_side.json model/block/birch_fence_side.json model/block/dark_oak_fence_side.json model/block/fence_side.json model/block/jungle_fence_side.json model/block/nether_brick_fence_side.json model/block/oak_fence_side.json model/block/spruce_fence_side.json textures/blocks/fence_inventory_nether_brick_bottom.png textures/blocks/fence_nether_brick_bottom.png textures/entity/enderdragon/dragon_fireball.png textures/items/dragon_breath.png textures/items/potion_bottle_lingering.png New format for all the fences, now that was fun, lets do it again for the next update!! Dragon and potion additions. JimStoneCraft blockstates/acacia_fence.json blockstates/birch_fence.json blockstates/dark_oak_fence.json blockstates/fence.json blockstates/jungle_fence.json blockstates/nether_brick_fence.json blockstates/spruce_fence.json model/block/daylight_detector.json model/block/end_portal_frame_empty.json model/block/acacia_fence_inventory.json model/block/acacia_fence_post.json model/block/birch_fence_inventory.json model/block/birch_fence_post.json model/block/dark_oak_fence_inventory.json model/block/dark_oak_fence_post.json model/block/fence_gate_closed.json model/block/fence_inventory.json model/block/fence_post.json model/block/jungle_fence_inventory.json model/block/jungle_fence_post.json model/block/nether_brick_fence_inventory.json model/block/nether_brick_fence_post.json model/block/oak_fence_inventory.json model/block/oak_fence_post.json model/block/spruce_fence_inventory.json model/block/spruce_fence_post.json model/block/half_slab.json model/block/pressure_plate_up.json model/block/pressure_plate_down.json textures/gui/container/stats_icons.png Custom Fences working with the new format. Sorted out some hand hend display bugs. JimStoneCraft model/block/acacia_fence_n.json model/block/acacia_fence_ne.json model/block/acacia_fence_ns.json model/block/acacia_fence_nse.json model/block/acacia_fence_nsew.json model/block/birch_fence_n.json model/block/birch_fence_ne.json model/block/birch_fence_ns.json model/block/birch_fence_nse.json model/block/birch_fence_nsew.json model/block/dark_oak_fence_n.json model/block/dark_oak_fence_ne.json model/block/dark_oak_fence_ns.json model/block/dark_oak_fence_nse.json model/block/dark_oak_fence_nsew.json model/block/fence_n.json model/block/fence_ne.json model/block/fence_ns.json model/block/fence_nse.json model/block/fence_nsew.json model/block/jungle_fence_n.json model/block/jungle_fence_ne.json model/block/jungle_fence_ns.json model/block/jungle_fence_nse.json model/block/jungle_fence_nsew.json model/block/nether_brick_fence_n.json model/block/nether_brick_fence_ne.json model/block/nether_brick_fence_ns.json model/block/nether_brick_fence_nse.json model/block/nether_brick_fence_nsew.json model/block/oak_fence_n.json model/block/oak_fence_ne.json model/block/oak_fence_ns.json model/block/oak_fence_nse.json model/block/oak_fence_nsew.json model/block/pressure_plate_inventory.json model/block/spruce_fence_n.json model/block/spruce_fence_ne.json model/block/spruce_fence_ns.json model/block/spruce_fence_nse.json model/block/spruce_fence_nsew.json model/block/stone_pressure_plate_inventory.json model/block/wooden_pressure_plate_inventory.json All the old fence stuff that's not needed anymore. -{15w32b}- 7th August 2015 - 1.9 - 15w32b----------------------------------------------------------- JimStoneCraft textures/gui/world_selection.png -{15w31c}- 2nd August 2015 - 1.9 - 15w31c----------------------------------------------------------- JimStoneCraft textures/gui/bars.png textures/blocks/beetroots_stage_0.png textures/blocks/beetroots_stage_1.png textures/blocks/beetroots_stage_2.png textures/blocks/beetroots_stage_3.png textures/blocks/chorus_flower.png textures/blocks/chorus_flower_dead.png textures/blocks/chorus_plant.png textures/blocks/end_rod.png textures/blocks/end_bricks.png textures/blocks/end_bricks1.png textures/blocks/end_bricks2.png textures/blocks/end_bricks3.png textures/blocks/end_bricks4.png textures/blocks/end_bricks5.png textures/blocks/end_bricks6.png textures/blocks/end_bricks7.png textures/blocks/purpur_block.png textures/blocks/purpur_pillar.png textures/blocks/purpur_pillar_top.png textures/entity/end_gateway_beam.png textures/entity/shulker/endergolem.png textures/entity/shulker/spark.png blockstates/end_bricks.json model/block/end_bricks.json model/block/end_bricks1.json model/block/end_bricks2.json model/block/end_bricks3.json model/block/end_bricks4.json model/block/end_bricks5.json model/block/end_bricks6.json model/block/end_bricks7.json Multiple boss bars. Beetroot growing stages. End Bricks and random End Bricks. Purpur Pillar and Blocks, inspired by the John Smith Twilight Forest Lich Tower blocks. End Gateway Beam. I was not quite happy with the Chorus Fruit so I made it more round. JimStoneCraft textures/items/chorus_fruit.png textures/items/chorus_fruit_popped.png I was not quite happy with the Chorus Fruit so I made it more round. -{15w31b}- 30th July 2015 - 1.9 - 15w31b------------------------------------------------------------ With the quick release I've tried to concentrate on the GUI and items like the arrows, all the other stuff will come soon. JimStoneCraft textures/blocks/debug.png textures/blocks/redstone_dust_dot.png textures/blocks/redstone_dust_line0.png textures/blocks/redstone_dust_line1.png textures/blocks/redstone_dust_overlay.png textures/blocks/structure_block.png textures/blocks/structure_block_corner.png textures/blocks/structure_block_data.png textures/blocks/structure_block_load.png textures/blocks/structure_block_save.png textures/entity/projectiles/arrow.png textures/entity/projectiles/spectral_arrow.png textures/entity/projectiles/tipped_arrow.png textures/items/beetroot.png textures/items/beetroot_seeds.png textures/items/beetroot_soup.png textures/items/chorus_fruit.png textures/items/chorus_fruit_popped.png textures/items/clock_00.png - clock_63.png textures/items/compass_00.png - compass_31.png textures/items/empty_armor_slot_shield.png textures/items/spectral_arrow.png textures/items/tipped_arrow_base.png textures/items/tipped_arrow_head.png blockstates/grass_path.json model/block/grass_path.json model/block/grass_path1.json model/block/grass_path2.json model/block/grass_path3.json model/block/grass_path4.json Clock and Compass are now separate image files. Beetroot Soup and the new Grass Path. JimStoneCraft textures/gui/container/creative_inventory/tab_inventory.png textures/gui/container/inventory.png textures/gui/widgets.png particle/particles.png A few extra boxes and icons. JimStoneCraft textures/blocks/redstone_dust_cross.png textures/blocks/redstone_dust_cross_overlay.png textures/blocks/redstone_dust_line.png textures/blocks/redstone_dust_line_overlay.png textures/items/clock.png textures/items/clock.png.mcmeta textures/items/compass.png textures/items/compass.png.mcmeta textures/items/quiver.png This is a list of textures removed from this pack. All the MCPatcher stuff as they are not compatible at the moment. ==================================================================================================== 1.8.8 UPDATES ==================================================================================================== -{1.3.18}- 13th August 2015 - 1.8.8----------------------------------------------------------------- JimStoneCraft textures/entity/slime/magmacube.png New Magma Cube. -{1.3.17}- 25th June 2015 - 1.8.7------------------------------------------------------------------- JimStoneCraft textures/blocks/trip_wire_hook.png textures/blocks/command_block.png.mcmeta Animation config for the lights on the Command Block. JimStoneCraft pack.mcmeta textures/blocks/command_block.png textures/blocks/trip_wire_source.png textures/entity/chest/christmas.png textures/entity/chest/christmas_double.png textures/entity/chest/normal.png textures/entity/chest/normal_double.png textures/entity/chest/trapped.png textures/entity/chest/trapped_double.png models/block/tripwire_hook.json models/block/tripwire_hook_attached.json models/block/tripwire_hook_attached_powered.json models/block/tripwire_hook_attached_suspended.json models/block/tripwire_hook_attached_suspended_powered.json models/block/tripwire_hook_powered.json Adjusted the Pack file for better text formatting. Animated lights on the Command Block. Small display issue with the Trip Wire Hook when held in the hand. Overlapping textures flicker if they are different, this happened with the chest hinge, I've now sorted this issue out. Thanks to Alpha_Wolf777 in the forums for the Trip Wire bug report. -{1.3.16}- 30th May 2015 - 1.8.6-------------------------------------------------------------------- JimStoneCraft textures/entity/rabbit/black.png textures/entity/rabbit/brown.png textures/entity/rabbit/caerbannog.png textures/entity/rabbit/gold.png textures/entity/rabbit/salt.png textures/entity/rabbit/toast.png textures/entity/rabbit/white.png textures/entity/rabbit/white_splotched.png Finally added Rabbits. JimStoneCraft textures/models/armor/chainmail_layer_1.png textures/models/armor/chainmail_layer_2.png Forgot to remove the testing background colour. Darkened and tweaked the chainmail to better fit the rest of the armour. -{1.3.15}- 7th May 2015 - 1.8.4--------------------------------------------------------------------- JimStoneCraft textures/blocks/cocoa_stem_stage_0.png textures/blocks/cocoa_stem_stage_1.png textures/blocks/cocoa_stem_stage_2.png models/block/cocoa_age0_s.json models/block/cocoa_age1_s.json models/block/cocoa_age2_s.json models/block/pressure_plate_down.json models/block/pressure_plate_inventory.json models/block/pressure_plate_up.json models/block/iron_pressure_plate.png models/block/gold_pressure_plate.png Display bug with the Cocoa stem, the larger stems were cut off. Custom Iron and Gold Pressure Plates. Custom side edges for all the pressure plates. JimStoneCraft mcpatcher/mob/creeper/creeper2.png mcpatcher/mob/creeper/creeper3.png mcpatcher/mob/creeper/creeper4.png mcpatcher/mob/slime/slime2.png mcpatcher/mob/slime/slime3.png mcpatcher/mob/slime/slime4.png textures/blocks/anvil_top_damaged_0.png textures/blocks/anvil_top_damaged_1.png textures/blocks/anvil_top_damaged_2.png textures/blocks/bed_feet_bottom.png textures/blocks/bed_head_bottom.png textures/blocks/button_stone.png textures/blocks/button_wooden.png textures/blocks/coal_ore.png textures/blocks/cauldron_inner_side.png textures/blocks/cauldron_side.png textures/blocks/cauldron_top.png textures/blocks/cocoa_stage_0.png textures/blocks/cocoa_stage_1.png textures/blocks/cocoa_stage_2.png textures/blocks/lever_base.png textures/blocks/trip_wire_source.png textures/blocks/trip_wire_wood.png textures/blocks/hopper_top.png textures/blocks/flower_pot.png textures/blocks/flower_pot1.png textures/blocks/flower_pot2.png textures/blocks/flower_pot3.png textures/blocks/flower_dandelion_pot3.png textures/blocks/flower_dandelion3.png textures/blocks/flower_rose_pot1.png textures/blocks/flower_rose_pot4.png textures/blocks/flower_rose1.png textures/blocks/flower_rose4.png textures/blocks/fence_inventory_nether_brick.png textures/blocks/fence_inventory_nether_brick_top.png textures/blocks/fence_nether_brick.png textures/blocks/fence_nether_brick_top.png textures/blocks/stone_pressure_plate.png textures/blocks/vine.png textures/blocks/wooden_pressure_plate.png textures/entity/banner_base.png textures/entity/creeper/creeper.png textures/entity/enderman/enderman.png textures/entity/ghast/ghast.png textures/entity/ghast/ghast_shooting.png textures/entity/slime/slime.png textures/entity/wither/wither.png textures/entity/zombie/zombie_villager.png textures/items/apple.png textures/items/apple_golden.png textures/items/blaze_powder.png textures/items/bow_pulling_0.png textures/items/bow_pulling_1.png textures/items/bow_pulling_2.png textures/items/bow_standby.png textures/items/carrot_on_a_stick.png textures/items/cauldron.png textures/items/charcoal.png textures/items/coal.png textures/items/dye_powder_black.png textures/items/egg.png textures/items/fireball.png textures/items/ghast_tear.png textures/items/gold_ingot.png textures/items/iron_ingot.png textures/items/minecart_chest.png textures/items/minecart_furnace.png textures/items/minecart_hopper.png textures/items/minecart_normal.png textures/items/minecart_tnt.png textures/items/pumpkin_pie.png textures/items/reeds.png textures/items/seeds_wheat.png textures/items/shears.png textures/items/spider_eye.png textures/items/spider_eye_fermented.png textures/items/stick.png textures/items/stone_hoe.png textures/items/wood_hoe.png textures/items/wood_shovel.png textures/gui/container/stats_icons.png textures/gui/container/creative_inventory/tabs.png textures/misc/shadow.png textures/painting/paintings_kristoffer_zetterstrand.png textures/particle/particles.png models/block/bed_foot.json models/block/bed_head.json Sorted out some rendering issues with transparent pixels. Adjusted the Coal Ore colour as it looked odd next to the Stone. Updated the Cauldron item to better match the in game cauldron. Changed the Minecart items to better match the in game minecarts. Made a model for the bed, it now has proper feet. Much smoother edges on the shadow. Went through the whole pack and cleaned up lots of odd tranparent pixels on some of the gui, items and block textures. -{1.3.14}- 30th April 2015 - 1.8.4------------------------------------------------------------------ JimStoneCraft mcpatcher/ctm/stained_glass_light_blue.properties mcpatcher/ctm/stained_glass_pane_light_blue.properties mcpatcher/ctm/stained_glass_silver.properties mcpatcher/ctm/stained_glass_pane_silver.properties lightBlue vs light_blue, MCPatcher vs Optifine. You have to love the inconsistencies in the game that is Minecraft, while lightBlue is the in game name, MCPatcher uses light_blue while Optifine uses lightBlue, I follow the MCPatcher standard. Also the Stained Glass Panes ctm doesn't currently display correctly in MCPatcher or Optifine, Optifine shows the black and pink chequerboard on the inside surfaces while MCPatcher shows just the standard panes (not joined). EDIT: Changed the matchBlocks so it works in both MCPatcher vs Optifine. The "minecraft:" prefix is optional with MCPatcher but looks like Optifine requires it, I've added it for the silver glass and is in this release. Here's a quote from the MCPatcher help files, looks like Optifine requires the full name. # In 1.7, blocks are referred to by name rather than number. Numerical IDs are # supported for older blocks, but newer blocks will be name only. Stone blocks # for example can be referred to as # 1 (not recommended) # minecraft:stone (full name) # stone (name without prefix) Thanks to Roman0 in the forums for the bug report. -{1.3.13}- 19th April 2015 - 1.8.4------------------------------------------------------------------ JimStoneCraft textures/blocks/cauldron_bottom.png textures/blocks/cauldron_inner.png textures/blocks/cauldron_side.png JimStoneCraft models/block/cauldron_empty.json models/block/cauldron_level1.json models/block/cauldron_level2.json models/block/cauldron_level3.json textures/blocks/cauldron_inner_side.png Fixed a Mojang Cauldron bug that would "cullface" the bottom face, still not fixed in the actual game though as the bug tracker can be a little slow, please go and upvote the fix. https://bugs.mojang.com/browse/MC-58405 Also the way Minecraft draws the Cauldron and the Minecraft anti X-Ray block transparency feature, the Cauldron used to be just the textures listed below displayed for the various sides:- cauldron_bottom.png cauldron_inner.png cauldron_side.png cauldron_top.png But now the Cauldron is a model (like the Anvil), which means the legs are now drawn on the inside too, as the John Smith textures had more slender legs you now get get the white pixels when using the JSL textures (from the Minecraft anti X-Ray "feature"). The two options are draw the leg textures bigger to suit the default model or make the model file suit the JSL textures. I decided to go with the first option as it's a little easier to do but then with some testing found quite a few issue in the way the textures are drawn on the vanilla Cauldron (stretching and rotation issues). After that I then decided to make my own model to better suit the JSL textures (with the slender legs), with more testing I've also added a custom bottom and inside texture. Thanks to Alpha_Wolf777 in the forums for the bug report. -{1.3.12}- 21st February 2015 - 1.8.3--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/flower_allium_pot.png textures/blocks/flower_allium_pot1.png textures/blocks/flower_allium_pot2.png textures/blocks/flower_allium_pot3.png textures/blocks/flower_blue_orchid_pot.png textures/blocks/flower_blue_orchid_pot1.png textures/blocks/flower_blue_orchid_pot2.png textures/blocks/flower_blue_orchid_pot3.png textures/blocks/flower_dandelion_pot.png textures/blocks/flower_dandelion_pot1.png textures/blocks/flower_dandelion_pot2.png textures/blocks/flower_dandelion_pot3.png textures/blocks/flower_dandelion_pot4.png textures/blocks/flower_houstonia_pot.png textures/blocks/flower_houstonia_pot1.png textures/blocks/flower_houstonia_pot2.png textures/blocks/flower_houstonia_pot3.png textures/blocks/flower_oxeye_daisy_pot.png textures/blocks/flower_oxeye_daisy_pot1.png textures/blocks/flower_oxeye_daisy_pot2.png textures/blocks/flower_oxeye_daisy_pot3.png textures/blocks/flower_rose_pot.png textures/blocks/flower_rose_pot1.png textures/blocks/flower_rose_pot2.png textures/blocks/flower_rose_pot3.png textures/blocks/flower_rose_pot4.png textures/blocks/sapling_spruce.png textures/blocks/sapling_spruce_pot.png models/blocks/flower_pot_allium_pot.json models/blocks/flower_pot_allium_pot1.json models/blocks/flower_pot_allium_pot2.json models/blocks/flower_pot_allium_pot3.json models/blocks/flower_pot_daisy_pot.json models/blocks/flower_pot_daisy_pot1.json models/blocks/flower_pot_daisy_pot2.json models/blocks/flower_pot_daisy_pot3.json models/blocks/flower_pot_dandelion_pot.json models/blocks/flower_pot_dandelion_pot1.json models/blocks/flower_pot_dandelion_pot2.json models/blocks/flower_pot_dandelion_pot3.json models/blocks/flower_pot_dandelion_pot4.json models/blocks/flower_pot_dandelion_pot5.json models/blocks/flower_pot_houstonia_pot.json models/blocks/flower_pot_houstonia_pot1.json models/blocks/flower_pot_houstonia_pot2.json models/blocks/flower_pot_houstonia_pot3.json models/blocks/flower_pot_orchid_pot.json models/blocks/flower_pot_orchid_pot1.json models/blocks/flower_pot_orchid_pot2.json models/blocks/flower_pot_orchid_pot3.json models/blocks/flower_pot_rose_pot.json models/blocks/flower_pot_rose_pot1.json models/blocks/flower_pot_rose_pot2.json models/blocks/flower_pot_rose_pot3.json models/blocks/flower_pot_rose_pot4.json models/blocks/flower_pot_spruce_pot.json models/blocks/flower_pot_spruce_pot1.json models/blocks/flower_pot_spruce_pot2.json models/blocks/flower_pot_spruce_pot3.json [Mojang] sounds/random/levelup.ogg Some of the plants and flowers would look a little odd when put in a flower pot, as you can have custom textures now I've copied and edited all the flowers to look better when in a flower pot. Added the older ding ding dingggg level upgrade sound that used to be in the game, I've used it in the JSC pack but thought I would added it here too. JimStoneCraft [JimStoneCraft] blockstates/flower_pot.json Changed the file to match the new flower pot models. -{1.3.11}- 6th February 2015 - 1.8.2-pre6----------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/fence_acacia.png textures/blocks/fence_acacia_bottom.png textures/blocks/fence_acacia_top.png textures/blocks/fence_birch.png textures/blocks/fence_birch_bottom.png textures/blocks/fence_birch_top.png textures/blocks/fence_dark_oak.png textures/blocks/fence_dark_oak_bottom.png textures/blocks/fence_dark_oak_top.png textures/blocks/fence_gate_acacia_bottom.png textures/blocks/fence_gate_acacia_closed.png textures/blocks/fence_gate_acacia_open.png textures/blocks/fence_gate_acacia_top.png textures/blocks/fence_gate_acacia_wall_closed.png textures/blocks/fence_gate_acacia_wall_open.png textures/blocks/fence_gate_birch_bottom.png textures/blocks/fence_gate_birch_closed.png textures/blocks/fence_gate_birch_open.png textures/blocks/fence_gate_birch_top.png textures/blocks/fence_gate_birch_wall_closed.png textures/blocks/fence_gate_birch_wall_open.png textures/blocks/fence_gate_dark_oak_bottom.png textures/blocks/fence_gate_dark_oak_closed.png textures/blocks/fence_gate_dark_oak_open.png textures/blocks/fence_gate_dark_oak_top.png textures/blocks/fence_gate_dark_oak_wall_closed.png textures/blocks/fence_gate_dark_oak_wall_open.png textures/blocks/fence_gate_jungle_bottom.png textures/blocks/fence_gate_jungle_closed.png textures/blocks/fence_gate_jungle_open.png textures/blocks/fence_gate_jungle_top.png textures/blocks/fence_gate_jungle_wall_closed.png textures/blocks/fence_gate_jungle_wall_open.png textures/blocks/fence_gate_oak_bottom.png textures/blocks/fence_gate_oak_closed.png textures/blocks/fence_gate_oak_open.png textures/blocks/fence_gate_oak_top.png textures/blocks/fence_gate_oak_wall_closed.png textures/blocks/fence_gate_oak_wall_open.png textures/blocks/fence_gate_spruce_bottom.png textures/blocks/fence_gate_spruce_closed.png textures/blocks/fence_gate_spruce_open.png textures/blocks/fence_gate_spruce_top.png textures/blocks/fence_gate_spruce_wall_closed.png textures/blocks/fence_gate_spruce_wall_open.png textures/blocks/fence_inventory_acacia.png textures/blocks/fence_inventory_acacia_bottom.png textures/blocks/fence_inventory_acacia_top.png textures/blocks/fence_inventory_birch.png textures/blocks/fence_inventory_birch_bottom.png textures/blocks/fence_inventory_birch_top.png textures/blocks/fence_inventory_dark_oak.png textures/blocks/fence_inventory_dark_oak_bottom.png textures/blocks/fence_inventory_dark_oak_top.png textures/blocks/fence_inventory_jungle.png textures/blocks/fence_inventory_jungle_bottom.png textures/blocks/fence_inventory_jungle_top.png textures/blocks/fence_inventory_oak.png textures/blocks/fence_inventory_oak_bottom.png textures/blocks/fence_inventory_oak_top.png textures/blocks/fence_inventory_spruce.png textures/blocks/fence_inventory_spruce_bottom.png textures/blocks/fence_inventory_spruce_top.png textures/blocks/fence_jungle.png textures/blocks/fence_jungle_bottom.png textures/blocks/fence_jungle_top.png textures/blocks/fence_oak.png textures/blocks/fence_oak_bottom.png textures/blocks/fence_oak_top.png textures/blocks/fence_spruce.png textures/blocks/fence_spruce_bottom.png textures/blocks/fence_spruce_top.png textures/items/flower_pot.png textures/entity/cow/mooshroom.png blockstates/acacia_fence_gate.json blockstates/birch_fence_gate.json blockstates/dark_oak_fence_gate.json blockstates/fence_gate.json blockstates/jungle_fence_gate.json blockstates/spruce_fence_gate.json models/block/fence_n.json models/block/fence_ne.json models/block/fence_ns.json models/block/fence_nse.json models/block/fence_nsew.json models/block/fence_post.json models/block/oak_wall_gate_open.json Finally fixed the bugged fence gates when used with cobblestone walls, I had to go through all the fence and gate textures, the gates and fences are finally 100% consistent. Made a better looking Flower Pot item. Fixed the Mooshroom udders. Bugfix fences and oak wall gate open. -{1.3.10}- 31st December 2014 - 1.8.1--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/emerald_ore.png textures/blocks/gold_ore.png textures/blocks/lapis_ore.png textures/blocks/redstone_ore.png textures/blocks/alternates/smooth_blocks/iron_ore.png textures/blocks/alternates/smooth_blocks/gold_ore.png textures/blocks/alternates/smooth_blocks/lapis_ore.png textures/blocks/alternates/smooth_blocks/emerald_ore.png textures/items/emerald.png Animated Emerald Ore, Lapis Ore and Redstone Ore. Made the Gold Ore bighter to match all the other gold items. Animated Iron Ore, Emerald Ore and Lapis Ore block smooth alternates. Changed the Iron Ore and Lapis Ore to better match the Diamond and Emerald Ore blocks. Animated Emerald to match the ore block. JimStoneCraft [JimStoneCraft] textures/blocks/emerald_ore.png.mcmeta textures/blocks/redstone_ore.mcmeta textures/items/emerald.mcmeta Animation files for the Redstone Ore and Emerald Ore block. Animation files for the Emerald item. -{1.3.9}- 27th December 2014 - 1.8.1---------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/entity/chest/christmas.png textures/entity/chest/christmas_double.png JimStoneCraft [JimStoneCraft] textures/entity/horse/donkey.png textures/entity/horse/horse_black.png textures/entity/horse/horse_brown.png textures/entity/horse/horse_chestnut.png textures/entity/horse/horse_creamy.png textures/entity/horse/horse_darkbrown.png textures/entity/horse/horse_gray.png textures/entity/horse/horse_markings_blackdots.png textures/entity/horse/horse_markings_white.png textures/entity/horse/horse_markings_whitedots.png textures/entity/horse/horse_markings_whitefield.png textures/entity/horse/horse_skeleton.png textures/entity/horse/horse_white.png textures/entity/horse/horse_zombie.png textures/entity/horse/mule.png Sorted out some flickering issue on the Xmas chests (you can only test these thing once year). Finally all the horses, saddles and markings completed. Due to them not being in the game at this time the edits on the horse_skeleton and horse_zombie are quite minimal, this will change as and when they are added to the game. -{1.3.8}- 11th December 2014 - 1.8.1---------------------------------------------------------------- JimStoneCraft [JimStoneCraft] mcpatcher/ctm/glass/glass.properties blockstates/tall_grass.json models/blocks/tall_grass13.json textures/blocks/tallgrass13.png textures/blocks/double_plant_grass_bottom.png textures/blocks/double_plant_grass_top.png textures/environment/end_sky.png textures/environment/rain.png textures/environment/snow.png Fixed another small issue with the glass CTM. Add one more random tall grass. JonnnLeee Double Tall Grass, I will add my version back when random textures work for double height plants. Adjusted the End Sky as it was just a resize of the original. Edited the Rain so it's not as intrusive (halved the drip widths), also added two different colours (gray and blue) to give the rain more depth. Edited the Snow as it was a little bit weak and blocky, much more like a snow storm now. There's an issue with the Glass Pane CTM not working correctly in MCPatcher and Optifine, it's not a resource pack issue, hopefully both of them will sort the issue out so we can have the panes back to how they used to be. -{1.3.7}- 16th November 2014 - 1.8------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] mcpatcher/ctm/glass/glass_pane.properties mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties Fixed a small issues with the glass CTM. -{1.3.6}- 30th October 2014 - 1.8------------------------------------------------------------------- JimStoneCraft [JimStoneCraft] __READ ME.txt Move the Berylium font credits and information into the main Read Me. JimStoneCraft [JimStoneCraft] 128px/ascii.png 128px/unicode_page_00.png helper_files/font/Berylium Text Credits.txt helper_files/font/Font Testing.txt helper_files/font/MCpatcher Font Converter 1.1 ascii (default) 128.xlsx helper_files/font/MCpatcher Font Converter 1.1 ascii (default) 512.xlsx helper_files/font/MCpatcher Font Converter 1.1 unicode_page_00 (glyph_00) 128.xlsx helper_files/font/MCpatcher Font Converter 1.1 unicode_page_00 (glyph_00) 512.xlsx I've move the 128px font to its own add-on pack as this makes it easier for users to load up, also removed all the font kerning help files as they are no longer needed anymore. Moved the Berylium Text Credits into the main Read Me as that file contains all the other credits. This is just a bug fix release. -{1.3.5}- 10th October 2014 - 1.8------------------------------------------------------------------- JimStoneCraft [JimStoneCraft] model/blocks/flower_pot_allium.json model/blocks/flower_pot_cross5.json model/blocks/flower_pot_dandelion4.json model/blocks/flower_pot_dandelion5.json model/blocks/flower_pot_mushroom_brown4.json model/blocks/flower_pot_rose4.json mcpatcher/ctm/glass/glass.properties mcpatcher/ctm/glass/glass_pane.properties mcpatcher/color.properties mcpatcher/ctm/wood_acacia_log_end/*.* mcpatcher/ctm/wood_birch_log_end/*.* mcpatcher/ctm/wood_darkoak_log_end/*.* mcpatcher/ctm/wood_jungle_log_end/*.* mcpatcher/ctm/wood_oak_log_end/*.* mcpatcher/ctm/wood_spruce_log_end/*.* The Minecraft Launcher shows the Game Output (like an error log), this showed some errors on loading the resource pack, I fixed the errors, so this is just a bug fix release. Added Rabbit egg colours, also sorted out all the MCPatcher output errors. Readded the CTM for logs as they now work in the latest Preview 2 test release of MCPatcher. (mcpatcher-1.8-preview2). Just for anyone who's interested, here's the Resource Pack stats:- Images (png) - 2436 properties - 94 txt - 9 xlsx - 4 jsons - 752 MCMETA - 33 Total # of files - 3328 -{1.3.4}- 20th September 2014 - 1.8----------------------------------------------------------------- JimStoneCraft [JimStoneCraft] blockstates/end_stone.json model/blocks/end_portal_frame_empty.json model/blocks/end_portal_frame_filled.json model/blocks/end_stone.json model/blocks/end_stone1.json model/blocks/end_stone2.json textures/blocks/end_stone1.png textures/blocks/end_stone2.png textures/blocks/endframe_bottom.png Random End Stone variants. Custom End Portal bottom face. [JimStoneCraft] entity/explosion.png textures/blocks/end_stone.png textures/blocks/endframe_side.png textures/blocks/endframe_top.png Some wrong coloured pixels on the Explosion. New End Stone and End Portal. mcpatcher/*.* Complete MCPatcher directory overhauled to the latest release of the program (MCPatcher 3-2i), almost all of the CTM is working apart from the Glass Panes, Logs and some of the Cactus. Note that MCPatcher is a Minecraft 1.8 test version and you may have issues with it. -{1.3.3}- 13th September 2014 - 1.8----------------------------------------------------------------- JimStoneCraft [benloran] textures/blocks/stone_andesite.png textures/blocks/stone_andesite_smooth.png textures/blocks/stone_diorite_smooth.png textures/blocks/stone_granite_smooth.png [JimStoneCraft] textures/blocks/stone_diorite.png textures/blocks/stone_granite.png textures/blocks/stone_pressure_plate.png textures/blocks/wooden_pressure_plate.png Stone edits by benloran, decided to make a different one for Diorite and edited the Granite as it had a strange edge shadow, all three stones now have different textures. Added the missing Pressure Plate edges. -{1.3.2}- 2nd September 2014 - 1.8------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/itemframe_background.png textures/blocks/itemframe_border.png textures/blocks/brick_bottom.png textures/blocks/brick_slab_side.png textures/blocks/brick_slab_side1.png textures/blocks/brick_slab_side2.png textures/blocks/brick_slab_side3.png textures/blocks/brick1.png textures/blocks/brick2.png textures/blocks/brick3.png textures/blocks/nether_brick_bottom.png textures/blocks/nether_brick_bottom1.png textures/blocks/nether_brick_bottom2.png textures/blocks/nether_brick_slab_bottom.png textures/blocks/nether_brick_slab_side.png textures/blocks/nether_brick_stairs.png textures/blocks/nether_brick_stairs_bottom.png textures/blocks/nether_brick_stairs_side.png textures/blocks/nether_brick_stairs1.png textures/blocks/nether_brick_stairs2.png textures/blocks/nether_brick_top.png textures/blocks/nether_brick_top1.png textures/blocks/nether_brick_top2.png textures/blocks/nether_brick1.png textures/blocks/nether_brick2.png textures/blocks/nether_brick3.png textures/blocks/nether_brick4.png textures/blocks/nether_brick5.png textures/blocks/stone_stairs_bottom1.png textures/blocks/stone_stairs_bottom2.png textures/blocks/stone_stairs_side.png textures/blocks/stone_stairs_top1.png textures/blocks/stone_stairs_top2.png textures/blocks/cobblestone.png textures/blocks/cobblestone1.png textures/blocks/cobblestone2.png textures/blocks/cobblestone_top.png textures/blocks/cobblestone_top1.png textures/blocks/cobblestone_top2.png textures/blocks/cobblestone_bottom.png textures/blocks/cobblestone_bottom1.png textures/blocks/cobblestone_bottom2.png textures/blocks/cobblestone_mossy.png textures/blocks/cobblestone_mossy_top.png textures/blocks/cobblestone_mossy_top1.png textures/blocks/cobblestone_mossy_top2.png textures/blocks/cobblestone_mossy_top3.png textures/blocks/red_sandstone_normal1.png textures/blocks/red_sandstone_normal2.png textures/blocks/red_sandstone_normal3.png textures/blocks/red_sandstone_normal4.png textures/blocks/red_sandstone_normal5.png textures/blocks/red_sandstone_smooth1.png textures/blocks/red_sandstone_smooth2.png textures/blocks/red_sandstone_smooth3.png textures/blocks/red_sandstone_smooth4.png textures/blocks/red_sandstone_smooth5.png textures/blocks/red_sandstone_top1.png textures/blocks/red_sandstone_top2.png textures/blocks/red_sandstone_top3.png textures/blocks/red_sandstone_top4.png textures/blocks/red_sandstone_top5.png textures/blocks/sandstone_smooth1.png textures/blocks/sandstone_smooth2.png textures/blocks/sandstone_smooth3.png textures/blocks/sandstone_smooth4.png textures/blocks/sandstone_smooth5.png blockstates/nether_brick_slab.json blockstates/nether_brick_double_slab.json blockstates/nether_brick.json blockstates/nether_brick_stairs.json blockstates/brick_double_slab.json blockstates/brick_slab.json blockstates/brick_block.json blockstates/stone_stairs.json blockstates/brick_stairs.json blockstates/cobblestone.json blockstates/cobblestone_double_slab.json blockstates/cobblestone_monster_egg.json blockstates/cobblestone_slab.json blockstates/cracked_brick_monster_egg.json blockstates/mossy_brick_monster_egg.json blockstates/mossy_cobblestone.json blockstates/red_sandstone.json blockstates/red_sandstone_double_slab.json blockstates/red_sandstone_slab.json blockstates/red_sandstone_stairs.json blockstates/sandstone.json blockstates/sandstone_double_slab.json blockstates/sandstone_slab.json blockstates/sandstone_stairs.json blockstates/smooth_red_sandstone.json blockstates/smooth_sandstone.json models/block/brick.json models/block/brick_inner_stairs_ew.json models/block/brick_inner_stairs_ns.json models/block/brick_outer_stairs_ew.json models/block/brick_outer_stairs_ns.json models/block/brick_stairs_ew.json models/block/brick_stairs_ns.json models/block/brick1.json models/block/brick2.json models/block/brick3.json models/block/half_slab_brick.json models/block/half_slab_brick1.json models/block/half_slab_brick2.json models/block/half_slab_brick3.json models/block/half_slab_nether_brick.json models/block/half_slab_nether_brick1.json models/block/half_slab_nether_brick2.json models/block/nether_brick.json models/block/nether_brick_double_slab.json models/block/nether_brick_double_slab1.json models/block/nether_brick_double_slab2.json models/block/nether_brick_inner_stairs.json models/block/nether_brick_inner_stairs1.json models/block/nether_brick_inner_stairs2.json models/block/nether_brick_outer_stairs.json models/block/nether_brick_outer_stairs1.json models/block/nether_brick_outer_stairs2.json models/block/nether_brick_stairs.json models/block/nether_brick_stairs1.json models/block/nether_brick_stairs2.json models/block/nether_brick1.json models/block/nether_brick2.json models/block/nether_brick3.json models/block/nether_brick4.json models/block/nether_brick5.json models/block/stone_inner_stairs_ew.json models/block/stone_inner_stairs_ns.json models/block/stone_outer_stairs_ew.json models/block/stone_outer_stairs_ns.json models/block/stone_stairs_ew.json models/block/stone_stairs_ns.json models/block/upper_slab_brick.json models/block/upper_slab_brick1.json models/block/upper_slab_brick2.json models/block/upper_slab_brick3.json models/block/upper_slab_nether_brick.json models/block/upper_slab_nether_brick1.json models/block/upper_slab_nether_brick2.json models/cobblestone.json models/cobblestone1.json models/cobblestone2.json models/half_slab_cobblestone.json models/half_slab_cobblestone1.json models/half_slab_cobblestone2.json models/mossy_cobblestone.json models/mossy_cobblestone1.json models/mossy_cobblestone2.json models/mossy_cobblestone3.json models/upper_slab_cobblestone.json models/upper_slab_cobblestone1.json models/upper_slab_cobblestone2.json models/half_slab_red_sandstone.json models/half_slab_red_sandstone1.json models/half_slab_red_sandstone2.json models/half_slab_red_sandstone3.json models/half_slab_red_sandstone4.json models/half_slab_red_sandstone5.json models/half_slab_sandstone.json models/half_slab_sandstone1.json models/half_slab_sandstone2.json models/half_slab_sandstone3.json models/half_slab_sandstone4.json models/half_slab_sandstone5.json models/red_sandstone_all.json models/red_sandstone_all1.json models/red_sandstone_all2.json models/red_sandstone_all3.json models/red_sandstone_all4.json models/red_sandstone_all5.json models/red_sandstone_chiseled1.json models/red_sandstone_chiseled2.json models/red_sandstone_chiseled3.json models/red_sandstone_chiseled4.json models/red_sandstone_chiseled5.json models/red_sandstone_chiseled6.json models/red_sandstone_chiseled7.json models/red_sandstone_chiseled8.json models/red_sandstone_inner_stairs.json models/red_sandstone_inner_stairs1.json models/red_sandstone_inner_stairs2.json models/red_sandstone_inner_stairs3.json models/red_sandstone_inner_stairs4.json models/red_sandstone_inner_stairs5.json models/red_sandstone_normal.json models/red_sandstone_normal1.json models/red_sandstone_normal2.json models/red_sandstone_normal3.json models/red_sandstone_normal4.json models/red_sandstone_normal5.json models/red_sandstone_outer_stairs.json models/red_sandstone_outer_stairs1.json models/red_sandstone_outer_stairs2.json models/red_sandstone_outer_stairs3.json models/red_sandstone_outer_stairs4.json models/red_sandstone_outer_stairs5.json models/red_sandstone_smooth1.json models/red_sandstone_smooth2.json models/red_sandstone_smooth3.json models/red_sandstone_smooth4.json models/red_sandstone_smooth5.json models/red_sandstone_stairs.json models/red_sandstone_stairs1.json models/red_sandstone_stairs2.json models/red_sandstone_stairs3.json models/red_sandstone_stairs4.json models/red_sandstone_stairs5.json models/sandstone_all.json models/sandstone_all1.json models/sandstone_all2.json models/sandstone_all3.json models/sandstone_all4.json models/sandstone_all5.json models/sandstone_chiseled1.json models/sandstone_chiseled2.json models/sandstone_chiseled3.json models/sandstone_chiseled4.json models/sandstone_chiseled5.json models/sandstone_chiseled6.json models/sandstone_chiseled7.json models/sandstone_chiseled8.json models/sandstone_inner_stairs.json models/sandstone_inner_stairs1.json models/sandstone_inner_stairs2.json models/sandstone_inner_stairs3.json models/sandstone_inner_stairs4.json models/sandstone_inner_stairs5.json models/sandstone_normal1.json models/sandstone_normal2.json models/sandstone_normal3.json models/sandstone_normal4.json models/sandstone_normal5.json models/sandstone_outer_stairs.json models/sandstone_outer_stairs1.json models/sandstone_outer_stairs2.json models/sandstone_outer_stairs3.json models/sandstone_outer_stairs4.json models/sandstone_outer_stairs5.json models/sandstone_smooth1.json models/sandstone_smooth2.json models/sandstone_smooth3.json models/sandstone_smooth4.json models/sandstone_smooth5.json models/sandstone_stairs.json models/sandstone_stairs1.json models/sandstone_stairs2.json models/sandstone_stairs3.json models/sandstone_stairs4.json models/sandstone_stairs5.json models/upper_slab_red_sandstone.json models/upper_slab_red_sandstone1.json models/upper_slab_red_sandstone2.json models/upper_slab_red_sandstone3.json models/upper_slab_red_sandstone4.json models/upper_slab_red_sandstone5.json models/upper_slab_sandstone.json models/upper_slab_sandstone1.json models/upper_slab_sandstone2.json models/upper_slab_sandstone3.json models/upper_slab_sandstone4.json models/upper_slab_sandstone5.json models/block/item_frame_map.json models/block/item_frame.json Random Brick, Stone, Sandstone, Red Sandstone, Netherbrick and all the related Stairs & Slabs. Custom top and bottom faces on Cobblestone and Mossy Cobblestone. Custom border for the Item Frame and Item Frame Map. JimStoneCraft [JimStoneCraft] textures/blocks/brick.png textures/blocks/red_sandstone_normal.png textures/blocks/red_sandstone_smooth.png textures/blocks/red_sandstone_top.png textures/blocks/sandstone_smooth.png textures/entity/beacon_beam.png textures/items/item_frame.png Made the above blocks better match the custom top and bottom textures. Due to the different colours for the Beacon the beacon_beam has been adjusted to have no colour as default, thanks to odie5 from Germany for the bug report. Made the item frame better match the place version. -{1.3.1}- 23rd August 2014 - 1.8 - Pre 1------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/door_acacia_lower.png textures/blocks/door_acacia_upper.png textures/blocks/door_birch_lower.png textures/blocks/door_birch_upper.png textures/blocks/door_dark_oak_lower.png textures/blocks/door_dark_oak_upper.png textures/blocks/door_jungle_lower.png textures/blocks/door_jungle_upper.png textures/blocks/door_spruce_lower.png textures/blocks/door_spruce_upper.png textures/blocks/fence_acacia.png textures/blocks/fence_acacia_bottom.png textures/blocks/fence_acacia_top.png textures/blocks/fence_birch.png textures/blocks/fence_birch_bottom.png textures/blocks/fence_birch_top.png textures/blocks/fence_dark_oak.png textures/blocks/fence_dark_oak_bottom.png textures/blocks/fence_dark_oak_top.png textures/blocks/fence_gate_acacia_bottom.png textures/blocks/fence_gate_acacia_closed.png textures/blocks/fence_gate_acacia_open.png textures/blocks/fence_gate_acacia_top.png textures/blocks/fence_gate_acacia_wall_closed.png textures/blocks/fence_gate_acacia_wall_open.png textures/blocks/fence_gate_birch_bottom.png textures/blocks/fence_gate_birch_closed.png textures/blocks/fence_gate_birch_open.png textures/blocks/fence_gate_birch_top.png textures/blocks/fence_gate_birch_wall_closed.png textures/blocks/fence_gate_birch_wall_open.png textures/blocks/fence_gate_dark_oak_bottom.png textures/blocks/fence_gate_dark_oak_closed.png textures/blocks/fence_gate_dark_oak_open.png textures/blocks/fence_gate_dark_oak_top.png textures/blocks/fence_gate_dark_oak_wall_closed.png textures/blocks/fence_gate_dark_oak_wall_open.png textures/blocks/fence_gate_jungle_bottom.png textures/blocks/fence_gate_jungle_closed.png textures/blocks/fence_gate_jungle_open.png textures/blocks/fence_gate_jungle_top.png textures/blocks/fence_gate_jungle_wall_closed.png textures/blocks/fence_gate_jungle_wall_open.png textures/blocks/fence_gate_oak_bottom.png textures/blocks/fence_gate_oak_closed.png textures/blocks/fence_gate_oak_open.png textures/blocks/fence_gate_oak_top.png textures/blocks/fence_gate_oak_wall_closed.png textures/blocks/fence_gate_oak_wall_open.png textures/blocks/fence_gate_spruce_bottom.png textures/blocks/fence_gate_spruce_closed.png textures/blocks/fence_gate_spruce_open.png textures/blocks/fence_gate_spruce_top.png textures/blocks/fence_gate_spruce_wall_closed.png textures/blocks/fence_gate_spruce_wall_open.png textures/blocks/fence_inventory_acacia.png textures/blocks/fence_inventory_acacia_bottom.png textures/blocks/fence_inventory_acacia_top.png textures/blocks/fence_inventory_birch.png textures/blocks/fence_inventory_birch_bottom.png textures/blocks/fence_inventory_birch_top.png textures/blocks/fence_inventory_dark_oak.png textures/blocks/fence_inventory_dark_oak_bottom.png textures/blocks/fence_inventory_dark_oak_top.png textures/blocks/fence_inventory_jungle.png textures/blocks/fence_inventory_jungle_bottom.png textures/blocks/fence_inventory_jungle_top.png textures/blocks/fence_inventory_oak.png textures/blocks/fence_inventory_oak_bottom.png textures/blocks/fence_inventory_oak_top.png textures/blocks/fence_inventory_spruce.png textures/blocks/fence_inventory_spruce_bottom.png textures/blocks/fence_inventory_spruce_top.png textures/blocks/fence_jungle.png textures/blocks/fence_jungle_bottom.png textures/blocks/fence_jungle_top.png textures/blocks/fence_oak.png textures/blocks/fence_oak_bottom.png textures/blocks/fence_oak_top.png textures/blocks/fence_spruce.png textures/blocks/fence_spruce_bottom.png textures/blocks/fence_spruce_top.png textures/blocks/jukebox_bottom.png textures/blocks/noteblock_bottom.png textures/blocks/noteblock_top.png textures/items/door_acacia.png textures/items/door_birch.png textures/items/door_dark_oak.png textures/items/door_iron.png textures/items/door_jungle.png textures/items/door_spruce.png textures/items/door_wood.png textures/items/mutton_cooked.png textures/items/mutton_raw.png textures/items/rabbit_cooked.png textures/items/rabbit_raw.png The five new wood doors. Custom Fence and Fence gates for all six wood versions. New door items to match the new doors. Custom Noteblock and Jukebox faces. Mutton Chops and Rabbit Meat. JimStoneCraft [JimStoneCraft] textures/blocks/door_iron_lower.png textures/blocks/door_iron_upper.png textures/blocks/jukebox_side.png textures/blocks/jukebox_top.png textures/blocks/noteblock.png textures/blocks/planks_acacia.png textures/items/fish_clownfish_raw.png textures/items/fish_pufferfish_raw.png models/armor/diamond_layer_1.png models/armor/diamond_layer_2.png models/armor/gold_layer_1.png models/armor/gold_layer_2.png models/armor/iron_layer_1.png models/armor/iron_layer_2.png models/armor/leather_layer_1.png models/armor/leather_layer_1_overlay.png models/armor/leather_layer_2.png models/armor/leather_layer_2_overlay.png Adjusted the Iron Door to better match the new doors. Changed the Noteblock and Jukebox to one of the better looking alternates. Made a new Clown Fish and added more detail to the Puffer Fish. The Acacia plank has been changed to better match the other planks and new fences and fence gates. The Armour model textures have been replaced by the JSC versions as they just look better, brighter diamond and gold. JimStoneCraft [JimStoneCraft] blockstates/bed.json blockstates/bookshelf.json blockstates/crafting_table.json blockstates/daylight_detector.json blockstates/daylight_detector_inverted.json blockstates/dispenser.json blockstates/dropper.json blockstates/fence.json blockstates/fence_gate.json blockstates/furnace.json blockstates/lit_furnace.json blockstates/melon_block.json blockstates/pumpkin.json blockstates/stone_button.json blockstates/wooden_button.json models/blocks/acacia_leaves.json models/blocks/big_oak_leaves.json models/blocks/birch_leaves.json models/blocks/jungle_leaves.json models/blocks/oak_leaves.json Removed all the above as they are the same as vanilla so are not needed. -{1.3.0}- 17th August 2014 - 1.8 - 14w33c----------------------------------------------------------- Due to the number of changes in Minecraft 1.8 I've decided to now release a complete pack rather than a Snapshot pack, this is the first release of the 1.8 Resource Pack. This makes it easier to update and test but there's still a alot to do. JimStoneCraft [JimStoneCraft] textures/items/banner_base.png textures/items/banner_overlay.png textures/items/rabbit_hide.png textures/items/rabbit_stew.png textures/blocks/red_sandstone_carved1.png textures/blocks/red_sandstone_carved2.png textures/blocks/red_sandstone_carved3.png textures/blocks/red_sandstone_carved4.png textures/blocks/red_sandstone_carved5.png textures/blocks/red_sandstone_carved6.png textures/blocks/red_sandstone_carved7.png textures/blocks/red_sandstone_carved8.png textures/blocks/red_sandstone_smooth1.png textures/blocks/red_sandstone_smooth2.png textures/blocks/red_sandstone_smooth3.png textures/blocks/stonebrick_cracked_top1.png textures/blocks/stonebrick_cracked_top2.png textures/blocks/stonebrick_cracked_top3.png textures/blocks/stonebrick_cracked_top4.png textures/blocks/stonebrick_cracked_top5.png textures/blocks/stonebrick_cracked_top6.png textures/blocks/stonebrick_cracked1.png textures/blocks/stonebrick_cracked2.png textures/blocks/stonebrick_cracked3.png textures/blocks/stonebrick_cracked4.png textures/blocks/stonebrick_cracked5.png textures/blocks/stonebrick_cracked6.png textures/blocks/stonebrick1.png textures/blocks/stonebrick2.png textures/blocks/stonebrick3.png textures/blocks/stonebrick4.png textures/blocks/stonebrick5.png textures/blocks/stonebrick6.png textures/blocks/stonebrick7.png textures/blocks/planks_oak1.png textures/blocks/planks_oak2.png textures/blocks/planks_oak3.png textures/blocks/planks_oak4.png blockstates/smooth_red_sandstone.json blockstates/chiseled_red_sandstone.json blockstates/mossy_stonebrick.json blockstates/stone.json blockstates/gravel.json blocks/models/red_sandstone_chiseled.json blocks/models/red_sandstone_chiseled1.json blocks/models/red_sandstone_chiseled2.json blocks/models/red_sandstone_chiseled3.json blocks/models/red_sandstone_chiseled4.json blocks/models/red_sandstone_chiseled5.json blocks/models/red_sandstone_chiseled6.json blocks/models/red_sandstone_chiseled7.json blocks/models/red_sandstone_chiseled8.json blocks/models/red_sandstone_smooth.json blocks/models/red_sandstone_smooth1.json blocks/models/red_sandstone_smooth2.json blocks/models/red_sandstone_smooth3.json blocks/models/stonebrick_mossy7.json blocks/models/gravel6.json blocks/models/stone5.json blocks/models/lit_furnace.json Banner items and some more of the random blocks converted from the mcpatcher standard. JimStoneCraft [JimStoneCraft] textures/blocks/sand.png textures/blocks/red_sand.png textures/blocks/red_sandstone_carved.png textures/blocks/stonebrick.png textures/blocks/stonebrick_carved.png textures/blocks/stonebrick_cracked_top.png textures/blocks/stonebrick_cracked.png textures/blocks/planks_oak.png Recoloured the above random textures to match the standard textures. JimStoneCraft [JimStoneCraft] textures/blocks/trip_wire_source.png Trip Wire Source displayed slightly wrong in the inventory. -{14w32d}- 10th July 2014 - 1.8 - 14w32d------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/entity/banner_base.png textures/entity/banner/base.png textures/entity/banner/border.png textures/entity/banner/bricks.png textures/entity/banner/circle.png textures/entity/banner/creeper.png textures/entity/banner/cross.png textures/entity/banner/curly_border.png textures/entity/banner/diagonal_left.png textures/entity/banner/diagonal_right.png textures/entity/banner/diagonal_up_left.png textures/entity/banner/diagonal_up_right.png textures/entity/banner/flower.png textures/entity/banner/gradient.png textures/entity/banner/gradient_up.png textures/entity/banner/half_horizontal.png textures/entity/banner/half_horizontal_bottom.png textures/entity/banner/half_vertical.png textures/entity/banner/half_vertical_right.png textures/entity/banner/mojang.png textures/entity/banner/rhombus.png textures/entity/banner/skull.png textures/entity/banner/small_stripes.png textures/entity/banner/square_bottom_left.png textures/entity/banner/square_bottom_right.png textures/entity/banner/square_top_left.png textures/entity/banner/square_top_right.png textures/entity/banner/straight_cross.png textures/entity/banner/stripe_bottom.png textures/entity/banner/stripe_center.png textures/entity/banner/stripe_downleft.png textures/entity/banner/stripe_downright.png textures/entity/banner/stripe_left.png textures/entity/banner/stripe_middle.png textures/entity/banner/stripe_right.png textures/entity/banner/stripe_top.png textures/entity/banner/triangle_bottom.png textures/entity/banner/triangle_top.png textures/entity/banner/triangles_bottom.png textures/entity/banner/triangles_top.png textures/blocks/fence_inventory_nether_brick.png textures/blocks/fence_inventory_nether_brick_top.png textures/blocks/trip_wire_wood.png textures/blocks/trip_wire_source.png textures/blocks/Stone_pressure_plate.png textures/blocks/wooden_pressure_plate.png textures/items/sign.png models/block/nether_brick_fence_inventory.json models/block/nether_brick_fence_n.json models/block/nether_brick_fence_ne.json models/block/nether_brick_fence_ns.json models/block/nether_brick_fence_nse.json models/block/block/nether_brick_fence_nsew.json models/block/nether_brick_fence_post.json models/block/tripwire_hook.json models/block/tripwire_hook_attached.json models/block/tripwire_hook_attached_powered.json models/block/tripwire_hook_attached_suspended.json models/block/tripwire_hook_attached_suspended_powered.json models/block/tripwire_hook_powered.json models/block/stone_pressure_plate_down.json models/block/stone_pressure_plate_inventory.json models/block/stone_pressure_plate_up.json models/block/wooden_pressure_plate_down.json models/block/wooden_pressure_plate_inventory.json models/block/wooden_pressure_plate_up.json Hires Banners. With all the fences I forget the Nether Brick Fence. Custom Trip Wire base and Hook. Custom Wooden and Stone Pressure Plates. Made the hand held Sign item look like the placed version. -{14w32d}- 9th July 2014 - 1.8 - 14w32d------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/lever.png textures/blocks/lever_base.png blockstates/lever.json models/block/lever.json models/block/lever_off.json blockstates/fence.json blockstates/fence_gate.json textures/blocks/fence_gate_oak_wall_open.png textures/blocks/fence_gate_oak_wall_closed.png textures/blocks/fence_gate_oak_closed.png textures/blocks/fence_gate_oak_open.png textures/blocks/fence_gate_oak_top.png textures/blocks/fence_gate_oak_bottom.png textures/blocks/fence_inventory_oak_top.png textures/blocks/fence_inventory_oak.png textures/blocks/fence_oak.png models/block/fence_gate_closed.json models/block/fence_gate_open.json models/block/fence_inventory.json models/block/fence_n.json models/block/fence_ne.json models/block/fence_ns.json models/block/fence_nse.json models/block/fence_nsew.json models/block/fence_post.json models/block/oak_fence_inventory.json models/block/oak_fence_gate_closed.json models/block/oak_fence_gate_open.json models/block/oak_fence_n.json models/block/oak_fence_ne.json models/block/oak_fence_ns.json models/block/oak_fence_nse.json models/block/oak_fence_nsew.json models/block/oak_fence_post.json models/block/oak_wall_gate_closed.json models/block/oak_wall_gate_open.json models/block/acacia_fence_gate_closed.json models/block/acacia_fence_gate_open.json models/block/acacia_wall_gate_closed.json models/block/acacia_wall_gate_open.json models/block/acacia_fence_inventory.json models/block/acacia_fence_n.json models/block/acacia_fence_ne.json models/block/acacia_fence_ns.json models/block/acacia_fence_nse.json models/block/acacia_fence_nsew.json models/block/acacia_fence_post.json models/block/birch_fence_gate_closed.json models/block/birch_fence_gate_open.json models/block/birch_wall_gate_closed.json models/block/birch_wall_gate_open.json models/block/birch_fence_inventory.json models/block/birch_fence_n.json models/block/birch_fence_ne.json models/block/birch_fence_ns.json models/block/birch_fence_nse.json models/block/birch_fence_nsew.json models/block/birch_fence_post.json models/block/dark_oak_fence_gate_closed.json models/block/dark_oak_fence_gate_open.json models/block/dark_oak_wall_gate_closed.json models/block/dark_oak_wall_gate_open.json models/block/dark_oak_fence_inventory.json models/block/dark_oak_fence_n.json models/block/dark_oak_fence_ne.json models/block/dark_oak_fence_ns.json models/block/dark_oak_fence_nse.json models/block/dark_oak_fence_nsew.json models/block/dark_oak_fence_post.json models/block/jungle_fence_gate_closed.json models/block/jungle_fence_gate_open.json models/block/jungle_wall_gate_closed.json models/block/jungle_wall_gate_open.json models/block/jungle_fence_inventory.json models/block/jungle_fence_n.json models/block/jungle_fence_ne.json models/block/jungle_fence_ns.json models/block/jungle_fence_nse.json models/block/jungle_fence_nsew.json models/block/jungle_fence_post.json models/block/spruce_fence_gate_closed.json models/block/spruce_fence_gate_open.json models/block/spruce_wall_gate_closed.json models/block/spruce_wall_gate_open.json models/block/spruce_fence_inventory.json models/block/spruce_fence_n.json models/block/spruce_fence_ne.json models/block/spruce_fence_ns.json models/block/spruce_fence_nse.json models/block/spruce_fence_nsew.json models/block/spruce_fence_post.json Custom Lever. Well that's oak fences and gates taken care of, still five other type to make. All the six woods currently use the Oak wood for their top and bottom surfaces until I get around to making custom textures. -{14w32a}- 6th July 2014 - 1.8 - 14w32a------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/entity/armorstand/wood.png textures/items/wooden_armorstand.png textures/blocks/red_sand.png textures/blocks/red_sandstone_bottom.png textures/blocks/red_sandstone_carved.png textures/blocks/red_sandstone_normal.png textures/blocks/red_sandstone_smooth.png textures/blocks/red_sandstone_top.png All the sandstones now in Red, also colour matched the Red Sand and armorstand. -{14w31a}- 31st July 2014 - 1.8 - 14w31a------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/daylight_detector_inverted_top.png textures/blocks/daylight_detector_bottom.png textures/blocks/daylight_detector_side.png blockstates/daylight_detector.json blockstates/daylight_detector_inverted.json models/block/daylight_detector_inverted.json models/block/half_slab.json models/block/flower_pot.json models/block/flower_pot_fern.json models/block/flower_pot_fern1.json models/block/flower_pot_fern2.json models/block/flower_pot_fern3.json models/block/flower_pot_cross.json models/block/flower_pot_cross1.json models/block/flower_pot_cross2.json models/block/flower_pot_cross3.json models/block/flower_pot_cactus.json models/block/flower_pot_cactus1.json models/block/flower_pot_cactus2.json models/block/flower_pot_cactus3.json Some small block model edits and a different state for the Daylight Detector. -{14w30c}- 27th July 2014 - 1.8 - 14w30c------------------------------------------------------------ JimStoneCraft [JimStoneCraft] blockstates/acacia_leaves.json blockstates/allium.json blockstates/bed.json blockstates/bedrock.json blockstates/birch_leaves.json blockstates/blue_orchid.json blockstates/bookshelf.json blockstates/brown_mushroom.json blockstates/chiseled_sandstone.json blockstates/cracked_stonebrick.json blockstates/dandelion.json blockstates/dark_oak_leaves.json blockstates/dead_bush.json blockstates/dirt.json blockstates/end_stone.json blockstates/flower_pot.json blockstates/gold_block.json blockstates/grass.json blockstates/gravel.json blockstates/houstonia.json blockstates/jungle_leaves.json blockstates/melon_block.json blockstates/mob_spawner.json blockstates/mossy_stonebrick.json blockstates/netherrack.json blockstates/oak_double_slab.json blockstates/oak_leaves.json blockstates/oak_planks.json blockstates/oak_slab.json blockstates/oak_stairs.json blockstates/orange_tulip.json blockstates/oxeye_daisy.json blockstates/pink_tulip.json blockstates/podzol.json blockstates/poppy.json blockstates/pumpkin.json blockstates/red_mushroom.json blockstates/red_sand.json blockstates/red_tulip.json blockstates/sand.json blockstates/sandstone_smooth.json blockstates/smooth_sandstone.json blockstates/spruce_leaves.json blockstates/stone.json blockstates/stone_brick_double_slab.json blockstates/stone_brick_monster_egg.json blockstates/stone_brick_slab.json blockstates/stone_brick_stairs.json blockstates/stone_button.json blockstates/stone_double_slab.json blockstates/stone_monster_egg.json blockstates/stone_slab.jsonblockstates/ blockstates/stonebrick.json blockstates/tall_grass.json blockstates/vine.json blockstates/white_tulip.json blockstates/wood_old_double_slab.json blockstates/wood_old_slab.json blockstates/wooden_button.json models/blocks/acacia_leaves.json models/blocks/allium.json models/blocks/allium1.json models/blocks/allium2.json models/blocks/allium3.json models/blocks/bed_foot.json models/blocks/bed_head.json models/blocks/birch_leaves.json models/blocks/bookshelf.json models/blocks/brown_mushroom.json models/blocks/brown_mushroom_block_c.json models/blocks/brown_mushroom_block_e.json models/blocks/brown_mushroom_block_n.json models/blocks/brown_mushroom_block_ne.json models/blocks/brown_mushroom_block_nw.json models/blocks/brown_mushroom_block_s.json models/blocks/brown_mushroom_block_se.json models/blocks/brown_mushroom_block_sw.json models/blocks/brown_mushroom_block_w.json models/blocks/brown_mushroom1.json models/blocks/brown_mushroom2.json models/blocks/brown_mushroom3.json models/blocks/brown_mushroom4.json models/blocks/daisy.json models/blocks/daisy1.json models/blocks/daisy2.json models/blocks/daisy3.json models/blocks/dandelion.json models/blocks/dandelion1.json models/blocks/dandelion2.json models/blocks/dandelion3.json models/blocks/dandelion4.json models/blocks/dandelion5.json models/blocks/dark_oak_leaves.json models/blocks/dead_bush.json models/blocks/dead_bush1.json models/blocks/dead_bush2.json models/blocks/dead_bush3.json models/blocks/dirt.json models/blocks/dirt1.json models/blocks/dirt2.json models/blocks/end_stone.json models/blocks/end_stone1.json models/blocks/end_stone2.json models/blocks/end_stone3.json models/blocks/end_stone4.json models/blocks/end_stone5.json models/blocks/end_stone6.json models/blocks/end_stone7.json models/blocks/end_stone8.json models/blocks/end_stone9.json models/blocks/end_stone10.json models/blocks/end_stone11.json models/blocks/end_stone12.json models/blocks/end_stone13.json models/blocks/end_stone14.json models/blocks/end_stone15.json models/blocks/end_stone16.json models/blocks/end_stone17.json models/blocks/end_stone18.json models/blocks/end_stone19.json models/blocks/end_stone20.json models/blocks/end_stone21.json models/blocks/end_stone22.json models/blocks/end_stone23.json models/blocks/end_stone24.json models/blocks/end_stone25.json models/blocks/end_stone26.json models/blocks/end_stone27.json models/blocks/end_stone28.json models/blocks/end_stone29.json models/blocks/end_stone30.json models/blocks/end_stone31.json models/blocks/end_stone32.json models/blocks/end_stone33.json models/blocks/end_stone34.json models/blocks/end_stone35.json models/blocks/end_stone36.json models/blocks/end_stone37.json models/blocks/end_stone38.json models/blocks/end_stone39.json models/blocks/end_stone40.json models/blocks/end_stone41.json models/blocks/end_stone42.json models/blocks/end_stone43.json models/blocks/end_stone44.json models/blocks/end_stone45.json models/blocks/end_stone46.json models/blocks/end_stone47.json models/blocks/flower_pot.json models/blocks/flower_pot_acacia.json models/blocks/flower_pot_acacia1.json models/blocks/flower_pot_acacia2.json models/blocks/flower_pot_acacia3.json models/blocks/flower_pot_allium.json models/blocks/flower_pot_allium1.json models/blocks/flower_pot_allium2.json models/blocks/flower_pot_allium3.json models/blocks/flower_pot_birch.json models/blocks/flower_pot_birch1.json models/blocks/flower_pot_birch2.json models/blocks/flower_pot_birch3.json models/blocks/flower_pot_cactus.json models/blocks/flower_pot_cactus1.json models/blocks/flower_pot_cactus2.json models/blocks/flower_pot_cactus3.json models/blocks/flower_pot_cross.json models/blocks/flower_pot_cross1.json models/blocks/flower_pot_cross2.json models/blocks/flower_pot_cross3.json models/blocks/flower_pot_daisy.json models/blocks/flower_pot_daisy1.json models/blocks/flower_pot_daisy2.json models/blocks/flower_pot_daisy3.json models/blocks/flower_pot_dandelion.json models/blocks/flower_pot_dandelion1.json models/blocks/flower_pot_dandelion2.json models/blocks/flower_pot_dandelion3.json models/blocks/flower_pot_dandelion4.json models/blocks/flower_pot_dandelion5.json models/blocks/flower_pot_dark_oak.json models/blocks/flower_pot_dark_oak1.json models/blocks/flower_pot_dark_oak2.json models/blocks/flower_pot_dark_oak3.json models/blocks/flower_pot_dead_bush.json models/blocks/flower_pot_dead_bush1.json models/blocks/flower_pot_dead_bush2.json models/blocks/flower_pot_dead_bush3.json models/blocks/flower_pot_fern.json models/blocks/flower_pot_fern1.json models/blocks/flower_pot_fern2.json models/blocks/flower_pot_fern3.json models/blocks/flower_pot_houstonia.json models/blocks/flower_pot_houstonia1.json models/blocks/flower_pot_houstonia2.json models/blocks/flower_pot_houstonia3.json models/blocks/flower_pot_jungle.json models/blocks/flower_pot_jungle1.json models/blocks/flower_pot_jungle2.json models/blocks/flower_pot_jungle3.json models/blocks/flower_pot_mushroom_brown.json models/blocks/flower_pot_mushroom_brown1.json models/blocks/flower_pot_mushroom_brown2.json models/blocks/flower_pot_mushroom_brown3.json models/blocks/flower_pot_mushroom_brown4.json models/blocks/flower_pot_mushroom_red.json models/blocks/flower_pot_mushroom_red1.json models/blocks/flower_pot_mushroom_red2.json models/blocks/flower_pot_mushroom_red3.json models/blocks/flower_pot_mushroom_red4.json models/blocks/flower_pot_oak.json models/blocks/flower_pot_oak1.json models/blocks/flower_pot_oak2.json models/blocks/flower_pot_oak3.json models/blocks/flower_pot_orchid.json models/blocks/flower_pot_orchid1.json models/blocks/flower_pot_orchid2.json models/blocks/flower_pot_orchid3.json models/blocks/flower_pot_rose.json models/blocks/flower_pot_rose1.json models/blocks/flower_pot_rose2.json models/blocks/flower_pot_rose3.json models/blocks/flower_pot_rose4.json models/blocks/flower_pot_spruce.json models/blocks/flower_pot_spruce1.json models/blocks/flower_pot_spruce2.json models/blocks/flower_pot_spruce3.json models/blocks/flower_pot_tulip_orange.json models/blocks/flower_pot_tulip_orange1.json models/blocks/flower_pot_tulip_orange2.json models/blocks/flower_pot_tulip_orange3.json models/blocks/flower_pot_tulip_pink.json models/blocks/flower_pot_tulip_pink1.json models/blocks/flower_pot_tulip_pink2.json models/blocks/flower_pot_tulip_pink3.json models/blocks/flower_pot_tulip_red.json models/blocks/flower_pot_tulip_red1.json models/blocks/flower_pot_tulip_red2.json models/blocks/flower_pot_tulip_red3.json models/blocks/flower_pot_tulip_white.json models/blocks/flower_pot_tulip_white1.json models/blocks/flower_pot_tulip_white2.json models/blocks/flower_pot_tulip_white3.json models/blocks/flower_pot1.json models/blocks/flower_pot2.json models/blocks/flower_pot3.json models/blocks/gold_block.json models/blocks/grass_normal.json models/blocks/grass_normal1.json models/blocks/grass_normal2.json models/blocks/grass_normal3.json models/blocks/grass_normal4.json models/blocks/gravel.json models/blocks/gravel1.json models/blocks/gravel2.json models/blocks/gravel3.json models/blocks/gravel4.json models/blocks/gravel5.json models/blocks/half_slab.json models/blocks/half_slab_oak.json models/blocks/half_slab_oak1.json models/blocks/half_slab_oak2.json models/blocks/half_slab_oak3.json models/blocks/half_slab_oak4.json models/blocks/half_slab_stone.json models/blocks/half_slab_stone_brick.json models/blocks/half_slab_stone_brick1.json models/blocks/half_slab_stone_brick2.json models/blocks/half_slab_stone_brick3.json models/blocks/half_slab_stone_brick4.json models/blocks/half_slab_stone_brick5.json models/blocks/half_slab_stone_brick6.json models/blocks/half_slab_stone_brick7.json models/blocks/half_slab_stone1.json models/blocks/half_slab_stone2.json models/blocks/half_slab_stone3.json models/blocks/houstonia.json models/blocks/houstonia1.json models/blocks/houstonia2.json models/blocks/houstonia3.json models/blocks/jungle_leaves.json models/blocks/lit_pumpkin.json models/blocks/melon.json models/blocks/mob_spawner_cage.json models/blocks/netherrack.json models/blocks/netherrack1.json models/blocks/netherrack2.json models/blocks/netherrack3.json models/blocks/netherrack4.json models/blocks/netherrack5.json models/blocks/netherrack6.json models/blocks/oak_inner_stairs.json models/blocks/oak_inner_stairs1.json models/blocks/oak_inner_stairs2.json models/blocks/oak_inner_stairs3.json models/blocks/oak_inner_stairs4.json models/blocks/oak_leaves.json models/blocks/oak_outer_stairs.json models/blocks/oak_outer_stairs1.json models/blocks/oak_outer_stairs2.json models/blocks/oak_outer_stairs3.json models/blocks/oak_outer_stairs4.json models/blocks/oak_planks.json models/blocks/oak_planks1.json models/blocks/oak_planks2.json models/blocks/oak_planks3.json models/blocks/oak_planks4.json models/blocks/oak_stairs.json models/blocks/oak_stairs1.json models/blocks/oak_stairs2.json models/blocks/oak_stairs3.json models/blocks/oak_stairs4.json models/blocks/orange_tulip.json models/blocks/orange_tulip1.json models/blocks/orange_tulip2.json models/blocks/orange_tulip3.json models/blocks/orchid.json models/blocks/orchid1.json models/blocks/orchid2.json models/blocks/orchid3.json models/blocks/orientable.json models/blocks/pink_tulip.json models/blocks/pink_tulip1.json models/blocks/pink_tulip2.json models/blocks/pink_tulip3.json models/blocks/podzol.json models/blocks/podzol1.json models/blocks/podzol2.json models/blocks/poppy.json models/blocks/poppy1.json models/blocks/poppy2.json models/blocks/poppy3.json models/blocks/poppy4.json models/blocks/pumpkin.json models/blocks/red_mushroom.json models/blocks/red_mushroom1.json models/blocks/red_mushroom2.json models/blocks/red_mushroom3.json models/blocks/red_mushroom4.json models/blocks/red_tulip.json models/blocks/red_tulip1.json models/blocks/red_tulip2.json models/blocks/red_tulip3.json models/blocks/sandstone_chiseled.json models/blocks/sandstone_chiseled1.json models/blocks/sandstone_chiseled2.json models/blocks/sandstone_chiseled3.json models/blocks/sandstone_chiseled4.json models/blocks/sandstone_chiseled5.json models/blocks/sandstone_chiseled6.json models/blocks/sandstone_chiseled7.json models/blocks/sandstone_chiseled8.json models/blocks/sandstone_smooth.json models/blocks/sandstone_smooth1.json models/blocks/sandstone_smooth2.json models/blocks/sandstone_smooth3.json models/blocks/spruce_leaves.json models/blocks/spruce_leaves1.json models/blocks/spruce_leaves2.json models/blocks/spruce_leaves3.json models/blocks/stone.json models/blocks/stone_brick_inner_stairs.json models/blocks/stone_brick_inner_stairs1.json models/blocks/stone_brick_inner_stairs2.json models/blocks/stone_brick_inner_stairs3.json models/blocks/stone_brick_inner_stairs4.json models/blocks/stone_brick_inner_stairs5.json models/blocks/stone_brick_inner_stairs6.json models/blocks/stone_brick_inner_stairs7.json models/blocks/stone_brick_outer_stairs.json models/blocks/stone_brick_outer_stairs1.json models/blocks/stone_brick_outer_stairs2.json models/blocks/stone_brick_outer_stairs3.json models/blocks/stone_brick_outer_stairs4.json models/blocks/stone_brick_outer_stairs5.json models/blocks/stone_brick_outer_stairs6.json models/blocks/stone_brick_outer_stairs7.json models/blocks/stone_brick_stairs.json models/blocks/stone_brick_stairs1.json models/blocks/stone_brick_stairs2.json models/blocks/stone_brick_stairs3.json models/blocks/stone_brick_stairs4.json models/blocks/stone_brick_stairs5.json models/blocks/stone_brick_stairs6.json models/blocks/stone_brick_stairs7.json models/blocks/stone_button.json models/blocks/stone_button_inventory.json models/blocks/stone_button_pressed.json models/blocks/stone1.json models/blocks/stone2.json models/blocks/stone3.json models/blocks/stone4.json models/blocks/stonebrick_cracked.json models/blocks/stonebrick_cracked1.json models/blocks/stonebrick_cracked2.json models/blocks/stonebrick_cracked3.json models/blocks/stonebrick_cracked4.json models/blocks/stonebrick_cracked5.json models/blocks/stonebrick_cracked6.json models/blocks/stonebrick_mossy.json models/blocks/stonebrick_mossy1.json models/blocks/stonebrick_mossy2.json models/blocks/stonebrick_mossy3.json models/blocks/stonebrick_mossy4.json models/blocks/stonebrick_mossy5.json models/blocks/stonebrick_mossy6.json models/blocks/stonebrick_normal.json models/blocks/stonebrick_normal1.json models/blocks/stonebrick_normal2.json models/blocks/stonebrick_normal3.json models/blocks/stonebrick_normal4.json models/blocks/stonebrick_normal5.json models/blocks/stonebrick_normal6.json models/blocks/stonebrick_normal7.json models/blocks/tall_grass.json models/blocks/tall_grass1.json models/blocks/tall_grass2.json models/blocks/tall_grass3.json models/blocks/tall_grass4.json models/blocks/tall_grass5.json models/blocks/tall_grass6.json models/blocks/tall_grass7.json models/blocks/tall_grass8.json models/blocks/tall_grass9.json models/blocks/tall_grass10.json models/blocks/tall_grass11.json models/blocks/tall_grass12.json models/blocks/upper_slab.json models/blocks/upper_slab_oak.json models/blocks/upper_slab_oak1.json models/blocks/upper_slab_oak2.json models/blocks/upper_slab_oak3.json models/blocks/upper_slab_oak4.json models/blocks/upper_slab_stone.json models/blocks/upper_slab_stone_brick.json models/blocks/upper_slab_stone_brick1.json models/blocks/upper_slab_stone_brick2.json models/blocks/upper_slab_stone_brick3.json models/blocks/upper_slab_stone_brick4.json models/blocks/upper_slab_stone_brick5.json models/blocks/upper_slab_stone_brick6.json models/blocks/upper_slab_stone_brick7.json models/blocks/upper_slab_stone1.json models/blocks/upper_slab_stone2.json models/blocks/upper_slab_stone3.json models/blocks/vine_1.json models/blocks/vine_1u.json models/blocks/vine_1u1.json models/blocks/vine_1u2.json models/blocks/vine_1u3.json models/blocks/vine_2.json models/blocks/vine_2_opposite.json models/blocks/vine_2_opposite1.json models/blocks/vine_2_opposite2.json models/blocks/vine_2_opposite3.json models/blocks/vine_2u.json models/blocks/vine_2u_opposite.json models/blocks/vine_2u_opposite1.json models/blocks/vine_2u_opposite2.json models/blocks/vine_2u_opposite3.json models/blocks/vine_2u1.json models/blocks/vine_2u2.json models/blocks/vine_2u3.json models/blocks/vine_3.json models/blocks/vine_3u.json models/blocks/vine_3u1.json models/blocks/vine_3u2.json models/blocks/vine_3u3.json models/blocks/vine_4.json models/blocks/vine_4u.json models/blocks/vine_4u1.json models/blocks/vine_4u2.json models/blocks/vine_4u3.json models/blocks/vine_11.json models/blocks/vine_12.json models/blocks/vine_13.json models/blocks/vine_21.json models/blocks/vine_22.json models/blocks/vine_23.json models/blocks/vine_31.json models/blocks/vine_32.json models/blocks/vine_33.json models/blocks/vine_41.json models/blocks/vine_42.json models/blocks/vine_43.json models/blocks/vine_u.json models/blocks/vine_u1.json models/blocks/vine_u2.json models/blocks/vine_u3.json models/blocks/white_tulip.json models/blocks/white_tulip1.json models/blocks/white_tulip2.json models/blocks/white_tulip3.json models/blocks/wooden_button.json models/blocks/wooden_button_inventory.json models/blocks/wooden_button_pressed.json textures/blocks/bed_feet_bottom.png textures/blocks/bed_head_bottom.png textures/blocks/bookshelf_end.png textures/blocks/button_stone.png textures/blocks/button_wooden.png textures/blocks/deadbush.png textures/blocks/deadbush1.png textures/blocks/deadbush2.png textures/blocks/deadbush3.png textures/blocks/dirt.png textures/blocks/dirt1.png textures/blocks/dirt2.png textures/blocks/dirt_podzol_top.png textures/blocks/dirt_podzol_top1.png textures/blocks/dirt_podzol_top2.png textures/blocks/end_stone0.png textures/blocks/end_stone1.png textures/blocks/end_stone2.png textures/blocks/end_stone3.png textures/blocks/end_stone4.png textures/blocks/end_stone5.png textures/blocks/end_stone6.png textures/blocks/end_stone7.png textures/blocks/end_stone8.png textures/blocks/end_stone9.png textures/blocks/end_stone10.png textures/blocks/end_stone11.png textures/blocks/end_stone12.png textures/blocks/end_stone13.png textures/blocks/end_stone14.png textures/blocks/end_stone15.png textures/blocks/end_stone16.png textures/blocks/end_stone17.png textures/blocks/end_stone18.png textures/blocks/end_stone19.png textures/blocks/end_stone20.png textures/blocks/end_stone21.png textures/blocks/end_stone22.png textures/blocks/end_stone23.png textures/blocks/end_stone24.png textures/blocks/end_stone25.png textures/blocks/end_stone26.png textures/blocks/end_stone27.png textures/blocks/end_stone28.png textures/blocks/end_stone29.png textures/blocks/end_stone30.png textures/blocks/end_stone31.png textures/blocks/end_stone32.png textures/blocks/end_stone33.png textures/blocks/end_stone34.png textures/blocks/end_stone35.png textures/blocks/end_stone36.png textures/blocks/end_stone37.png textures/blocks/end_stone38.png textures/blocks/end_stone39.png textures/blocks/end_stone40.png textures/blocks/end_stone41.png textures/blocks/end_stone42.png textures/blocks/end_stone43.png textures/blocks/end_stone44.png textures/blocks/end_stone45.png textures/blocks/end_stone46.png textures/blocks/end_stone47.png textures/blocks/flower_allium.png textures/blocks/flower_allium1.png textures/blocks/flower_allium2.png textures/blocks/flower_allium3.png textures/blocks/flower_blue_orchid.png textures/blocks/flower_blue_orchid1.png textures/blocks/flower_blue_orchid2.png textures/blocks/flower_blue_orchid3.png textures/blocks/flower_dandelion.png textures/blocks/flower_dandelion1.png textures/blocks/flower_dandelion2.png textures/blocks/flower_dandelion3.png textures/blocks/flower_dandelion4.png textures/blocks/flower_dandelion5.png textures/blocks/flower_houstonia.png textures/blocks/flower_houstonia1.png textures/blocks/flower_houstonia2.png textures/blocks/flower_houstonia3.png textures/blocks/flower_oxeye_daisy.png textures/blocks/flower_oxeye_daisy1.png textures/blocks/flower_oxeye_daisy2.png textures/blocks/flower_oxeye_daisy3.png textures/blocks/flower_pot.png textures/blocks/flower_pot1.png textures/blocks/flower_pot2.png textures/blocks/flower_pot3.png textures/blocks/flower_rose.png textures/blocks/flower_rose1.png textures/blocks/flower_rose2.png textures/blocks/flower_rose3.png textures/blocks/flower_rose4.png textures/blocks/flower_tulip_orange.png textures/blocks/flower_tulip_orange1.png textures/blocks/flower_tulip_orange2.png textures/blocks/flower_tulip_orange3.png textures/blocks/flower_tulip_pink.png textures/blocks/flower_tulip_pink1.png textures/blocks/flower_tulip_pink2.png textures/blocks/flower_tulip_pink3.png textures/blocks/flower_tulip_red.png textures/blocks/flower_tulip_red1.png textures/blocks/flower_tulip_red2.png textures/blocks/flower_tulip_red3.png textures/blocks/flower_tulip_white.png textures/blocks/flower_tulip_white1.png textures/blocks/flower_tulip_white2.png textures/blocks/flower_tulip_white3.png textures/blocks/gold_block_bottom.png textures/blocks/gold_block_top.png textures/blocks/grass_top.png textures/blocks/grass_top1.png textures/blocks/grass_top2.png textures/blocks/grass_top3.png textures/blocks/grass_top4.png textures/blocks/gravel.png textures/blocks/gravel1.png textures/blocks/gravel2.png textures/blocks/gravel3.png textures/blocks/gravel4.png textures/blocks/gravel5.png textures/blocks/leaves_spruce.png textures/blocks/leaves_spruce1.png textures/blocks/leaves_spruce2.png textures/blocks/leaves_spruce3.png textures/blocks/melon_bottom.png textures/blocks/melon_side.png textures/blocks/melon_top.png textures/blocks/mob_spawner_bottom.png textures/blocks/mob_spawner_top.png textures/blocks/mushroom_block_top_brown.png textures/blocks/mushroom_brown.png textures/blocks/mushroom_brown1.png textures/blocks/mushroom_brown2.png textures/blocks/mushroom_brown3.png textures/blocks/mushroom_brown4.png textures/blocks/mushroom_red.png textures/blocks/mushroom_red1.png textures/blocks/mushroom_red2.png textures/blocks/mushroom_red3.png textures/blocks/mushroom_red4.png textures/blocks/netherrack.png textures/blocks/netherrack1.png textures/blocks/netherrack2.png textures/blocks/netherrack3.png textures/blocks/netherrack4.png textures/blocks/netherrack5.png textures/blocks/netherrack6.png textures/blocks/planks_oak.png textures/blocks/planks_oak1.png textures/blocks/planks_oak2.png textures/blocks/planks_oak3.png textures/blocks/planks_oak4.png textures/blocks/pumpkin_bottom.png textures/blocks/pumpkin_face_off.png textures/blocks/pumpkin_face_on.png textures/blocks/pumpkin_face_on.png.mcmeta textures/blocks/pumpkin_side.png textures/blocks/pumpkin_top.png textures/blocks/sandstone_carved.png textures/blocks/sandstone_carved1.png textures/blocks/sandstone_carved2.png textures/blocks/sandstone_carved3.png textures/blocks/sandstone_carved4.png textures/blocks/sandstone_carved5.png textures/blocks/sandstone_carved6.png textures/blocks/sandstone_carved7.png textures/blocks/sandstone_carved8.png textures/blocks/sandstone_smooth.png textures/blocks/sandstone_smooth1.png textures/blocks/sandstone_smooth2.png textures/blocks/sandstone_smooth3.png textures/blocks/stone.png textures/blocks/stone_slab_side.png textures/blocks/stone_slab_top.png textures/blocks/stone_slab_top1.png textures/blocks/stone_slab_top2.png textures/blocks/stone_slab_top3.png textures/blocks/stone1.png textures/blocks/stone2.png textures/blocks/stone3.png textures/blocks/stone4.png textures/blocks/stonebrick.png textures/blocks/stonebrick1.png textures/blocks/stonebrick2.png textures/blocks/stonebrick3.png textures/blocks/stonebrick4.png textures/blocks/stonebrick5.png textures/blocks/stonebrick6.png textures/blocks/stonebrick7.png textures/blocks/stonebrick_cracked.png textures/blocks/stonebrick_cracked_top.png textures/blocks/stonebrick_cracked_top1.png textures/blocks/stonebrick_cracked_top2.png textures/blocks/stonebrick_cracked_top3.png textures/blocks/stonebrick_cracked_top4.png textures/blocks/stonebrick_cracked_top5.png textures/blocks/stonebrick_cracked_top6.png textures/blocks/stonebrick_cracked1.png textures/blocks/stonebrick_cracked2.png textures/blocks/stonebrick_cracked3.png textures/blocks/stonebrick_cracked4.png textures/blocks/stonebrick_cracked5.png textures/blocks/stonebrick_cracked6.png textures/blocks/stonebrick_mossy.png textures/blocks/stonebrick_mossy_top.png textures/blocks/stonebrick_mossy_top1.png textures/blocks/stonebrick_mossy_top2.png textures/blocks/stonebrick_mossy_top3.png textures/blocks/stonebrick_mossy_top4.png textures/blocks/stonebrick_mossy_top5.png textures/blocks/stonebrick_mossy_top6.png textures/blocks/stonebrick_mossy1.png textures/blocks/stonebrick_mossy2.png textures/blocks/stonebrick_mossy3.png textures/blocks/stonebrick_mossy4.png textures/blocks/stonebrick_mossy5.png textures/blocks/stonebrick_mossy6.png textures/blocks/tallgrass.png textures/blocks/tallgrass1.png textures/blocks/tallgrass2.png textures/blocks/tallgrass3.png textures/blocks/tallgrass4.png textures/blocks/tallgrass5.png textures/blocks/tallgrass6.png textures/blocks/tallgrass7.png textures/blocks/tallgrass8.png textures/blocks/tallgrass9.png textures/blocks/tallgrass10.png textures/blocks/tallgrass11.png textures/blocks/tallgrass12.png textures/blocks/trip_wire.png textures/blocks/vine.png textures/blocks/vine1.png textures/blocks/vine2.png textures/blocks/vine3.png WIP for the new random textures using blockstates and models, most of the textures are done but I do have a few of the more complex configs to do. With the new system you can now have bottom faces for blocks that never had bottom faces before. Furnace, Dispenser, Dropper and Crafting Table still need to be made. The old Book Shelf just used the Oak Plank texture for the top and bottom, it now has it's own custom top and bottom texture. The bed used the Oak Planks texture for the bottom of the bed, it now has a custom texture. -{14w29b}- 20th July 2014 - 1.8 - 14w29b------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/entity/guardian_beam.png textures/item/rabbit_foot.png textures/item/rabbit_stew.png textures/item/rabbit_hide.png Guardian Beam laser and some rabbit items. -{14w27b}- 3th July 2014 - 1.8 - 14w27b------------------------------------------------------------- JimStoneCraft blockstates/netherrack.json blockstates/bedrock.json blockstates/stone.json blockstates/dirt.json blockstates/red_sand.json blockstates/sand.json blockstatesoak_planks.json models/block/oak_planks.json models/block/oak_planks1.json models/block/oak_planks2.json models/block/oak_planks3.json models/block/oak_planks4.json textures/blocks/planks_oak.png textures/blocks/planks_oak1.png textures/blocks/planks_oak2.png textures/blocks/planks_oak3.png textures/blocks/planks_oak4.png Minecraft now supports random texture rotations and it breaks some of the textures due to the way they tile, I've left TNT and Grass with the random rotation stuff. This gave me an idea for random textures in vanilla Minecraft, so using the new models and blockstates I've got random textures working for Oak Planks, as the new system is not quite final yet I'll leave it at that for now. -{14w26c}- 26th June 2014 - 1.8 - 14w26c------------------------------------------------------------ JimStoneCraft textures/blocks/redstone_dust_line.png No longer needed as they have reverted to the original orientation. -{14w25b}- 20th June 2014 - 1.8 - 14w25b------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/prismarine_bricks.png textures/blocks/prismarine_rough.png textures/blocks/sea_lantern.png textures/items/prismarine_crystals.png textures/items/prismarine_shard.png All the underwater temple blocks and items done. Still some textures to do but these are a little harder to get right. textures/entity/guardian.png textures/entity/guardian_beam.png textures/entity/guardian_elder.png -{14w25a}- 18th June 2014 - 1.8 - 14w25a------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/coarse_dirt.png textures/blocks/sponge.png textures/blocks/sponge_wet.png textures/blocks/prismarine_dark.png textures/items/fireworks_charge.png textures/items/fireworks_charge_overlay.png textures/items/leather_boots.png textures/items/leather_helmet.png textures/items/leather_leggings.png textures/items/spawn_egg.png Added another type of dirt which is a Replacement for grassless dirt. Wet and dry sponges. Cutout the overlay on all the dual layer textures just like the vanilla textures. JimStoneCraft [JimStoneCraft] textures/blocks/stone_granite.png textures/blocks/stone_granite_smooth.png Made the Granite blocks darker. -{14w21b}- 8th June 2014 - 1.8 - 14w21b------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/stone_andesite.png textures/blocks/stone_andesite_smooth.png textures/blocks/stone_diorite.png textures/blocks/stone_diorite_smooth.png textures/blocks/stone_granite.png textures/blocks/stone_granite_smooth.png Reworked all three new stones so they tile a lot better, adjusted the smooth versions to match and also updated the bevels to look a little smoother. -{14w21b}- 23rd May 2014 - 1.8 - 14w21b------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/misc/unknown_server.png textures/misc/forcefield.png Made the unknown server and forcefield in a more John Smith style. -{14w19a}- 13th May 2014 - 1.8 - 14w19a------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/entity/steve.png Updated Steve to 1.8. -{14w19a}- 8th May 2014 - 1.8 - 14w19a-------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/misc/forcefield.png textures/gui/spectator_widgets.png Fixed missing pixels in the forcefield. New spectator control widgets. -{14w17a}- 24th April 2014 - 1.8 - 14w17a----------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/trip_wire textures/blocks/redstone_dust_line.png textures/entity/endermite.png textures/gui/resource_packs.png textures/gui/server_selection.png textures/misc/forcefield.png textures/misc/unknown_server.png New Endermite that's no longer like a silverfish and a few other GUI and item clean ups. -{14w11b}- 28th March 2014 - 1.8 - 14w11b----------------------------------------------------------- JimStoneCraft [JimStoneCraft] mcpatcher/ctm/lever/lever.png mcpatcher/ctm/lever/lever.properties mcpatcher/ctm/lever/lever_handle.png mcpatcher/ctm/lever/lever_handle.properties mcpatcher/ctm/fence_gate/closed.png mcpatcher/ctm/fence_gate/open.png mcpatcher/ctm/fence_gate/fence_gate_closed.properties mcpatcher/ctm/fence_gate/fence_gate_open.properties CTM for levers and fence gates has got a lot easier to implement. -{14w11b}- 13th March 2014 - 1.8 - 14w11b----------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/entity/endermite.png Endermites are like silverfish. -{14w10b}- 6th March 2014 - 1.8 - 14w10b------------------------------------------------------------ JimStoneCraft [Brice47] textures/blocks/slime.png Added new slime block, edited it slightly and made in 5% transparent. -{14w08a}- 14th February 2014 - 1.8 - 14w08a-------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/iron_trapdoor.png New Iron Trapdoor texture. -{14w05a}- 31st January 2014 - 1.8 - 14w05a--------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/items/barrier.png [JohnCooldude876] textures/entity/iron_golem.png Barrier item texture. New Iron Golem. -{14w02c}- 11th January 2014 - 1.8 - 14w02c--------------------------------------------------------- Note that this pack is no longer compatible with Minecraft 1.7.4 due to GUI changes, download the older packs for Minecraft 1.7.4, also CTM doesn't work with this latest release until a new version of MCPatcher is released. JimStoneCraft [JimStoneCraft] textures/blocks/slime.png textures/blocks/stone_andesite.png textures/blocks/stone_andesite_smooth.png textures/blocks/stone_diorite.png textures/blocks/stone_diorite_smooth.png textures/blocks/stone_granite.png textures/blocks/stone_granite_smooth.png Added new stone blocks and slime. JimStoneCraft [JimStoneCraft] textures/gui/widgets.png textures/gui/container/enchanting_table.png Added the lock icons and modified the enchanting screen. -{1.2.21}- 2nd August 2014 - 1.7.10----------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/particles/particles.png textures/blocks/lava_flow.png.mcmeta textures/blocks/lava_still.png.mcmeta textures/blocks/portal.png.mcmeta textures/blocks/water_still.png.mcmeta textures/blocks/water_flow.png.mcmeta Added ("interpolate": true,) to the lava, water and portal animations to make them animate smoother. It would seem that you cannot have transparent pixels for the water splash particle so it's now solid light blue, thanks to Edelan7 for the bug report. -{1.2.20}- 26th June 2014 - 1.7.10------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/misc/enchanted_item_glint.png textures/items/*.* Reverted the Enchant glint to the vanilla glint as this shows the potion colours better. Realigned all the item textures to be in the middle or 1 pixel up and 1 pixel to the left if it's an odd number. JimStoneCraft textures/items/horsesaddle.png textures/gui/title/realms.png textures/gui/realms/cross_icon.png textures/gui/realms/expired_icon.png textures/gui/realms/invitation_icons.png textures/gui/realms/invite_icon.png textures/gui/realms/off_icon.png textures/gui/realms/on_icon.png textures/gui/realms/op_icon.png textures/gui/realms/plus_icon.png textures/gui/realms/restore_icon.png textures/gui/realms/toggle_off_icon.png textures/gui/realms/toggle_on_icon.png textures/gui/realms/user_icon.png textures/gui/realms/world_icon.png Removed the horsesaddle as it's no longer required. Removed all the Realms textures as they are no longer part of the vanilla resource pack. -{1.2.19}- 8th June 2014 - 1.7.10------------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/misc/unknown_pack.png textures/gui/title/realms.png textures/gui/realms/cross_icon.png textures/gui/realms/expired_icon.png textures/gui/realms/invitation_icons.png textures/gui/realms/invite_icon.png textures/gui/realms/off_icon.png textures/gui/realms/on_icon.png textures/gui/realms/op_icon.png textures/gui/realms/plus_icon.png textures/gui/realms/restore_icon.png textures/gui/realms/toggle_off_icon.png textures/gui/realms/toggle_on_icon.png textures/gui/realms/user_icon.png textures/gui/realms/world_icon.png Unknown pack texture added. Separated the Minecraft Realms logo. All the Realms controls now have their own images. JimStoneCraft [JimStoneCraft] mcpatcher/ctm/dirt_podzol/0-2.png mcpatcher/ctm/dirt_podzol/podzol.properties textures/gui/title/minecraft.png textures/gui/widgets.png Renamed podzol to dirt_podzol and added one extra Podzol to the CTM. Removed the Minecraft Realms logo from the minecraft.png image and also removed all the extras from the Widgets image as they are now separate files. -{1.2.18}- 23rd May 2014 - 1.7.9-------------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/particle/particle.png textures/blocks/fire_layer_0.png textures/blocks/fire_layer_1.png textures/blocks/torch_on.png New flame effect when using a furnace or a torch in the same style as the fire layer, the smoke and flames are now 60% transparent. Adjusted the potion swirls to make them thinner and more round, arrow firing also made thinner, both are now 40% tranparent to make them less intrusive. Water bubble and rain bounce drops also 40% tranparent. Partially transparent pixels cannot be on the fire layer or torch blocks, pixels with 50% or less transparency are just removed by Minecraft and pixels with 51% or more transparency are just made solid, so I cleaned up the textures as they had transparent pixels that didn't show up anyway. -{1.2.17}- 13th May 2014 - 1.7.9-------------------------------------------------------------------- JimStoneCraft [JimStoneCraft] mcpatcher/ctm/stone_slab/side.png mcpatcher/ctm/stone_slab/stone_slab_sides.properties mcpatcher/ctm/stone_slab/stone_slab_top_bottom.properties mcpatcher/ctm/leaves_acacia/0-3.png mcpatcher/ctm/leaves_acacia/leaves_acacia.properties mcpatcher/ctm/leaves_big_oak/0-3.png mcpatcher/ctm/leaves_big_oak/leaves_big_oak.properties mcpatcher/ctm/leaves_birch/3.png mcpatcher/ctm/leaves_jungle/0-3.png mcpatcher/ctm/leaves_jungle/leaves_jungle.properties mcpatcher/ctm/leaves_oak/3.png mcpatcher/ctm/leaves_spruce/0-3.png mcpatcher/ctm/leaves_spruce/leaves_spruce.properties Added sides to the Stone Slabs rather than using the top texture for the sides. Random CTM for the other four types of leaves, also added one extra leaf block to Oak and Birch to match the other leaves. JimStoneCraft [JimStoneCraft] mcpatcher/ctm/nether_brick_fence/1.png mcpatcher/ctm/nether_brick_fence/2.png mcpatcher/ctm/nether_brick_fence/3.png mcpatcher/ctm/nether_brick_fence/4.png mcpatcher/ctm/wooden_fence/1.png mcpatcher/ctm/wooden_fence/2.png mcpatcher/ctm/wooden_fence/3.png mcpatcher/ctm/wooden_fence/4.png mcpatcher/ctm/leaves_acacia/0-3.png mcpatcher/ctm/leaves_acacia/leaves_acacia.properties mcpatcher/ctm/leaves_big_oak/0-3.png mcpatcher/ctm/leaves_big_oak/leaves_big_oak.properties mcpatcher/ctm/leaves_birch/0-2.png mcpatcher/ctm/leaves_birch/leaves_birch.properties mcpatcher/ctm/leaves_jungle/0-3.png mcpatcher/ctm/leaves_jungle/leaves_jungle.properties mcpatcher/ctm/leaves_oak/0-2.png mcpatcher/ctm/leaves_oak/leaves_oak.properties mcpatcher/ctm/leaves_spruce/0-3.png mcpatcher/ctm/leaves_spruce/leaves_spruce.properties textures/blocks/leaves_acacia.png textures/blocks/leaves_acacia_opaque.png textures/blocks/leaves_big_oak.png textures/blocks/leaves_big_oak_opaque.png textures/blocks/leaves_birch.png textures/blocks/leaves_birch_opaque.png textures/blocks/leaves_jungle.png textures/blocks/leaves_jungle_opaque.png textures/blocks/leaves_oak.png textures/blocks/leaves_oak_opaque.png textures/blocks/leaves_spruce.png textures/blocks/leaves_spruce_opaque.png textures/entity/steve.png The middle of both sets of fences were nine pixels when it should have been only eight pixel wide. Redone the all the leaves and also changed the background colours on the opaque leaves to match the leaf colours. Changed Steve back to the older texture but still with the new neck and body. Updated Steve with a new bottom of the body and the neck (Thanks Brolok for pointing this out). JimStoneCraft [JimStoneCraft] mcpatcher/ctm/stone_slab/stone_slab.properties -{1.2.16}- 24th April 2014 - 1.7.9------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/alternates/jstr/ mcpatcher/ctm/cobblestone/cobblestone_double_slab_top_bottom.properties Maintaining the JSTR base pack makes little sense when it's almost the same as the Legacy pack, it's just more uneeded work, so I've compaired the two packs and these are all the blocks that are different in the JSTR. My plan for the JSTR pack is to have the Legacy pack as the base then add the the extra mod textures. Added Double Cobblestone CTM to match the Cobblestone Slab. JimStoneCraft [JimStoneCraft] textures/blocks/coal_block.png textures/blocks/mushroom_brown.png textures/blocks/mushroom_red.png textures/items/iron_sword.png mcpatcher/ctm/cobblestone/cobblestone_sides.properties mcpatcher/ctm/cobblestone/cobblestone_slab_top_bottom.properties mcpatcher/ctm/cobblestone/cobblestone_top_bottom.properties The Coal Block and Iron Sword looked better in the JSTR so they have been added to the Legacy pack. Updated the Cobblestone CTM due to a properties file mistake. -{1.2.15}- 11th April 2014 - 1.7.8------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] mcpatcher/ctm/glass/glass_pane.properties mcpatcher/ctm/stained_glass_black/stained_glass_pane_black.properties mcpatcher/ctm/stained_glass_blue/stained_glass_pane_blue.properties mcpatcher/ctm/stained_glass_brown/stained_glass_pane_brown.properties mcpatcher/ctm/stained_glass_cyan/stained_glass_pane_cyan.properties mcpatcher/ctm/stained_glass_gray/stained_glass_pane_gray.properties mcpatcher/ctm/stained_glass_green/stained_glass_pane_green.properties mcpatcher/ctm/stained_glass_light_blue/stained_glass_pane_light_blue.properties mcpatcher/ctm/stained_glass_lime/stained_glass_pane_lime.properties mcpatcher/ctm/stained_glass_magenta/stained_glass_pane_magenta.properties mcpatcher/ctm/stained_glass_orange/stained_glass_pane_orange.properties mcpatcher/ctm/stained_glass_pink/stained_glass_pane_pink.properties mcpatcher/ctm/stained_glass_purple/stained_glass_pane_purple.properties mcpatcher/ctm/stained_glass_red/stained_glass_pane_red.properties mcpatcher/ctm/stained_glass_silver/stained_glass_pane_silver.properties mcpatcher/ctm/stained_glass_white/stained_glass_pane_white.properties mcpatcher/ctm/stained_glass_yellow/stained_glass_pane_yellow.properties mcpatcher/ctm/flower_pot/flower_pot.properties Added CTM properties for the glass panes. Flower Pot random ctm now works correctly (finally). JimStoneCraft [JimStoneCraft] mcpatcher/ctm/cactus/cactus_bottom.properties mcpatcher/ctm/cactus/cactus_sides.properties mcpatcher/ctm/cactus/cactus_top.properties textures/gui/icons.png textures/gui/widgets.png More CTM updated to the names format from the ID format. Added the extra X to the Icons sheet. New widget 1.7.8 buttons. -{1.2.14}- 28th March 2014 - 1.7.5------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] mcpatcher/color.properties mcpatcher/sky/world0/sky_clouds1.png mcpatcher/sky/world0/sky10.properties mcpatcher/sky/world0/moon_phases.png mcpatcher/sky/world0/moon_phases.properties mcpatcher/ctm/stone/stone.properties mcpatcher/ctm/wool_white/wool_white.properties mcpatcher/ctm/wool_white/0-47.png mcpatcher/ctm/brick/brick_block_sides.properties mcpatcher/ctm/brick/brick_block_top_bottom.properties mcpatcher/ctm/brick/brick_slab_sides.properties mcpatcher/ctm/brick/brick_slab_top_bottom.properties mcpatcher/ctm/brick/brick_slab_upper_sides.properties mcpatcher/ctm/brick_stairs/brick_stairs_bottom_1.png mcpatcher/ctm/brick_stairs/brick_stairs_bottom_1.properties mcpatcher/ctm/brick_stairs/brick_stairs_bottom_2.png mcpatcher/ctm/brick_stairs/brick_stairs_bottom_2.properties mcpatcher/ctm/brick_stairs/brick_stairs_sides.png mcpatcher/ctm/brick_stairs/brick_stairs_sides.properties mcpatcher/ctm/brick_stairs/brick_stairs_top.png mcpatcher/ctm/brick_stairs/brick_stairs_top.properties mcpatcher/ctm/cobblestone/cobblestone_sides.properties mcpatcher/ctm/cobblestone/cobblestone_slab_top_bottom.properties mcpatcher/ctm/cobblestone/cobblestone_top_bottom.properties mcpatcher/ctm/cobblestone_mossy/mossy_cobblestone_sides.properties mcpatcher/ctm/cobblestone_mossy/mossy_cobblestone_top_bottom.properties mcpatcher/ctm/cobblestone_stairs/stone_stairs_sides.png mcpatcher/ctm/cobblestone_stairs/stone_stairs_sides.properties mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_1.png mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_1.properties mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_2.png mcpatcher/ctm/cobblestone_stairs/stone_stairs_top_bottom_2.properties mcpatcher/ctm/nether_brick/nether_brick_sides.properties mcpatcher/ctm/nether_brick/nether_brick_slab_bottom.properties mcpatcher/ctm/nether_brick/nether_brick_slab_sides.properties mcpatcher/ctm/nether_brick/nether_brick_slab_top.properties mcpatcher/ctm/nether_brick/nether_brick_top_bottom.properties mcpatcher/ctm/nether_brick_stairs/nether_brick_stairs_sides.properties mcpatcher/ctm/nether_brick_stairs/nether_brick_stairs_top_bottom.properties mcpatcher/ctm/planks_oak/oak_stairs.properties mcpatcher/ctm/planks_oak/planks_oak.properties mcpatcher/ctm/planks_oak/wooden_slab_oak.properties mcpatcher/ctm/sandstone/0-5.png mcpatcher/ctm/sandstone/10-15.png mcpatcher/ctm/sandstone/sandstone.properties mcpatcher/ctm/sandstone/sandstone_bottom.png mcpatcher/ctm/sandstone/sandstone_bottom.properties mcpatcher/ctm/sandstone/sandstone_top.properties mcpatcher/ctm/wood_acacia_log_end/wood_acacia_log_end.properties mcpatcher/ctm/wood_birch_log_end/wood_birch_log_end.properties mcpatcher/ctm/wood_darkoak_log_end/wood_darkoak_log_end.properties mcpatcher/ctm/wood_jungle_log_end/wood_jungle_log_end.properties mcpatcher/ctm/wood_oak_log_end/wood_oak_log_end.properties mcpatcher/ctm/wood_spruce_log_end/wood_spruce_log_end.properties [Alternates] mcpatcher/ctm/stone/0-4.png Added Endermite spawn egg colours. Extra cloud layer at triple speed. New moon due to the black blackgrounds and now has more phases. Lots of CTM updated to the names format from the ID format. Random CTM for stone. JimStoneCraft [JimStoneCraft] mcpatcher/sky/world0/sky_polaris_north_star_night.png mcpatcher/sky/world0/sky_shooting_star_e.png mcpatcher/sky/world0/sky_shooting_star_n.png mcpatcher/sky/world0/sky_shooting_star_ne.png mcpatcher/sky/world0/sky_shooting_star_nw.png mcpatcher/sky/world0/sky_shooting_star_s.png mcpatcher/sky/world0/sky_shooting_star_se.png mcpatcher/sky/world0/sky_shooting_star_sw.png mcpatcher/sky/world0/sky_shooting_star_w.png mcpatcher/sky/world0/sky9.properties textures/enviroment/moon_phases.png mcpatcher/ctm/deadbush/deadbush.properties mcpatcher/ctm/dirt/dirt.properties mcpatcher/ctm/flower_allium.properties mcpatcher/ctm/flower_blue_orchid/flower_blue_orchid.properties mcpatcher/ctm/flower_dandelion/flower_dandelion.properties mcpatcher/ctm/flower_houstonia/flower_houstonia.properties mcpatcher/ctm/flower_oxeye_daisy/flower_oxeye_daisy.properties mcpatcher/ctm/flower_rose/flower_rose.properties mcpatcher/ctm/flower_tulip_orange/flower_tulip_orange.properties mcpatcher/ctm/flower_tulip_pink/flower_tulip_pink.properties mcpatcher/ctm/flower_tulip_red/flower_tulip_red.properties mcpatcher/ctm/flower_tulip_white/flower_tulip_white.properties mcpatcher/ctm/stained_glass_black/stained_glass_black.properties mcpatcher/ctm/stained_glass_blue/stained_glass_blue.properties mcpatcher/ctm/stained_glass_brown/stained_glass_blue.properties mcpatcher/ctm/stained_glass_cyan/stained_glass_cyan.properties mcpatcher/ctm/stained_glass_gray/stained_glass_gray.properties mcpatcher/ctm/stained_glass_green/stained_glass_green.properties mcpatcher/ctm/stained_glass_light_blue/stained_glass_light_blue.properties mcpatcher/ctm/stained_glass_lime/stained_glass_lime.properties mcpatcher/ctm/stained_glass_magenta/stained_glass_magenta.properties mcpatcher/ctm/stained_glass_orange/stained_glass_orange.properties mcpatcher/ctm/stained_glass_pink/stained_glass_pink.properties mcpatcher/ctm/stained_glass_purple/stained_glass_purple.properties mcpatcher/ctm/stained_glass_red/stained_glass_red.properties mcpatcher/ctm/stained_glass_silver/stained_glass_silver.properties mcpatcher/ctm/stained_glass_white/stained_glass_white.properties mcpatcher/ctm/stained_glass_yellow/stained_glass_yellow.properties mcpatcher/ctm/grass/grass_top mcpatcher/ctm/gravel/gravel.properties mcpatcher/ctm/leaves/birch/leaves_birch.properties mcpatcher/ctm/leaves_oak/leaves_oak.properties mcpatcher/ctm/mob_spawner/mob_spawner_bottom.properties mcpatcher/ctm/mob_spawner/mob_spawner_top.properties mcpatcher/ctm/podzol/podzol.properties mcpatcher/ctm/reeds/reeds.properties mcpatcher/ctm/stone/stone.properties mcpatcher/ctm/stone_slab/stone_slab.properties mcpatcher/ctm/stonebrick/stonebrick.properties mcpatcher/ctm/stonebrick_cracked/stonebrick_cracked.properties mcpatcher/ctm/stonebrick_mossy/stonebrick_mossy.properties mcpatcher/ctm/stonebrick_mossy/stonebrick_mossy_top.properties mcpatcher/ctm/tallgrass/tallgrass.properties mcpatcher/ctm/vine/vine.properties mcpatcher/ctm/wooden_fence/fence_sides.properties mcpatcher/ctm/wooden_fence/fence_top_bottom.properties mcpatcher/ctm/nether_brick_fence/nether_brick_fence_sides.properties mcpatcher/ctm/nether_brick_fence/nether_brick_fence_top_bottom.properties Adjust the black backgrounds to transparent. Doubled the duration speed for the cloud layer. New moon due to the black blackgrounds and now has more phases. Glass directories and properties files rename, updated the CTM to the names format from ID's. JimStoneCraft mcpatcher/ctm/brick/block44.properties mcpatcher/ctm/brick/block44a.properties mcpatcher/ctm/brick/block44c.properties mcpatcher/ctm/brick/block45.properties mcpatcher/ctm/brick/block45a.properties mcpatcher/ctm/brick_stairs/block44.properties mcpatcher/ctm/brick_stairs/block44a.properties mcpatcher/ctm/brick_stairs/block44c.properties mcpatcher/ctm/brick_stairs/block45.properties mcpatcher/ctm/brick_stairs/block45a.properties mcpatcher/ctm/cobblestone/block4.properties mcpatcher/ctm/cobblestone/block4a.properties mcpatcher/ctm/cobblestone/block44.properties mcpatcher/ctm/cobblestone_mossy/cobblestone_mossy_top.properties mcpatcher/ctm/cobblestone_stairs/0.png mcpatcher/ctm/cobblestone_stairs/1.png mcpatcher/ctm/cobblestone_stairs/2.png mcpatcher/ctm/cobblestone_stairs/block67.properties mcpatcher/ctm/cobblestone_stairs/block67a.properties mcpatcher/ctm/cobblestone_stairs/block67b.properties mcpatcher/ctm/nether_brick_stairs/block114.properties mcpatcher/ctm/nether_brick_stairs/block114a.properties mcpatcher/ctm/planks_oak/block5.properties mcpatcher/ctm/planks_oak/block53.properties mcpatcher/ctm/planks_oak/block126.properties mcpatcher/ctm/sandstone_normal/0-5.png mcpatcher/ctm/sandstone_normal.properties mcpatcher/ctm/sandstone/sandstone_top/0-5.png mcpatcher/ctm/sandstone/sandstone_top.properties mcpatcher/ctm/sandstone_carved/sandstone_carved/block24.properties mcpatcher/ctm/stone_button/block77.properties mcpatcher/ctm/stonebrick_cracked/block98.properties mcpatcher/ctm/stonebrick_cracked/block98a.properties mcpatcher/ctm/stonebrick_mossy/stonebricksmooth_mossy_a.properties mcpatcher/ctm/wool/wool_colored_white.properties mcpatcher/ctm/wool/0-11.png mcpatcher/ctm/wool/16-27.png mcpatcher/ctm/wool/32-43.png mcpatcher/ctm/wool/48-59.png mcpatcher/ctm/tripwire/e_side.properties mcpatcher/ctm/tripwire/e_top.png mcpatcher/ctm/tripwire/e_top.properties mcpatcher/ctm/tripwire/n_top.png mcpatcher/ctm/tripwire/n_top.properties mcpatcher/ctm/tripwire/nw_side.png mcpatcher/ctm/tripwire/nw_side.properties mcpatcher/ctm/tripwire/s.png mcpatcher/ctm/tripwire/s.properties mcpatcher/ctm/tripwire/w_top.png mcpatcher/ctm/tripwire/w_top.properties mcpatcher/ctm/wood_acacia_log_end/block162.properties mcpatcher/ctm/wood_birch_log_end/block17.properties mcpatcher/ctm/wood_darkoak_log_end/block162.properties mcpatcher/ctm/wood_jungle_log_end/block17.properties mcpatcher/ctm/wood_oak_log_end/block17.properties mcpatcher/ctm/wood_spruce_log_end/block17.properties Lots of CTM removed due to the changes from ID's to the names format. -{1.2.13}- 20th March 2014 - 1.7.5------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] mcpatcher/sky/world0/sky3.properties mcpatcher/sky/world0/sky_polaris_north_star.png mcpatcher/sky/world0/sky_polaris_north_star_night.png mcpatcher/sky/world0/sky_shooting_star_e.png mcpatcher/sky/world0/sky_shooting_star_n.png mcpatcher/sky/world0/sky_shooting_star_ne.png mcpatcher/sky/world0/sky_shooting_star_nw.png mcpatcher/sky/world0/sky_shooting_star_s.png mcpatcher/sky/world0/sky_shooting_star_se.png mcpatcher/sky/world0/sky_shooting_star_sw.png mcpatcher/sky/world0/sky_shooting_star_w.png mcpatcher/sky/world0/sky13.properties - sky30.properties mcpatcher/ctm/flower_allium.properties mcpatcher/ctm/flower_blue_orchid.properties mcpatcher/ctm/flower_dandelion.properties mcpatcher/ctm/flower_houstonia.properties mcpatcher/ctm/flower_oxeye_daisy.properties mcpatcher/ctm/flower_tulip_orange.properties mcpatcher/ctm/flower_tulip_pink.properties mcpatcher/ctm/flower_tulip_red.properties mcpatcher/ctm/flower_tulip_white.properties [JonnnLeee] mcpatcher/ctm/flower_allium/0-3.png mcpatcher/ctm/flower_blue_orchid/0-3.png mcpatcher/ctm/flower_houstonia/0-3.png mcpatcher/ctm/flower_oxeye_daisy/0-3.png mcpatcher/ctm/flower_tulip_orange/0-3.png mcpatcher/ctm/flower_tulip_pink/0-3.png mcpatcher/ctm/flower_tulip_red/0-3.png mcpatcher/ctm/flower_tulip_white/0-3.png I noticed that the sky_sunflare2.png was not used so added a properties file for it and renumbered the rest of the properties files to match. The North Star Polaris (Pole Star) and nighttime shooting stars. Added the wonderfully detailed CTM flowers by JonnnLeee. JimStoneCraft [JohnSmith] mcpatcher/sky/world0/sky_box.png mcpatcher/sky/world0/sky_clouds.png mcpatcher/sky/world0/sky_sunflare.png mcpatcher/sky/world0/sky_sunflare1.png mcpatcher/sky/world0/sky_sunflare2.png mcpatcher/sky/world0/sky_sunflare3.png [JimStoneCraft] sky1.properties - sky12.properties textures/environment/sun.png I noticed there were higher resolution versions of the sky images in a previous version of the JohnSmith pack (v9.6) so I've added them to this pack. Cleaned up the sky properties files. Doubled the resolution of the Sun to better match the new hires images. -{1.2.12}- 15th March 2014 - 1.7.5------------------------------------------------------------------ JimStoneCraft [JonnnLeee] textures/blocks/double_plant_paeonia_bottom.png textures/blocks/double_plant_paeonia_top.png textures/blocks/double_plant_rose_bottom.png textures/blocks/double_plant_rose_top.png textures/blocks/double_plant_sunflower_back.png textures/blocks/double_plant_sunflower_bottom.png textures/blocks/double_plant_sunflower_front.png textures/blocks/double_plant_sunflower_top.png textures/blocks/double_plant_syringa_bottom.png textures/blocks/double_plant_syringa_top.png textures/blocks/flower_allium.png textures/blocks/flower_blue_orchid.png textures/blocks/flower_houstonia.png textures/blocks/flower_oxeye_daisy.png textures/blocks/flower_paeonia.png textures/blocks/flower_tulip_orange.png textures/blocks/flower_tulip_pink.png textures/blocks/flower_tulip_red.png textures/blocks/flower_tulip_white.png textures/blocks/alternates/coal_ore.png textures/blocks/alternates/diamond_ore.png textures/blocks/alternates/emerald_ore.png textures/blocks/alternates/gold_ore.png textures/blocks/alternates/iron_ore.png textures/blocks/alternates/iron_ore.png.mcmeta textures/blocks/alternates/lapis_ore.png textures/blocks/alternates/lapis_ore.png.mcmeta textures/blocks/alternates/redstone_ore.png textures/blocks/alternates/redstone_ore.png.mcmeta textures/blocks/alternates/stone.png textures/blocks/alternates/mcpatcher/ctm/stone Changed the flowers to the much more detail versions by JonnnLeee. Added the smooth stone alternates for all the ores. -{1.2.11}- 28th February 2014 - 1.7.5--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/gui/widgets.png Added the earth to the widgets sheet. JimStoneCraft [JimStoneCraft] textures/blocks/endframe_eye.png textures/items/leather_chestplate.png textures/items/leather_chestplate_overlay.png textures/models/leather_layer_1_overlay.png Cleaned up the End Frame Ender Eye as it was one pixel out of position. Leather Overlay now includes a belt and a collar, also on the item icons. -{1.2.10}- 19th February 2014 - 1.7.4--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/gui/container/brewing_stand.png textures/gui/container/crafting_table.png textures/gui/container/furnace.png textures/gui/container/inventory.png textures/gui/container/villager.png textures/items/empty_armor_slot_boots.png textures/items/empty_armor_slot_chestplate.png textures/items/empty_armor_slot_helmet.png textures/items/empty_armor_slot_leggings.png textures/items/leather_boots.png textures/items/leather_boots_overlay.png textures/items/leather_chestplate.png textures/items/leather_chestplate_overlay.png textures/items/leather_helmet.png textures/items/leather_helmet_overlay.png textures/items/leather_leggings.png textures/items/leather_leggings_overlay.png Sorted out an alignment issue with the Furnace, Brewing Stand and villager GUI. Also cleaned up and made the GUI screens more consistent. Cleaned up positioning and some dirty pixels on the Armor icons, also adjusted the leather armor to suit the icon positions. This will really be the last 1.7.4 update until 1.8 comes out. -{1.2.9}- 18th February 2014 - 1.7.4---------------------------------------------------------------- JimStoneCraft [JohnCooldude876] textures/entity/iron_golem.png [JimStoneCraft] mcpatcher/colormap/lavadrop.png mcpatcher/colormap/myceliumparticle.png mcpatcher/colormap/redstone.png mcpatcher/colormap/xporb.png mcpatcher/colormap/melonstem.png mcpatcher/colormap/pumpkinstem.png mcpatcher/line/fishingline.png mcpatcher/line/fishingline.properties mcpatcher/line/lead.png mcpatcher/line/lead.properties mcpatcher/mob/skeleton/skeleton2 - 15.png mcpatcher/mob/skeleton/wither_skeleton2 - 15.png New Iron Golem. Custom colours for Melon and Pumpkin stems, dripping lava, Mycelium particle effect, Redstone and XP Orb. Lead and Fishing Line textures. Redone the Skeleton and Wither Skeleton CTM textures to add some more variety, there are now sixteen versions of each Skeleton. JimStoneCraft [JimStoneCraft] textures/blocks/sapling_jungle.png textures/gui/container/beacon.png textures/entity/skeleton/skeleton.png textures/entity/skeleton/wither_skeleton.png Cleaned up the Jungle Sapling and Beacon button textures. Redone the Skeleton and Wither Skeleton textures to match the new CTM files. Moved all the helper files into it's own directory, this is more for texture authors than end users. Added some more custom colours for the XP Bar, Ender Dragon and sign text. Spawner Egg Colour added to the color.properties, also reorganised the file into an easier reading layout. This will be the last 1.7.4 update until 1.8 comes out. -{1.2.8}- 8th January 2014 - 1.7.4------------------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/leaves_spruce_opaque.png textures/map/map_icons.png textures/items/potato.png textures/items/potato_baked.png textures/items/potato_poisonous.png mcpatcher/ctm/mob_spawner/mob_spawner_top.png mcpatcher/ctm/mob_spawner/mob_spawner_top.properties mcpatcher/ctm/mob_spawner/mob_spawner_bottom.png mcpatcher/ctm/mob_spawner/mob_spawner_bottom.properties mcpatcher/ctm/color.properties mcpatcher/font/ascii.properties mcpatcher/font/unicode_page_00.properties textures/font/ascii.properties textures/font/unicode_page_00.properties Cleaned up the Spruce Opaque leaves. Made the Map Icons much clearer (32x32px for each icon now). Cleaned up the top and bottom CTM properties for the monster spawners as there were some errors. Tweaked the Potatos to be a little rounder. I had no plans on testing this pack in Optifine but decided to do some limited testing anyway as some people are having some issues. In Minecraft 1.7 onwards, blocks are referred to by name rather than ID number. Numerical IDs are supported for older blocks currently, but newer blocks will be name only. Stone blocks for example can be referred to as:- 1 (not recommended) minecraft:stone (full name) stone (name without prefix) The trouble is Optifine still uses ID's so this is why the custom colours are not working correctly. I've temporarily change the names back to ID's (names are still in the color.properties files but are commented out) as at least this is currently compatible with both Optifine and MCPatcher but with new blocks coming along like Granite, these will not even have an ID number and go by just a name so this will have to change to the newer system in the end anyway. Some things like the trip wire hooks and lever do not work in Optifine (they will look default). As the font can display wrong with Optifine, I've removed the two font kerning properties files. -{1.2.7}- 25th December 2013 - 1.7.4---------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/entity/chest/christmas_double.png textures/entity/chest/christmas.png mcpatcher/colormap/leaves_acacia.png mcpatcher/colormap/leaves_birch.png mcpatcher/colormap/leaves_dark_oak.png mcpatcher/colormap/leaves_jungle.png mcpatcher/colormap/leaves_oak.png mcpatcher/colormap/leaves_spruce.png mcpatcher/ctm/flower_allium/0.png - 11.png mcpatcher/ctm/flower_allium/flower_allium.properties mcpatcher/ctm/flower_blue_orchid/0.png - 11.png mcpatcher/ctm/flower_blue_orchid/flower_blue_orchid.properties mcpatcher/ctm/flower_houstonia/0.png - 11.png mcpatcher/ctm/flower_houstonia/flower_houstonia.properties mcpatcher/ctm/flower_oxeye_daisy/0.png - 11.png mcpatcher/ctm/flower_oxeye_daisy/flower_oxeye_daisy.properties mcpatcher/ctm/flower_tulip_orange/0.png - 11.png mcpatcher/ctm/flower_tulip_orange/flower_tulip_orange.properties mcpatcher/ctm/flower_tulip_pink/0.png - 11.png mcpatcher/ctm/flower_tulip_pink/flower_tulip_pink.properties mcpatcher/ctm/flower_tulip_red/0.png - 11.png mcpatcher/ctm/flower_tulip_red/flower_tulip_red.properties mcpatcher/ctm/flower_tulip_white/0.png - 11.png mcpatcher/ctm/flower_tulip_white/flower_tulip_white.properties Tweaked the two christmas chests. New CTM flowers, twelve varieties for each, different heights and colourings. New leaf colours depending on the biome. -{1.2.6}- 22nd December 2013 - 1.7.4---------------------------------------------------------------- JimStoneCraft [Mojang] textures/gui/title/mojang.png [JimStoneCraft] mcpatcher/ctm/planks_oak/0.png - 4.png mcpatcher/ctm/planks_oak/block5.properties mcpatcher/ctm/planks_oak/block53.properties mcpatcher/ctm/planks_oak/block126.properties mcpatcher/ctm/brick_stairs/block108.properties mcpatcher/ctm/brick_stairs/block108a.properties mcpatcher/ctm/brick_stairs/block108b.properties mcpatcher/ctm/brick_stairs/block108c.properties mcpatcher/ctm/brick_stairs/bottom1.png mcpatcher/ctm/brick_stairs/bottom2.png mcpatcher/ctm/brick_stairs/sides.png mcpatcher/ctm/brick_stairs/top.png mcpatcher/ctm/brick/5.png - 8.png mcpatcher/ctm/brick/block44.properties mcpatcher/ctm/brick/block44a.properties mcpatcher/ctm/brick/block44c.properties mcpatcher/ctm/brick/block45.properties mcpatcher/ctm/brick/block45a.properties mcpatcher/ctm/wood_acacia_log_end/0.png - 46.png mcpatcher/ctm/wood_acacia_log_end/block162.properties mcpatcher/ctm/wood_birch_log_end/0.png - 46.png mcpatcher/ctm/wood_birch_log_end/block17.properties mcpatcher/ctm/wood_darkoak_log_end/0.png - 46.png mcpatcher/ctm/wood_darkoak_log_end/block162.properties mcpatcher/ctm/wood_jungle_log_end/0.png - 46.png mcpatcher/ctm/wood_jungle_log_end/block17.properties mcpatcher/ctm/wood_oak_log_end/0.png - 46.png mcpatcher/ctm/wood_oak_log_end/block17.properties mcpatcher/ctm/wood_spruce_log_end/0.png - 46.png mcpatcher/ctm/wood_spruce_log_end/block17.properties The old logo it still there if you want it instead (mojang_old.png). Oak (Blocks, Slabs and Stairs) now have random textures. Made a new bottom for the brick stairs. The bricks now display on the bottom of slabs too. All the logs now have CTM. JimStoneCraft [JimStoneCraft] textures/blocks/log_acacia_top.png textures/blocks/log_big_oak_top.png textures/blocks/log_birch_top.png textures/blocks/log_jungle_top.png textures/blocks/log_oak_top.png textures/blocks/log_spruce_top.png Replaced the logs to match the new CTM logs. -{1.2.5}- 8th December 2013 - 1.7.3----------------------------------------------------------------- JimStoneCraft [JimStoneCraft] mcpatcher/ctm/melon/melon.properties mcpatcher/ctm/mushroom_brown/brown_mushroom_block.properties mcpatcher/ctm/mushroom_brown/brown_mushroom_block_top.png mcpatcher/ctm/wooden_button/block143.properties mcpatcher/ctm/wooden_button/button.png mcpatcher/ctm/stone_button/block77.properties mcpatcher/ctm/stone_button/button.png mcpatcher/ctm/wooden_fence/block85.properties mcpatcher/ctm/wooden_fence/block85a.properties mcpatcher/ctm/wooden_fence/0.png - 4.png mcpatcher/ctm/nether_brick_fence/block113.properties mcpatcher/ctm/nether_brick_fence/block113a.properties mcpatcher/ctm/nether_brick_fence/0.png - 4.png mcpatcher/ctm/fence_gate/block107- 1 - 18.properties mcpatcher/ctm/fence_gate/0.png - 6.png mcpatcher/ctm/lever/stone0.png - stone4.png mcpatcher/ctm/lever/lever_fix_stone0 - 6.properties mcpatcher/ctm/tripwire/e_side.properties mcpatcher/ctm/tripwire/e_top.png mcpatcher/ctm/tripwire/e_top.properties mcpatcher/ctm/tripwire/n_top.png mcpatcher/ctm/tripwire/n_top.properties mcpatcher/ctm/tripwire/nw_side.png mcpatcher/ctm/tripwire/nw_side.properties mcpatcher/ctm/tripwire/s.png mcpatcher/ctm/tripwire/s.properties mcpatcher/ctm/tripwire/w_top.png mcpatcher/ctm/tripwire/w_top.properties mcpatcher/ctm/cactus/cactus_bottom.properties mcpatcher/ctm/cactus/cactus_side.properties mcpatcher/ctm/cactus/cactus_top.properties mcpatcher/ctm/cactus/0.png - 10.png mcpatcher/lightmap/world0.png mcpatcher/lightmap/world-1.png mcpatcher/lightmap/world1.png Custom lightmaps for the three world, doubled the lighting transitions for the Overworld and added Night Vision lighting for all three worlds. world0.png - Overworld world-1.png - Nether world1.png - The End The Pumpkin bottom face CTM fixed. Change the top of the large Brown Mushroom. Added Wooden and Stone Button, I cannot get the stone button to work even though it's in the same format as the Wooden Button. Cactus vertical CTM. Wooden Fence and Nether Brick Fence CTM. The Fence Gate is way too complex but it's done now CTM. Lever base has a new stone texture CTM. Tripwire base has some new wood CTM. JimStoneCraft mcpatcher/ctm/pumpkin/pumpkin.properties textures/blocks/trip_wire_source.png Made the wooded section match a little better. -{1.2.4}- 2nd December 2013 - 1.7.2 - 13w48b-------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/gui/stream_indicator.png Added Microphone icons. -{1.2.3}- 21st November 2013 - 13w47c--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] mcpatcher/ctm/cobblestone_stairs/2.png textures/effect/dither.png textures/gui/stream_indicator.png mcpatcher/ctm/nether_brick_stairs mcpatcher/ctm/nether_brick [sylcai] mcpatcher/ctm/cobblestone_stairs/block67.properties mcpatcher/ctm/cobblestone_stairs/block67a.properties mcpatcher/ctm/cobblestone_stairs/block67b.properties I'm not sure what dither.png is used for but made a version anyway. The rotation was off on some blocks, here's the updates for the property files. Experimental Netherbrick CTM JimStoneCraft [UPDATED] textures/gui/widgets.png Cleaned up the connect icons. -{1.2.2}- 17th November 2013 - 1.7.2---------------------------------------------------------------- JimStoneCraft [JimStoneCraft] mcpatcher/color.properties mcpatcher/colormap/sky0.png mcpatcher/colormap/reeds.png mcpatcher/ctm/podzol/block3b.properties textures/blocks/portal.png textures/gui/title/mojang.png The sky colour is now the same as the previous versions of the pack, Reeds are also now back to normal. Converted the colormap.properties file from block ID's to the new naming system. The Portal animation didn't loop correctly and would bob 1px up when looping, not that noticeable but it's all in the detail. I made a mojang.png logo a back in July but never posted it in the update logs. After looking at it I thought I could do better so adjusted it a little, it's a twice resolution resized logo with redrawn text, it's only shown for a few seconds while the game is loading, I would like to redo the logo but would have to be redrawn using vectors from scratch. Here are the font details for the Mojang text for anyone interested:- Arial Black, Size 60, Stroke 1.0, Colour #F6883E (for both letter and stroke). Sorted out the ramdom CTM podzol not working with block names only ID's. -{1.2.1}- 28th October 2013 - 1.7.2----------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/entity/spider_eyes.png mcpatcher/color.properties It would seem to be that the spider_eyes.png file doesn't need an alpha transparent background, when you just have black it works fine. I don't use Custom Colors myself (Custom Colors off in MCPatcher) as I like the look of the original colours in Minecraft, but I though I would investigate the grey grass issue anyway. Minecraft has been slowly adding features that MCPatcher use to only have, this included custom colours for biomes, grass, swampfoliage etc... The color.properties file was a little out of date, this would cause the grass to turn grey when patched as it was trying to add a tint to the grass, instead it would override the colour completely, all working now. -{1.2.0}- 25th October 2013 - 1.7.2----------------------------------------------------------------- JimStoneCraft [Greenhawk837] textures/items/fish_pufferfish_raw.png textures/items/fish_salmon_cooked.png textures/items/fish_salmon_raw.png [JohnCooldude] textures/items/fish_clownfish_raw.png [Nova] textures/entity/squid.png mcpatcher/mob/squid2.png mcpatcher/mob/squid2.png JimStoneCraft This is the combined pack. -{1.1.16}- 23rd October 2013 - 1.7 Pre-release------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/mushroom_block_inside.png textures/blocks/mushroom_block_skin_brown.png textures/blocks/mushroom_block_skin_red textures/blocks/mushroom_block_skin_stem All the glass converted to John Smith style (thicker lines) as the glass with the thin lines was an edited version from another pack. All the different colours for the CTM Glass, not tested yet due to MCPatcher not on the latest version yet. The CTM still needs to be cleaned up to used names rather than id's. -{1.1.15}- 22nd October 2013 - 1.7 Pre-release------------------------------------------------------ JimStoneCraft [JimStoneCraft] textures/blocks/planks_acacia.png textures/blocks/planks_big_oak.png [Greenhawk837] textures/blocks/log_acacia_top.png textures/blocks/log_big_oak_top.png [JimStoneCraft] textures/blocks/log_birch_top.png textures/blocks/log_jungle_top textures/blocks/log_acacia_top.png textures/blocks/log_spruce_top.png textures/blocks/double_plant_sunflower_back.png textures/blocks/double_plant_sunflower_front.png The edge colour of the log end matches better with the colour of the log side. Acacia middle made more red to match actual Acacia wood and spruce changed to have a different centre for some block variety. Yeah, swiss roll birch log is back. Tweaked the Sunflower a little bit. -{1.1.14}- 21st October 2013 - 13w43a--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/alternatives/glass_white.png textures/blocks/alternatives/glass_silver.png [Greenhawk837] textures/blocks/alternatives/dirt_podzol_side.png Added alternatives, you will have to move then manually to the block directory if you want to use them. textures/blocks/leaves_acacia.png textures/blocks/leaves_acacia_opaque.png textures/blocks/leaves_big_oak.png textures/blocks/leaves_big_oak_opaque.png textures/blocks/log_acacia.png textures/blocks/log_acacia_top.png textures/blocks/log_big_oak.png textures/blocks/log_big_oak_top.png All the above leaves and logs are from JSTR pack (thaumcraft & extrabiomes). [JimStoneCraft] textures/blocks/sapling_acacia.png textures/blocks/sapling_roofed_oak.png Acacia based on the Birch sapling. I'm guessing new coloured planks will be coming in the next update. -{1.1.13}- 18th October 2013 - 13w42b--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/glass_white.png textures/blocks/glass_silver.png textures/blocks/glass_pane_top_white textures/blocks/glass_pane_top_silver These two textures are 日本語襖/障子 (Japanese Fusuma/shōji) style sliding panels. The glass_silver.png texture is based on one of the alternative John Smith Glow Stone textures, both glass_pane_top_white and glass_pane_top_silver have edges that match the panes. The glass_silver.png is 10% transparent and glass_white.png is 5% transparent, this is so it lets light through for a great nighttime effect, plus the paper panels would let light through in real life but would not be see through. JimStoneCraft [JimStoneCraft] textures/font/ascii.png Added some new European characters, some are still missing as I have no idea what the characters are. All the glass textures are now a little more transparent. -{1.1.12}- 10th October 2013 - 13w41a--------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/blocks/glass.png textures/blocks/glass_black.png textures/blocks/glass_blue.png textures/blocks/glass_brown.png textures/blocks/glass_cyan.png textures/blocks/glass_gray.png textures/blocks/glass_green.png textures/blocks/glass_light_blue.png textures/blocks/glass_lime.png textures/blocks/glass_magenta.png textures/blocks/glass_orange.png textures/blocks/glass_pane_top.png textures/blocks/glass_pane_top_black.png textures/blocks/glass_pane_top_blue.png textures/blocks/glass_pane_top_brown.png textures/blocks/glass_pane_top_cyan.png textures/blocks/glass_pane_top_gray.png textures/blocks/glass_pane_top_green.png textures/blocks/glass_pane_top_light_blue.png textures/blocks/glass_pane_top_lime.png textures/blocks/glass_pane_top_magenta.png textures/blocks/glass_pane_top_orange.png textures/blocks/glass_pane_top_pink.png textures/blocks/glass_pane_top_purple.png textures/blocks/glass_pane_top_red.png textures/blocks/glass_pane_top_silver.png textures/blocks/glass_pane_top_white.png textures/blocks/glass_pane_top_yellow.png textures/blocks/glass_pink.png textures/blocks/glass_purple.png textures/blocks/glass_red.png textures/blocks/glass_silver.png textures/blocks/glass_white.png textures/blocks/glass_yellow.png -{1.1.11}- 29th September 2013 - 13w39b------------------------------------------------------------- JimStoneCraft Readded the John Smith Speeding Chicken to the Painting -{1.1.10}- 28th September 2013 - 13w39a------------------------------------------------------------- JimStoneCraft Red Sand is now more red. Tweaked the Sun Flower a little to get rid of some square edges. -{1.1.9}- 28th September 2013 - 13w39a-------------------------------------------------------------- JimStoneCraft [JimStoneCraft] textures/gui/title/minecraft.png (Minecraft Realms logo) textures/gui/resource_packs.png textures/gui/widgets.png textures/blocks/ice_packed.png textures/blocks/flower_rose.png (Poppy) textures/blocks/double_plant_rose_bottom.png textures/blocks/double_plant_rose_top.png textures/blocks/red_sand.png textures/blocks/double_plant_fern_bottom.png textures/blocks/double_plant_fern_top.png textures/blocks/double_plant_grass_bottom.png textures/blocks/double_plant_grass_top.png textures/blocks/flower_tulip_orange.png textures/blocks/flower_tulip_pink.png textures/blocks/flower_tulip_red.png textures/blocks/flower_tulip_white.png textures/blocks/flower_oxeye_daisy.png textures/blocks/flower_blue_orchid.png textures/blocks/double_plant_sunflower_back.png textures/blocks/double_plant_sunflower_bottom.png textures/blocks/double_plant_sunflower_front.png textures/blocks/double_plant_sunflower_top.png textures/blocks/double_plant_paeonia_bottom.png textures/blocks/double_plant_paeonia_top.png textures/blocks/flower_paeonia.png textures/blocks/double_plant_syringa_bottom.png textures/blocks/double_plant_syringa_top.png textures/blocks/flower_allium.png textures/blocks/flower_houstonia.png textures/items/minecart_command_block.png [Greenhawk837] textures/blocks/dirt_podzol_side.png + CTM textures/blocks/dirt_podzol_top.png Renamed fish_cooked.png - fish_cod_cooked.png Renamed fish_raw.png - fish_cod_raw.png New Textures Still Required. textures/items/fish_clownfish_raw.png textures/items/fish_pufferfish_raw.png textures/items/fish_salmon_cooked.png textures/items/fish_salmon_raw.png None Yet -{1.1.8}- 16th July 2013---------------------------------------------------------------------------- Greenhawk837 - [WaterTipper] CTM Textures for top and bottom sides of Spawners - [WaterTipper] CTM Textures for the bottom sides of Pumpkins and Melons - [WaterTipper] CTM Textures for End Stone - [WaterTipper] Changed Birch log top to match others logs - [JohnCooldude876] Opaque jungle leaves now matches transparent jungle leaves - Red mushroom CTM changed to match original red mushroom - Brown mushroom CTM changed to match original brown mushroom - NetherBrick Fence CTM removed - [WaterTipper] Glass CTM file - Flower Pot CTM textures Removed due to bugs - Chiseled Sandstone now looks the same in the inventory as when placed -{1.1.7}- 15th July 2013---------------------------------------------------------------------------- JimStoneCraft: Horse Textures resized (bug again). -{1.1.6}- 14th July 2013---------------------------------------------------------------------------- JimStoneCraft: Sorted out a small cobblestone_mossy_top.properties CTM issue. -{1.1.5}- 9th July 2013----------------------------------------------------------------------------- JimStoneCraft: Missing hearts in the icons.png and widgets.png. Sorted out a small Nether Brick CTM issue. -{1.1.4}- 30th June 2013---------------------------------------------------------------------------- JimStoneCraft: Lots of random CTM textures. deadbush, flower pot, tall grass, log tops, reeds, vines, red and brown mushrooms. nether brick, netherrack, sandstone smooth and sandstone carved. Some textures were taken from the alternate John Smith texture sheets. -{1.1.3}- 29th June 2013---------------------------------------------------------------------------- JimStoneCraft: Reorganized the CTM properties and fully tested all the random blocks. Added some extra flowers to the CTM. -{1.1.2}- 28th June 2013---------------------------------------------------------------------------- JimStoneCraft: colormap, font, lightmap, mob, sky directories created in the MCPatcher directory. Random mobs moved to the new MCPatcher mob directory. CTM folder reorganised by MCPatcher's convertor, still a little messy. -{1.1.1}- 27th June 2013---------------------------------------------------------------------------- JimStoneCraft: The text files to the root of the Resource Pack so they are easier to find. __READ ME.txt Animation Frame Properties.txt LEGACY_CHANGELOG.txt (this file!!) JimStoneCraft: Animation Frame Properties.txt with the new item and block names. -{1.1.0}- (Complete Texture pack conversion to Resource Pack for 1.6)------------------------------- Greenhawk837: -Texture pack conversion to Resource Pack for 1.6 by JimStoneCraft This pack is no longer backwards compatible MCPatcher 4.1.0-beta3 (or greater) is required for HD font, random mobs, better skies etc... JimStoneCraft's READ ME JimStoneCraft's Updated 512px Font (128px version is still there if needed) NOTE:- Minecraft changed the way Texture packs are layed out and renamed them Resource Packs, this pack is no longer backwards compatible and will not work with versions of Minecraft older than 1.6. Please download the older Texture Pack for 1.52 and 1.47 compatibility. http://www.jslegacy.com/ -{1.0.7}-------------------------------------------------------------------------------------------- Greenhawk837: JimStoneCraft's Horse GUI JimStoneCraft's Updated Font - Should now work with most European languages -{1.0.6}-------------------------------------------------------------------------------------------- Greenhawk837: Soulburner's armor slots icons Hardened Clay now shows ingame -{1.0.5}- (support for snapshot 13w19a)------------------------------------------------------------- Greenhawk837: Stained clay textures Charcoal texture -{1.0.4}- (More support for 1.6 snapshots)---------------------------------------------------------- Greenhawk837: JimStoneCraft's coal block JimStoneCraft's horse armor item & name tag JimStoneCraft's horse armor JimStoneCraft's animated gold nugget & Clock fix (There will be support for some of the vanilla mobs that are currently untextured soon) -{1.0.3}- (Partial support for 1.6 snapshots)------------------------------------------------------- Glowstrontium: JimStoneCraft's straw blocks & rope. Also added texture for hardened clay block. JimStoneCraft's GUI updates - support for horse armor icons and new Realms status icons. -{1.0.2}-------------------------------------------------------------------------------------------- Greenhawk837: JimStoneCraft's Arrow entity texture achievements popup background dispenser_front_vertical to fit better dropper_front_vertical to fit better dropper_front to be easier to tell apart from dispenser hopper to look metallic chicken minecart artwork to be clearer and lighter wither skull to match new Wither Skeleton JimStoneCraft's speckledMelon Animation JimStoneCraft's Comparator Animation JimStoneCraft's Arrow item JimStoneCraft's Hopper GUI converted connected textures to the new 1.5 format and organised it into categories. -{1.0.1}-------------------------------------------------------------------------------------------- Greenhawk837: recolour of EchoZeero's Squid texture. new Wither Skeleton texture to match new Wither Boss. icons.png with new boss health bar and connection icons. potato and baked potato textures swapped. ====================================================================================================